So did Forza 6 bomb in sales?

  • Thread starter SimTourist
  • 154 comments
  • 14,919 views
The higher you get in classes leaderboards, the bigger the drop off is. I played through the career line once and it looks like no one has really touched the F1 series
 
Even if that is true it would be mostly the same people, Lime rock in C class is also over 550k people posted a time, was that in the demo also?

I did not play the demo so I do not know what was in it. I got the Forza XB1 bundle so FM6 is the first and only game that has been played on it as of yet.

Edit: Another indicator is the X class on Indy Oval. The game kind of gives you a push there if you have played a few career mode races and wants you to run the showcase event. Not everyone who has played has did this event so far but there are over 400k times posted there already.
Thanks, I was simply curious and this has now been answered.
 
Well, 10 years later and Forza still has a tiny fraction of GTs mindshare or sales. Seems like wasted effort at this point and MS is not exactly known for keeping underperforming franchises afloat
I really can't see the Forza franchise getting canned. Mind you, I'm no genius so I could be very wrong

We'll always have FM6 and it's a goodie :D
 
Wouldn't be surprised if it bombed.

- These racing games are popular in Europe but people in most European countries don't buy the Xbox. In countries like Germany Microsoft would have to pay gamers to buy the console. I bought the Sunset Overdrive bundle including 12 months of EA Access and 20,00 € XBL credit for 195,00 €. The console is dead here.

- Forza 6 is a sequel to a mediocre game that lacked content and got a lot of bad press because of the microtransactions.

- There seems to be less interest in racing games in general.

- Forza sequels are like sports game sequels and feel more like updates than new games.

- A lot of features are outdated.

- Fans get milked, maybe some have had enough.

- Features are introduced, then taken away. Like car clubs.

I consider myself a Forza fan, I've played all of the games. (Tier 8 of Forza rewards). I love racing games, I love Forza but I think I need a break from this series.
 
Last edited:
No 1 in France and 4th in Italy but without numbers doesn't mean much. Again I doubt very much it's in any kind of trouble.

Forza Horizon 2 charted 5th or 6th in Germany but doesn't make the top 100 in units in 2014. UK top 100 Horizon is around the 20th best selling game for 2014, the rest reads similar to Germany with sports shooters and driving games, it all looks very samey except for XBO exclusives due to the machine reportedly hardly selling in Germany.

I believe its still a healthy game that may just be down a bit overall due to install base and damage done in some of the EU countries.
 
Last edited:
Sadly in the first few days FM6 sold less than 4000 in Japan....(well, it's not in the top 20 and the 20th sold 4095)
Xbox1 sales up by 350% but even then it's only sold 737(!) units between Sept 14-20.
source: http://www.playstationlifestyle.net...rt-new-releases-help-ps-vita-sales-rise-9000/

I expected much much more in the first few days....I'm one of those few who bought a new console in this period and honestly I love the game and having much more fun than I had with GT6. Still waiting for a cheaper FFB wheel but till then I'll be happily play the game on my new Forza edition Xbox1 console :D
 
You don't have to do it at all, thats the thing. So I chose to skip it as its extremely boring.

If you did not run it how would you know that it is boring? It is a short race and if you crank up the AI it can be hard to win. While it is just an oval Indy is a tricky oval to get right, you have to hit all 4 corners just so to post a fast lap and that is much easier said than done and much much harder when the AI is on the track due to the fact that it you have the AI level set to one of the higher settings they are pretty quick and they will hit the wall in the corners and can cause lots of problems when you are trying to move through the pack to get to the front.
 
If you did not run it how would you know that it is boring? It is a short race and if you crank up the AI it can be hard to win. While it is just an oval Indy is a tricky oval to get right, you have to hit all 4 corners just so to post a fast lap and that is much easier said than done and much much harder when the AI is on the track due to the fact that it you have the AI level set to one of the higher settings they are pretty quick and they will hit the wall in the corners and can cause lots of problems when you are trying to move through the pack to get to the front.
Because ovals are boring. I've never had fun on them on any racing game.

