Mr Latte
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- N Ireland
I cannot comment too much on Simvibes filters as it has been almost 2 years since I last played around with it properly. With its own filters it could be hard to tell what they are actually doing, without listening to the audio output. Likely it is used to smooth off the effects and possibly clean distortion from how it generates/converts the motion physics/data into audio frequencies.
Been discussing/researching lately with @RW65 in his (Latte Question) thread and will next year be getting back into it with current build. It has quite a bit of stuff going on about tactile and a lot of waffling too about the whole subject but if you want to look over it you might get some benefit/usage from it. Really however it is a shame that their does not seem to be many very active or useful Simvibe threads around and with people experimenting or providing more detail about it including the official forums.
Certainly if you get a chance look into the Inuke software.
I assume you already are using basic features like the wattage limiter for the AP?
Yes I seen the 4 LFE spring build. Kinda crazy and certainly seems most of the energy of the tactile is going into the springs for vertical movement than actual tactile performance. One example I highlighted even to him at SRT in the past is that much beyond the 90Hz is pointless on many units as their isn't much to feel. Yet if people are setting effects upto 130Hz as some guides refer to or more, they are giving the tactile much more work to do, so diminishing the optimal performance with a larger working range. I suggest what is the point if a user does not feel much over 90Hz but one of the first things you can do is test your own different units to determine the cut off from the inuke for them to operate with.
This is very easy for your AP and LFE to experiment with.
![](/forum/proxy.php?image=http%3A%2F%2Fi.imgur.com%2FSLd65JKl.png&hash=0d42baaf58a6cd860edadd35953d2ed9)
Set the "High Pass" = Start and "Low Pass" = Finish (Working Ranges)
Feel free to test your Simvibe settings as they are for now but set the above for 90Hz Start and 150Hz Finish. See what effects you feel, you might be surprised but I'd be curious to your findings.
I wont go into PEQ here just now to overcomplicate but certainly mess about with that working range on the inuke if you want to try limited ranges to get an understanding of what the tactile is doing with the Simvibe Effects you place in the Output Mixer across whatever working range you want to monitor.
You may find based on how frequency tones can operate that the below may be a general guide if not fully accurate. Of course though it depends on what TONES you are using within some of the effects:
20-40Hz = biggest impacts/bumps/low revs
40-60Hz = medium impacts/bumps/mid revs & textures
60-90Hz = small impacts/bumps/high revs & textures
Although it isnt just the same...
Consider these 3 ranges on the tactile a bit like a 3way speaker utilising individual crossovers for Bass/Mid/Tweeter drivers.
The LFE works best in the 20-40Hz range with all the dirty gritty tactile![Smile :) :)](/wp-content/themes/gtp16/images/smilies/smile.svg?v=3)
You may like it a bit higher for added detail but its performance is in its brute low end.
Been discussing/researching lately with @RW65 in his (Latte Question) thread and will next year be getting back into it with current build. It has quite a bit of stuff going on about tactile and a lot of waffling too about the whole subject but if you want to look over it you might get some benefit/usage from it. Really however it is a shame that their does not seem to be many very active or useful Simvibe threads around and with people experimenting or providing more detail about it including the official forums.
Certainly if you get a chance look into the Inuke software.
I assume you already are using basic features like the wattage limiter for the AP?
Yes I seen the 4 LFE spring build. Kinda crazy and certainly seems most of the energy of the tactile is going into the springs for vertical movement than actual tactile performance. One example I highlighted even to him at SRT in the past is that much beyond the 90Hz is pointless on many units as their isn't much to feel. Yet if people are setting effects upto 130Hz as some guides refer to or more, they are giving the tactile much more work to do, so diminishing the optimal performance with a larger working range. I suggest what is the point if a user does not feel much over 90Hz but one of the first things you can do is test your own different units to determine the cut off from the inuke for them to operate with.
This is very easy for your AP and LFE to experiment with.
![](/forum/proxy.php?image=http%3A%2F%2Fi.imgur.com%2FSLd65JKl.png&hash=0d42baaf58a6cd860edadd35953d2ed9)
Set the "High Pass" = Start and "Low Pass" = Finish (Working Ranges)
Feel free to test your Simvibe settings as they are for now but set the above for 90Hz Start and 150Hz Finish. See what effects you feel, you might be surprised but I'd be curious to your findings.
I wont go into PEQ here just now to overcomplicate but certainly mess about with that working range on the inuke if you want to try limited ranges to get an understanding of what the tactile is doing with the Simvibe Effects you place in the Output Mixer across whatever working range you want to monitor.
You may find based on how frequency tones can operate that the below may be a general guide if not fully accurate. Of course though it depends on what TONES you are using within some of the effects:
20-40Hz = biggest impacts/bumps/low revs
40-60Hz = medium impacts/bumps/mid revs & textures
60-90Hz = small impacts/bumps/high revs & textures
Although it isnt just the same...
Consider these 3 ranges on the tactile a bit like a 3way speaker utilising individual crossovers for Bass/Mid/Tweeter drivers.
The LFE works best in the 20-40Hz range with all the dirty gritty tactile
You may like it a bit higher for added detail but its performance is in its brute low end.
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