Reasons to buy gt6

  • Thread starter YUBOY7
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You won the lotto! You didn't take the bait, you won the bet. Expect sweet dreams tonight! lol
Damn, must have missed the memo...but I did have sweet dreams :)

Do you actually post in the forums of games you like or just the ones you don't?
I was actually wondering something similar myself.

Simple, PC has always been the superior platform, there's no denying that so that automatically puts PlayStation in second place, specially nowadays. Then the ''new'' kid on the block came in and created 2 of the best franchises ever in the racing genre. GT4 still sold more than its competitors but we all know it's far from being the best and it's supposed to be PS's flagship.
Okay, some well thought out points there, though I wouldn't put either console up against a PC purely because of the magnitude difference in capabilities - even the next gen. Consoles were designed with accessibility minus the fuss of frequent upgrades in mind.

Now, with the current generation, we've had 1 game in almost 7 years, of course the PS3 had various multi-platform titles but it was always the Xbox version that looked and perfomed better. In the meantime, Xbox 360 had all the goods, 3 Forza titles, 2 PGRs and the better versions of Dirt, same goes for WRC and F1 series.
I'm not sure how valid this is. I do seem to recall various articles from a few years ago in which it was leaked the MS had pulled rank on any devs hoping to release their game as a multi-platform title. The games had to be de-tuned to run on the 360 or otherwise MS wouldn't allow them on their console. Also the game could not offer the extra capacity on the PS3 or the same ban would come into effect. Like I say, I'm not 100% on how valid that was but it seems to me that the latter half of this current generation's lifecycle has been optimised for the 360. There is also the relative ease of coding for the 360 but that hasn't stopped a number of studios going the extra mile. I also feel that comparisons between the two tend to be subjective in most cases, with both sides claiming better this or that.

Now, with GT6, this frustration translates into optimism, poeple are so desperate for improvements that they'll take whatever PD throws at them, these ''improvements'' really shouldn't be seen as good work from PD, they are just catching up and they are doing what is expected from a AAA company with unlimited time and money.
I think it's more optimisation and rationalisation - a developer doesn't set up a new version of a game engine and focus on key areas specifically just for kicks - it's because they want to improve what they have. I doubt I'll be able to convince you of that though.

I used to be a PS3 gamer but now I just can't stand it, it's a slow console, with bad ports most of the time, the DS3 is junk for most of the games, the online is always bad even though I have a high-speed internet connection, even the exclusives aren't my cup of tea. The worst part is that people can't let it go, they wanted GT6 on PS3, WHY? just let it die.
Subjective observations unless you can back those up. The DS3 works fine, I've never had issues with one - some in-game coding can require you to be stood in a specific place before you can do a certain scripted task (yes, I'm looking at you Enslaved: Oddysey to the West) but that's a dev issue. Please, I'm keen to hear of examples where the DS3 falls short by comparison.

Online is pretty solid for me. In GT5 there have been more issues than with other games but the Playstation Network does just fine for me.

It was actually a Sony decision for GT6 to be on the PS3 - not 'the people'. Their rationale has been exlained and disected in depth. I would have been happy either way.

Like I said, some interesting points and a lot more rewarding reading than a lot of your more recent, shorter posts. Personally I have no problems with PSN/SEN and the two consoles I have played games on. I also like to play other types of game though, including some of the exclusives. So yes, for me it's subjective - though I'd like to think I'm being objective about it.
 
I'm buying it because it's the only good "sim" that I've seen for PS3 (Apart from pCars coming in 2014). All other racing games either do not support a wheel and/or are too arcady for my tastes.
 
Did I miss something? I've only seen the Focus ST announced... which I pretty much expected, as it's been out for a bit now. The Fiesta, in addition to being newer, is slightly less expected. Though I'd certainly welcome it - awesome little thing 👍
I get those things confused. I can't really remember if it was the Focus or the Fiesta :ouch:

Checked and it's the Focus (Unintended Hype :banghead: :ouch:)

Both cars are awesometaculous though.
 
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I'm buying it because it's the only good "sim" that I've seen for PS3 (Apart from pCars coming in 2014). All other racing games either do not support a wheel and/or are too arcady for my tastes.

Pretty much it for me too.

I've spent money on Shift2, WRC3, Ferrari Racing Legends and F1 2012. None had any staying power for my taste. Guess I'm a sucker for GT's driving feel and more photo realistic graphics.
 
Okay, some well thought out points there, though I wouldn't put either console up against a PC purely because of the magnitude difference in capabilities - even the next gen. Consoles were designed with accessibility minus the fuss of frequent upgrades in mind.

