Software Update v1.01 pops out... **UPDATE**

Of course there will be a benefit in upgrading your brakes. You're telling me a little mini cooper caliper has the same stopping power as an eight piston brembo caliper? Even if fade is not present we should be able to upgrade the brakes to stronger ones don't you think?

Are you saying a stock Mini is incapable of locking a wheel?

Stopping distance is subjective to tyre grip.

Bigger brakes = better heat dissipatation.
 
Oh well al the folks who are waiting for the game to load to their HDD nw have some extra time to do the shopping, maybe some housework or a nice meal before actually starting the game ;)
 
Na, you can lock racing tires on stock brakes, you have a lot more braking torque than needed even in a stock setup(on any decent or modern car, obviously we aren't talking muscle cars which had drums at the front stock...). Additionally racing brakes usually size the pistons/pads/rotors to give you a brake torque close to stock level (usually very slightly more to reduce throw/ increase ease of modulation), if you don't you get an overly twitchy pedal.

You don't understand either, yes we're telling you it has exactly the same stopping power, if you can lock up the tires/ activate the ABS which 100% of cars can do from the factory, you are capable of using 100% of the tires grip to slow the car.

If this is true then I stand corrected. But I always felt that bigger brakes = more friction which means the car stops quicker. I mean if were talking about a 30mph stop then there is gonna be no difference in stock brakes or racing brakes. But if you're going 150 mph there is no way stock brakes will lock up or hold as well as big brakes.
 
No bigger brakes = more surface area = better heat dissipatation.

But you're right about more friction but it's just an added bonus.
 
Hey, can someone with GT5 tell me how much the SRT-4 is? I wanna know if I can start with it. It's my real life car. Got that and a bunch of motorcycles. :)
 
So how is all this talk about brakes relevant to the v1.01 update?

From the screens I have seen it looks like the online interface is stunning as well. PD really nailed the UI in every facet.
 
The online aspects are looking really good! Hope it works nice and smoothly so I can get my community racing on it ASAP
 
So how is all this talk about brakes relevant to the v1.01 update?

From the screens I have seen it looks like the online interface is stunning as well. PD really nailed the UI in every facet.

People were hoping for brake upgrades to be patched in.
 
I knew I ran all that cat-6 cable for a reason. Lots of drilling of walls tomorrow.. no more wifi for my playGT5station!

Maybe it's just me but I have not noticed a significant benefit in ping for wired vs wireless for years now... with recent hardware I get 3ms ping to my router with wireless and less than 1ms wired... 2ms hardly seems worth worrying about when you are going to ping well over 30ms to your host let alone a remote server or other player...

That said I am eager to hear what online play is like... how is the netcode, do the lobbies match up well (and quickly) and what options do you get for setting up races or joining... how is damage handled since I can't imagine level 1 players get no damage while level 40 gets massive damage...

I do find it kind of ironic I see all the familiar "wait till you played it to judge faces" judging the online as fantastic and PD got it right this time based on a few screens... if anything I would think online performance is a have to try it to know sort of thing...
 
If this is true then I stand corrected. But I always felt that bigger brakes = more friction which means the car stops quicker. I mean if were talking about a 30mph stop then there is gonna be no difference in stock brakes or racing brakes. But if you're going 150 mph there is no way stock brakes will lock up or hold as well as big brakes.

There isn't a functional difference between locking at 30 and locking at 150, the tire will produce the same amount of grip, so the brakes have the same amount of torque to lock the wheel at both speeds.

The difference is in the amount of energy the brakes must absorb when stopping from 150 vs stopping from 30. A car with a horribly undersized braking system for it's weight, like say a 1990 Suzuki samurai, might fade before that 150-0 stop was completed, leading to a worse braking distance. The vast majority of modern cars and all modern sports cars would be fine with it assuming you didn't try to do it repeatedly like you do on a race track.


BTW racing pads and fluid do the same thing, increase fade resistance. Though some pads do offer higher than stock friction levels that comes down to feel, the real performance gain is in the fact that they maintain their friction coefficient better at high temperatures than stock pads, decreasing fade even with stock brakes.
 
If this is true then I stand corrected. But I always felt that bigger brakes = more friction which means the car stops quicker. I mean if were talking about a 30mph stop then there is gonna be no difference in stock brakes or racing brakes. But if you're going 150 mph there is no way stock brakes will lock up or hold as well as big brakes.

