The only thing I'd be interested in doing with a track editor is doing a loop, having vertical sides on high speed turns, and a corkscrew ramp jump ala James Bond in "Live and Let Die", so I can see whether GT5 driving physics could defy gravity...
if not, meh...
The only thing I'd be interested in doing with a track editor is doing a loop, having vertical sides on high speed turns, and a corkscrew ramp jump ala James Bond in "Live and Let Die", so I can see whether GT5 driving physics could defy gravity...
if not, meh...
It would be very nice.
Recently thought about this.
I would make a Hugenholtz track like Suzuka instead of a Tilke track like Yas Marina 👍
The vertical sides sounds fun.
I would make a version of test course with straights 5x longer. They never were long enough to reach the top speed in quite a few cars...
Actually, it had 56 layouts of 42 tracks, with 33 of those tracks having no variations at all.Without variation GT4 had 31 tracks.
Yeah... no more good franchises on the PS3...
Ratchet & Clank, Uncharted, Killzone, God of War, Heavenly Rain, ModNation Racers, LittleBigPlanet...
The 360 isn't a global seller, and the Playstation is, and its sales are beating the 360 in the same YTD figures.
And almost every part of Europe except UK (and even there it did already a couple of times).The only place the PS3 outsells the 360 is in Japan.
...and the 360 continues ahead of the PS3 in Europe (2nd largest market behind the US). It's actually a growing lead in Europe.
The only thing I'd be interested in doing with a track editor is doing a loop, having vertical sides on high speed turns, and a corkscrew ramp jump ala James Bond in "Live and Let Die", so I can see whether GT5 driving physics could defy gravity...
if not, meh...
...And on the bombshell my next suggestion would be a goatse-vortex. Only joking.
But, on a serious note, it is possible for certain cars to stay stuck to the track during a corkscrew, a group of big brains from various F1 teams and Eurosport figured it out that the corkscrew would need to be 5km/miles (forgetten whether it was miles of kilometers) and thats going at top speed on a baby-smooth tarmac surface.
The only place the PS3 outsells the 360 is in Japan. The 360 crushes it in North America (where most of the sales are represented), and the 360 continues ahead of the PS3 in Europe (2nd largest market behind the US). It's actually a growing lead in Europe.
The PS3 sales over the previous year are down each month, with the 360 up each month (before the Slim and 360 price cuts).
The 360 is more of a global seller than the PS3 is, with the exception of Japan (which it will never be).
F1 cars easily generate enough downforce to stick themselves upside down no problem. I believe the bigger problem is getting the engine to work upside down.
I cant think what the Kazunori means by that. I not sure his translator can either.
How the hell did this turn into a system war? You people should be ashamed =/
We really need some SOLID GT5 info in here.