Realistic IndyCar Racing series, Sign up Thread Coming Soon

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The reason for using comfort tyres is in post #63 of this thread:

Drifter Joe I'm glad you pointed all of that out because I have not had time to get on and type all of that lol. I did a lot of testing the other night. One thing I wanted to discuss.... tires. Racing hard's give the car too much grip with the amount of downforce the FGT creates compared to an IndyCar. So I was thinking about moving the tires to... comfort hards. I drove online with them and they give the car more realistic handling characteristics and allow for a little more wheelspin which actually reminds me of the dallara.

For anyone who is doubting this, take a look here. I know a LOT about the IndyCar Series. I spent more than 2 years developing this mod for GTR2 and it has been tested by actual IndyCar drivers to be as realistic as possible in the sim.

http://www.nogripracing.com/details.php?filenr=28163
 
EDITED: The Daytona Road transmission works well for Tokyo Reverse and Indy Road too. Laguna Seca is the only track it won't work on.
 
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Awesome, added to OP. Can't stress how helpful you're being mate, haven't got any time for testing right now so you're a lifesaver 👍
 
Here's the final transmisson setup:

Laguna Seca: reset to default, then put max speed at the bottom right to 180 mph, then put final gear at 4.200, and 7th gear should be at 1.769 .

You get up to about 176mph solo, and this will limit the draft to about 181/182mph.



This just leaves a few final things to be sorted/noted:

1. Are we allowed to cut through the empty pit boxes in the second part of the Daytona Road pitlane?

2. The autodrive puts you up to 62mph before giving you control leaving the pits at Daytona road, which should be remembered so that drivers aren't given penalties for breaking the 60mph pit speed limit (as long as they slow down to 60mph as soon as they can for the rest of the pits).

3. The hardest pit exit line to stay within is at Tokyo reverse, so I suggest being a bit more lenient at this track (perhaps not penalising as long as a driver has at least 2 wheels within the line).

4. Increasing the ride height at Daytona Superspeedway gets rid of the problems caused by bumps on the low line of turns 1 and 2.

5. My current idea for cautions: the first caution lap begins as soon as the race leader crosses the line after the caution is called (no overtaking allowed from as soon as the caution is called, and cars roll out of the throttle to slow down)). Safety car runs the low line for the first caution lap to signal that you can't pit on that lap. On the second lap the safety car runs the apron of the track at some point to let any cars between it and the leader take the wavearound. For the rest of the second caution lap and the third caution lap the safety car runs the high line to let people know they can pit, and then pulls into the pits as soon as it can coming off of turn 4 to alert everyone that they're about to restart.
 
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+1 I'll add them now. What else is there to do?

Just sorting out the stuff I edited into my previous post. (I started typing it before your replies.)

The main thing is probably deciding what to do on cautions, and to practice some caution scenarios with at least 2 of us and our safety car driver.

Other than that, the only testing I'd like to do is with Knelly (aka my teammate) at Indy and Daytona (mainly Indy), as I have an idea what the fastest way for drafting will be (since bump drafting isn't allowed).
 
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This just leaves a few final things to be sorted/noted:

1. Are we allowed to cut through the empty pit boxes in the second part of the Daytona Road pitlane?

2. The autodrive puts you up to 62mph before giving you control leaving the pits at Daytona road, which should be remembered so that drivers aren't given penalties for breaking the 60mph pit speed limit (as long as they slow down to 60mph as soon as they can for the rest of the pits).

3. The hardest pit exit line to stay within is at Tokyo reverse, so I suggest being a bit more lenient at this track (perhaps not penalising as long as a driver has at least 2 wheels within the line).

4. Increasing the ride height at Daytona Superspeedway gets rid of the problems caused by bumps on the low line of turns 1 and 2.

5. My current idea for cautions: the first caution lap begins as soon as the race leader crosses the line after the caution is called (no overtaking allowed from as soon as the caution is called, and cars roll out of the throttle to slow down)). Safety car runs the low line for the first caution lap to signal that you can't pit on that lap. On the second lap the safety car runs the apron of the track at some point to let any cars between it and the leader take the wavearound. For the rest of the second caution lap and the third caution lap the safety car runs the high line to let people know they can pit, and then pulls into the pits as soon as it can coming off of turn 4 to alert everyone that they're about to restart.

Yeah I changed the pit lanes issues if you check the OP. Drivers will not be penalized if they slow down from 62 quickly and they won't be penalized for straying outside the pit lane as long as two wheels are inside. Will add the ride height change, is it set to maximum at Daytona? And yes that is the best caution idea I've heard, we'll use that :)

EDIT: As far as I'm aware berty is our safety car driver right? We'll have to get him in on a caution test.
 
So I guess we CAN cut through the pitboxes on the second part of Daytona Road pits, since they're not being used.

