Shift 2 Reviews

Until guys on here who get it on April fools day calm my nerves about wheel support/handling.

I ain't getting on no hype train ever again.

I survived the GT express disaster but only just.

You make it sound as if something actually happened?
 
Can't wait Raudi.

After watching the vvv gamer video the wheel handling looks terrible.

I might be pulling the plug on this one.

I watched and did look a bit weird but keep in mind all the wheel settings you can dial in. His set-up might be drastically different than what you could end up with yourself.
 
Review only mentioned camber and elevation changes for all but Bathurst, didn't it? Plus he mentioned issues with GT5's Monza, which I haven't seen word ONE about around here!

Reviewer also makes them out to be VERY minor issues, not game-killing by any stretch of the imagination. Would that some here show the same perspective..! 'I won't buy Shift unless Bathurst is PERFECT' while buying GT5 while Monza is messed up. Wut..? :sly:

I guess that's the problem with reviews. If you read them piecemeal, simply to confirm your worst fears, you will ALWAYS find someone that says what you want them to say. Mind you, you then have to further go on and ignore everything ELSE they say when it DOESN'T agree with you, essentially invalidating him completely. You might as well just say "I believe what I believe, and no review that agrees with me OR disagrees with me will matter one iota".
 
maxpontiac
You make it sound as if something actually happened?

Ha ha. Metaphorically speaking of course.

Yes I was all aboard the hype train to gaming nirvana. Watching trailers, dandelions on fuji, seatbelt stitching, real time deformation of damage long lasting offline mode, you tube upload, drive to work with GPS and recreate my street map etc.

When the train hit the station nirvana was a devastated wasteland lol.
 
Review only mentioned camber and elevation changes for all but Bathurst, didn't it? Plus he mentioned issues with GT5's Monza, which I haven't seen word ONE about around here!

Reviewer also makes them out to be VERY minor issues, not game-killing by any stretch of the imagination. Would that some here show the same perspective..! 'I won't buy Shift unless Bathurst is PERFECT' while buying GT5 while Monza is messed up. Wut..? :sly:

I guess that's the problem with reviews. If you read them piecemeal, simply to confirm your worst fears, you will ALWAYS find someone that says what you want them to say. Mind you, you then have to further go on and ignore everything ELSE they say when it DOESN'T agree with you, essentially invalidating him completely. You might as well just say "I believe what I believe, and no review that agrees with me OR disagrees with me will matter one iota".

Indeed, and this is why game rentals exist.
 
Here is the review you need.... http://www.racesimcentral.com/news/2011/03/final-preview-shift-2-unleashed/

It is from a sim-racer perspective.
"If you’re a hardcore sim-racer looking for something new to replace perennially entertaining sims like iRacing and rFactor, you might want to just skip this preview and get comfy in your rig until news of Shift 3 comes around."

This is not a surprise. A hardcore sim-racer must ignore directly all with the mark "Need for Speed".

Lucky for me that I´m not a hardcore sim-racer... :)
 
"If you’re a hardcore sim-racer looking for something new to replace perennially entertaining sims like iRacing and rFactor, you might want to just skip this preview and get comfy in your rig until news of Shift 3 comes around."

This is not a surprise. A hardcore sim-racer must ignore directly all with the mark "Need for Speed".

Lucky for me that I´m not a hardcore sim-racer... :)

This sounds like a Socom situation. You know where a bunch of elitists get it in their mind that a particular old game is the best version and that any deviation from that formula is automatically dismissed as being garbage and not to even be played. Sounds like the guys at that site need to take the stick out of their bums and try something new. Flame on if you feel like I hurt your e-peen.
 
Here is the review you need.... http://www.racesimcentral.com/news/2011/03/final-preview-shift-2-unleashed/

It is from a sim-racer perspective.

Most of us here are console gamers so the first part of that review means nothing to us...

If you’re a hardcore sim-racer looking for something new to replace perennially entertaining sims like iRacing and rFactor, you might want to just skip this preview and get comfy in your rig until news of Shift 3 comes around

We are used to games like GT or Forza and i dont think any of us expected Shift 2 to be a hardcore sim but in the middle like the other 2 games i mentioned, it is a little crazy though that the previewer thinks Shift 3 will be a hardcore sim????? Where has that info came from?
 
