That can be enforced in seasonal events, how about offline free run which often used for time trial like the Nordschleife time board ? If it's use invalidate the lap, then whats' the point of having the feature for offline free run ? It will be very limited in use then.
It's already been stated, but: practice. In FM4, any use of the Rewind invalidates a lap, but on something like the 'Ring, if I'm just testing a tune in free run and happen to bork a corner entry for any myriad reasons, I can just hit rewind and try it again. Or stop, turn around, and try again (which, really, is almost as bad if we're going on a "realism" principle). Any laps that are invalidated for
any reason in that game, be it the use of rewind, an off-track excursion, or a wall tap (the last two, if done on the last sector of a lap, will invalidate the next one, much like in GT5), show up at the very bottom of leaderboards. I could have an hour-long lap of the 'Ring, and I'd still show up above all the invalidated laps.
Of course, worrying about how it'd affect leaderboards means PD would actually need to implement those first.
God no please no dont do it unless it's on arcade mode only. If the lap is not valid if you use it then good, otherwise I dont want it. My opinion on rewind it's that it's a way of cheating, if you dont like your lap, start a new one that's really simple. And during a race, if you mess up then you fight to get back, not use a feature to allow you to erase your mistake. And for a game that is called the real driving simulator I dont see a feature like that beeing put. I just hope not.
There's already a fair amount in GT that could qualify as "cheating", then.
But yes, I would have to agree that it doesn't really make sense that having the rewind feature would make the game less sim. To me however, it's the merits and principle of the franchise. I imagine rewind like "aids" or "powerups" in a kart racing game or something. Obviously, you don't have to use it, but if it's there, the urge is kinda hard to ignore. Next thing you know, we enter races without really worrying as much about risks. Worrying about risks is what makes the game more compelling and worthy of beating.
Rewind doesn't make the other cars slower, though. I'll agree about the sense of accomplishment if you finish a game with a lot of risk involved, but the userbase on GTP is not the average GT player. A rewind feature wouldn't suddenly turn someone into a faster driver, making the game easier...
Oh, except it technically would, for a different, better reason; to be successful when relying on rewind, they'd have to learn proper lines. I'm not going to say it's a better method of learning a track (I prefer learning a full-lap, to get the general flow and to string any necessary turns together), but if this is giving Johnny Player a chance to learn a particular trouble spot on a track quicker, then it's not all bad.
And if my cat randomly jumps on lap, or my girlfriend bumps me sitting down on the couch, I'd really rather have the option to rewind five seconds than start an endurance all over again.
And touching on what I said above, SRF is already
at least as much of a cheat as people are pretending a rewind feature would be.
Anyway, like I said before, if this feature ever makes it, it better be pretty restricted like practice runs or early races only. We humans don't do well without firm restrictions lol. Eventually, I'm going to start DEPENDING on rewind usage, and that's something I don't want to become and get used to.
Should your personal preference and sense of "GT principles" really get in the way of others using a feature, though?
It couldn't be used online, and I'd imagine License tests wouldn't use it (or at least, invalidate the run if they did). At that point, I don't see it really damaging other peoples' experiences if I, for example, wanted to use it regularly for my own purposes. Even though I'm in the same position as Toronado and Exorcet in the sense that I doubt I'd use it, I see no reason to not have it as an option.
No. Why? Limited resources. Pick what is important. Or do you really want the following.
PD, Fix the AI? No we're adding a rewind feature instead!
PD, fix the shadows? No we're adding a rewind feature instead!
PD, make the physics better? No we're adding a rewind feature instead!
PD, how about a nice tyre model? No we're adding a rewind feature instead!
Nevermind that most of those things would not be worked on by whomever would be tasked with implementing a rewind feature; rewind uses almost entirely things already
in the game. It would need the most basic of user interfaces, that's it.
I agree.
I think Racing softs and SRF are the biggest culprits though. But hey there all optional so no worrys.
Ding ding!