- 2,276
- AngelCreator
- AngelCreator
I was never good at drifting, but I have gotten a little better with my DFP.
Isn't acceptable 👎 And this NIGHT MICHAEL:Well, being quite disappointed with our final race and that fact that we start competing in licenses with no imagination
Is no way to be taken seriously.Whoa!!! Man, that sounds great! What an amazing car/track choice! That's a fresh wind to wrs. I'd like them a lot! 👍 If they won't appear - maybe we do them here in Moscow in our favotite NetLand??
PS: Vote Charger for moderator! Joke))
You have't enough time for this
Nice list Johnny,👍
I forgot this earlier:
Rally+Deep Forest=Lots of fun.
STL, i love you. i like most tvr's but i adore the cerberas and chimera. i even got to tame the v12 beast!Actually I take back whatever I said before. Definitely one of the most fun I've had on a combo was the Special Stage Route 5 when everyone was using Supras. But I used the TVR Cerbera, and absolutely LOVED it. So I'm proposing a "GT MODE" race with the TVR Cerbera (wing? yes please), at either Laguna Seca or La Sarthe. Then again, any fastish race track would be good with the Cerbera.
1. GT mode/Muscle Car Championship/New York/3 laps/Dodge Charger R/T '70/fully modifed(NOS)/R3 tyres
2. GT mode/DTM race 3/Nordschleife/Alfa Romeo 155 race car '93/no tunes/R4
3. GT mode/free run/Motegi Road Course/Honda Civic race car '87/no tunes/R2
Saying "no modes" I mean no tuning in GT mode and no power/weight set-ups in Arcade. Race cars are fast enough, for the arcade... Well I definitely can't understand it. This weight and power set-ups are made to perfom gaps in 2 players mode. So if you compete with your little sister - give her an advantage))))) But why do we do it every week? Always weight reductions and power ups. It's even shown a percentage. Don't you think that it lookes like a cheat-set for novices? Have you noticed, that car balance spoiled?? There's no such cars in real life. What about using car in original or tune it in GT mode???
I'm sure we'll be doing a full on track attack in something a bit faster and racier within the next few weeks...
I know it's a lower-powered car again but I promise we'll jump into some higher-powered vehicular action next week 👍
(Wk 67 anyone?)
I'm talking about arcade mode. Week 82, Cuppuccino, weight reduction -10%, El capitan, alpine A110, weight -10%, power +20%, so and so on... Why? We can control this in arcade, so what's the reason for it? The worse - we use it every arcade week...
Tahiti Maze with the Impreza Rally '03!!
We were pretty close throughout the race - until you pulled away on a tuesday-session
Because it's the same situation in arcade. I can claim all day long that my Cappuccino was with 0% weight - because the replay shows only car, track and power. Which is why there are only two solutions: Make a fail-safe race, where everyone runs those "optimum conditions", where no cheating is possible, since it's already "official", or risk making "0% weight" and "No GT-mode tuning (which kinda makes GT Mode races useless)", with the risk of people cheating while others don't. Until PD doesn't fix it and give us detailed information over the car used, WRS stewards (since Cyril, because CFM used, on week 18, "Miata, Arcade mode, NO quicktune") chose -10% weight, or full-tuning apart from power.
MisterWearyI'm currently crossing the Start/Finish line at 245km/h The car has been suggested and supported in the last couple of pages too:tup: