The Great Project Cars Glitches, Bugs and Errors Thread

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Some of these posts arnt even worth spending time on...id rather they sort out the major bugs like the AI performance in the wet than if a drivers helmet is slightly appearing out of the roof!
 
Yeah but one you can live with unless you like to go over replays in close up minute detail.

It's not just in close-up during replays. The driver's head pops in and out of the roof while driving in chase view. Minor compared to the rest of the thread, but still something more likely to be found in a PS2 game than current-gen.
 
It's not just in close-up during replays. The driver's head pops in and out of the roof while driving in chase view. Minor compared to the rest of the thread, but still something more likely to be found in a PS2 game than current-gen.

Ah ok yeah might be an issue if you play on chase cam....im just going to enjoy the racing though instead of worrying if the night sky is the wrong shade or the heat haze rises at a different angle.
 
PC Version.

I do not know if this is an issue for everyone, but lately I've had an issue where the Saved Car Setup overrides any tuning changes I make.

1. have saved setup for a car.
2. go to track, test car.
3. adjust setup, click SAVE.
4. go to track, test car.
5. go back to adjust the setup for the car and it has reverted back to the original saved setup. So I have no idea if the changes I've made are actually being tested.
 
had a few races against AI at Road America, i was driving the Atom V8, AI either identical or same class, and there were several curbs around the track that would lift the AI onto 2 wheels every single time regardless of what car whereas i had no problems. seemed pretty unrealistic so i assume it was a glitch.
 
PC Version.

I do not know if this is an issue for everyone, but lately I've had an issue where the Saved Car Setup overrides any tuning changes I make.

1. have saved setup for a car.
2. go to track, test car.
3. adjust setup, click SAVE.
4. go to track, test car.
5. go back to adjust the setup for the car and it has reverted back to the original saved setup. So I have no idea if the changes I've made are actually being tested.

yes I have encountered this many times. It seems to only save to disk when you edit set-ups from your garage. In a race event it only seems to "save" it to memory as the current set-up.
 
yes I have encountered this many times. It seems to only save to disk when you edit set-ups from your garage. In a race event it only seems to "save" it to memory as the current set-up.
I'd really just like to Delete the saved Master Setup. But where is it stored in the game files?
 
I'd really just like to Delete the saved Master Setup. But where is it stored in the game files?

I don't know have you tried going to your garage. clicking reset for the set-up and then saving to all?

More bugs:

1) Qualifying position being ignored in quick race. (Ford Focus)
When qualifying for a quick race, at least half the time I qualify, it starts me from the back regardless of my final qualifying position.

2) [edit] Azure Circuit, 10 lap race, ford focus.
The AI just cannot drive this circuit. Half of them end up with their nose buried in the barrier at the first turn. The other half end up down the slip road at the chicane after the tunnel.
 
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I don't know have you tried going to your garage. clicking reset for the set-up and then saving to all?
Well, that's just it. The "master setup" it keeps reverting to is the default because, in order to fix the issue, I clicked Reset then Save to all.
I didn't have this issue until last night when doing testing for the Final Round of the Clio Cup at Brands Hatch. It made it through all the other Rounds just fine. But now tuning for the Clio seems to be completely bunked.
 
Well, that's just it. The "master setup" it keeps reverting to is the default because, in order to fix the issue, I clicked Reset then Save to all.
I didn't have this issue until last night when doing testing for the Final Round of the Clio Cup at Brands Hatch. It made it through all the other Rounds just fine. But now tuning for the Clio seems to be completely bunked.

How annoying. I have looked through the installation folder and through my appdata etc.. etc... I can't find any external files that look remotely likely as contenders for setup information. Certainly no text files, or xml. :(

Maybe ask at the Project CARS forum?
 
Has it been noted by anyone that the speedo & the rest of the screen displays disappear for the second race in career mode ?

Ps4 & chase cam BTW
 
PC Version.

I do not know if this is an issue for everyone, but lately I've had an issue where the Saved Car Setup overrides any tuning changes I make.

1. have saved setup for a car.
2. go to track, test car.
3. adjust setup, click SAVE.
4. go to track, test car.
5. go back to adjust the setup for the car and it has reverted back to the original saved setup. So I have no idea if the changes I've made are actually being tested.
On ps4 on the historical invitational I had the exact same problem. Very frustrating because when it would revert back, I had no third gear. It just blended with 2 and 4 became 3. Differential also set up weird. (Escort round 2 of invitational:brand hatch)
 
I had a fun one. The name of my pit stop strategies always rename themselves randomly, but this time it was a tweet you typically have on the career dashboard. Like "Quali didn't go well for John Doe today #TeamJohnDoe" :lol:
 
PC Version.