Also, I've ran it on the demo. It was still boring.
 
Wouldn't be surprised if it bombed.

- These racing games are popular in Europe but people in most European countries don't buy the Xbox. In countries like Germany Microsoft would have to pay gamers to buy the console. I bought the Sunset Overdrive bundle including 12 months of EA Access and 20,00 € XBL credit for 195,00 €. The console is dead here.

- Forza 6 is a sequel to a mediocre game that lacked content and got a lot of bad press because of the microtransactions.

- There seems to be less interest in racing games in general.

- Forza sequels are like sports game sequels and feel more like updates than new games.

- A lot of features are outdated.

- Fans get milked, maybe some have had enough.

- Features are introduced, then taken away. Like car clubs.

I consider myself a Forza fan, I've played all of the games. (Tier 8 of Forza rewards). I love racing games, I love Forza but I think I need a break from this series.
Couldn't agree more. I wouldn't feel bad saying that FM6 will be my last Forza purchase. These games, with the DLC, cost a lot of money to fully enjoy for one, but the quality of FM6 has not blown me away and my faith in the brand is lower. Though it is miles better than the disaster that was FM5, it still feels like it was rushed, features were removed, the glitches are frequent, the AI is worse than any racing game out there, and it feels like the developers are focusing more on releasing a product frequently rather than making a near perfect game.

Again, Turn 10 made 5 games prior to FM6. They had years to collect data, tweak the games, make the additions that fans want, and to develop a polished, darn near perfect racing experience.
 
Wouldn't be surprised if it bombed.

- Fans get milked, maybe some have had enough.

I consider myself a Forza fan, I've played all of the games. (Tier 8 of Forza rewards). I love racing games, I love Forza but I think I need a break from this series.
While I agree with most of what was said, this one stood out too me. This has been the best bang for my buck of any DLC I've purchased across any game. Not only that, but the loads of free content they give out constantly and consistently is great. I would have to disagree in this part.
 
Wouldn't be surprised if it bombed.

Me neither. A couple months ago after I found out that FM6 wasn't going to have dynamic time and weather I began hoping that the new sequel's sales were poor.

Why? Since GT6, I have grown weary of not getting the racing game I want and as a result, I am going to let my lack of a purchase do the talking for me.

It doesn't matter if it's PDI, T10, or SMS (for example) unless the game meets my realistic expectations, I will wait till I see it somewhere used. That is... if I bother at all.
 
Me neither. A couple months ago after I found out that FM6 wasn't going to have dynamic time and weather I began hoping that the new sequel's sales were poor.

Why? Since GT6, I have grown weary of not getting the racing game I want and as a result, I am going to let my lack of a purchase do the talking for me.

It doesn't matter if it's PDI, T10, or SMS (for example) unless the game meets my realistic expectations, I will wait till I see it somewhere used. That is... if I bother at all.
So... You are never buying a racing game ever again?
 
I also grow tired of them pulling features that I enjoy and constantly changing the performance of the various cars in the games. I could never understand how in one version a given car could be dominate then the next version a non factor and then dominate again in the next. Top speeds, grip levels and such go up and down in comparison to the other cars it seems in every version. The one Porsche LMP car that was in Forza 2 is one example. In 2 it wasn't the fastest car in the game but it was fast enough and it handled really well. You could race it around the ring and lay down some pretty good times in it. On 3 the car still handled well but was slow and would get blown away on the ring. In 4 the car was super fast but handled horribly. Makes no sense and that is just one of many cars that went through these types of changes between various versions.

Of course I am still enjoying the game and will play it for a while, I may even pick up a used copy of FM5 since I had not played that one yet. Hopefully 7 will arrive on schedule and 8. I would really be upset if 6 were the last one after buying an XB1 to play it.