Most of us here are console gamers so the first part of that review means nothing to us...



We are used to games like GT or Forza and i dont think any of us expected Shift 2 to be a hardcore sim but in the middle like the other 2 games i mentioned, it is a little crazy though that the previewer thinks Shift 3 will be a hardcore sim????? Where has that info came from?

Maybe because they said they will be the most realistic racing game ever.
 
One thing I know for sure. I'm being completely honest here. I have spent more time reading, watching and listening to SHIFT 2 media, than playing GT5 or FM3.

I know FM4 is coming and it probably will be great, but after FM2 and FM3 I have a feeling that it's still going to be an 8 car grid, slightly clinical and boring racing, limited damage as to not upset the car manufacturers, drive train swaps to make online an AWD slaughter and undermine the beauty of RWD passion and performance, ugly looking Works upgrades, hardly any smoke or other particle effects, still underwhelming replays, and the super annoying game lock-ups, crashes and hangs. Though I am a sucker for punishment I'll probably pre-order it again. :dopey:

A also know GT6 could be incredible if KY-san learns form FM and SHIFT series and listens to fans for a change... All the Standard cars in Premium, improved damage as it's pretty poor at the moment, better career mode, visual glitches fixed, more aero upgrades, Works upgrades, and ..., will be another pre-order for me.

But right now is SHIFT 2 for me, I put GT5 in my PS3 Slim on Tuesday and was off it in less than an hour. I tried FM3 on my XBOX 360 Elite last night but I just could not get into it and it's weird, but the online players in Circuit mode which I normally play has just gone from around 400 to 100 and can't even get a decent game. It's almost like I've seen what the future is in SHIFT 2 and going back to my previous 2 favourite racing games just doesn't cut it anymore. :indiff:
 
In all seriousness. The only thing I'm worried about is the wheel support and how the wheel reacts to the game.

I'm past playing with a pad and couldn't go back.

I wanted to try TDU2 but what I read about wheel problems just turned me away.

That's the only thing that could ruin it.
Not bothered by Bathursts weight gain in the slightest.
 
+1 Forza and GT did satisfy parts of my needs but it's the sensation of racing, and acomlishing something challenging with a narrow margin of error that I need more than anything now.

I can be very forgiving if they went so far as to make up the diffrence in other areas for potential short commings... Something neather GT or Forza did...

And this is knowing full well that there are no pits and flag rules :( I'm pretty sure I'll have to wait for F1 2011 for those... and I so desire a GT type of game with proper rules... the days of timetrialing with other cars AI or otherwise really need to come to an end... its like a minor game mode being the primary game mode.

Bring on Shift 2... if that dosn't cut it there is F1 2011, Forza 4, Dirt 3, Grid 2?, Nascar 2011, etc. to keep feeding me but I've been doing this same song and dance for over 10 years... Please, someone, make a definative racer... the formula is SIMPLE! And the numbers are there to justify the budgets... It can only come from CM, T10, or PD... And CM at least have multiple SKU's in the works... EA has the deep pockets but have to be carful to not offend their core casual base... This will forever limit anything with NSP in the title... Racing games have dumb down features for casual, NFS Shift is trying to do it the other way around...
 
Some wise words Lawndart. I been ranting about the lack of a proper licensed race series for a long time too. We always get peice-meal parts in these games, but never a complete way to sim what we follow, be it FIA GT, LMS, or ALMS. Drives me crazy.

Bourner- I agree with you. I can't wait for Shift 2. It may not be a pure sim, but it's new, and should be exciting, and fun.

I'm bored of Forza 3. There, I said it. Going back to it after my two days at the EA event in the UK with Shift 2 just makes it seem even more boring to me.

I really hope you're not right about Forza 4, but I kinda have a sinking feeling you might be.
 
Some wise words Lawndart. I been ranting about the lack of a proper licensed race series for a long time too. We always get peice-meal parts in these games, but never a complete way to sim what we follow, be it FIA GT, LMS, or ALMS. Drives me crazy.

Bourner- I agree with you. I can't wait for Shift 2. It may not be a pure sim, but it's new, and should be exciting, and fun.

I'm bored of Forza 3. There, I said it. Going back to it after my two days at the EA event in the UK with Shift 2 just makes it seem even more boring to me.