I also finally found out that we're moving house next week (monday I believe).

EDIT: Looks like we're doing well then, if all we have left to test/practice are cautions (and private testing with your teammate).
 
Yes I suppose so. Ah right :) We were looking at a late October/early November start were we not? Plenty of time to organize, get drivers etc.
 
Yes I suppose so. Ah right :) We were looking at a late October/early November start were we not? Plenty of time to organize, get drivers etc.

Yep, sometime around then, and that should mean that we end just in time for christmas. 👍 If our first race is on the 1st of November, the 300 will be on the 13th of December.
 
Yeah just noticed, it's only a 6 week schedule (well, that and the UK v US race). I think once we've tested the cautions and tied up any loose ends we should set up a thread in the main section 👍
By the way, are there any specific settings for ride height at Daytona?

EDIT: Just gotta find myself a team mate :P And yep, the 300 should be really good. May need time before the Tuesday for those extra Qualifying sessions though.
 
Nah, there's no specific ride height settings, just a helpful hint to increase the ride height if those bumps are affecting you at all (mostly on old tyres nearing the end of a fuel run).

The only thing I think I need to test/change in all my setups is the ride height settings at Daytona, as increasing the ride height made my steering much more responsive, so I need to add a little understeer back in.
 
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Just remembered that I need to adjust a setting at Indy Speedway as well as at Daytona. It should only take a maximum of 15 minutes to sort out both. >_>
 
So we're having the real life teams, with 2 people in each aaand a construtors championship? I can't wait for this 👍
 
Yes indeed 👍

EDIT : Looking to put some work in on this tomorrow, if anyone's around.
 
EDIT: As far as I'm aware berty is our safety car driver right? We'll have to get him in on a caution test.

Let me know when you can run me through what I need to do and when you have agreed a time for the races. Sounds like it could be fun, do you want a commentator :)
 
Yes indeed 👍

EDIT : Looking to put some work in on this tomorrow, if anyone's around.

Let me know when you can run me through what I need to do and when you have agreed a time for the races. Sounds like it could be fun, do you want a commentator :)

I'll test with you two tomorrow evening/night if you can both make it. (I'll be free starting from sometime between 8pm and 9pm probably, though it could be later and I''ll update you if it is). If there's connection issues, that'll be my connection acting funny like it has been lately, so I'll reset my router etc if need be. If we're going with my current safety car/cautions idea, then that's what we'll practice mostly.

My current idea for cautions is:
My current idea for cautions: we have 3 caution laps- the first caution lap begins as soon as the race leader crosses the line after the caution is called (no overtaking allowed from as soon as the caution is called, and cars roll out of the throttle to slow down, only braking to not hit/pass another car or not overtake the safety car). Safety car runs the low line for the first caution lap to signal that you can't pit on that lap. On the second lap the safety car runs the apron of the track at some point to let any cars between it and the leader take the wavearound. For the rest of the second caution lap and the third caution lap the safety car runs the high line to let people know they can pit, and then pulls into the pits as soon as it can coming off of turn 4 to alert everyone that they're about to restart. In the last half of the final caution lap, the field should organise themselves double file, according to the leader's lane choice. (Calls such as "odds on the inside", which means that everyone in odd numbered positions (1,3,5,7,9....) should be lined up on the inside lane, will help with this.) Most of the time the leader will probably chose the faster inside line, though they may not want to be up front and will take the outside line so that they fall back due to it being the slower lane.

I realise that my current idea may not make it clear to the safety car driver whether or not we're on the first caution lap, due to him probably not knowing where the leader is on the track. However, once the field has bunched up behind him, he can be sure that the leader is there too, and that the current lap is the first caution lap.

I know we've discussed whether to use the official IndyCar pace cars (Camaro SS '10 and the newest Honda Civic), or the Gran Turismo Skyline Pace Car. Personally I'd prefer the use of the GT skyline, as it will be able to get up to speed and on track quicker due to being 4wd and having much more horsepower than the other cars (though you'll probably have to lower the horsepower to meet the regulations in the room). LV said that the pace speeds for Indy Speedway are 80mph for the start, and 100mph for restarts, and I'd like to use this for Daytona Speedway and use 70mph on road course starts. You can probably just set your gears so that they hit the rev limiter at the needed speeds. (e.g have 3rd gear max out at 80mph (60 for road course starts) and have 4th gear max out at 100mph). Start/restart points are the start/finish line on all courses except for Indy Speedway, where we'll use the beginning of the wall of the pits.

Since we said that we probably won't have full course cautions on road courses, you could probably tell us where an accident is (and who's involved if you know), so that we know to take care there. (Don't forget to have the full course map displayed on your minimap). I'll also have to come up with some safe zones to stay in on road courses so that you aren't in the way.

