SPA-Francorchamps confirmed for GT5 DLC!

while they're at it, i want to see different coloured shoe laces while i'm driving the kart. :rolleyes:

it's a racing game.. who cares about different trees.

:lol: different breeds of trees, I can see it now..."oh look a Spruce and that's a lovely Red Wood all while going at 190 mph!!!" I think jagged weird shadows and reflections on cars especially the standards seems more important than PD becoming botanist. Just for a more realistic and less CG look.
 
SPA is probably most popular track so that is definitely great addon and the kart course looks beautiful.

Yeah that thing looks so arcade [in a good way] and fun.
Nothing more to say about spa, it's clear that this "pack" it's dedicated to it because pd know that half of the world wanted it. Good move.
 
I think I've seen your nurburgring videos from the Miata forums. Aren't you an instructor of some sort there?

Yep, but my day job is selling rental cars for visitors the Nordschleife public sessions. I'm a bit of a lurker TBH... been registered on GTP for over 10 years now... 💡
 
By the way, there's a kart track at Spa, why didn't PD model that instead of/in addition to that other crazy one?
 
Hopefully they implement new tracks into A-Spec somehow, maybe an A-Spec: Season 2 add-on.

That could be done, giving lvl40 drivers a new serie of Aspec events,
I personally wish for some manufacturer races and ofcourse, rally should have own Aspec events, but we'll see, this Spa got my attention as it is one legendary track many racing game should have.
 
By the way, there's a kart track at Spa, why didn't PD model that instead of/in addition to that other crazy one?
It must be hidden.

That's strange, even more so than all the other strange decisions (not effectively using Top Gear license is the most similar) PD/Kaz has made. There must be a good explanation, because . . . just how can it be?


It's really not very impressive. It's really small compared to the other GT5 kart tracks.
Could this be the case? The time it'd take for something that isn't totally necessary, I think this is a valid reason to not include the track.
 
I can't wait to drive at Spa. And by the looks of it it is quick a good looking track. Judging it by the trailer.

This track is going to be huge online.
 
Hopefully they implement new tracks into A-Spec somehow, maybe an A-Spec: Season 2 add-on.

Yeah I'm hoping they don't waste it in seasonal events only, I want another AMG school like event that teaches you how to drive on SPA. And bunch of other A-spec events that don't require you to be online all the time.
 
^
That would be awesome. The AMG driving school was the best event in all of GT5, in my opinion. I loved how the name of each corner appeared as you passed it, i also enjoyed how they implemented wet weather.

Considering weather is in for SPA, it would be amazing to have multiple events/schools, to learn the track in dry and wed conditions.

First even could be in something like the soon to be released RM MX-5, and the last event could be in an F1 or prototype car.
 
Can't wait to get this track next week. I don't think PD should waste their time working on more a spec events, no amount of programming will ever match real competition online. Their time and energy is better spent on more dlc/ gt 6
 
SPA is going to be awesome, can't wait for the DLC to release.
but THIS is why i wish Bathurst was on PD's radar.

Bathurst is great. 👍

When codemasters had the Race driver (or TOCA or DTM depending on the region) series on PS2 I spent hours on end driving round that track.

Nice vid BTW
 
Bathurst is great. 👍

When codemasters had the Race driver (or TOCA or DTM depending on the region) series on PS2 I spent hours on end driving round that track.

Nice vid BTW

Dude me too!

In the US that came was called TOCA Race Driver... it introduced me to Bathurst. My roomate in college and i would play that track endlessly.

The elevation change, tight blind corners, and bumpy harsh road make for an epic and challenging drive.
 
