Relaxed, General Forza 6 Chat

  • Thread starter RacerPaul
  • 4,905 comments
  • 259,653 views
Just out of curiosity... is anyone one of you, who's playing the Ultimate Edition already, able to run with a controller and simulation steering incl. all assists off? Generally I'm all for disabling most of the aids (I ran Project CARS, GT6 and FM4 this way), but I find myself spinning out way too much in this configuration. Esp. counter steering while the back of the car steps out is killing me constantly.

So I'm struggling how to train myself:
- Run with normal steering and all other assist (except manual clutch) off
- With simulation steering and traction control (which at least helps a little)
- Start fiddling around with the controller settings, while staying with everything off and sim.

Where did you guys settle with assists and controller settings?

I'm using this assist configuration now after using normal steering on FM4 and 5 and after a little bit of practice I've got the hang of it.

The difference in counter steering between the two steering settings (from my experience) is that normal will limit how fast your driver turns the wheel back whereas simulation can go from lock to lock very quickly.

Where I used to save a slide on normal by pushing the stick all the way to the side, now on simulation I make smaller more precise inputs to catch it.

I'm also still running default controller settings and dead zones with the exception of swapping handbrake and clutch.
 
I don't know how much more of the AI's bull:censored: I can actually tolerate without breaking something or full on deleting the game.

You must be of a minority of people having drivatar problems my man. I've been blown away by how good the drivatars react when compared to f5.. In Forza 5 I'd put rewind on cause I could guarantee I'd be taken out at some point by one of them and it wouldn't be my fault.. In Forza 6 I'm confident enough in the drivatars to switch the rewind off and have a great race.

I had a battle for 3rd which lasted 2 laps I eventually took him on the last lap, then over shot the last corner at le Sarthe and he didn't hesitate to take that position back.. Gutted? Yes but all I could do was smile :D
 
Question: are tyre squeals always present while racing any car? I've watched the V8 Supercars replay and it's just silly to have those squeals when it doesn't happen in real life.
 
Is anyone else having trouble taking screenshots (via Xbox One - not photo mode) and getting the to save/share from Upload?
the only thing I can think of is that since the official release date is the 15th, they have restricted sharing on it. It's been like tht since the demo. You can get your clips and screenshots off of www.xboxdvr.com, though.
 
the only thing I can think of is that since the official release date is the 15th, they have restricted sharing on it. It's been like tht since the demo. You can get your clips and screenshots off of www.xboxdvr.com, though.
Yep, did a little research last night and confirmed it won't activate until the 15th.
 
Sorry racing purists. I'm afraid I caved and am using the Grip Engineer mod. I was having so much trouble controlling my 458 without it I was developing a case of neck muscle strain from concentrating so hard. Since I started using the mod I've gone up two drivatar difficulty settings from highly skilled to pro. Now I'm going back and rerunning the previous races I did so badly at yesterday.
 
Last edited:
Sorry racing purists. I'm afraid I caved and am using the Grip Engineer mod. I was having so much trouble controlling my 458 without it I was developing a case of neck muscle strain from concentrating so hard. Since I started using the mod I've gone up two drivatar difficulty settings from highly skilled to pro. Now I'm going back and teru ning the previous races I did so badly at yesterday.
Sighhhhhh! What's next? Body buried under the porch? Keep these to yourself......

Naw, I use it too and I use the more xp/money ones too. Some cars I almost need to, like you said, I just don't have the skills with a controller...........or a wheel but thats another story!
 
I'm so ashamed... btw I also got a "No STM" dare card in the same pack for some free money each race, just over a grand or so. Happy days.
 
Just out of curiosity... is anyone one of you, who's playing the Ultimate Edition already, able to run with a controller and simulation steering incl. all assists off? Generally I'm all for disabling most of the aids (I ran Project CARS, GT6 and FM4 this way), but I find myself spinning out way too much in this configuration. Esp. counter steering while the back of the car steps out is killing me constantly.

So I'm struggling how to train myself:
- Run with normal steering and all other assist (except manual clutch) off
- With simulation steering and traction control (which at least helps a little)
- Start fiddling around with the controller settings, while staying with everything off and sim.