I did not like Horizon at all so if one of them dies I hope it is Horizon
 
Me neither. A couple months ago after I found out that FM6 wasn't going to have dynamic time and weather I began hoping that the new sequel's sales were poor.

Why? Since GT6, I have grown weary of not getting the racing game I want and as a result, I am going to let my lack of a purchase do the talking for me.

It doesn't matter if it's PDI, T10, or SMS (for example) unless the game meets my realistic expectations, I will wait till I see it somewhere used. That is... if I bother at all.

I sure hope not. So far, the new NFS is meeting my expectations, so I plan on purchasing that one.
So the new NFS has dynamic time and weather? I am guessing yes since you said you are buying it.

Hating on a game is one thing but just because some of you think the Forza series is going out of business is just laughable. This is one of THE best Forzas they have created with some of the best reviews. This series is not going anywhere. Forza 5, yes that game sucked. F6 is a huge leap forward for this series. Hate all you want, it is not going anywhere. Especially since the Horizon series is also doing quite well.
FH3 will be out next year 2016, FH7 will be out 2017. Just about guaranteed. No way the series is anywhere near ending.
 
So the new NFS has dynamic time and weather? I am guessing yes since you said you are buying it.

Hating on a game is one thing but just because some of you think the Forza series is going out of business is just laughable. This is one of THE best Forzas they have created with some of the best reviews. This series is not going anywhere. Forza 5, yes that game sucked. F6 is a huge leap forward for this series. Hate all you want, it is not going anywhere. Especially since the Horizon series is also doing quite well.
FH3 will be out next year 2016, FH7 will be out 2017. Just about guaranteed. No way the series is anywhere near ending.

Based on my understanding, it features a sun up to sun down setting. I have seen screen shots that support this. Plus, a 24 hour dynamic time system isn't on my must have list for arcade racers. Sim style racers? It's near or at the top of my list.

Indeed. I am unhappy with the lack of a 24 time system in FM6 and as I stated prior, I decided to pass on the title. Just for clarification, I never said that I wanted T10 to go out of business. I just want these game companies to get the message and poor sales can do just that.
 
Based on my understanding, it features a sun up to sun down setting. I have seen screen shots that support this. Plus, a 24 hour dynamic time system isn't on my must have list for arcade racers. Sim style racers? It's near or at the top of my list.

Indeed. I am unhappy with the lack of a 24 time system in FM6 and as I stated prior, I decided to pass on the title. Just for clarification, I never said that I wanted T10 to go out of business. I just want these game companies to get the message and poor sales can do just that.
Not really a good selling point for other games if they cant get it to be implemented correctly. As it stands, there is no game that can get it at a locked 60fpsx1080p this gen, so I'm sure its not to hard to assume that a game with a feature that cripples the system is not really any better than a game that doesn't have it at all.

That said, I'm not to bothered that they didn't get it in. Although I would atleast love weather and time options for all tracks.

NFS is looking nice, but there are certain restrictions that are really bothering me about it.
 
While I agree with most of what was said, this one stood out too me. This has been the best bang for my buck of any DLC I've purchased across any game. Not only that, but the loads of free content they give out constantly and consistently is great. I would have to disagree in this part.

I don't think Forza dlc is good value. Never has been.

Not only that but car dlc got more expensive with each new game. Turn 10 either raised the prices or lowered the amount of cars you get from each car pack.

There hasn't been much free content before Forza 5. We don't know if it was always the plan to release the track dlc for free. We do know however there were plans for a car pass, an expansion pass and a super pass.

Let's see what's available for FM6 at the moment:

Game: 70 €
VIP Pass: 20 €
Car Pass: 30 €

If we look back at older Forza games we can expect additional car packs (10 € each) and an expansion (usually 20€)

If you want everything in a Forza game you would have to spend more than 150 € every year.

I don't know what to tell you but that looks like milking to me.


Again, I consider myself a fan but I'm also critical. I don't think the franchise will survive this way.
 
