mister dog
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I feel his pain though, Forza 1 only launched in 2005.At least we are mostly being civil.... well except for Hitler.
I feel his pain though, Forza 1 only launched in 2005.At least we are mostly being civil.... well except for Hitler.
Pretty sure I read that all the recently laser scanned version of the Nords come from a single laser scanning source provided by the Nurburgring themselves. T10 probably rented the track to take photos to flesh out the model of the track in game.You crazy bro... it was laser scanned, I know it in my gut!
BTW Turn 10 had to rent out Nurburgring for two days to do it.
Both sources claim 5mm at 50 meters.
From this, we can conclude that if it was in fact laser scanned with a CP3200 that it would be accurate up to 5mm +/- depending on distance of 50 meters +/-.
So I'm going to call shenanigans on this idea.
In fact, since the maximum range of the device is 120 meters then I would even say that it might even be impossible for it to be as inaccurate as 15mm from it's max distance.
The Nurburgring GP track is 10-13 meters wide.
http://www.nuerburgring.de/en/fans-info/race-tracks/grand-prix-track.html
Which is about as wide or wider then any other part of Nurburgring.
So in this scenario, Polyphony would have had a truck with CP3200s scanning a track with a width of about 10-13 meters and a device capable of 5mm at 50 meters so let's say about 1.5 mm at 10-13 meters as a guess.
How could that possibly result in 15 mm?
Pretty sure I read that all the recently laser scanned version of the Nords come from a single laser scanning source provided by the Nurburgring themselves. T10 probably rented the track to take photos to flesh out the model of the track in game.
Turn 10 were allowed to book the ‘Ring out completely for two days to scan it to their satisfaction. With an all-new, next-gen compatible laser scanning set up to capture every last, unforgiving, terrifying inch. “Laser scanning’s been around for a while,” continues Dan, “and we’d looked at laser scanning at last generation, but found it wasn’t detailed enough for what we really wanted to accomplish. So we invested in new laser scanning rigs and a new process for Forza 5, and most of the tracks were laser scanned.”
Not just track width, that would be a waste of the time/energy. They would have scanned everything that can be captured surrounding the scanner, including the trees, hills, barriers, everything at maximum distance while still maintaining reasonable accuracy data point cloud/reflectivity of the objects . Not sure if the scanner can stay accurate above 50m, but scanning at maximum distance would have saved a lot of time, instead scanning slowly every 13m. This is just me thinking by simple reasoning If you look at the specs, the survey point cloud also quite low by today standard, 562.544 compared to 24.350.000 ( today tech ) and only 140 vertical field of view. It's a balance thing, and the specs are not always what the result would be, they are just claimed numbers by manufacturer that can be achieved ( more like theory ). Who knows, it could only do 7-10mm at 50m depending on the reflectivity of the objects/surface. Maybe PD decide on 15mm accuracy setup is enough, scan between 50-70m perhaps, and with only half a million data point within that radius, I can only speculate.
Oh, they may not scan from onboard the truck while rolling, as far as I know, the old device has to stand stationary and with low vertical FOV, need to be as close as possible to the surface, which likely used a pod/stand on the ground.
At 15 mins per scan every 13 metres it would take over 400 hours. At 5 mins 130+ hours etc.From what I can find, it looks like they scanned it themselves:
If it required to be stationary then we know for a fact they didn't do it.
You know how much time it would take to scan a 13 mile track 13 meters at a time?
Let's say they scanned every 13 meters, like you suggest, every 10 minutes.
If they scanned 8 hours a day, it would take 11.12 days in a row to scan the track....
do we honestly believe this?
If they scanned 8 hours a day, it would take 11.12 days in a row to scan the track....
do we honestly believe this?
The maths seems right, your presumption about the number of scanners they employed might be off.
Normally, you scan with a single rig that makes a single model.
You don't stitch together models when using laser scanners.
Let's just say it never happened until someone can prove otherwise and move on. 👍
How odd, I've done exactly that on many occasions.
Providing the central reference for your points clouds match up then you're good to go. Not all installations/locations are available in the entirety for the length of time it would take with a single scanner.
Given that this is Turn10... quite. Greenwalt lost my trust several iterations ago.
Turn 10? I was referring to the idea it was laser scanned for GT4 in 2004. It was obviously scanned by T10.
How odd, I've done exactly that on many occasions.
Providing the central reference for your points clouds match up then you're good to go. Not all installations/locations are available in the entirety for the length of time it would take with a single scanner.
Given that this is Turn10... quite. Greenwalt lost my trust several iterations ago.
I'd probably read the references to Forza/Dan backwards in this thread. The point about multiple scans remains though, apologies
Maybe for scanning interstates but I've always seen them talk about importing a single model into their software after scanning.
Yes, you end up with a single model. Getting there in a timely fashion requires flexibility.
GPS stitches together because they collect data from multiple rigs for different parts of the track. Laser scanning nowadays is done on a single rig driving around the track that captures the entire track within scanning range(including buildings and trees), texture data and lighting at the same time.
At the risk of labouring the point... multi-scans are centre-located by a fixed point, usually provided by GPS, you're talking about the same thing. Using a single scanner is the cheaper option but you need the facility you're scanning to be available for the entire scan time. Where that's limited (as in the Nordschleife example) using multiple scanners to populate your final model is far more efficient.
From what I can find, it looks like they scanned it themselves:
If it required to be stationary then we know for a fact they didn't do it.
You know how much time it would take to scan a 13 mile track 13 meters at a time?
Let's say they scanned every 13 meters, like you suggest, every 10 minutes.
If they scanned 8 hours a day, it would take 11.12 days in a row to scan the track....
do we honestly believe this?
Also you keep bringing up 50 meter accuracy, we are talking about the accuracy of the track surface and at most the track distance from the scanner is going to be 6-7 meters at max when scanned.
15 mm, even with reflective surfaces... ain't gonna happen.
If this were true then the modern scanners wouldn't be capable of mm accuracy on a moving truck.
The point density depends on the speed of the vehicle. (lower vehicle speed, higher density). The point density do fall off as it get further away from the mobile scanner. Typically, we keep it under 30 meter for accuracy and density reason.
Mobile scanner can get you 5 cm (95%) in z and about 2-3 cm (95%) without any ground control (+/-30m of the vehicle path). Error goes up, as the points are further away from the mobile scanner. You will likely get better vertical accuracy (cut by 1/2) with a single target / vertical adjustment.
With ground control (depending on the spacing), you can get 1.5 cm (95%) in z and about ~1 cm (95%) using a 150m to 200 m ground target spacing assuming you have good GNSS converge, GNSS base station (<15Km baseline), and good GNSS/IMU initialization.
If you need higher accuracy, use static scanning.
This isn't how this works. GT was the first to do everything and has achieved everything until proven otherwise.Let's just say it never happened until someone can prove otherwise and move on. 👍
Reaction wasn't positive enough, I take it?Heard the videos were taken down at the request of PD/Sony......FAIL!!
Guessing so but that shouldn't be the one reason why they should take the videos down. Most developers take similar heats like that as well so why can't PD?...Reaction wasn't positive enough, I take it?
Guessing so but that shouldn't be the one reason why they should take the videos down. Most developers take similar heats like that as well so why can't PD?...
Check the news page, basically all high quality direct feed videos.Which videos were taken down?
Which videos were taken down?
Beats me.Most developers take similar heats like that as well so why can't PD?