I do not know if this is an issue for everyone, but lately I've had an issue where the Saved Car Setup overrides any tuning changes I make.

1. have saved setup for a car.
2. go to track, test car.
3. adjust setup, click SAVE.
4. go to track, test car.
5. go back to adjust the setup for the car and it has reverted back to the original saved setup. So I have no idea if the changes I've made are actually being tested.


Yes but only sometimes on some cars on some tracks. I cannot make sense of when the changes will or won't be saved. So any changes I make I now have to memorise the settings so that *IF* I want to tweak the changes I can start from that point and not the original settings. Gee it makes it hard :-(
 
Still trying to get to the bottom of an issue my brother is having on his PC version. He is getting instances where his car will slow down a little and then rocket forward a bit. Seems to be worse when there are more cars on track and he has been playing a while. I see over on the official forums some other people are having the same issue but no one has managed to get it resolved as of yet.

We have tried several different things between us to try to determine what the cause is. We have tried using my settings on his system, his settings on mine, different drivers and various other things but still seeing the issue on his system and not on mine.

It is odd as his system is a bit higher end than mine with a faster CPU and a step up on the GPU yet there is the issue. At this point we are thinking it might be heat related as his GPU is getting a bit hotter than mine and the problem seems to get worse as the race goes on so maybe the GPU is getting hot enough that it is having an issue.

Another thing we noticed in testing is that for some reason when using performance test his CPU Physics test is testing lower than mine by about 15% or so which is odd seeing that he has the faster processor [both are AMD and both use the same MB] he also uses a watercooler for his CPU where I use an air cooler so his CPU runs cooler under load than mine does.
 
Still trying to get to the bottom of an issue my brother is having on his PC version. He is getting instances where his car will slow down a little and then rocket forward a bit.

I reckon it's a bug in the game, not performance related. I had this happen a couple of times in one race only, and on ps4. It did it in karts at dubai kartdrome when I ran out onto a wide ripple strip on the exit of one corner. It spun me out, so I ran out wide on exit there on the next lap, and it did it again lol. Never happened since on any other car/track combo. Dunno about your other issue.

I had my first big issue today, and it's a whopper. Have played the game pretty much trouble free (had a couple of tiny bugs, no big deal), then today, after only about half hour playing, in the middle of a practice session in career, an error messages comes up saying there's been "an error in this application", and boots me out of the game, back to the ps4 menu. I'm a little bit argh at this stage, but whatever, it could be worse. So I just start up the game again, and get greeted with this glorious message "your save data is corrupted, so it won't be loaded. Press ok to start a new game and your previous save will be overwritten"... It's about this time I feel like throwing the couch through the TV, but I restrain myself lol.

So thanks to that, my career progress, my settings, and whatever else, is all lost randomly. Not keen on starting again if it's just going to happen again. So there's my definition of a "game breaking bug" I guess lol.
 
Still trying to get to the bottom of an issue my brother is having on his PC version. He is getting instances where his car will slow down a little and then rocket forward a bit. Seems to be worse when there are more cars on track and he has been playing a while. I see over on the official forums some other people are having the same issue but no one has managed to get it resolved as of yet.

We have tried several different things between us to try to determine what the cause is. We have tried using my settings on his system, his settings on mine, different drivers and various other things but still seeing the issue on his system and not on mine.

It is odd as his system is a bit higher end than mine with a faster CPU and a step up on the GPU yet there is the issue. At this point we are thinking it might be heat related as his GPU is getting a bit hotter than mine and the problem seems to get worse as the race goes on so maybe the GPU is getting hot enough that it is having an issue.

Another thing we noticed in testing is that for some reason when using performance test his CPU Physics test is testing lower than mine by about 15% or so which is odd seeing that he has the faster processor [both are AMD and both use the same MB] he also uses a watercooler for his CPU where I use an air cooler so his CPU runs cooler under load than mine does.

I'm going to quote myself:

If you want to know what it is. It is the tickrate of the game that goes down when you're braking (or going off-road) and that goes back up when you stop braking. It seems like it is directly related to the vibration of the controller. Put the FFB at 0, it should fix your issue.

We're not sure what is causing it, the devs didn't managed to reproduce the issue yet. It seems to be related to the CPU, though. Strange.
 
