The damage system in GT5 (update : Mechanical Damage arrived only for online races)

  • Thread starter DoctorFouad
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I dont care what people say about Grids damage... scripted or not...
the script is the best seen so far. the crashes are nothing short of epic!

that damage engine makes you tense when entering into dangerous situations, it makes you question your judgement in that split second before you decide to hit the brakes too late.
GT5 needed that tension to be added to the mix. something that motorsport has which is now still lacking in the final release of GT5.
dont get me wrong the game is awesome and i am playing it... BUT Grid captured something extra with thier "scripted damge model"
a subtle tension and fear exists within your judgements as the wrong decision can result in distaterous consequences.
what do you guys think?
 
I dont care what people say about Grids damage... scripted or not...
the script is the best seen so far. the crashes are nothing short of epic!

that damage engine makes you tense when entering into dangerous situations, it makes you question your judgement in that split second before you decide to hit the brakes too late.
GT5 needed that tension to be added to the mix. something that motorsport has which is now still lacking in the final release of GT5.
dont get me wrong the game is awesome and i am playing it... BUT Grid captured something extra with thier "scripted damge model"
a subtle tension and fear exists within your judgements as the wrong decision can result in distaterous consequences.
what do you guys think?

I know it made me think twice before pushing it past the limit due to the mechanical damage causing the car to be almost undrivable for the next X ammount of laps.
 
Okay, tempers are starting to run a little hot around here. I think you all should cool off a little bit.

I won a '62 Buick and went into practice mode and crashed the hell out of it...saw some decent visual damage, didn't notice any mechanical. Anyways, after exiting practice mode the car looked normal again but when I went into GT Auto and checked chassis repair it said it would cost $362,500 to fix!!!!

Now there is a mystery to this. I'm not sure if, perhaps, (if you haven't ever driven the Buick) it may have had that chassis repair bill of $362,500 from the start...I just assume that because I crashed it in practice mode that that is the reason it is so expensive to fix, but it could have been that way from the start...

Can anyone who wins the '62 Buick check to see if its chassis can be repaired before they drive it for the first time, and if so, does it cost $362,500?

BTW if I did cause that costly damage, why hasn't the performance of the car changed? If there is no mechanical damage and no visual damage after the race ends, why should I bother wasting my credits fixing the car?
 
It is puzzling to me why tempers are so hot. It seems that posters are taking it as some kind of personal insult that x y z feature is missing or faulty. Goodness knows how they react in the real world if someone really let's them down, or they get short changed at a shop.

I can only hope they are kids. Or dearranged pscyopaths.

On topic, I'm on level 8 and I've had some minor bumper damage and some scuffs down the sides of my car. I've not had any major collisions though.

For me, the way the cars interact with each other when touching in a pack matters more - and in this, it is much improved over previous GTs. Gone is the stock 'clang' noise, and the bouncing as you hit other cars. I'm happy.
 
Maybe this thread should be merged with the EMO thread? I see nothing but complainers. So the hell what? You wanna total your car? Go try out destruction derby, i hear that one is pretty realistic. What if you total your first Mazda? Game over? Where you going to get the funds to repair it or buy another brand new car to race? Hmm, haven't heard an answer to that one yet. But I have seen stuff like 'fail damage'; and other crap like 'rushed game'. Lets see you make something like this in 5 years on a Blu-Ray disc.

These threads are a total waste if you can't cut slack to GT but don't complain about every other racing title with their pre-rendered damage. You think NFS or Forza's damage is so much better? A question for you all, who in here has reached level 30? How about 20? Another question, who in here likes to total their car in real life? Who in here has totaled their car in real life? How much did it cost you to fix it? When you consider things like that you understand that GT while being a simulator has to appeal to a broad audience. Not just die-hard race sim fans that like to grope about how there's no scratches on their bumper, or how they bounce off tire walls. You think they sell 10 million copies to nothing but damage lovers? At least were going to get a patch, maybe you should stop complaining. Maybe if you yell loud enough Kaz and PD will hear you! There's a famous saying, **** in one hand and wish in the other, see which one fills up faster.

