Indeed (to TRK29) , and unfortunately I think that the master of GT is an analogue player in a digital age... to coin someone else's phrase.
When he started GT you could churn out a game and leave it there, simple no DLC and limited interaction with the press and the consumers. Today we live in a much faster consumer culture, what should this mean for GT series? Intense media relations and people hired to get the message out correctly to all corners of the world and to promote the product, it also means more targetted DLC and tonnes of it.
Dirt3, which has surpassed GT5 in my attentions, it has tonnes of DLC (arguably at the expense of the game), a very proactive PR department and suitable content. What it means is that I couldn't miss the game coming out, which is why I eventually got it, I knew what was coming and when, I was ready for DLC and shelled out for it and finally enjoyed the game as I adopted my rally alter ego within the Dirt world as I pounded around within the illusions of the 1970s,80s, WWRC Trail etc.
GT5 to contrast has a woeful PR system that leaves GTPlanet's members (ie non polyphony folk) as your best chance to get any sense of the timings etc, consequently we were totally behind on information/timings. It has also had poorly targeted DLC that hasn't really appealed to the fans, nor has it made the game that much more playable (with the exception of Spa). I can recreate any races, I can't really buy any cars that I've lusted after for ages, just rehashes of the bizarre world of Kaz.
For example, had they binned the last round of DLC and given us instead decent LeMans 2012 related cars, released last week with a suitable build up to draw attention to what they were doing etc they'd most likely be raking it in. Instead we've got some crappy little Nissans, a Beetle and an out of date (if lovely) LeMans car a couple of months ago... none of which really appeal to me, nor do they help increase the playability of the game.
I know this means jack all to PD but really get a grip, I love the GT series it has introduced me to so much that interests me ATM and has helped give us real racing games on many platforms directly and indirectly but get a grip... your last product was unfinished, poorly marketed and hardly helped by the DLC. Focus on giving us racing series, real tracks that we can see on TV with consistent detail (i.e. not uber realistic tarmac and 2d trees) and DLC that will increase the playability of the game. My experience wit GT5 is such that GT6 won't be purchased as soon as it hits the shelves, rather I'll wait until all the gory details have come out before I buy it.
When he started GT you could churn out a game and leave it there, simple no DLC and limited interaction with the press and the consumers. Today we live in a much faster consumer culture, what should this mean for GT series? Intense media relations and people hired to get the message out correctly to all corners of the world and to promote the product, it also means more targetted DLC and tonnes of it.
Dirt3, which has surpassed GT5 in my attentions, it has tonnes of DLC (arguably at the expense of the game), a very proactive PR department and suitable content. What it means is that I couldn't miss the game coming out, which is why I eventually got it, I knew what was coming and when, I was ready for DLC and shelled out for it and finally enjoyed the game as I adopted my rally alter ego within the Dirt world as I pounded around within the illusions of the 1970s,80s, WWRC Trail etc.
GT5 to contrast has a woeful PR system that leaves GTPlanet's members (ie non polyphony folk) as your best chance to get any sense of the timings etc, consequently we were totally behind on information/timings. It has also had poorly targeted DLC that hasn't really appealed to the fans, nor has it made the game that much more playable (with the exception of Spa). I can recreate any races, I can't really buy any cars that I've lusted after for ages, just rehashes of the bizarre world of Kaz.
For example, had they binned the last round of DLC and given us instead decent LeMans 2012 related cars, released last week with a suitable build up to draw attention to what they were doing etc they'd most likely be raking it in. Instead we've got some crappy little Nissans, a Beetle and an out of date (if lovely) LeMans car a couple of months ago... none of which really appeal to me, nor do they help increase the playability of the game.
I know this means jack all to PD but really get a grip, I love the GT series it has introduced me to so much that interests me ATM and has helped give us real racing games on many platforms directly and indirectly but get a grip... your last product was unfinished, poorly marketed and hardly helped by the DLC. Focus on giving us racing series, real tracks that we can see on TV with consistent detail (i.e. not uber realistic tarmac and 2d trees) and DLC that will increase the playability of the game. My experience wit GT5 is such that GT6 won't be purchased as soon as it hits the shelves, rather I'll wait until all the gory details have come out before I buy it.