- 665
- Spain
- jfrod52
what times are you guys setting , i'm able to run low 19's consistently ...
Im in low 1.20´s with 500 DF
Edit, here is a short guide:
Max ride height: more grip and traction, but slow top speed and acceleration.
Min ride height: less grip, but better top speed and acceleration.
This means that max front and min rear gives more rotation.
Max spring rate: less grip, but reacts to steering input faster, thus giving you more turn in and control.
Min spring rate: more grip, but reacts to steering input slower, thus giving you less turn in and control.
This means that min front and max rear gives more rotation.
dampers react the same way as springrate, but its much better to keep dampers at 1 and adjust springrate instead. as long as you dont go to extreme values, dont bother with the game's instructions that dampers should be adjusted accordingly to springrate. (it is very true in real life, but in GT6 its not needed).
Max ARB gives more grip.
Min ARB gives less grip.
ARB is interesting though, because if lowering a ARB, the grip increases on that axle, but if you lower both axles, the total grip is lower, not higher...
Camber delays the grip, just as in real life, but in contrast to real life, it does not get better when under load.
So 0/0 is pretty much always prefered, only exception is heavily understeering cars, then you can use rear camber to make the rear step out to get it to slide a little, but its a last resort, if everything else fails.
Toe is great for adjusting car behavior.
negative front toe increases rotation, but can make the car behave wierd on turn in
positive front toe reduces rotation, but makes it smoother on entry.
negative rear toe increases rotation (heavily), a huge benefit on entry and mid turn, but it can kill traction out of corners. all FWD cars will benefit from this as they dont need rear traction. 4WD will also benefit from this because of their great traction capabilities. The Chapparall 2J is another car that needs huge ammount of negative rear toe, due to its fan system giving it traction.
positive rear toe kills rotation, but helps with stability
Short rear toe guide:
FWD: -1.00
4WD -1.00 - -0.60
Stable RWD cars: -0.60 - 0.00
unstable RWD cars 0.00 - +0.30
Thanks for sharing this valuable information. 👍
Edit: Still dont know what happened yesterday with my car in the mini race