I really hope you're not right about Forza 4, but I kinda have a sinking feeling you might be.

I doubt Forza 4 will be as bad as GT5 but racing wise i very much doubt it will be as good as Shift 2...somewhere in between the racing of Shift and driving of GT5...basically the same as Forza 3 👍
 
Here is a messed up twist of fate... Shift might already be on the decline... Let’s just say for the sake of argument that it's AWESOME! But due to lack, not even in the report) of "buzz" (if you’re in the industry and high enough levels you get this every week), no community support beyond the WEB MASTER (yeah not a game dev FYI) for Speed hunters, Rod, doing some selective FAQ's, etc. They just didn't position themselves to take a leading role in the racer market... And this will be reflected in sales...

So unless this is a crazy breakaway hit here that spreads virally (this just hasn't happened since games like Baulders gate) they aren't going to have the forecasting data to really expand the franchise...

It's typical EA, they think they can muscle their way in the market, drop a few none smelly pooos, call them diamonds, name them after a franchise the prints diamonds, and poof! it must be diamonds right? Looks PERFECT on paper... Then one day it disappears, perhaps right before it could have really gotten competitive... and magically no one around that admits to being a part of it. It's simply lack of foresight and long term franchise planning... Racing games are like flight sims of old, they are only about 10% of the market... a market that doesn’t typically buy everything... but ALL buy the best... if your goal isn't to get on top of that market then the bar of entry is just too steep... EA has an odd reverse angle appealing to the older NFS generation... not sure its working...

But hey, who am I anyway? I just need to kill time while I wait for Shift, and my expectations are so low it can only surprise me :) haha sorry for the rant...
 
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My PC is ready for Shift 2 - Just installed "Works" package :cool:


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Shuttle SX58H7 (500W) | I7 920 | 6GB | GTX 590 | X-Fi | 250W Drive bay PSU | (3) NEC 23" LCD
 
Some wise words Lawndart. I been ranting about the lack of a proper licensed race series for a long time too. We always get peice-meal parts in these games, but never a complete way to sim what we follow, be it FIA GT, LMS, or ALMS. Drives me crazy.

Bourner- I agree with you. I can't wait for Shift 2. It may not be a pure sim, but it's new, and should be exciting, and fun.

I'm bored of Forza 3. There, I said it. Going back to it after my two days at the EA event in the UK with Shift 2 just makes it seem even more boring to me.

I really hope you're not right about Forza 4, but I kinda have a sinking feeling you might be.

Wow! Hold on, you're the chap that provided us with all that information from the EA even. Thanks mate! I think it was a bunch of you guys from here and Forza Central. Boy I wish I was in your shoes for those 2 days. I hope you had a good time and thanks again for the hands-on preview. 👍
 
One thing I know for sure. I'm being completely honest here. I have spent more time reading, watching and listening to SHIFT 2 media, than playing GT5...
Me 50/50 (playing GT5/looking S2U media).

GT5 is a boring car catalog, to make time trial competitions (I think)...
 
Here is a messed up twist of fate... Shift might already be on the decline... Let’s just say for the sake of argument that it's AWESOME! But due to lack, not even in the report) of "buzz" (if you’re in the industry and high enough levels you get this every week), no community support beyond the WEB MASTER (yeah not a game dev FYI) for Speed hunters, Rod, doing some selective FAQ's, etc. They just didn't position themselves to take a leading role in the racer market... And this will be reflected in sales...

So unless this is a crazy breakaway hit here that spreads virally (this just hasn't happened since games like Baulders gate) they aren't going to have the forecasting data to really expand the franchise...

Did EA kick your dog once when you were a child or something? They've done a reasonable job of advertising the release and providing information. Rod Chong is Creative Director on S2U and has provided several relevant articles as well as the two mailbag FAQs. They did a live chat session with Andy Tudor not long ago, they've had various interviews with major members of the team, and they've had several sessions with reviewers invited to the studios to check out progress. Not long ago they had a track day at Silverstone where the press were run around at night in a DB9(?) at race speeds and then given a chance to compare it to the game.

Shift 1 actually sold pretty well, despite all it's problems. ~2 million each on Xbox and PS3 isn't at all bad, plus whatever the PC sales were. See here: http://gamrreview.vgchartz.com/game/31149/need-for-speed-shift/

I doubt they expect it to sell multiple millions of copies like GT5. I suspect they'll be happy with a solid release and working to gain the trust of gamers in the genre.
 