You have missed the point. If you had read the thread instead of just coming in here to insult people you would have realised the majority of people who are posting in here do not wish to destroy their cars and they are not overly concerned about pixels. It is performance damage that is the real issue.

GT5 claims to be a simulator, in a driving or racing simulator mechanical damage is important. When there is a risk that bad driving will cause damage to your car that could affect your performance and possibly cause you to lose a race you drive differently and you also have a more realistic level of tension. The threat of an accident is one of the things that make racing exciting, it is an important ingredient in the overall thrill of racing. In 2010 realistic performance damage is required for a racing game to become a simulator. Realistic performance damage is the ingredient that is required to take GT from bumper car racing to a driving sim.

In addition to this realistic damage was a big part of the promotional component leading up to the release of this title, it is one of the major reasons people anticipated this release. Disappointment is a natural reaction to not receiving what you were promised. This disappointment should be expressed so that PD can see how important this issue is and in this case this may well be a legal issue if it can be shown that PD advertised a feature and a significant number of customers based their purchasing decision on that promise.

I honestly could give a s*** less about their development problems.

They made a promise and couldn't deliver, they weren't and still aren't up front about it and all of us who dropped $60 expecting one thing now have no clue what to expect.

They are a company, I am a consumer. That's the extent of the relationship.

If it can be proved that PD made a promise and they didn't deliver what you paid for then you and everyone else should do something about it. If you can find the evidence that they promised a level of damage we haven't received post it here so everyone can use it and everyone that is unhappy about this should complain to their local relevant authority. Most countries have advertising standards and have a consumer protection authority that investigates claims such as these. I'm not sure there is strong enough evidence to take any kind of action against PD in this case but if there is evidence PD actually gave consumers the impression they would be getting a feature that they never received and if there is a large number of complaints from consumers who claim this was a significant factor in their own purchasing decision I have no doubt that the claims would be investigated and PD would hear about it. If this happened in more than one country I would expect that PD would make this patch an urgent priority and make it good enough to at least meet the expectation they implied.

This is all theoretical because I can't even remember where I first got the impression that GT5 would have realistic damage. What I do know is realistic damage was the most exciting news and the most anticipated improvement to the GT series that I hoped to see. If I had a video of anyone associated with PD or Sony or an official announcement from either party that I could present as evidence showing I the consumer was promised realistic damage, I would make a complaint in the hope that others would do the same and that it would pressure PD to hurry up and ensure I received what they promised.

I believe I was promised it but at this point I'm second guessing my recollection, did they actually promise us realistic damage?
 

Don`t get overhyped by that statement. PD and Sony just love to troll us customers.

Remember, several months after GT5P`s release, Kaz himself said that they would give us a damage system via update in autumn. The only thing we got was this poor Spec III update with 3 boring cars (correct me if im wrong).

This statement "more damage features coming to gt5" sounds more like "Guys don`t get angry, wait some months and we will give you a 15$ DLC with some damage updates and new Copy-Paste-cars."

I love GT5, its a great game, but I lost all my faith into PD. The only reason why I bought this crappy GTPSP game was the possibility to transfer your cars to GT5. Yeah, but they never mentioned that it would be for arcade mode only....
And, personally speaking, after more then 5 years development time, all those new features like dynamic weather and day/night are just toooo limited.

But its still a great game, the best racing game for PS3 so far. The physics are great and premium car roster is pretty good, eventhough some classic Ferraris, Maseratis etc are missing.

Edit: And yeah... F12010`s online mode makes much more fun :)
 
6 year of developement and this is the result !!!!!!

OPS, sorry , i mean :

6 year of proclamations and this is is the result !!!!

Incredible !! I'm very disappointed , and not only for the damage system.👎
 
6 year of developement and this is the result !!!!!!

OPS, sorry , i mean :

6 year of proclamations and this is is the result !!!!

