Standard cars ARE in GT6. (100% confirmed)

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Nattefrost
Having absurdly detailed interiors is NOT what makes GT enjoyable

It is to me. Along with a few other things.
Just because it's not important to you doesn't mean were all the same.
 
Personally I could not care less about the detail of the interior. That is not the focus of the game. GT4 had no interiors and I loved the game. Forza 2 had no interior and IMO it was the best Forza of the bunch.

I guess different people like different things in a game. For me it is variety of cars, how the cars drive where you can drive them and who you can drive them against.

There were a few of the standard cars in GT5 that looked pretty bad and many which looked pretty good. Sounds quite likely that at least those that looked pretty bad will be updated to look a bit better and maybe the ones that did not look bad before may look better in GT6. We'll see.
 
its shame i think to make a new game and to come back in the yesterdays habits... In a good looking premium car model and a standard low standard car model in the same game is something anachronistic. To have 1200 cars that more than half will be standard model car will be disappointing.... It will be better to have 500 - 600 premium model cars with better sound and handling than this.... and a question: How many of us have you driven all these in to the game????? and something for the end.. i wish to have better damage model than this that make cars to be black!!!!!!????? when hit with other cars and the environment..... thank you for your time
 
and a question: How many of us have you driven all these in to the game?????
Frankly, I've raced hundreds of the Standard cars in GT5, and will do it again in GT6. And I'm not the only one.
 
How many of us have you driven all these in to the game?????

Well, I haven't driven every standard in GT5 (because cars such as the normal Daihatsu storia and nissan exa that I don't really care for), but I driven a good amount of them. One of my favorite standards is the 2000 Castrol Tom's Supra.
 
Frankly, I've raced hundreds of the Standard cars in GT5, and will do it again in GT6. And I'm not the only one.
Definitely not alone there. All of my friends drive standards often and the only real compliant was that you could not change the rims which PD resolved in a GT5 update.
 
Well, I haven't driven every standard in GT5 (because cars such as the normal Daihatsu storia and nissan exa that I don't really care for), but I driven a good amount of them.

Same here, I think I've driven most of the unique models at least once. By unique I mean that I haven't driven all the slight model variations, so I might have jumped in one or two of the standard R32 / R33 / R34 Skylines but not every single variation (same with the S2000, MX-5, RX-7 and so on).
 
Just last night - like 3am last night - I was "race modding" a Dihatsu Mira XX I believe it was, along with an Opel Tigra, Honda Accord and a fourth car that escapes me. I know, I'd better catch it. ;)

That crazy Mira reached 212hp! I'll be racing it first chance I get.
 
and a question: How many of us have you driven all these in to the game?????

I have driven several hundred of them, even if it was only just for one race. I would always change my car to meet the criteria so that I could experience as many as the cars in the game.
 
How many of us have you driven all these in to the game?????
Like some others have said I have driven most of them. Not all of course but then I have not driven all of the premiums either.

Some of my favorites are standards and those I drive the most often are standards.

Give me any of the DTM cars and a race around nurburgring and I am happy.
 
Give me any of the DTM cars and a race around nurburgring and I am happy.

For me, it's the 2004 Pontiac GTO. I have a dozen of those things in my garage on GT5 at all types of level of performance. That has been my car since GT4! I hope that GT6 has the Goat a tad bit more refined.
 
Same here, I think I've driven most of the unique models at least once. By unique I mean that I haven't driven all the slight model variations, so I might have jumped in one or two of the standard R32 / R33 / R34 Skylines but not every single variation (same with the S2000, MX-5, RX-7 and so on).

I've managed to drive around Tsukuba Circuit with almost all of the normal R34s just to see how different each car is performance wise and I did get a slight difference with each lap time.
 
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Personally I could not care less about the detail of the interior. That is not the focus of the game. GT4 had no interiors and I loved the game.

Listen, for me there isn't one single thing that's the complete focus of the game, it's all elements combined to give a total experience and I now rate a detailed interior view as being one of those aspects, a key aspect in fact.
I too enjoyed GT4 at the time but I would've enjoyed it a heck of lot more if it did include interiors, it's the single aspect that combined with all the aspects that GT already provided (and why I enjoyed previous GT's despite not having interiors) that transformed the whole gameplay experience for me, it wasn't just a nice addition but turned out to be one of the core missing elements for me.

By the way, saying you personally don't care for detailed interiors renders the second part where you say you enjoyed GT4 despite not having them completely meaningless, as there's no correlation then.

I guess different people like different things in a game. For me it is variety of cars, how the cars drive where you can drive them and who you can drive them against.

And saying interior view is important automatically makes that you don't appreciate variety or how the cars drive, where you can drive them or who you can drive them against or somehow can't appreciate that equally?
If you'd knew me, you'd know I appreciate variety an awful lot, but having all that variety available in way that it can only be experienced in a completely different way, making it feel as if you're playing an entirely different game than when driving a Premium or even opentop Standard (so it isn't a case of the level of detail necessarily) makes that having that huge variety is just trivial currently.
 
I'm actually ok with GT6 having standard cars. One cannot expect PD to make every car have an interior. If they did it would cut down on the amount of cars they could produce.
 
Just last night - like 3am last night - I was "race modding" a Dihatsu Mira XX I believe it was, along with an Opel Tigra, Honda Accord and a fourth car that escapes me. I know, I'd better catch it. ;)

That crazy Mira reached 212hp! I'll be racing it first chance I get.