Stogy, the short answer is bigger pads/more friction only helps if your current setup can't lock the wheels up already. If you can lock the wheels, they are already stopped, more friction doesn't help because you can't stop them anymore than stopped.
 
i wonder if the delayed launch 4th november was to get this patch working... because clearly the game wasn't finished. i mean the people without access to the net are pretty scuppered.

no doubt the patch adds online functionality etc, but will likely fix underlying issues.... its a certainty that itll be patched in the cooming days/weeks/months...

im really hoping for dlc for around christmas.
 
i wonder if the delayed launch 4th november was to get this patch working... because clearly the game wasn't finished. i mean the people without access to the net are pretty scuppered.

no doubt the patch adds online functionality etc, but will likely fix underlying issues.... its a certainty that itll be patched in the cooming days/weeks/months...

im really hoping for dlc for around christmas.

Unless I missed something, this patch doesn't fix anything... it provides the online functionality of the game which people wihtout internet aren't going to be missing...

If this was a content fix or addition patch, yeah I would say the no intenret people are getting screwed...

As for fixing underlying issues and the certainty of a patch... I don't know how certain I would be or how what date range I would give it...
 
This is actually pretty interesting. I understand that if a brake is strong enough to lock then there is no need to upgrade it. That makes sense. But what throws me off is that how can stock brakes be good enough at high speeds? The faster the rotors spin, the more torque it requires for the calipers to bring them to a stop right? So if you tune your car to go faster, wouldn't you also need to upgrade your brakes so at triple digit speeds you would slow down faster too?

Sorry for going off topic
 
This is actually pretty interesting. I understand that if a brake is strong enough to lock then there is no need to upgrade it. That makes sense. But what throws me off is that how can stock brakes be good enough at high speeds? The faster the rotors spin, the more torque it requires for the calipers to bring them to a stop right? So if you tune your car to go faster, wouldn't you also need to upgrade your brakes so at triple digit speeds you would slow down faster too?

Sorry for going off topic

Stock brake pads are made to do that once, as in a panic stop on an expressway.

In racing, you're doing that over and over and over again. Stock brake pads will start on fire in this situation due to heat. But before that, the fluid in the calipers will start to boil and the pads will over heat and start to fade. Not good stuff...

What's really necessary IRL is air circulation. Even Brembo calipers will overheat (and start to turn a different color!) and your pedal will go to the floor unless there's some way to remove the heat from the rotor. The only way really is via brake ducting aimed at the rotor hat. Get enough air circulation thru the veins of the rotors and a 1-piston sliding caliper w/correct pads will have better fade resistance than a big blingy brake kit.
 
This is actually pretty interesting. I understand that if a brake is strong enough to lock then there is no need to upgrade it. That makes sense. But what throws me off is that how can stock brakes be good enough at high speeds? The faster the rotors spin, the more torque it requires for the calipers to bring them to a stop right? So if you tune your car to go faster, wouldn't you also need to upgrade your brakes so at triple digit speeds you would slow down faster too?

Sorry for going off topic

Probably not on stock tires, but as grip increases (better tires, downforce, etc), stronger brakes are definitely needed. But apart from stopping power, stock brakes are usually not suitable for race track/prolonged sports driving due to relatively quick brake fade. I don't think that is simulated in GT5, unfortunately, at least at lower levels.

In real life, if one is serious about taking his car to the race track, upgrading brakes in order to reduce fading is the first thing to do.

Personally I would have liked to see different kits in GT5:

- Stock: relatively quick brake fade, good stopping power on stock tires (depending on the selected car)
- Sport: good all-around improvement, no drawbacks compared to stock brakes. Excellent for track days.
- Semi-racing: increased fade resistance and stopping power, but don't perform optimally until they have reached their correct operating temperature. Noisy.
- Racing: strong resistance against brake fade; very good stopping power; they need to be run hard or they won't provide enough stopping power for race use. Very noisy.
 
This is actually pretty interesting. I understand that if a brake is strong enough to lock then there is no need to upgrade it. That makes sense. But what throws me off is that how can stock brakes be good enough at high speeds? The faster the rotors spin, the more torque it requires for the calipers to bring them to a stop right? So if you tune your car to go faster, wouldn't you also need to upgrade your brakes so at triple digit speeds you would slow down faster too?

Sorry for going off topic

How fast the wheels are spinning doesn't matter. The tires are ridding on the road, as soon as the brake applies enough torque to overcome the grip of the tires the wheel locks. That grip is the same if going 10 mph or 200 mph, it's the same reason a car with no down force will corner at say 1g in low speed or high speed turns. Because the grip is the same at 10 and 200 mph, the brake torque required is the same.

The point isn't that brake upgrades are useless, it's that they do not decrease a cars 60-0 100-0 whatever stopping distance. The reason you upgrade brakes is to reduce fade (increase their heat dissipating/absorbing) so that they continue to perform flawlessly lap after lap.
 

Latest Posts

Back