Incredible !! I'm very disappointed , and not only for the damage system.👎

Good! Sell your game to me! I still couldn't get my copy. i'll be happy with it.
 
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6 year of developement and this is the result !!!!!!

OPS, sorry , i mean :

6 year of proclamations and this is is the result !!!!

Incredible !! I'm very disappointed , and not only for the damage system.👎

sell your coppy then :P

Be patient dude. Good will come with time :) or with levels :)
 
Yeah, I get that (if it's in fact true and not BS like a lot of what I've been hearing from the devs lately), but what's the point of that?

Give novices the option to turn damage on or off at the beginning, or perhaps a slider to give vary degrees of damage. Why FORCE (again, if it really does become more realistic as you progress) this on us?

What game has ever done that and WHY would they think that it's a good idea?

Doing this, coupled with not explaining how it works can only, as we've seen, get THEM in trouble since people have no idea how extensively it's been implemented in the game, they won't tell us, and oh...you won't be able to see it until you get to the highest level of the game.
yeh i agree
 
yeah the damage system isn't the best, and the standard cars are an eyesore, but when I bought my first premium, added some cool tunes and drove it around... I forgot all about the other stuff.
 
yeah the damage system isn't the best, and the standard cars are an eyesore, but when I bought my first premium, added some cool tunes and drove it around... I forgot all about the other stuff.

Some standards were actually impressive in light of all the photos of standard cars on GTP.

The damage system is a yawner at first, but I noticed that it's getting more and more complex now that I'm leveling near the 20s.
 
I just flipped my Silvia at that part near the grid on Trial Mountain and my opinions are varied. I'm only level 9, but the back bumper deformed (after another car hit me), the wing was bent and, I'm not sure if this is a glitch or not, the place where the nose hit, at the left, was completely stripped of paint (not scratched, completely missing colour on that panal).

Wish I'd taken a picture to show what I mean.

So, yeah, that was OK to me because it was serious impact and serious looking damage, but I wish a flip = disqualification rather than self righting.
 
Seems like PD were in a cave and missed all the enhancements in online gaming and racing sims over the years. NO EXCUSE after 5 years to still have really no damage, and at times Ps2 like textures and shadows on the PS3.
 
Some standards were actually impressive in light of all the photos of standard cars on GTP.

The damage system is a yawner at first, but I noticed that it's getting more and more complex now that I'm leveling near the 20s.

Really? sweet I'm starting to notice the damage a bit more, just got to level 13 and even though it's not spectacular it's not as bad as I first thought, but some standards are awful, some look alright. it's still an awesome driving experience. cheers man
 
Seems like PD were in a cave and missed all the enhancements in online gaming and racing sims over the years. NO EXCUSE after 5 years to still have really no damage, and at times Ps2 like textures and shadows on the PS3.


ALL the enhancements? Really ALL of them? Go away troll.

The only point you have is the shadows, everything else in the game is brilliant.
 
I cant belive you have the hide to complain how about you just wake up and relise how great GT5 is the amount of time and effort that has gone in to making the brand new series to the GT edition. I'm sorry but there is some ungreatful people on here who care about them selves and what they want and have there own way.Grow up
 
6 year of developement and this is the result !!!!!!

OPS, sorry , i mean :

6 year of proclamations and this is is the result !!!!

Incredible !! I'm very disappointed , and not only for the damage system.👎

I feel your pain.
:guilty:

I wanted GT5 to have an option box for ARCADE race where I could pick a track
pick an AI level
pick some AI cars
pick the weather
pick the time of race, and
pick my grid position (or random position)
pick race start (rolling side x side, standing start side x side, or rolling start single file)
and start racing!

Is this too much to ask of GT-series?
:guilty:
 
Fellas, let's not forget that GT5 is technically a work in progress. Like Kaz said, they eventually had to stop somewhere and release it. Yes they're missing a bunch of features, standard eye sores, separated b spec, missing tracks, broken online... plus, we already saw that this game is too much for PS3, they had to tone down the shaders, shades, pixalation etc etc... I expect the finished product on next gen console.
 
