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Misunderstanding of the meaning of thanks right here.
No it's absolutely not.
Misunderstanding of the meaning of thanks right here.
No it's absolutely not.
Thanks means that you have an appreciation of something, and since you seem to not appreciate GT5, then you are misunderstanding the word "thanks".
You are not understanding that I don't choose to shell out $$$ for things I don't appreciate very often...
Did they? Why then was every part of GT better than GT5?
You can't stay true to your vision to a fault, unless your vision itself is faulty. I don't think Kaz's vision is faulty, but it is quite lofty. And certainly won't be appreciated at the same level by everyone.There is a point where you can stay true to your vision to a fault... when it turns into an obcession that hurts the quality of the final product it's not something to be thankful for anymore....
I can't believe this is the experience that was Kaz's vision... I think Kaz's vision is far from realized right now and I am concerned that perhaps he has painted himself into a corner... he has gone too far for the PS3 to handle it gracefully and too big for it to be developed in a reasonable time, but he is also too far in the process to scale things back for the next edition of the game... I think until we see better hardware in the form of PS4 the vision may have been it's own worst enemy.
So that means that you arent thankful for those particular things.
You can't stay true to your vision to a fault, unless your vision itself is faulty.
You absolutely can when the substance to support your vision is not up to the task and you don't accept that and make concessions to address that issue.
It's the very definition of trying to do too much...
You can't stay true to your vision to a fault, unless your vision itself is faulty.
GT5's biggest faults stem from it trying to achieve more of Kaz's vision than is reasonable for the PS3 to handle smoothly.
The trouble with the world is that the stupid are ******re and the intelligent are full of doubt. --
Bertrand Russell
Yeah, you're right. Still, GT5 doesn't suffer too greatly because of it. It's still a big improvement over GT4 in most areas, and I'm enjoying it more than Forza 3 despite its faults
Wow... as usual, every GT5 thread in spite of topic turns into a critical debate or grouchfest. But I'll bite.
In addition, there's the lack of events in single player offline. It wouldn't have been hard to fill the game with events. Coding game structure is the easy part of racing games. You have the race system built already as far as getting bots to run around a track more or less like real racers. The race code is just a matter of stringing these events together into a racing series, adding some stat tracking and result tabulations to determine prizes if you meet the conditions. But... wow, in GT5 the events sure are much less this time.
Devander please stop being that guy.
You go to movies right? you pay right? Its over and was a great movie and in turn u appreciate the directors take, the actors work, the script, etc. The work put in.
Either ur part of the masses, or u understand the process of how something is created, which i can only assume u lack as u only speak from a marketing/business perspective.
PS These people have such logical reason to feel connected to the creators of this game, as this website is a rare example of a fanbase so deeply involved with the creation of a game in relation to anything else. Add in cars and a very passionate creator, then people can relate.
Does it not get tiresome to be that guy?
I do go to movies. I also pay. I have never once written a thank you letter to a director or writer because their movie was good let alone if the movie was actually buggy and fully of flaws not even found in the prequals (looking right at you Transfomers 2!)
The only thing that gets tiresome is the unending wave of creepily warshipful (and apparently often blind) masses who wash through
Devander please stop being that guy.
You go to movies right? you pay right? Its over and was a great movie and in turn u appreciate the directors take, the actors work, the script, etc. The work put in.
Since on the subject I share the same view as Devedander, I may as well answer this.
Movies that I really enjoyed and would watch on TV if I ever catched them:
- Pulp Fiction.
- Reservoir Dogs.
- Forrest Gump.
- The Truman Show.
- Inception.
- Fight Club.
- Gran Torino.
- Cruel Intentions.
Now, do I love those movies? Yes. Have I ever appreciated the people who did these movies? Definitely not.
If I should be thankful for something, I would really feel it. I'm not feeling it right now.
So, why should I be thankful if I don't feel the need? Only one answer: I shouldn't. And that's perfectly alright.
Musicians get sent letters more than id like to know.
For me its appreciation for passionate creation. As it is of most genuine in times like these.( in reference to ur business exploits which in fact do hold true in such a commercial industry we've succombed to ie. making games ONLY to reap money but not create a legacy.)
PS people show their appreciation in many ways, just because it is not like u it must not mean their wrong.
oh about tranformers or michael bay in general, he loves fast quick cuts that can be toow jarring at times! ahh!, but being a cg artists i can appreciate the 3D models of zee transformers.
Shows you don't know what it takes, and why you'll only be a pawn.
Please forgive my blountness.
Well... considering that most of those movies are rubbish, I'd agree with the sentiment. Arbitrarily. But to appreciate a work that is done well, admirably well, but then ignore the ones involved... Let me say that I now understand you and Deve much better. You guys are weird.Now, do I love those movies? Yes. Have I ever appreciated the people who did these movies? Definitely not.