So how do you explain low numbers on the leaderboards? First week is usually the strongest for most games, with a steady decline after that.
show me a forza game where the leaderboards first week are more active than 6 months in.
its the opposite

let alone that if you are playing career/showcases and have even one mod on, your times dont get listed.
 
show me a forza game where the leaderboards first week are more active than 6 months in.
its the opposite

let alone that if you are playing career/showcases and have even one mod on, your times dont get listed.
That's not true, they will still appear but will show as dirty, so any clean lap no matter how slow will appear above and lap completed with a mod enabled.

As mentioned above, Mods offer a new way to think about pre-race prep, and it’s important to note that Mods can only be used in Career or Free Play modes in Forza Motorsport 6. Mods cannot be used in multiplayer, Leagues, or Rivals events; in fact, Career lap times that feature Mods will be classified as “dirty” when appearing on that event’s Rivals leaderboard.

http://forzamotorsport.net/en-us/news/fm6_mods
 
I don't think Forza dlc is good value. Never has been.

Not only that but car dlc got more expensive with each new game. Turn 10 either raised the prices or lowered the amount of cars you get from each car pack.

There hasn't been much free content before Forza 5. We don't know if it was always the plan to release the track dlc for free. We do know however there were plans for a car pass, an expansion pass and a super pass.

Let's see what's available for FM6 at the moment:

Game: 70 €
VIP Pass: 20 €
Car Pass: 30 €

If we look back at older Forza games we can expect additional car packs (10 € each) and an expansion (usually 20€)

If you want everything in a Forza game you would have to spend more than 150 € every year.

I don't know what to tell you but that looks like milking to me.


Again, I consider myself a fan but I'm also critical. I don't think the franchise will survive this way.

I think Forza DLC has been great value. I guess that comes down to your perception of value as consumer.


When I play a Forza game (especially a FM game), its not just a 10-20 hour blast through the campaign, its hundreds upon hundreds hours of gameplay for two years. Because of this, I'm more than willing to support T10 in buying the car pass (which comes out at $0.71 per car which is pretty good value) and the VIP Pass (extra rewards + discounts on expansions + gift cars etc).


The Porsche expansion (which I can understand being DLC due to EA's licensing) looks to be pretty good value again at $24.95 (in NZ). BADNED said the expansion will be 'bigger and better' than the one from FM4, meaning there could be more career events, features and cars than featured last time (which was 30 cars + 100 events I think). I understand if you ain't into Porsche then it probably won't appeal, but you can't fault the content they put out versus how much you pay.


We're also forgetting that T10 might do a free car per pack like Horizon 2 did which would be nice. Plus there’s the inevitable free car packs they'll do whether that be manufacturer based (like the free Honda/MX-5 packs for FM5/FH2) or a free forza hub exclusive pack coinciding with an event (E3, Gamescom etc, like Horizon 2). And, I doubt they’ll let this be there 10th Anniversary game without there being another major update of some sorts, whether that be paid or not. Could be more weather/night tracks, new tracks (e.g Pacific Raceways, last track on the smart geometrics leak not to be in the game and every other track on the leak has turned out to be true), features, but I feel T10 are hiding something much like they did with the Storm Island expansion for Horizon 2. They like to drop bombs on us instantaneously, so yeah we’ll see about that.


Overall, I can see why people aren’t thrilled by Forza’s DLC system and it is a little costly compared to the relative cost of the games overall content, but for me it’s definitely worth it.
 
Last edited:
I don't think Forza dlc is good value. Never has been.

Not only that but car dlc got more expensive with each new game. Turn 10 either raised the prices or lowered the amount of cars you get from each car pack.

There hasn't been much free content before Forza 5. We don't know if it was always the plan to release the track dlc for free. We do know however there were plans for a car pass, an expansion pass and a super pass.

Let's see what's available for FM6 at the moment:

Game: 70 €
VIP Pass: 20 €
Car Pass: 30 €

If we look back at older Forza games we can expect additional car packs (10 € each) and an expansion (usually 20€)

If you want everything in a Forza game you would have to spend more than 150 € every year.

