Except other live service games launch with a whole lot to do and just add onto it to make it even bigger. They don't cut 50% of what they've done away just before launch, so the game at launch is threadbare and then drip feed it.The reason why this was done is not because the game was rushed or released too early, it's because the game is a service and if you release all you have at once then interest in the game peaks at launch and vanishes after a month. With a service, you can keep the game in the news for far longer. Racing games have all moved to this model, as did fighting games.
Don't, only because many of the trophies relate to buying cars and that will reinforce this game's direction choices.I hate to say it, but at this point I just want to wrap up the game's platinum and move on from it.
I know this I thread is about GT4 but to me GT5 was peak Gran Turismo. Weather, day/night cycle etc. GT6 felt a bit rushed to me but at least it felt like the full game unlike GT7Going by the ending movie's "new journey" message and the fact that the events only go up to the A license, it's most likely the intention, except that we have to wait. It's also worth noting that GT3 and 5 also had two ending movies for completing the A and IA events respectively.
So they're doing the same thing here, except again, we have to wait.
That’s my new forum sig right there, MaxiI just don't feel like sitting in a cucumber for 30 minutes to get 10,000 credits
Same, GT5 got me hooked on online racing and it actually worked better than what we have currently. Shuffle race mode was great and after you found the good regular lobbies for your favorite tracks, you were set for months. The penalty system worked better as well, instant power cut for 10 seconds. Basically forced to give the position back.I know this I thread is about GT4 but to me GT5 was peak Gran Turismo. Weather, day/night cycle etc. GT6 felt a bit rushed to me but at least it felt like the full game unlike GT7
That would be cool if this was a steam early access game, but no. It's a full priced AAA game, that nobody said is missing major features (like selling of cars), and is only 25% complete.Going by the ending movie's "new journey" message and the fact that the events only go up to the A license, it's most likely the intention, except that we have to wait. It's also worth noting that GT3 and 5 also had two ending movies for completing the A and IA events respectively.
So they're doing the same thing here, except again, we have to wait.
You understand the definition of the word career, right?You can make your own races with custom race.
My tests in Create race show rubberbanding that can't be turned off.You can make your own races with custom race.
Eh, GT5 and 6 were alright. I didn't like the 720p resolution very much (mainly 'cause I had a 1080p display at the time) and the events weren't as exhaustive as GT4's.I know this I thread is about GT4 but to me GT5 was peak Gran Turismo. Weather, day/night cycle etc. GT6 felt a bit rushed to me but at least it felt like the full game unlike GT7
Yes, No GT has a career mode, they are all sandbox games with no definitive objective, only conditions to be met to participate in certain events.You understand the definition of the word career, right?
My test doesn't. in fact, I proved there the car only slow down if you fall back a lap, or pass them a whole lap. Bad for endurance races, but a whole lap gain is pretty huge anyways. I have screenshots of a test i made where no matter what position I came in, cars consistently came in at the same times, and in random order pretty much debunking all the claims most of you guys make.My tests in Create race show rubberbanding that can't be turned off.
After playing GT4 and GT7, GT7 feels pale game with a lack of online content at the moment, I honestly think you should wait a long while like 8 to 12 months time, to see how this game pans out. Another thing is wrong with GT7 is the career mode is some what dead like GT Sport GT League was, and the online content in GT Sport was bad. I still play GT4 now compared to GT7 which I have not touch the game for over 2 week now.For those that have played both GT4 and GT7 extensively how do you think GT7 career mode compares to GT4 career mode in terms of overall depth and challenge? I am considering purchasing a PS5 and GT7 at some point and would you to hear any thoughts you may have on the above.
Through the use of the MTXs?Don't, only because many of the trophies relate to buying cars and that will reinforce this game's direction choices.
Which career in GT7 are you talking about? I'm playing it every day since release and I've never found or seen it... 😅For those that have played both GT4 and GT7 extensively how do you think GT7 career mode compares to GT4 career mode in terms of overall depth and challenge? I am considering purchasing a PS5 and GT7 at some point and would you to hear any thoughts you may have on the above.
My test was 5 and 10 laps of Dragon seaside in a Gr4 against Gr4's. The AI had clearly more pace than me on max difficulty, then without any improvement in my times, the AI slowed and I passed them.Yes, No GT has a career mode, they are all sandbox games with no definitive objective, only conditions to be met to participate in certain events.