Don't worry about remembering everything above, Berty. I'll go through it when we test anyway.

I did think of possibly having full course cautions on road courses too, but only if the accident involves 3 or more cars, or if there's a pileup at the start of the race. If implemented, these would have only 2 caution laps before restarting, as the tracks take longer to go round than the ovals (the first lap would have everyone bunch up, and not be allowed to pit at the start of this lap. Everyone can pit at the start of the second lap, and will go double file coming out of the last corner at the end of the lap, ready to restart). I'd like some feedback on whether or not to use this.
 
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I realise that my current idea may not make it clear to the safety car driver whether or not we're on the first caution lap, due to him probably not knowing where the leader is on the track. However, once the field has bunched up behind him, he can be sure that the leader is there too, and that the current lap is the first caution lap.

I know we've discussed whether to use the official IndyCar pace cars (Camaro SS '10 and the newest Honda Civic), or the Gran Turismo Skyline Pace Car. Personally I'd prefer the use of the GT skyline, as it will be able to get up to speed and on track quicker due to being 4wd and having much more horsepower than the other cars (though you'll probably have to lower the horsepower to meet the regulations in the room). LV said that the pace speeds for Indy Speedway are 80mph for the start, and 100mph for restarts, and I'd like to use this for Daytona Speedway and use 70mph on road course starts. You can probably just set your gears so that they hit the rev limiter at the needed speeds. (e.g have 3rd gear max out at 80mph (60 for road course starts) and have 4th gear max out at 100mph). Start/restart points are the start/finish line on all courses except for Indy Speedway, where we'll use the beginning of the wall of the pits.

Since we said that we probably won't have full course cautions on road courses, you could probably tell us where an accident is (and who's involved if you know), so that we know to take care there. (Don't forget to have the full course map displayed on your minimap). I'll also have to come up with some safe zones to stay in on road courses so that you aren't in the way.

Wow, your going for the realism. Ill be in my practice room for the FGTC when you come online so just message me when your room is ready etc. and ill come over. I can probably hold 80mph or 100mph give or take a couple but we can have a look tonight. Add me as I am at work all day and will probably forget by the time I get back.
 
Honda Civic Si Pace Car? In black? Oh yeah, lol I've seen one in real life, over the summer actually in New Hampshire :)
 
I would be interested in this series, I already have my FGT's tuned for Indy & Daytona. But just one question....since you can't regulate how to tune the car (only hp & kg restrictions) how will you regulate the transmission tuning? I'm sure you wouldn't even know unless someone was racing next to your car at max speed in draft at Daytona. But road courses...that wouldn't even really matter.
 
I think the best way for cautions would be to have the pace car sit in an area out of a contact zone after pit exit. If a caution occurs the pace car go out on track at a slow speed. At that point it is the leaders responsibility to slow behind the pace car and every car after that may not overtake. Also need to keep in mind that there is no overtaking allowed from the moment the caution occurs.

I like the caution idea for the ovals Joe and I also like using the Skyline as the pace car. But instead of having the pace car drive the apron because that can get a little sketchy, just have the pace car stay on the low line and announce the wave arounds over the mic. Then have the pace car move to the middle to signify the pits are open. I plan on having mics enabled to announce certain things during the race. I will also have full course cautions on road courses if it involves more than one car.

I'll be available for testing tonight.
 
I would be interested in this series, I already have my FGT's tuned for Indy & Daytona. But just one question....since you can't regulate how to tune the car (only hp & kg restrictions) how will you regulate the transmission tuning? I'm sure you wouldn't even know unless someone was racing next to your car at max speed in draft at Daytona. But road courses...that wouldn't even really matter.

The transmission is going to be an honor system. We will outline what the top speed, final gear, and 7th gears should be set to. If someone seems like they have an advantage we will be able to analyze the replay. If we see speeds that are un-attainable with the settings we have outlined we will know they have not followed the rules and penalties will be assesed.
 
The transmission is going to be an honor system. We will outline what the top speed, final gear, and 7th gears should be set to. If someone seems like they have an advantage we will be able to analyze the replay. If we see speeds that are un-attainable with the settings we have outlined we will know they have not followed the rules and penalties will be assesed.

Cool, so someone will be dedicated to watching replays and another member dedicated to running the pace car?
 
Yeah, I was going for a mic-less caution system. Things will be much easier with mics enabled, and I don't currently know whether the UK series will have them on. Once there's 10+ people in a room, people can't hear me at all anymore, even if nobody else is talking. (This was a problem others had as well in a previous league, where sometimes nobody could hear people calling cautions, and it took us a lap or two to finally realise).
 
Maybe have the Pace Car set the map to full view and watch for any 2 car incidents. Once that happens he can type CAUTION a few times to grab everyone's attention.
 
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