Japanese studios made strange games with strange quality and strange atmosphere. And these studios need many years to produce such games. Look at Metal Gear Solid, Final Fantasy, Resident Evil, Silent Hill - they are famous, made with big budget in many years and they are very contradictory - they have some strange game mechanics (even dull or simple like from '90s), strange game design, strange story-telling elements (coсktail of epic, pathetic, predictable, big drama elements and cutscenes), strange interface (few options, slow menus, big icons)...Btw many of gamers are waiting japanese game The Last Guardian from its first announce at 2009!!! 7 years....OMG....4 years between MGS3 and MGS4, 7 - MGS4 to MGS5, 6 - GT4 go GT5, 3 - GT5 to GT6, 3 - GT6 to GTS...so, may be 6-7 from GT6 to GT7?! Who is waiting 2019-2020 for GT7?
Update:
I didn't see any info about tracks - are they laser-scanned or just upgraded from GT6 in details? Imo for example Nordschleife needs to be fixed for GTS in some aspects of layout - laser-scanned versions in AC, iRacing look different than in GT6.
And as i see eSports features of GTS are not something new for gaming. Other games have leagues, leaderboards, daily/weekly events too. Why is so big hype around these features in GTS? Just about existence of ability to view real-time streams of races?