- 2,747
- Morgoth_666
I don't really think "rewind" has any reason to be included in a serious racing sim, but then again I'm not sure GT really intends to be a particularly serious racing sim. To me it's always seemed like more of a "fun-but-fairly-realistic" style, coupled with a focus on real daily driver cars we can all more or less relate to. People tend to take it extra serious because it's often been about as realistic as driving games come on its platform, but it's always been a bit wonky when it comes to accurately replicating proper racing. GT has always been a game enjoyed by people who like cars and like racing, from a broad spectrum of gaming backgrounds.
I'm also not particularly opposed to "rewind" being included even if I don't think it really fits a particular games style. There are a lot of people who either don't have time to fully master the games or who come from a very "fun-oriented" - for lack of a better term - gaming background who enjoy Gran Turismo. Some of these people are already used to having "rewind" and I'm sure plenty of others would find it useful. Personally, I don't like it, but I'm a fan of options.
I guess I fall into the camp of people who hate it but have no problem not using it. I beat the GRID career twice(thanks to finding out the hard way that you can't start a new career without destroying the old save) and probably only used it maybe at most 3 or 4 dozen times in many hundreds of races, despite often keeping a couple available just in case something really stupid happened. But I also often would simply disable it completely and just let come what may, in that game and others. However, I have quite often through my gaming career abused the holy hell out of the "restart race" feature included in many games including GRID and GT and even rFactor. Is that really any less unfair or unrealistic?
As long as there is an option to disable rewind fully before the race even starts I don't have a particular problem with it, especially if it helps attract more gamers (and more of GT's aging fan base) to the dance. Even if you can't disable it I'm quite capable of not using it - many games let you re-map buttons and if you don't assign one to the "rewind" or in some case "quick replay" function you'll have to use the menus to get to it and that makes it even easier to avoid.
I'm also not particularly opposed to "rewind" being included even if I don't think it really fits a particular games style. There are a lot of people who either don't have time to fully master the games or who come from a very "fun-oriented" - for lack of a better term - gaming background who enjoy Gran Turismo. Some of these people are already used to having "rewind" and I'm sure plenty of others would find it useful. Personally, I don't like it, but I'm a fan of options.
I guess I fall into the camp of people who hate it but have no problem not using it. I beat the GRID career twice(thanks to finding out the hard way that you can't start a new career without destroying the old save) and probably only used it maybe at most 3 or 4 dozen times in many hundreds of races, despite often keeping a couple available just in case something really stupid happened. But I also often would simply disable it completely and just let come what may, in that game and others. However, I have quite often through my gaming career abused the holy hell out of the "restart race" feature included in many games including GRID and GT and even rFactor. Is that really any less unfair or unrealistic?
As long as there is an option to disable rewind fully before the race even starts I don't have a particular problem with it, especially if it helps attract more gamers (and more of GT's aging fan base) to the dance. Even if you can't disable it I'm quite capable of not using it - many games let you re-map buttons and if you don't assign one to the "rewind" or in some case "quick replay" function you'll have to use the menus to get to it and that makes it even easier to avoid.