Where did you guys settle with assists and controller settings?
Playing no assists, manual, but with rewind on. Seems like a good balance, I find it very easy to drive well in this game, perhaps a bit too easy. I don't know what problems people are having with brake lockups, I don't think I ever lockup lol. I think that finally Forza replicates that feel you could get in GT when you turn confidently into a corner and the car doesn't want to kill you like it did in Forza 5.
 
the only thing I can think of is that since the official release date is the 15th, they have restricted sharing on it. It's been like tht since the demo. You can get your clips and screenshots off of www.xboxdvr.com, though.
That doesn't exactly work for me; I'm still getting only the screenshots I took off of the demo there, none of my FM6 screenshots.
 
Never thought the 3.0 CSL would be such a dream to chuck about. I've had by far the most fun using this thing in the Early GT Racing series.

I'll need to see how it compares to the other Group 5-ers besides the infamously-insane-and-equally-entertaining Capri.
 
Last edited:
I caved in and switched to normal steering. I don't have the patience for the minutes steering required on a pad to keep control on sim steering.

The credits I lost will return as I can more confidently boost the drivatar level.
 
Edit: oh and brake line only.

I was using the GTLM Viper at the Daytona Sports Car Track. Braking for turn one sucks, because as soon as I lift off the brakes, I spin. By the last lap, if I gave it a little throttle seemed to help for me.
 
VXR
I caved in and switched to normal steering. I don't have the patience for the minutes steering required on a pad to keep control on sim steering.

The credits I lost will return as I can more confidently boost the drivatar level.
I've actually ended up doing this too. FM6's sim-steering requires more careful inputs when steering (which isn't necessarily bad), & makes some of the faster cars harder to control.
 
I was using the GTLM Viper at the Daytona Sports Car Track. Braking for turn one sucks, because as soon as I lift off the brakes, I spin. By the last lap, if I gave it a little throttle seemed to help for me.
I've noticed that even in slower cars,did the same thing and I was fine.:)
 
Quick question: are you able to individually change what car(s) the AI are driving in multiplayer, or is it like FM5 where regardless of what the restrictions were you'd always have at least 1 car that wasn't the right class, car type, etc.? Thanks!
 
Quick question: are you able to individually change what car(s) the AI are driving in multiplayer, or is it like FM5 where regardless of what the restrictions were you'd always have at least 1 car that wasn't the right class, car type, etc.? Thanks!

It's like FM5 unfortunately. However, the Gameplay Engineering Lead for FM6 is aware of the limitation (over at FM.net) and hopefully we might get an option to choose the cars they drive in free play.

I completely understand what you're trying to do, and I do hope that I'll have a great solution for you to be able to get the exact experience you're looking for.
 
Possible day-one DLC?

Via Reddit:

2013 Caparo T1


2013 Cadillac XTS Limousine (yes, limousine)


2013 Citroen DS3
 
I'd like to apologize for the likely actions of my Drivatar; he's an angry little guy that's had to tolerate a lot, so just bare with him and give him some space.

If he has already attempted to murder you because you may have inadvertently run into him, again, I apologize. :lol:
 
I just hope we'll get more vintage open-wheelers in the DLC's... like a Tyrell P34 or a Ferrari 156, or a Lotus 72, or a McLaren MP4-4... the list goes on.

Speaking of which, since it'll probably take a few more weeks before I get my hands on this thing, real life stuff and kids having to come first, has anyone got a clue as to which version of the game is included in the Special Edition bundle?
 
Last edited:
So this Mini glitch might be clogging up the leaderboards, but I had an awesome run in the Boss 302 at the Daytona alternate layout that the League runs on. I'm 32nd in the Americas (with the top 25 spots going to the Mini), while I'm 80th overall (with 56 Minis above me).

Thank you, Raceboy77! :lol:
 
Sorry racing purists. I'm afraid I caved and am using the Grip Engineer mod. I was having so much trouble controlling my 458 without it I was developing a case of neck muscle strain from concentrating so hard. Since I started using the mod I've gone up two drivatar difficulty settings from highly skilled to pro. Now I'm going back and rerunning the previous races I did so badly at yesterday.

What tires are you running?
 
Back