Seem's to me you don't understand what one is if you think GranTurismo EVER had one.
My test doesn't. in fact, I proved there the car only slow down if you fall back a lap, or pass them a whole lap. Bad for endurance races, but a whole lap gain is pretty huge anyways. I have screenshots of a test i made where no matter what position I came in, cars consistently came in at the same times, and in random order pretty much debunking all the claims most of you guys make.
I also discovered that AI is really bad in some tracks with particular setups. For example, In ovals, downforce seems to slow them down a lot more than it slows me down, and they seem to be pretty stupid navigating shallow turns that can be taken much much faster , but super lethal around long turns that a human would have trouble taking at full speed without doing it a few dozen times.
I'm not done with my research though, I have yet to test the preset Gr. AI although i do know the GR. presets aren't actually random, depending on the car you pick there are subgroups ( select gr.4 with the Silvia and you will only get the Gr.4 cars added in after sport)
It's still a career format, you progress through the events that you select from a menu with them all listed and use progressively better cars as you work towards the biggest championships with the fastest cars where the career ends logically.Yes, No GT has a career mode, they are all sandbox games with no definitive objective, only conditions to be met to participate in certain events.
Seem's to me you don't understand what one is if you think GranTurismo EVER had one.
I think that GT7 when fully patched and updated towards the next couple of years will have as such single player content as GT4, or even better.... This game is basically still incomplete and rushed, which is a shame since most people want to enjoy it fully at launch time, but what gives me hope is that it will get much bigger with constant updates, so we have to be patient, sadly.
I would prefer to have a full career like GT4 with 400-600 races and many modes at launch, but since I know that the game will grow over the time I have the faith that we will get something like that at GT7 peak, until GT8 comes out.
I doubt GT8 will come before 2026, so they have a lot of time to fix, enlarge and improve GT7.
I am still disappointed by the underwhelming career mode at launch state and even in the current state, it's already getting better but we should have all that stuff already at day 1.... But since todays games deliver at half or even less content of what was originaly planned, adding the rest via DLC or updates, it doesn't surprise me anymore. The times of the complete games at launch period is over from long ago.
Also the key point is whilst some games might launch with thin content, that is usually because that is simply all they've got ready for the release date, it's put out too early.I've heard this a few times now, but I haven;t come across many incomplete aaa games at launch. There are some for sure, but most have substantial content when released, but then get added to to varying degrees as time goes on. Not 25% of it and rest added over the next few years. Thats really not acceptable and shouldn't be shrugged off as 'thats the way it is' - because in my experience, it generally isn;t.
But do agree that GT7 will have loads of content further down the line...
Also the key point is whilst some games might launch with thin content, that is usually because that is simply all they've got ready for the release date, it's put out too early.
GT7, on the other hand, we KNOW they had/have more content ready to go and they cut it out pre-release so that they could add in back in later. That's what really grinds on people. Just knowing that there is more content sat on the servers, locked away.
There are many trophies pertaining to buying cars, for instance there's a trophy for owning 10 of the same car.Through the use of the MTXs
I’ve played around 45-50hrs of GT7 so far. Halfway through the Cafe, a couple of Missions completed. A handful of Circuit Experiences completed.For those that have played both GT4 and GT7 extensively how do you think GT7 career mode compares to GT4 career mode in terms of overall depth and challenge? I am considering purchasing a PS5 and GT7 at some point and would you to hear any thoughts you may have on the above.
Agree 100%I’ve played around 45-50hrs of GT7 so far. Halfway through the Cafe, a couple of Missions completed. A handful of Circuit Experiences completed.
Haven’t even seriously started collecting cars (beyond prizes) and have only dabbled in tuning. This latter part I expect to take up by far most of my playtime. That could be hundreds of hours.
So yeah. GT4 was good for it’s time but is incredibly limited. I could never go back and play a title that basically copy & pasted physics and engine sounds for so many cars. There’s very little feeling of achievement unlocking an iconic Le Mans car. Because most have the same feel & sound.
Some people just want to tick off events and don’t care about authenticity or attention to detail. For me, it’s the details that matter, from the cars, to the tracks, and the weather conditions.