I don't know what to tell you but that looks like milking to me.


Again, I consider myself a fan but I'm also critical. I don't think the franchise will survive this way.
I've said it before and I'll say it again - car packs are simply an early access to the next Forza's content for those who are willing to spend an extra buck. I didn't buy any DLC for Forza 5, I simply waited a year and bam, all the DLC that was made for Forza 5 is now base content in Forza 6. I think this is a simple concept to wrap around your head. Most people won't even drive 25% of the game's stock 460 cars available. Only hardcore enthusiasts will and they're also most likely the target market for DLC.
 
I am surprised that anyone would say that the DLC is a good value even in Forza 2 where the packs were cheaper and had more in them I still would not say they were a good value.

7 cars for $10, that would be $100 for 70 cars. How many are in the base game for $60? Of course For that $60 you also get a bunch of tracks and a game to use all those tracks and cars in. Where is the value?

Yes the added cars add to the game and for those of us that like to hotlap and try to climb the leaderboard the packs are more important because they always throw a few cars in them that are faster than the cars that come in the base game and the DLC cars end up at the top of the leaderboards.

The Porsche pack for $25 is also not a good deal at all. Consider that those Porsches were in FM2 and FM3 as part of the base game at no additional charge and then added to FM4 as DLC and now they plan to do it again. How many times do you need to pay for the same cars before you consider it a bit of a rip off?
 
I think all DLC is a ripoff, for any game. But, as they say, you do not have to buy them. I usually choose to, because I am a sucker for having a complete game. That and Forza always knows how to put that one car you really need to have in the packs.
 
I don't think Forza dlc is good value. Never has been.

Not only that but car dlc got more expensive with each new game. Turn 10 either raised the prices or lowered the amount of cars you get from each car pack.
They did lower the amount of cars, but the price was adjusted accordingly. Horizon 2 car packs have 5 cars at $5, while Forza 5 car packs where 10 cars at $10. Even now, the first dlc which is the Fast and Furious car pack is 10 cars at $10. Nothing has changed.

There hasn't been much free content before Forza 5. We don't know if it was always the plan to release the track dlc for free. We do know however there were plans for a car pass, an expansion pass and a super pass.
Which is an irrelevant point. What they didn't use to do in the past means absolutely nothing if that has been done and over with for over two years, especially. They have, like I said, consistently released free content all of this generation of consoles so far. So we can only wait for them to deliver, as they have shown that they have.

Let's see what's available for FM6 at the moment:

Game: 70 €
VIP Pass: 20 €
Car Pass: 30 €

If we look back at older Forza games we can expect additional car packs (10 € each) and an expansion (usually 20€)

If you want everything in a Forza game you would have to spend more than 150 € every year.

I don't know what to tell you but that looks like milking to me.


Again, I consider myself a fan but I'm also critical. I don't think the franchise will survive this way.
Not necessarily, if we look back at past Forza's, we can see it's $1 a car, so adjust to the packs with varying quantities and you'll get your outcome, be it $10 for 10 cars or $5 for 5.

What you can do is try to not be purposely wasteful with your money. If you're going to go that route you might as well buy the Ultimate edition. If I would have bought that all separately it would have panned out like this

Game: $59.99
VIP: $19.99
Car Pass: $29.99
FNF pack: $9.99


Buying the Ultimate saves me $20 overall, not only that but the price per car is slightly cheaper. <$1 per car is damn reasonable, how do you think its not? Certainly boatloads better than a lot of the DLC practices that are out throughout the gaming industry. With the savings, and not only all of the loads of free content that comes in throughtout the year, I'll gladly support them as they've been producing consistent results. That would not be considered milking to me. That is showing appreciation for the fan base, because the money we give them is only allowing them to give all the free content that we get.

I am surprised that anyone would say that the DLC is a good value even in Forza 2 where the packs were cheaper and had more in them I still would not say they were a good value.
I didn't really buy DLC back then, but how much where they and how many cars did they give?