Picture
Jordan posted this picture BEFORE the release of GT5.
It was a file leaked with the names of all tracks in GT5 INCLUDING 'Spa Francorchamps' and 'Pikes Peak' by PD.
Now Spa is going to be there, now hope for Pike Peak Hill Climb, And Rhys Millen said this on the RB Racing website, got this from old GTP news.
A bizarre post on the official Red Bull blog is raising quite a few eyebrows around our forums -- and for a good reason. It’s a substantial discussion with Rhys Millen (rally driver and Tanner Foust’s co-star in the U.S. Gran Turismo PSP commercial) about the fastest way up the Pikes Peak rally course in GT5. Of course, there’s just one big problem with that: Pikes Peak hasn’t been seen in a GT game since Gran Turismo 2, and it’s obviously not on GT5‘s track list (yet?).

In other words, this is either a severe editorial mistake or a not-so-subtle hint the legendary hill climb track is coming to the game. Adding to the intrigue, observant users in our forums noticed the first round of comments questioning the article’s accuracy were deleted early this morning, yet the article itself remains unchanged. More comments have been posted since then, but as of yet have not been removed.

This wouldn’t be the first time the Red Bull blog revealed information about GT5. As you may remember, they published an exclusive GT5 video last fall which revealed the X2010, the Lexus LF-A, and El Capitan (another track which did not make it into the game). After only a few hours online, however, the video was quickly pulled and I cooperated with Sony’s request to remove it from GTPlanet’s blog, never to be (officially) seen again.

Hopefully, with this additional exposure, we’ll be able to find out exactly what this odd article is about and why it exists. Stay tuned for more developments, and thanks to everyone who sent this in. Here’s a complete copy of the original Red Bull post as of December 30th, archived for posterity just in case:

Did you find Gran Turismo 5 under the tree? Getting frustrated by the Pikes Peak International course? Well, even if you feel you’ve mastered it, Rhys Millen has a few tips that might help even the most experienced gamer squeeze a bit more speed out of their console.

With a new class world record in a modified Toyota Supra at the 1998 Pikes Peak International Hill Climb in his pocket, there’s no doubt that Millen knows how to race to the clouds.

So, for gamers attempting to conquer the famed circuit in Gran Turismo 5, here are a few tips from a record setter on how to negotiate the 12.42-mile (19.99-kilometre), 156-turn course up the Colorado mountain that just might come in handy.

Millen says that the sheer length of the course on the mountain face is one of its biggest challenges. It rises almost a full mile — 4,721 feet to be precise (1,439 metres) — from its starting point on Pikes Peak Highway, which is already almost two-miles up at 9,390 ft (2,862 m), with both gravel and asphalt sections to keep things interesting.

“The hardest part about Pikes Peak is course memorisation, with its 156 corners over 12.5 miles — although many sections that repeat in look, they are totally unique in execution,” Millen said.

“Pikes Peak has several sections that repeat themselves in style and feel. The key as on any course is to know what’s around that blind corner and carry speed onto the straightaways.”

Millen recommends that gamers study the surroundings to help serve as memory markers to what’s coming up. A tree here or a boulder can help offer handy reference points for specific corners to help gamers prepare for what’s coming, something that’s been known to help a driver or two in actual race cars, he adds.

“As for picture painting, running most video-based course layouts will aid a driver in course recognition prior to laying sight on the course. This will also help in corner exit speed as to placing the car in the correct position on track.”

While Gran Turismo 5 gives an accurate reflection of the actual Pikes Peak circuit, there are some things that the video game simply can’t do. And, even though Millen sees the quality of the gaming experience increasing, he still thinks there’s nothing like the real thing.

“As far as a true dynamic sensation, the crossover from the virtual world to reality, although better, still has a large element of disconnect. This typically comes in the form of terminal speed,” he said.

In addition, the changing conditions typical at Pikes also makes things more interesting in the actual car: “You only get one chance around each of the corners and surface temp and grip levels change every minute in a mountain climate.”

But, having the next best thing isn’t so bad when you think about the fact that, as a gamer, you don’t have to deal with the sobering reality of cliffs and drop-off that are some of the biggest in the world — more than 2,000 feet in some spots — which would certainly not be fun to experience after a mistake.

