RIDOX Replica Garage Fan Club - Suspended

  • Thread starter danbojte
  • 2,328 comments
  • 79,078 views
1 Corporate box ticket please :D
I'll have the beef, keep the beers icy cold & not too far away :cheers:


No problem keeping the beer cold!!! Ice Cold Pilsner Urquell 1.jpg


Ice Cold Beer 1.jpg


Cheers Smiley.gif
 
Dear @Pete05 ,

Here is your ticket. Just close your eyes and follow the link... :eek: :lol: :cheers:
:lol: Very good Dan.
When I did the last update at my Brother's, I had time to do 5 or 6 of the seasonals so I know what fun it can be.
If she's serving the drinks, it would be rude if I didn't at least give her a tip ;) :D

That was my first thought too Dan :eek:
 
Seasonals? :odd: :drool: Yes, I too like them, but this is the link for joining the Club. :)
Yes I did see that but I'm only ever online when I'm doing game updates. I only got to do those seasonals because I had about a 1 hour grace period while my brother was busy. It's not too enjoyable trying to play online standing in his kitchen. I feel like an intruder & that I'm cramping his freedom. Besides that, my 3 year old niece can't help but get touchy feely with the cables and that's incredibly distracting.
I'm struggling to see how signing up online will add to my offline fan club experience. Am I missing something I don't fully understand?
 
Yes I did see that but I'm only ever online when I'm doing game updates. I only got to do those seasonals because I had about a 1 hour grace period while my brother was busy. It's not too enjoyable trying to play online standing in his kitchen. I feel like an intruder & that I'm cramping his freedom. Besides that, my 3 year old niece can't help but get touchy feely with the cables and that's incredibly distracting.
I'm struggling to see how signing up online will add to my offline fan club experience. Am I missing something I don't fully understand?
:) You don't need to do that from the PS3. I see you can use your phone to write here, so you can just follow the link from your phone - Login with your PS3 account - Click Join Club and that's it, you are a member of the Club. The experience and fun will come when it'll be possible. ;) :cheers:
 
:) You don't need to do that from the PS3. I see you can use your phone to write here, so you can just follow the link from your phone - Login with your PS3 account - Click Join Club and that's it, you are a member of the Club. The experience and fun will come when it'll be possible. ;) :cheers:
Oh, now I understand. I have to admit techie stuff scrambles me between the ears a bit :boggled:
2 years ago I didn't know how to send an email :dopey: I could reply because there's a big reply button that was too obvious to ignore 💡 but mostly, I'm a pen & paper guy.
 
I'm number 11 :)

Will look at the poll now :P

I'm the only one with YES, wut ? :lol:

Do you guys think the 1M needs lower lock LSD on accel for easier throttle control on hairpin exit ? I'm fine with 30, but maybe lowering to 20 would make the 1M easier to live with ?
👍

If the replica requires it to be 30 then let it like it is. :)
There is no my choice at all, want to vote no penalties, I hate unrealistic GHOST cars!

@danbojte how about no ghost cars¿
What do you mean? :P You want to see racers wandering on the grass, cutting turns and bumping/pushing cars? :scared: :)
 
For Honda S2000 Spoon Sports, this is the setup that I tested, on par with the 370Z Base, Genesis 3.8 Track ( 1616kg ) and 1M ( 135i ), the S2000 excelled in handling and braking, but slightly outgunned in sheer top speed ( main straight ), just 1-3mph :lol:


SPOON Sports/Type One Garage Honda S2000 AP2 Demo Street Car Replica 456PP
Tuned to replicate Spoon Sports/Type One Garage Honda S2000 AP2 Demo Street Car
Comfort Soft

View attachment 130342

CAR : Honda S2000 '06
Tire : Comfort Soft

Specs
Horsepower: 275 HP at 8500 RPM
Torque : 188.7 ft-lb at 7100 RPM
Power Limiter at : 94.0%
Weight: 1088 kg
Ballast : 41 kg ( hardtop weight is simulated via ballast and position :D )
Ballast Position : 16
Weight Distribution : 49 / 51 - as in real life spec
Performance Points: 456


GT AUTO
Oil change
Improve Body Rigidity ( INSTALLED IN THIS BUILD ) - the real car has extensive reinforcement, including welded steel frame on the front suspension mounts and hardtop installed.
Aero Kits Type B
Rear Wing - Generic Wing Type B
Wheels : Standard Size - RAYS CE28N painted in Chrome GT Japanese 010-W
Car Paint : Pure White

Tuning Parts Installed :
Sports Computer
Semi Racing Exhaust
Catalytic Converter Sports
Twin Plate Clutch
Carbon Drive Shaft
Adjustable LSD
Racing Brakes Kit
Fully Customizable Suspension
Weigh Reduction Stage 3
Carbon Hood ( Body Color )
Window Weight Reduction


Suspension - SPOON Sports N1 Spec Coilover Damper Kit with Street Alignment
Front, Rear
Ride Height: 85 85
Spring Rate: 14.00 12.00
Dampers (Compression): 8 6
Dampers (Extension): 4 6
Anti-Roll Bars: 4 4
Camber Angle: 0.5 1.5
Toe Angle: 0.00 0.07


View attachment 130343
LSD - SPOON Sports Circuit Spec 1.5 way (60/30), factory medium preload
Initial Torque : 21
Acceleration Sensitivity: 40
Braking Sensitivity: 20

AERO
REAR : 20 ( MAX )

Brake Balance:
4/4 ( personal BB) or for ABS 0 wheel : 3/3, for ABS 1 - feel free to use your preferred brake balance.
Recommended setting for DS3 user :
Steering sensitivity at +1 or +2, all aids off, except ABS 1 ( if not comfortable with ABS 0 ) with 4/4 brake balance as starting point.