Which is why I took it out of the way from the start, PC is a whole other monster but it's very heavy on the racing sim side to be ignored as a racing platform, it was just an example, I didn't mean to compare consoles and PC directly.


I'm not sure how valid this is. I do seem to recall various articles from a few years ago in which it was leaked the MS had pulled rank on any devs hoping to release their game as a multi-platform title. The games had to be de-tuned to run on the 360 or otherwise MS wouldn't allow them on their console. Also the game could not offer the extra capacity on the PS3 or the same ban would come into effect. Like I say, I'm not 100% on how valid that was but it seems to me that the latter half of this current generation's lifecycle has been optimised for the 360. There is also the relative ease of coding for the 360 but that hasn't stopped a number of studios going the extra mile. I also feel that comparisons between the two tend to be subjective in most cases, with both sides claiming better this or that.

I always thought that that PS3 is more powerful but time and time again, you hear that since the Xbox 360 is easier to program for and it came a year earlier, developers made it their lead development platfrom. In most cases, cross-platform games in general aren't all that different bewteen these 2 consoles but if you focus on the racing genre alone you'll see that most PS3 ports are poorly optimized. I don't really care if the XB360 version looks more colorful or darker (even though most of the time it's true) what I really can't stand is unsteady performance. Codemasters have been criticized a lot for this, it's not the PS3's fault but it's annoying.


I think it's more optimisation and rationalisation - a developer doesn't set up a new version of a game engine and focus on key areas specifically just for kicks - it's because they want to improve what they have. I doubt I'll be able to convince you of that though.

We'll have to wait until the final GT6 is released, I was pointing out that some people glorify PD's efforts when they're doing nothing more than what they're supposed to in the first place.

Subjective observations unless you can back those up. The DS3 works fine, I've never had issues with one - some in-game coding can require you to be stood in a specific place before you can do a certain scripted task (yes, I'm looking at you Enslaved: Oddysey to the West) but that's a dev issue. Please, I'm keen to hear of examples where the DS3 falls short by comparison.

With the DS3 I've had much more problems than with any other gamepad, the design itself isn't all that bad and I don't even have big hands but still, I find it uncomfortable for long periods of time and the plastic feels kind o cheap. In the last 2 years, I've been fixing both of my DS3s from time to time. They kept playing on their, a slight push to the R3 joystick would activate the triggers without me touching anything, I found a solution online and went with it. They work fine now but every 6-8 months I have to re-open them and make sure everything is neat and clean. The XB360 controller feels heavier and more solid and so far I haven't had any issues with it, plus they are easier to clean. The button layout also feels more natural with the 360 controller and with some games I've had some issues with the DS3, ssometimes the rumble effect didn't work properly and some minor input lag.

With that said though, the d-pad on the 360 controller is garbage.

Online is pretty solid for me. In GT5 there have been more issues than with other games but the Playstation Network does just fine for me.

While GT5's Online does give me some issues, I was referring to other games that need faster reactions, such as fighting games and shooters. GT5's online is actually a pretty solid experience (whenever PD's patches don't screw it up) but with games like Injustice Gods Among Us there's always a bit of lag and trying to connect to their servers or start a party can sometimes be a pain in the ass. Other games such as COD, well, it's lag-city at it's finest. I would blame the developers on this one but I've tried the 360 versions and they seem to be better overall, plus the better frame rate on the 360 versions make for a smoother and more responsive experience overall.

It was actually a Sony decision for GT6 to be on the PS3 - not 'the people'. Their rationale has been exlained and disected in depth. I would have been happy either way.

I guess I'll give you that one, I can see the reasoning behind it on Sony's part but on the consumers' part...meh..I think most of them have lame excuses but whatever, they can do whatever they want with their money.

Like I said, some interesting points and a lot more rewarding reading than a lot of your more recent, shorter posts. Personally I have no problems with PSN/SEN and the two consoles I have played games on. I also like to play other types of game though, including some of the exclusives. So yes, for me it's subjective - though I'd like to think I'm being objective about it.

In the end, if I was too terribly dissapointed with my PS3 I would've sold it a long time ago but I guess it's my nostalgia. I remember playing on lots of different consoles as a kid but PSone was my first serious one. Like I said, some PS3 exclusives aren't my cup of tea but I can see why they're so popular, in the racing department I still think that Sony needs more options for the consumer, GT is very popular but it isn't the kind of game that everyone likes. We do have Motorstorm but that's way, way too arcadey for me, we need something in the middle. Driveclub seems to be this middle, we'll have to wait and see.
 