I suspect they'll be happy with a solid release and working to gain the trust of gamers in the genre.

This alone would be more than enough for EA to release the next title "Shift: GT" (patent pending :D )💡

Pressure like this on the competition can only be good for us.
 
Just curious, boxox, but what DO you consider a trustworthy reviewer of racing games?

Hah, none. I thought tim stevens at autoblog did some good reviews of TDU2, GT5, Forza 3 and Shift. There are some reviewers I would trust, but going by publication is kind of like going by the studio name for movies.

Speaking of which, here's autoblogs review of GT5

We're very, very happy to report that the physics in GT5 feel great; they're a big step up from those seen in previous games. No, the realism here is still a far cry from things like rFactor, netKar Pro and iRacing, games that put the hard in hardcore sim racing.

:)
 
Did EA kick your dog once when you were a child or something? They've done a reasonable job of advertising the release and providing information. Rod Chong is Creative Director on S2U and has provided several relevant articles as well as the two mailbag FAQs. They did a live chat session with Andy Tudor not long ago, they've had various interviews with major members of the team, and they've had several sessions with reviewers invited to the studios to check out progress. Not long ago they had a track day at Silverstone where the press were run around at night in a DB9(?) at race speeds and then given a chance to compare it to the game.

Shift 1 actually sold pretty well, despite all its problems. ~2 million each on Xbox and PS3 isn't at all bad, plus whatever the PC sales were. See here: http://gamrreview.vgchartz.com/game/31149/need-for-speed-shift/

I doubt they expect it to sell multiple millions of copies like GT5. I suspect they'll be happy with a solid release and working to gain the trust of gamers in the genre.

Haha no, not my dog... I called it a weird twist of fate, an alternate scenario if you will. I do know a lot about EA and I know Rod also. My comments weren’t to poke at anyone but at the same time be VERY clear on roles... Rod is a great guy, an odd dresser in my opinion but it fits his style I suppose.

Perhaps I'm perplexed at how Rod, a major drift fan and site owner of Speedhunters, also run out of the EA Burnaby studio in BC, managed to get a creative director title over the Sim Bin guys... This is not meant to discredit Rod, but more as one who knows that role deeply, just doesn’t rest well with me... perhaps more about my own ego than his ability.

But regardless of any of this Imari, Shift is simply not in any way getting any traction on all those PR events and activities... There is no buzz (industry buzz tracker, not literally...) and right now, this board, on GT Planet of all places has the most activity...

And about that 2 million in sales, I'll have to look that up as Forza barley was in that ball park believe it or not but MS has a long term plan, that what it takes to be on top... but a little known fact about EA is how they have remained on top for so long... It's about distribution. They basically own it all. They can drop millions of units throughout every retail chain and walk away...

Beyond this I'm sure I've signed some NDA that has me not aloud to discuss this stuff so I'll stop there... Your an admin, look at my account and you'll have a laugh...

edit: sorry, I saw your post count and thought you were admin before I wrote this... I like how the admins are pretty chaty here, so I assumed.
 
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I think creative director has become one of those titles like executive producer :)

I agree somewhat about buzz, the most common reaction to the launch coming up in less than a week seems to be "oh, I forgot this was coming out". I remember this being pretty rough for Shift as well, and at least Shift 2 comes out on the back of 3 higher quality titles in the franchise rather than a couple of total stinkers. But beyond their first showing at E3 the first game didn't really seem to get much excitement going prior to release either.

I think they chose a good launch time for the game though, not much really around to steal its thunder racing game wise (NASCAR and.. ? Yeah) and they got the first big buying month of the year to themselves without having to go against F1 2011 and Forza 4.

Oh and re: Forza, I seem to remember that they tended to sell kind of eh numbers at retail and then really got a lot of installed copies going once they started making it a pack-in with new consoles. And I'm sure it has done a pretty good job over the years of flogging MS branded wheels, xbox live points, gold subscriptions, dlc, etc too.
 
In all seriousness. The only thing I'm worried about is the wheel support and how the wheel reacts to the game.
.

me too , but i think we have to wait for users to review that.

im very disappointed with gt5 not officially supporting the G27... :grumpy:
 
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