Well... considering that most of those movies are rubbish, I'd agree with the sentiment. Arbitrarily.
But to appreciate a work that is done well, admirably well, but then ignore the ones involved... Let me say that I now understand you and Deve much better. You guys are weird.
You two sure have a poopy attitude.
Wow... as usual, every GT5 thread in spite of topic turns into a critical debate or grouchfest. But I'll bite.
It's really hard to say just what exactly Kaz's vision was with GT5. It's obvious that as usual, he wanted to encourage car exploration. He does this in every GT game by making it a challenge to progress at certain points by making it expensive, or forcing you to do a license test you may not be quite able to come to grips with. The license thing forces you to be a better, more clever and skillful driver. The money thing, rather than experiment, most of us do a money race and grind.
GT5 puts weird hoops in place which force us to do various things we may not want to do. Doing these things is fine, I usually do everything I can in a GT game. I spent 13 months in GT4 and did everything but the enduros, and still haven't do a one. But it's the way that Kaz forces you to deal with GT5, the kooky/crappy/whatever level system which is just... unfathomable, strange, or flat out bizarre.
In addition, there's the lack of events in single player offline. It wouldn't have been hard to fill the game with events. Coding game structure is the easy part of racing games. You have the race system built already as far as getting bots to run around a track more or less like real racers. The race code is just a matter of stringing these events together into a racing series, adding some stat tracking and result tabulations to determine prizes if you meet the conditions. But... wow, in GT5 the events sure are much less this time.
Part of that is encouraging you to do the B-Spec thing. There are also some very cool prizes in that section. I know it bores some people stupid, but I think it's kind of cool. I do B-Spec when I'm eating or something, or when I'm in cool down from a day of heavy racing.
In my opinion, the other is Online Mode. This isn't complete yet, and from Kaz's tweets on the matter, it's clear they're still building it. I think part of that is SONY not being quite up to speed on having their net backbone in place fully. M$ is made of money, and started building an online gaming structure way back in the mid-90s. Remember the MS Gaming Network? It was flaming awful, but it was an investment which paid off with Live, for those crazy enough to think it's cool anyhow, but I digress.
Anyway, SONY and Polyphony both are working to get this thing up to speed still, and it makes sense to hold off on an online system in GT5 until this thing has the kinks worked out. Heck, it was so overloaded when GT5 released that we were advised to pull our network cables, remember that? Kaz wants to make GT5 Online much like GT4. Can you imagine the millions of broadband users who spend most of their time online if this thing was actually finished? It's going to take a while for GT5 Online to mature, but it's coming.
Standard car complainers? I think you guys are neeners. Try roof view with Standards for a while. I think you'll end up loving it as much as cockpit view, or close to it. It sure beats bumper or chase in most cases. I will resort to chase to do something when I'm not quite doing a turn right, or when I really need to see the whole field of cars around me, as in the IA-10 license test... gah. The interiors for those who insist that only that will do, it's possible they can get black frame interiors working. Something wasn't right with that. As for wheels, the selection of rims in GT5 are pretty lame for the most part anyhow. I bought like... one so far. They need to model a TON more before I worry about wheels on Standards.
The used car lot, that really needs looked at. It's too small, essential cars show up too infrequently, and if you're in a racing series, you can't hop out to check the tiny used list to see if a needed ride is there. If you can afford it anyhow. And no telling how often a car - or truck - will cycle.
The XP and money system is way too stingy for the costs of some of these cars, it needs a serious adjustment. So do prize cars. Some of them make no sense whatsoever.
Missing brake upgrades are baffling. So is the adjustable gear fiasco. I'm clueless as to what's up with that, but Kaz says we'll get something soon on that.
These aren't small niggles, most of them except for the Standard car whinging, but by all accounts Kaz is taking our wishlists into account. I'm content to know that GT5 is kind of like Prologue, a modular game that new tracks could be added seamlessly in Single Player. Even the physics system could be patched. This is forward thinking I see in darn few games.
As it is now, GT5 is a problem child I still love. Or the analogy I prefer, a crazy wife who eats the furniture. But she's still so awesome, and therapy is coming, so there's no way another game will interest me. Others may differ on this, and that's fine with me.
Haha, this game is ANYTHING but amazing compared to the previous GTs.
Everything that was in the past GTs are in this game, and they expanded on it.
Oh really??? So how's GT5's version of Infineon? Is it any fun? I heard Motegi was a blast, too.Everything that was in the past GTs are in this game, and they expanded on it.
Fun game.
But I thank them for that Nov 2nd delay. Made me cancel the CE. This game is definitley not worth $109
Haha, this game is ANYTHING but amazing compared to the previous GTs.
and to those who are saying "if you don't like it, don't play it"... really?
I quote George W. Bush ; "either you're with us, or you're against us".
That should sum it ip.