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My reason for buying GT6? I'm unlikely to be picking up either next-gen system this year now - maybe the One, depending on some currently-undisclosed features of a game - so sticking with the current gen, I can always use more racing games. And despite my complaints about GT5, an average GT game (or even a mediocre one, compared to the previous installments' successes) is still better than a vast majority of the racing titles available on PS3.

For you, myself and I'm sure many others, GT6 will be a likely purchase just by economic default.
I feel confident PD doesn't mind, putting GT6 in a gain/gain sales position.
However unlike you, I am not considering a purchase of the one, regaurdless what features come with "a game". :lol:

It would be mid 2014 or even later before I seriously consider a XB1 or PS4.
Even then it would depend alot on any deals that may become available.

Hopefully, GT6 will be good enough to hold my interest until then.
 
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:eek:
 
You don't want to be the only person that had GT5 that didn't do you? Everybody wants to see what the sequel to GT4 was suppose to be.
 
IMO there is only one reason needed. That reason would be because it is available, or will be later this year.

Very much looking forward to it.
 
For you, myself and I'm sure many others, GT6 will be a likely purchase just by economic default.
I feel confident PD doesn't mind, putting GT6 in a gain/gain sales position.
However unlike you, I am not considering a purchase of the one, regaurdless what features come with "a game". :lol:

Heh, that latter bit only has to do with the fact I won't pick up either next-gen platform until there's a must-play game for it, that finally tips the scale in favour of dropping the multiple hundreds. So far there's been very little to draw me to PS4. Though I'm sure that'll change in time for next year - Sony's never had very good release titles, and as the girlfriend prefers the PlayStation, I imagine it'll eventually make it's way into our home regardless of my One purchase.

It would be mid 2014 or even later before I seriously consider a XB1 or PS4.
Even then it would depend alot on any deals that may become available.

Oh, I'm very likely to just sit and wait for the first hardware price drop, don't get me wrong :P.

Hopefully, GT6 will be good enough to hold my interest until then.

Regardless of if it will for me or not, I still see a bunch of games that'll be keeping me busy well into 2014, possibly longer 👍

IMO there is only one reason needed. That reason would be because it is available, or will be later this year.

Very much looking forward to it.

I'll be a bit more sure of that when we get a solid release date. It's now almost two months after the point in the year GT5 got a supposedly-solid release date... not that that meant much, as it was delayed again at the 11th hour anyways. But considering no GT game has launched without a delay to the originally-forecast date/time-period, I'm more than a bit curious how much longer we'll have the vague target.
 
Did you drive the Nissan GT-R Black Edition in the GT6 demo? It was FUN! Dear god man! If they can make a GT-R fun imagine your favorite car! Personally I'm dying to try a 427 Cobra, or the new 2013 Shelby GT500 Mustang!
 
To elaborate a bit more on why I would buy it, other than the main reason that is Gran Turismo (which is enough reason for me):

- The new aero parts
- New wheel collection
- PHYSICS
- Possible improvements in sound samples
- New A-Spec (Can't wait to see if it will be better than GT5's)
- SRT Viper!!
- The new BMW lineup (We still haven't seen the full car list, but I'm anxious to see what new BMW Premium models we might get. Vintage or new).
- Track selection
- "Improvements" in some Standards
- The new "Personalization" that Yamauchi San spoke about.
- The new Premium models

Some of these things are still unconfirmed, but I know they will be better than in GT5. At the end, just knowing it's a new Gran Turismo is enough reason for me, as I mentioned earlier.
 
...In the end, if I was too terribly dissapointed with my PS3 I would've sold it a long time ago but I guess it's my nostalgia. I remember playing on lots of different consoles as a kid but PSone was my first serious one. Like I said, some PS3 exclusives aren't my cup of tea but I can see why they're so popular, in the racing department I still think that Sony needs more options for the consumer, GT is very popular but it isn't the kind of game that everyone likes. We do have Motorstorm but that's way, way too arcadey for me, we need something in the middle. Driveclub seems to be this middle, we'll have to wait and see.
Thank you for the answers, appreciate it. Now I understand more about where you are coming from too - good discussion 👍
 
Final Fantasy has a sequel. Feels and looks like the earlier editions....

It's Grand Turismo, that's why!


&

(talking about BMW's...)
Would love to see the BMW M1 (with the Andy Warhol paintjob ofcourse) in GT6

If the M1 even makes it into the game I'll suffer a stroke. I got to be cautious not to hope for much, but who knows... it might just happen.
 
If the M1 even makes it into the game I'll suffer a stroke. I got to be cautious not to hope for much, but who knows... it might just happen.



IF (that's a big if) they can somehow get "the rights" to use it. :dopey::drool:
 
I refer my friend to all the positive remarks made some moments ago.