7 cars for $10, that would be $100 for 70 cars. How many are in the base game for $60? Of course For that $60 you also get a bunch of tracks and a game to use all those tracks and cars in. Where is the value?
Where is this price coming from? So far it has been $1 a car, and less with the car pass.

Yes the added cars add to the game and for those of us that like to hotlap and try to climb the leaderboard the packs are more important because they always throw a few cars in them that are faster than the cars that come in the base game and the DLC cars end up at the top of the leaderboards.
It doesn't happen with every car pack, but I do remember the Pinto being crazy :lol: didn't it get banned?

The Porsche pack for $25 is also not a good deal at all. Consider that those Porsches were in FM2 and FM3 as part of the base game at no additional charge and then added to FM4 as DLC and now they plan to do it again. How many times do you need to pay for the same cars before you consider it a bit of a rip off?
Again, where are you getting your prices? The FM4 Porsche pack was $20 for 30 cars, and even went on sale often for $10. That's a hell of a deal, so I'm not sure what to tell you. They where part of the game at no extra charge because the contract wasn't an issue back then, that should be obvious. If that's your point though, why buy any new iteration of any racing game, as all you're doing is repaying for cars you already bought the last iteration.

Whats even more funny, is that the Porsche pack in FH2 goes along exactly with the DLC pricing I've been talking about, they still have it at $1 a car.

It's fine that you don't like it, but don't try to make it into something it's not.
 
I didn't really buy DLC back then, but how much where they and how many cars did they give?
Forza 2 had 3 car packs and two track packs released. The car packs had 11-13 cars in them and were $5 each The track Packs were also cheaper. I think Road America was either 2 or 3 $ and Motegi was a little more. So for about $20 you got 37 cars and 2 track locations and 5 layouts plus Porsche was included. The Porsche cars alone will cost more than that in FM6 apparently.

Where is this price coming from? So far it has been $1 a car, and less with the car pass.
I am assuming that the price will be $9.99 for a car pack as it was last I looked. The market place says that there will be 7 cars in each DLC pack which would mean 7 cars for ~$10 the 70 for $100 was just to put that in perspective. If you really think that is a good value then I suppose you would think that the base game would be a great value at $199 :)

It doesn't happen with every car pack, but I do remember the Pinto being crazy :lol: didn't it get banned?
No it does not happen with "every" pack but it does happen with most of them. The Pinto like several cars from the base FM4 game were bugged and had to be removed off the leader boards. This is another common thing that happens in all the Forza versions. Off the top of my head in FM4 there was the Dart, Javelin, SuperBee, Camaro, Transam, King Cobra all messed up in the PI numbers and all had to be wiped from the board. For a while all of those were banned from posting times and then later they redid the PI on all of them. The Pinto may very well have fallen into that group as well.

As for over the top DLC cars I have a hard time remembering all of them for each version but there have been a lot of them, many of those same cars when included in the next version are much less of a factor or a non factor. From FM4 the one that stands out the most is the Sauber before that was the 787B. In FM3 there was the Mosler that just dominated everywhere and in FM2 it was the F50GT and the Renault Turbo. Those are just a few of the cars but there were a lot more.

Again, where are you getting your prices? The FM4 Porsche pack was $20 for 30 cars, and even went on sale often for $10. That's a hell of a deal, so I'm not sure what to tell you. They where part of the game at no extra charge because the contract wasn't an issue back then, that should be obvious. If that's your point though, why buy any new iteration of any racing game, as all you're doing is repaying for cars you already bought the last iteration.
$20 for a DLC pack that had what 2 or 3 cars that was not in the FM3 base game already? That is not a good deal at all and now they will be charging even more for it in FM6 so it goes from free to $20 to $30 or something like that?

They definitely have a plan for making money but to say it is a good deal for the consumer is ... well not quite correct. It is a great deal for T10 though.
 
Last edited:
Back