Spinning Arrows Club. Thursday night casual racing.Open 

  • Thread starter tarkus1
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ugh.......... the quality of the graphics is kinda...... ugh...... ps3 like..... :boggled:

wouldn't buy it if that's how the final-production looks like.... :(

I doubt that's what it actually looks like, I've heard from a good number of frequent uploaders that youtube knocks down quality pretty significantly on really high quality videos.
 
He just like PCar

I have to say that as good as project cars is I can't stand how uncontrollable it is using the DS4. I need a wheel for that game and probably still won't play it very much when I get one for PS4. It's an all driving and tuning game, and GT does that plus some more so I don't really need it that much. What I want is something that given a free day or weekend, I can mindlessly spend the entire time messing around with paint, upgrading, tweaking the physical aero component shapes, putting together a virtual pit crew, and then going out to test and wring the thing's neck and then bring it to race. That's what I really want out of a proper racing game. Anything else that comes out is really just to tide me over until something like that hits the market, and by golly I'm almost willing to go into game programming to do it even though I don't know the first thing about coding.

Sort of speaking of that, I had an outline of that sort of game before my computer flatlined so I'm going to have to do it again. I'd post it here but I'd sort of rather not have someone steal the idea before I can do something with it.
 
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I have to say that as good as project cars is I can't stand how uncontrollable it is using the DS4. I need a wheel for that game and probably still won't play it very much when I get one for PS4. It's an all driving and tuning game, and GT does that plus some more so I don't really need it that much. What I want is something that given a free day or weekend, I can mindlessly spend the entire time messing around with paint, upgrading, tweaking the physical aero component shapes, putting together a virtual pit crew, and then going out to test and wring the thing's neck and then bring it to race. That's what I really want out of a proper racing game. Anything else that comes out is really just to tide me over until something like that hits the market, and by golly I'm almost willing to go into game programming to do it even though I don't know the first thing about coding.

Sort of speaking of that, I had an outline of that sort of game before my computer flatlined so I'm going to have to do it again. I'd post it here but I'd sort of rather not have someone steal the idea before I can do something with it.



I agree with you...

for me, GT6 is more like with a little bit of everything, some tuning, some driving skills, and its variety on cars selection is unbelievable huge thus you can have all different kinds of races/experience, thus it's fun and exciting.

PCars is just on driving and tuning.


both are totally different, thus it's hard to say I like which one or whatever, I have both and I am still running both.

to say PCars is better than GT6 or whatever a comparo saying one is better than the other is somewhat not-fair...

since the two are running under different console with different ability....

I always think... "what if PCars is developed under PS3... will they be as good as GT6??"


I've said before and I will say it again:

I like both, I have my best friends in GTP running both and I am having fun with all my friends. :cheers:
 
Good video!
Damn what I like is the selection of tracks and gameplay looks fun. The game has been getting bad reviews, but I wouldn't mind buying it cause what I really want is FINALLY race at my home track! :bowdown:



(and crash all over the place while :cheers: Coronas :lol:)

I've been at Hermanos Rodriguez raceway track in Mexico City and Monterrey's (Mexico) La Fundidora Raceway Park which one is in this game bro?
 
I have to say that as good as project cars is I can't stand how uncontrollable it is using the DS4. I need a wheel for that game and probably still won't play it very much when I get one for PS4. It's an all driving and tuning game, and GT does that plus some more so I don't really need it that much. What I want is something that given a free day or weekend, I can mindlessly spend the entire time messing around with paint, upgrading, tweaking the physical aero component shapes, putting together a virtual pit crew, and then going out to test and wring the thing's neck and then bring it to race. That's what I really want out of a proper racing game. Anything else that comes out is really just to tide me over until something like that hits the market, and by golly I'm almost willing to go into game programming to do it even though I don't know the first thing about coding.

Sort of speaking of that, I had an outline of that sort of game before my computer flatlined so I'm going to have to do it again. I'd post it here but I'd sort of rather not have someone steal the idea before I can do something with it.
I can't handle really fast cars on GT6 with the DS3 like the new SRTs! I can't imagine trying to compete with you aliens in PCARS, there are games that are programed to function better with a wheel, maybe all of them??? lol
 
I can't handle really fast cars on GT6 with the DS3 like the new SRTs! I can't imagine trying to compete with you aliens in PCARS, there are games that are programed to function better with a wheel, maybe all of them??? lol

Problem is I don't have a wheel that works on PS4 because Sony said f that to the PS3 wheels.

Project Cars isn't really what I want though, I want a game that allows me to design the race car, maintain it, service it at the race, research it, advance the aero on it, paint it whatever way I like, repair it after a crash, like anything that happens on a race weekend and in the race shop between races, I want in a game. Once a company makes that it'll probably be goodbye outside life for the following week lol.
 
Problem is I don't have a wheel that works on PS4 because Sony said f that to the PS3 wheels.

Project Cars isn't really what I want though, I want a game that allows me to design the race car, maintain it, service it at the race, research it, advance the aero on it, paint it whatever way I like, repair it after a crash, like anything that happens on a race weekend and in the race shop between races, I want in a game. Once a company makes that it'll probably be goodbye outside life for the following week lol.
yes corporations like sony just want to get more money out of everyone, they have the tech for the PS10 now! but they rather get their millions just like any other tech corporation now a day. and about the game we all want its not going to happen unless you or me or any fan go to get a programming degree at ITT or other school and do it bro. all the things you want in the game plus add real world free roaming for me so I can drive my way, fly or ship my ass to the next place I'm racing! gas, potty, food and everything else included.
Edit: I was just watching the G29 review and the pedals are exactly alike to the G27s because they are the same just improved! the PS4 recognize the G27s shifter so that's good news for some people and the wheel is basically the same but improved so ... my first wheel ever will be a Logitech G29!!!
 
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what brand of wheel do you have bro?

I think he has a Frust-Master T300....

Exactly!! Although to be fair, it was fine before Project Cars. But this isn't Project Cars' fault.

T300, the spring that tensions the gas pedal snapped. I fixed it, now I can't get it to recognize. Messing around with the sensor that the pedal arm pushes to measure force... nothing yet.

:(:(:(:(:(
 
Exactly!! Although to be fair, it was fine before Project Cars. But this isn't Project Cars' fault.

T300, the spring that tensions the gas pedal snapped. I fixed it, now I can't get it to recognize. Messing around with the sensor that the pedal arm pushes to measure force... nothing yet.

:(:(:(:(:(


how long do you have it for?? time to call for a warranty
 
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