That's pretty much me. ;)

As for Pepe's little rant, I know this comes up periodically, the whole PC sims are awesome sauce/PS3 and all its games blow, along with casting aspersions on everything related to Gran Tursimo. I can sort of understand that to an extent, because every few months PCs get more powerful. It just stands to reason that everything does along with it.

But this hasn't been my experience. Not being a pixel counter, and that's all I really see as an advantage in the PC world, I've played the games, own the games, and they haven't really blown me away. KB/mouse shooters aside, and even they are getting plagued by the stupids, like DICE trying to be all Call of Duty with Battlefield 3, dumb move to me. The car physics are nice - in the case of Live For Speed, mostly wonderful - but the sounds aren't really all that great, the bots aren't really much smarter, and the car count is limited and every car feels irritatingly like a loaner. Plus until this latest crop of next gen racers, the graphics have been atrocious.

Frankly, after doing a side by side with GT5, Forza 4 and my PC racers, I don't think the PC sims have an edge anymore. I know the PC fans usually throw a fit at such remarks, but that's my take.

Anyhow, I've neglected GT5 for around two months or more, other than the GT Academy demo, and I want to get reacquainted.
 
Not a pixel counter (whatever that is), claims to not notice the flaws in standard cars but graphics in PC racing games are "atrocious"? That's gold.

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Ugh, I can barely stand the horrid.

As for "sounds really aren't that great" and "bots aren't much smarter", you really are kidding yourself.
 
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I refer my friend to all the positive remarks made some moments ago.

That's pretty much me. ;)

As for Pepe's little rant, I know this comes up periodically, the whole PC sims are awesome sauce/PS3 and all its games blow, along with casting aspersions on everything related to Gran Tursimo. I can sort of understand that to an extent, because every few months PCs get more powerful. It just stands to reason that everything does along with it.

But this hasn't been my experience. Not being a pixel counter, and that's all I really see as an advantage in the PC world, I've played the games, own the games, and they haven't really blown me away. KB/mouse shooters aside, and even they are getting plagued by the stupids, like DICE trying to be all Call of Duty with Battlefield 3, dumb move to me. The car physics are nice - in the case of Live For Speed, mostly wonderful - but the sounds aren't really all that great, the bots aren't really much smarter, and the car count is limited and every car feels irritatingly like a loaner. Plus until this latest crop of next gen racers, the graphics have been atrocious.

Frankly, after doing a side by side with GT5, Forza 4 and my PC racers, I don't think the PC sims have an edge anymore. I know the PC fans usually throw a fit at such remarks, but that's my take.

Anyhow, I've neglected GT5 for around two months or more, other than the GT Academy demo, and I want to get reacquainted.
With all due respect I think you are not the kind of user that can buy a PC and expect to have fun with Sim racing games.
It's a different world from Gran Turismo, you have to understand and accept that. Do not expect all the cars to have similar FFB in every simulator and do not expect to jump in and drive without knowing what you are doing on FFB.
but the sounds aren't really all that great
It really depends on which car of which mod/sim you are talking about. This is DRM mod, I let the video speak for me.



the bots aren't really much smarter
You have to configure them yourself to get out the best of them. Too difficoult for the average Joe.
Plus until this latest crop of next gen racers, the graphics have been atrocious.
Here's the atrocious graphic of rFactor 1 with SRPL shaders.

and the car count is limited and every car feels irritatingly like a loaner
Sorry couldn't resist. :)



Frankly, after doing a side by side with GT5, Forza 4 and my PC racers, I don't think the PC sims have an edge anymore. I know the PC fans usually throw a fit at such remarks, but that's my take.
Again.


 
and the car count is limited

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iracing_001.jpg


I'd be interested to know which games you tried. Unless you mean the number of cars available and in that case yeah I somewhat agree, but that's the price you have to pay for having a low budget and concentrating on each car model seperately to get it right rather than developing generic systems that apply for all of them like *other* games.

Then again, how many cars did GT5 really have after so many years of development and having one of the highest budgets? About 200? I'm sure most sims could manage some pretty high numbers if they went with PS2 quality models, took the specs from the net and got them wrong, applied generic physics with even more generic sounds and went with 50 versions of the same car.
 
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Unless you mean the number of cars available and in that case yeah I somewhat agree
I don't. If we count every car in rFactor or GTR2 and we count each race car livery as one different model like Poliphony Digital do, we can find (only in rFactor, not mentioning other sims) far more than 1200 cars.
 
I don't. If we count every car in rFactor or GTR2 and we count each race car livery as one different model like Poliphony Digital do, we can find (only in rFactor, not mentioning other sims) far more than 1200 cars.

:sly:
 

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