Everything else matches up except the PP, I've got 478 PP?!? Why do I have 22 more PP, I don't get what happened?
 
For Honda S2000 Spoon Sports, this is the setup that I tested, on par with the 370Z Base, Genesis 3.8 Track ( 1616kg ) and 1M ( 135i ), the S2000 excelled in handling and braking, but slightly outgunned in sheer top speed ( main straight ), just 1-3mph :lol:


SPOON Sports/Type One Garage Honda S2000 AP2 Demo Street Car Replica 456PP
Tuned to replicate Spoon Sports/Type One Garage Honda S2000 AP2 Demo Street Car
Comfort Soft

View attachment 130342

CAR : Honda S2000 '06
Tire : Comfort Soft

Specs
Horsepower: 275 HP at 8500 RPM
Torque : 188.7 ft-lb at 7100 RPM
Power Limiter at : 94.0%
Weight: 1088 kg
Ballast : 41 kg ( hardtop weight is simulated via ballast and position :D )
Ballast Position : 16
Weight Distribution : 49 / 51 - as in real life spec
Performance Points: 456


GT AUTO
Oil change
Improve Body Rigidity ( INSTALLED IN THIS BUILD ) - the real car has extensive reinforcement, including welded steel frame on the front suspension mounts and hardtop installed.
Aero Kits Type B
Rear Wing - Generic Wing Type B
Wheels : Standard Size - RAYS CE28N painted in Chrome GT Japanese 010-W
Car Paint : Pure White

Tuning Parts Installed :
Sports Computer
Semi Racing Exhaust
Catalytic Converter Sports
Twin Plate Clutch
Carbon Drive Shaft
Adjustable LSD
Racing Brakes Kit
Fully Customizable Suspension
Weigh Reduction Stage 3
Carbon Hood ( Body Color )
Window Weight Reduction


Suspension - SPOON Sports N1 Spec Coilover Damper Kit with Street Alignment
Front, Rear
Ride Height: 85 85
Spring Rate: 14.00 12.00
Dampers (Compression): 8 6
Dampers (Extension): 4 6
Anti-Roll Bars: 4 4
Camber Angle: 0.5 1.5
Toe Angle: 0.00 0.07


View attachment 130343
LSD - SPOON Sports Circuit Spec 1.5 way (60/30), factory medium preload
Initial Torque : 21
Acceleration Sensitivity: 40
Braking Sensitivity: 20

AERO
REAR : 20 ( MAX )

Brake Balance:
4/4 ( personal BB) or for ABS 0 wheel : 3/3, for ABS 1 - feel free to use your preferred brake balance.
Recommended setting for DS3 user :
Steering sensitivity at +1 or +2, all aids off, except ABS 1 ( if not comfortable with ABS 0 ) with 4/4 brake balance as starting point.
Happy! :) I already have this car, but only the original suspension. I have just to copy tab and setup the street version. 👍 :)
 
What do you mean? :P You want to see racers wandering on the grass, cutting turns and bumping/pushing cars? :scared: :)
No, drivers should behave on track without computer to say what is right and what is wrong, there is too many places where normal drivers knows track boundaries and respects those, if there is computer saying limits on those places drivers can use it as excuse why taking shorter/wider line because computer thinks it's ok and not giving any penalties from it.

We just have to say what are tracks limits, what concrete parts are track and what not, how many wheels have to be on contact with track, is track limited between white lines and painted curb stones aren't on track, so one wheel staying contact on white line on track side of curb.
Many ways, maybe taking advice from some real world track limits rulebook. Is it from F1, BTCC, SCCA or some else doesn't matter if it's publicly shown here what is acceptable and what's not.
OLR is not giving direct rule about track area.
 
No, drivers should behave on track without computer to say what is right and what is wrong, there is too many places where normal drivers knows track boundaries and respects those, if there is computer saying limits on those places drivers can use it as excuse why taking shorter/wider line because computer thinks it's ok and not giving any penalties from it.

We just have to say what are tracks limits, what concrete parts are track and what not, how many wheels have to be on contact with track, is track limited between white lines and painted curb stones aren't on track, so one wheel staying contact on white line on track side of curb.
Many ways, maybe taking advice from some real world track limits rulebook. Is it from F1, BTCC, SCCA or some else doesn't matter if it's publicly shown here what is acceptable and what's not.
OLR is not giving direct rule about track area.
I agree with you that would be great in an ideal World :) , but :
OLR says something though:
J:
Cutting the chicanes or "shorting" the track at any point is strictly prohibited on all parts of the track, including the asphalt-areas in behind out-of track-lines. Track specific boundaries will be clarified in the Race Specifics section of any given event.
To do the last part, is quite a time consuming work, stewards would be needed to watch the race live to give the instant punishment (e.g.: drive through etc.) and/or require a lot of after race analysis. :crazy: That's why I prefer to use this automated system. I think PD had in mind the same reason and I consider this a help, even if not perfect, to give us more time to race. :sly: :cheers:
 
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