How is the online broken? I just played for four hours online, without a hiccup or sneeze. There were release day problems, but they've been rectified. Online is great. Not catering for 100% of the peoples demands does not equal broken online.
 
How is the online broken? I just played for four hours online, without a hiccup or sneeze. There were release day problems, but they've been rectified. Online is great. Not catering for 100% of the peoples demands does not equal broken online.

How about some better car restriction options? Maybe only allow the host to start the race? Maybe matchmaking should have been in the game from the start after 6 years of development.

Maybe it shouldn't be so difficult to send invites to your lobby. Maybe we should earn credits for online. Have online tourneys. Racing for pink slips.

Maybe leaving a lobby shouldn't take you back to the main menu (which is beyond difficult to navigate). Maybe online shouldn't screw up singleplayer a well. Maybe we should have an actual auction house or method of buying and selling cars online beyond this "gifting" stuff.

Maybe PD should have (in the past 6 years) taken a look at what the competition was doing with their online and either implement it or improve it. Maybe they shouldnt've taken the mindset that fanboys would be fine with a barebones online because they should feel lucky that it's even in in the first place.

Maybe they should have finished the game.

The only people to whom they've catered by having such a lackluster online mode are the fanboys who will buy whatever they're selling. They're not the only player in the game, and this isn't 2004.
 
How about some better car restriction options? Maybe only allow the host to start the race? Maybe matchmaking should have been in the game from the start after 6 years of development.

Maybe it shouldn't be so difficult to send invites to your lobby. Maybe we should earn credits for online. Have online tourneys. Racing for pink slips.

Maybe leaving a lobby shouldn't take you back to the main menu (which is beyond difficult to navigate). Maybe online shouldn't screw up singleplayer a well. Maybe we should have an actual auction house or method of buying and selling cars online beyond this "gifting" stuff.

Maybe PD should have (in the past 6 years) taken a look at what the competition was doing with their online and either implement it or improve it. Maybe they shouldnt've taken the mindset that fanboys would be fine with a barebones online because they should feel lucky that it's even in in the first place.

Maybe they should have finished the game.

The only people to whom they've catered by having such a lackluster online mode are the fanboys who will buy whatever they're selling. They're not the only player in the game, and this isn't 2004.

Agree 100% and I loved how I got so much SH** for playing forza from all the fanboys! I have both 360 and ps3 and I am Not a Fanboy but come on Graphics and effects do not make a game guys! The Game Playability and fun does! I still think Forza Is More for Gamers In IMHO But I am still getting GT5 for the experiance, I am A Gamer... I really think gamers should come together and demand better and more from both console Publishers ps3,xbox,pc,wii ETC... Fanboys Like to discriminate towords people who play the opposing system it could be considered racism! And considering the fact that they are not being payed to be a troll for there beloved system they still do it, What is the big F'ing Deal?

Just sit down STFU and play! Enjoy the system you have and respect Others no matter the difference! See you Online Players!
-Peace Out from DeFrost
 
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It is puzzling to me why tempers are so hot. It seems that posters are taking it as some kind of personal insult that x y z feature is missing or faulty. Goodness knows how they react in the real world if someone really let's them down, or they get short changed at a shop.

I can only hope they are kids. Or dearranged pscyopaths.

On topic, I'm on level 8 and I've had some minor bumper damage and some scuffs down the sides of my car. I've not had any major collisions though.

For me, the way the cars interact with each other when touching in a pack matters more - and in this, it is much improved over previous GTs. Gone is the stock 'clang' noise, and the bouncing as you hit other cars. I'm happy.

Quoted for TRUTH!!! I am loving GT5, haters eh...Forza, Grid, Shift, whatever, I've played them all, they all have small elements better than GT5, but the basics don't compare. (The feel and fun of driving the car /handling physics) and as an overall package they don't come close to comparing. So much nonsense being talked.
 
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