I sometimes use the Mira XX in 420PP races online, so it's about 90-95% tuned. It's a little rocket with sublime cornering speeds, it can make an RX7's and all break into a major sweat trying to keep it behind.

Though a front wheel drive car, you can set it up to slide beautifully around the corners and the lack of weight means it throws it's self out of the corners much faster than pretty much anything else at it's level.
 
I'm actually ok with GT6 having standard cars. One cannot expect PD to make every car have an interior. If they did it would cut down on the amount of cars they could produce.

This.
And not only that, but some of the cars are very hard to obtain/find, and don't even exist anymore or have been upgraded/stripped of their parts. :indiff:
 
Do most people here think that the main/most important difference between standard and premiums is the interior? When I think of standards, the interior view is the least of my worries. It's the modelling of the exterior which is by far the biggest issue.

If it were my choice, I'd model all cars to premium quality on the outside, and completely leave out interior views so they can be added at a later stage. Therefore, we will get many, many more cars with amazing exterior quality (maybe about 400 cars), rather than 200 cars with detailed exteriors and interiors.

You can't just add an interior view to a standard... The exterior must be completely remodelled for it to be any good. They look like a pixilated mess.
 
Definitely not alone there. All of my friends drive standards often and the only real compliant was that you could not change the rims which PD resolved in a GT5 update.

Pictures are on my phone . .. I just felt it was pointless :dopey: seeing as you guys started crap talking the early work that took me 15 min's and had just about every peace individually made as opposed to pd's versions Go ahead say it takes them two months of time to make.. the guy who works there probably procrastinates
 
Pictures are on my phone . .. I just felt it was pointless :dopey: seeing as you guys started crap talking the early work that took me 15 min's and had just about every peace individually made as opposed to pd's versions Go ahead say it takes them two months of time to make.. the guy who works there probably procrastinates

Do you even understand how difficult it can be to make a functioning 3D model with unique physics and in addition making it incredibly detailed?
 
You can't just add an interior view to a standard... The exterior must be completely remodelled for it to be any good. They look like a pixilated mess.
Actually, that "pixellated" part are texture art skins. I know that a big part of the problem with the Standards are the skins which are terribly pixellated. If they were reskinned, that would solve a lot of the problems, and I'd think a good artist could reskin a complex car like a race car livery in a day, give or take. Interior, about the same.

Some car models are also blocky. Most rear view mirror housings are blocky. Many wheel wells are faceted. Some roofs and window frames are too. Many door handles are just painted on. I could be wrong, but I think a little touch up work would make the Standard cars close to Premium in appearance in short order, less than the month required in full GT4 level modeling.

Kaz says we can use them everywhere, just like Premiums, and will be modifiable, much like Premiums, and look much better this time. Considering that a bunch of them already look pretty good in Photo Mode in GT5, the only thing I see as a problem are a lack of interiors for the cockpit cam guys, and whether or not a potential Livery Editor can be applied to them. E3 will reveal... some. Hey, he has to have stuff to talk about at GamesCom and Tokyo Games Show too. ;)
 
Do most people here think that the main/most important difference between standard and premiums is the interior? When I think of standards, the interior view is the least of my worries. It's the modelling of the exterior which is by far the biggest issue.

To me it is yes, I can stomach the exteriors of a lot of Standard cars (there's a lot of difference between the quality of modelling, although that can be said of some Premium cars as well) and when you use cockpit view you won't notice much of the exterior when driving anyway.

If it were my choice, I'd model all cars to premium quality on the outside, and completely leave out interior views so they can be added at a later stage. Therefore, we will get many, many more cars with amazing exterior quality (maybe about 400 cars), rather than 200 cars with detailed exteriors and interiors.

I'd go for the complete opposite approach, as I prefer 200 well modelled cars I'll use to 400 well modelled ones I won't, so no surprises there.
And since interiors take the most time to model, adding them first to cars that eventually will become Premium later anyway makes more sense as they then become enjoyable for more people right away but I think that's an approach they won't consider.

You can't just add an interior view to a standard... The exterior must be completely remodelled for it to be any good. They look like a pixilated mess.

They actually did just that for the Prowler but I don't think we'll see anymore like that, since it's a waste of time to model interiors for certain cars we won't see once GT7 arrives and adding them to cars that will like I mentioned before is something that probably won't happen (I'm suspecting the initial interior model of the Prowler was so shockingly poor they simply had to remodel it).

And don't fool yourself, they won't add new Premium cars without interiors so that automatically means having less cars overall than what we've got now in GT7 or what they potentially could add if they only made the exterior.
But then again, we currently haven't really got 800 different Standard cars needing to be remodelled, if you deduct all duplicates (including same cars already available as Premium, all different specifications or slight variations which can all be remade using the same basic Premium model, and the regional GT4 differences which were added as well) and deduct all 'obsolete' cars which logically wouldn't be carried over and focus on the most essential (ofcourse that's subjective) cars, you'll find that 200 individual models (with say, another 30-40 slight or significant variations of those) will already be sufficient for most to forget the current list if selected wisely.
 
If the cars at least look "premium" in the outside, I'm ok with it.

Yeh, I think I'd go with that, I rarely race in cockpit, so just for me, good outside aesthetics will do satisfy me :)
 
Yeh, I think I'd go with that, I rarely race in cockpit, so just for me, good outside aesthetics will do satisfy me :)

With premium cars, I always use the cockpit view, but with the standards you don't have a choice. If you use the outside view, you have that ugly graphics in front of you, and if you use the cockpit, you.. well, don't have any graphics at all. :lol:
 

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