Just wondering, could you elaborate a bit on what you mean here? I don't think I understand what you are saying. Do you mean that they should put a limit on how much they simulate in the game? Isn't every game doing that already? How is it a bad thing?Still not quite sure why balancing authenticity with playability ever became a bad thing (though I have a really good working theory), but there we apparently are.
Maybe meanwhile old 'news' but read on several forum/social media sites that Simbin will be present just as regular visitors and do some talks with publishers. So they do not have their own stand or reveal of GTR3. Hype is gone with the wind (for now)Sooo the reveal should be today or?
I hope we get some news on gtr3 and this website should make a dedicated category for the game.
It's all a bit pathetic over there. Feel sorry for Paul. It's a really horrible place at times, the worst sim racing has to offer some of the time.The site I've been following seemed to have it together with some proper upcoming news but nothing has officially released yet, and now the attached forum is grabbing pitchforks.
Much passion around the GTR franchise I would say even though it's been a decade since the last release.
He could at least say that something happend
Paul JefferySorry its taken so long to publish. The initial version was completed, then I had a laptop die on me and lost all the data, so hard to start again!
SimBin saying it is at Gamescom was ridiculous and misleading. I was excited to get to see a trailer at least and all we got was a tweet saying we'll share details in the coming months. Silly approach to drumming up interest in your new sim.Well that was anticlimactic. Safe to say we're are a ways off from seeing or hearing anything about the game.
SimBin saying it is at Gamescom was ridiculous and misleading. I was excited to get to see a trailer at least and all we got was a tweet saying we'll share details in the coming months. Silly approach to drumming up interest in your new sim.
My primary concern is that it's optimized for PC then ported to console, not the other way around.
Really?,?@ProjectWHaT Shh. We have something on this already writ and going out later today.