That said, Millen insists that the prospect of diving over a cliff doesn’t scare him at speed in a race car.

“When you’re strapped in the race car your focus point is so intense you create tunnel vision blocking out the surroundings, cliffs included,” he says. “I get more freaked out driving up in the mornings before practice days in a rental car.”

Millen also offers some advice that applies to any mountain course that appears in any video game: “If you are travelling around the right face side or face of a mountain, you can pretty much bet the left hand corners are a larger radius and rights are tighter purely based on the nature of rain runoff and valley shapes. This is the opposite for travelling clockwise.”

And what favourite cars would he love to try out on the challenging circuit given the chance? Unsurprisingly, it’s a stable of high-performance rockets that he’d certainly push pretty hard up the mountain: Ferrari F40, the Ferrari 599XX and the Porsche Carrera GT.
 
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SPA is going to be awesome, can't wait for the DLC to release.
but THIS is why i wish Bathurst was on PD's radar.

Agree that Bathurst would be great. Other than the chicane at the bottom of the long downhill run it's essentially unchanged from it's original configuration.
 
^
That would be awesome. The AMG driving school was the best event in all of GT5, in my opinion. I loved how the name of each corner appeared as you passed it, i also enjoyed how they implemented wet weather.

Considering weather is in for SPA, it would be amazing to have multiple events/schools, to learn the track in dry and wed conditions.

First even could be in something like the soon to be released RM MX-5, and the last event could be in an F1 or prototype car.

Could not agree more. I gold all those event, even though it took me six hours. This was my favorite events in GT5.
 
Picture
Jordan posted this picture BEFORE the release of GT5.
It was a file leaked with the names of all tracks in GT5 INCLUDING 'Spa Francorchamps' and 'Pikes Peak' by PD.
Now Spa is going to be there, now hope for Pike Peak Hill Climb, And Rhys Millen said this on the RB Racing website, got this from old GTP news.

👍👍👍
 
Spa.... :D

Actually, let's face it... we're paying $4.99 for Spa, aren't we?
Considering you have to pay 11.95 for the same track in iRacing it's a steal, don't you think? And judging from the screens the GT5 version looks just as good, if not better than the iRacing version.
 
I must say I'm a little disappointed at the way Sony have converted the DLC price to the Australian Dollar.

Despite the AUD being virtually equal to the US Dollar, we will have to pay $7 more for them for the complete package. That's a massive difference in relative terms.
 
I must say I'm a little disappointed at the way Sony have converted the DLC price to the Australian Dollar.

Despite the AUD being virtually equal to the US Dollar, we will have to pay $7 more for them for the complete package. That's a massive difference in relative terms.

Games seem a lot cheaper in the US for some reason, we get ripped off in the UK too compared to the US but not half as much as you lot in australia from what i've heard, that goes for movies too.

Not complaining with the DLC price here tho £9.50 is reasonable enough for me.
 
Games seem a lot cheaper in the US for some reason, we get ripped off in the UK too compared to the US but not half as much as you lot in australia from what i've heard, that goes for movies too.

Not complaining with the DLC price here tho £9.50 is reasonable enough for me.

I think it's directly related to the luxury tax, or value added tax (VAT) in countries like England, Germany, Australia, etc. Such taxes in the states are significantly lower... I think Sony nets similar (if not identical) profits for each region, its just the higher taxes from region to region that results in varying prices.
 
Picture
Jordan posted this picture BEFORE the release of GT5.
It was a file leaked with the names of all tracks in GT5 INCLUDING 'Spa Francorchamps' and 'Pikes Peak' by PD.
Now Spa is going to be there, now hope for Pike Peak Hill Climb, And Rhys Millen said this on the RB Racing website, got this from old GTP news.

I hope Pike Peak will be in there also. Day/Night cycles is a must for this track!!!

Edit: Also PD should allow the driver to fall off the cliff and get a game over which would be challenging instead of having invisible walls
 
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