My PS4 has crashed like 5 times during races, I'm worried that it wont turn on again after another crash. :ouch:

This happened to me too, and in fact I won't do the 2 hour enduro race on La Sarthe until they patch whatever is causing it.

I started an LMP1 career route in the meantime to get the zero to hero award.
 
@c172fccc
Setting FFB to 0 is not an option, Would ruin the game to do that. Note he is using a Fanatec GT2 wheel not a controller.

It also does not just happen when braking it has happened on straights while accelerating and according to what he has been saying it gets worse as the race progresses. It has also become familiar enough to him that he is often able to tell when it is about to lurch forward.

We were racing in an online race the other night with 25 AI cars on track and he was complaining that it was happening a lot. On the second race I came up behind him on a lap and I was able to see his car suddenly rocket forward and off track much as you might see a car jump position due to an online lag but what I saw was actually what happened to him.

We have managed to make it somewhat better by tweaking different things but no matter what we have tried we are unable to stop it from happening to him and unable to reproduce it for me. I also use a Fanatec wheel and have similar FFB settings.

We're not sure what is causing it, the devs didn't managed to reproduce the issue yet. It seems to be related to the CPU, though. Strange.

Related to which CPU?

I saw on the main forum someone said it appeared to be related to the FX8350 but that is the CPU I am running and have no issues at all. He is running the FX9590
 
@c172fccc
Setting FFB to 0 is not an option, Would ruin the game to do that. Note he is using a Fanatec GT2 wheel not a controller.

It also does not just happen when braking it has happened on straights while accelerating and according to what he has been saying it gets worse as the race progresses. It has also become familiar enough to him that he is often able to tell when it is about to lurch forward.

We were racing in an online race the other night with 25 AI cars on track and he was complaining that it was happening a lot. On the second race I came up behind him on a lap and I was able to see his car suddenly rocket forward and off track much as you might see a car jump position due to an online lag but what I saw was actually what happened to him.

We have managed to make it somewhat better by tweaking different things but no matter what we have tried we are unable to stop it from happening to him and unable to reproduce it for me. I also use a Fanatec wheel and have similar FFB settings.

If you could make a video of it, it would be great. I know FFB to 0 is not really an option, but could he try it, just to see if it fix the issue?

Related to which CPU?

I saw on the main forum someone said it appeared to be related to the FX8350 but that is the CPU I am running and have no issues at all. He is running the FX9590

It isn't known if it is related to any CPU in particular, but since it is related to the tickrate, I guess it is somewhat related to the CPU. Don't get me wrong, I'm not blaming the CPU. My guess is that for some reasons the FFB is really CPU heavy for a minority of people, but I have no clue why.
 
I've heard that if your GPU is sending information to the CPU faster than what it can process, then the slow down/speed up thing happens. A possible fix, if it is this, is to try reduce your FPS, so that the CPU can cope.
 
If you could make a video of it, it would be great. I know FFB to 0 is not really an option, but could he try it, just to see if it fix the issue?
The problem is that I am not sure he could stand to drive it long enough to reproduce the issue without any FFB. I'll ask an see. Also not sure if he can do a video but again will ask and see. We live about 500 miles apart so not much I can do there and can't reproduce it here.

It isn't known if it is related to any CPU in particular, but since it is related to the tickrate, I guess it is somewhat related to the CPU. Don't get me wrong, I'm not blaming the CPU. My guess is that for some reasons the FFB is really CPU heavy for a minority of people, but I have no clue why.

Related to the FFB I am pretty sure he has cranked up a couple of things there but not sure if it was just on a single car, overall or both. I will try to find out more and maybe do some testing on my end. Seeing as how a few people have reported this that were running an FX8350 one would think that I could reproduce it on my end and help get to the bottom of it but so far the only thing I have saw is just some minor glitching of an AI car here and there and I only saw that when there was 56 cars on the track.

@Animera
I've heard that if your GPU is sending information to the CPU faster than what it can process, then the slow down/speed up thing happens. A possible fix, if it is this, is to try reduce your FPS, so that the CPU can cope.
I doubt that would be the case here I am using a FX8350 and a GTX750 TI He is using a FX9590 and a GTX760 so the difference in CPU speed is probably greater than the difference in GPU speed. Some of the others who have reported it are also using FX8350 CPUs with lesser video cards than the one I am using so one would think I would be seeing the issue if that were the case.

Of course it would hurt to try limiting the frame rate and see what happens, in other posts I have read it seemed that it may have helped but not solved the issue.

I doubt that it matters but we are both using GB970 mother boards
 
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