The GT Sport Epic Whining and Crying Thread

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The dial shows the entire range but the sliding bar seems to show only the rpm's in the higher, more usable range, maybe the last 1500 rpm. Actually a good move on their part as it gives you a better look at the useful rpm range and also acts as a shift indicator as it flashes and changes colour like it does on most modern race cars.
Seems about right. Like you're saying the middle bar is more of an indicator than an actual rev counter. I like the design but there's too much duplicate information. (Just give us options, PD. ;))

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Well, this is sort of a recollection of my personal cons I've mentioned about GT Sport so far along with some other complaints I haven't mentioned recently:

1. Sound detail:
Detail, as in just sticking with the pure engine sound sample. I love the sound samples on the cars so far, they sound appropriate for each car. Though, in this era of racing games; you need more than the pure engine sound to be passed in the car audio. What PD should do at least in an update is add other elements to their sounds imo. I.E. Gear shifts, crackles of the exhaust, and etc.

2. Improving their communication:
This is more of a criticism towards the company themselves rather than the game. I want to see Polyphony truly try to communicate more with their fans. There's a community section on the GT website, but it's not enough. I would like to see PD have some people stay in touch of their fans more often.

3. Choices with cars:
So, Polyphony finally dropped the standards for GT Sport. Great move and I hope for that to continue for the next main series GT title. Though, I find that 140 cars for a game released 3 years into the PS4's lifecycle a bit underwhelming. I find remodeling every premium car unnecessary. Sure, fix up the older premiums that were made during the GTHD and GT5 Prologue days, but GT5 & GT6 premiums were fine. If I had it my way; those premiums would stay and PD would continue just adding new models to the list of similar quality.

Another thing, I understand that the Vision GT project is important to PD, but for a game supporting FIA rules; PD really shouldn't use them. Saving them for the next main series GT title would have been better in my book. Also, I can't stress this enough, but it's time for Polyphony to outsource car modelling. Do it NOW!

4. Career Mode:
The online races look promising to me, but the offline events are underwhelming imo. It's mostly just a bunch of tutorials and challenges. There's no real actual racing unless they're going to pull a Turn 10 and allow you to earn money in Arcade mode by creating your own races. With that said, I think it would have been better if PD added some real offline events.

I don't see why they aren't so focused on offline racing these days. They use to be so good at offline career modes with GT3 & 4's events. They gave me so much to do and so much fun with nice rewards at the end. For a proper offline career mode, I would like them to just take advantage of the cars they have like in the past. Create mulitple events based on car attributes or something. I.E. Hot Hatch Event, Group 3 Cup, Group B Rally Duels, & etc.
 
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I'm not really going to bother whining about GT Sport as I can honestly say I've never been less excited for a new Gran Turismo title in the 18 years of it's existence.

When they show a trailer featuring GT Vision cars from GT6 and old LMP and GT3 cars it just feels a bit underwhelming. Hey look there's a 5 year old Audi R18 TDI showcased in the trailer, I haven't seen that in a racing game before, just forget about the newer ones PD, all 5 of them, we didn't want them anyway.

Pretty much sums PD up, stuck in the past along with their car selections.

I hope PD prove me totally wrong with GT Sport but I just can't see it happening.
 
I think Polyphony giving GT-Sport priority over GT7 is not the smartest move. Especially when there isn't a GT for the current gen console yet and fans are staving for one.

It's a shame that the GT-Sport beta got scrapped as it looks (and sounds) like the feedback from the beta could have played an important part to developing GT-Sport into a game that more fans of the original franchise would be interested in. Being labeled as a beta, I think people would be a little more forgiving on the rough edges that needed to be polished as well. Now fans expectations are going to undoubtedly be higher.
 
I bet that if Sony would drop them, they wouldn't be able to survive on themselves anymore solely by the quality (or lack thereof) of their games.

They would be out the game completely. Look at Evolution Studios after Sony dropped them, they were completely finished. Luckily Codemasters were willing to take on Evolution and their staff but PD would go the exact same way without Sony funding them, they would simply have to close up or find a publisher willing to fund them.
 
They would be out the game completely. Look at Evolution Studios after Sony dropped them, they were completely finished. Luckily Codemasters were willing to take on Evolution and their staff but PD would go the exact same way without Sony funding them, they would simply have to close up or find a publisher willing to fund them.
That's an interesting theory. I wonder how drastically different GT would be with a different publisher; not just the content, but if the current criticisms in the game would be addressed immediately.
 
They would be out the game completely. Look at Evolution Studios after Sony dropped them, they were completely finished. Luckily Codemasters were willing to take on Evolution and their staff but PD would go the exact same way without Sony funding them, they would simply have to close up or find a publisher willing to fund them.
Indeed, i said before that i think it would have been wiser for Sony to keep backing up Evolution studios and drop PD instead. At least the guys at Evo where up to date and managed to offer a good all round simcade experience. Gorgeous graphics, an attractive car lineup and decent sounds to boot.

But Kaz is settled in over at Sony's board so he's handed a free ticket to do whatever basically.
 
Indeed, i said before that i think it would have been wiser for Sony to keep backing up Evolution studios and drop PD instead. At least the guys at Evo where up to date and managed to offer a good all round simcade experience. Gorgeous graphics, an attractive car lineup and decent sounds to boot.

But Kaz is settled in over at Sony's board so he's handed a free ticket to do whatever basically.
So you think PD should have been closed in favor of a studio whose games sold nowhere near as well just because you don't like recent GT installments?

If I ever start a company, remind me not to make you CEO. :odd:
 
That's an interesting theory. I wonder how drastically different GT would be with a different publisher; not just the content, but if the current criticisms in the game would be addressed immediately.

They certainly wouldn't have the freedom Sony seems to give them. Most big game publishers like EA and Activision make the decisions as far as their games go. Even DICE had to get approval from EA to make a WW1 Battlefield and Patrick Soderlund initially rejected it. Now you would think that a studio like DICE with their track record with Battlefield games would be given a lot of freedom by EA, they've been part of EA for over 10 years, but no.

I think GT would be a totally different game and as for the criticisms being addressed, we'll going back to EA as an example, they've booted developers off their Need for Speed franchise for not being up to scratch.
 
So you think PD should have been closed in favor of a studio whose games sold nowhere near as well just because you don't like recent GT installments?

If I ever start a company, remind me not to make you CEO. :odd:
Why do you think GT still sells? Not because of the quality of their games but only because of Sony's backing, the marketing machine that goes with it, and the brand name.

All of those goodies can easily be handed over to Evo, and they will grow in popularity and sales numbers as a consequence.
 
So you think PD should have been closed in favor of a studio whose games sold nowhere near as well just because you don't like recent GT installments?

If I ever start a company, remind me not to make you CEO. :odd:
Why are GT's sales always brought up in comparison to other games? GT6 might as well been a flop in comparison to the other 5 titles; it didn't even sell half as many copies as Gran Turismo 2.
 
Why are GT's sales always brought up in comparison to other games? GT6 might as well been a flop in comparison to the other 5 titles; it didn't even sell half as many copies as Gran Turismo 2.
Because it's only relevant in comparison to other titles. If you're in as big a financial ****-hole as Sony is at the moment, and you have one franchise that's selling well right now, and another franchise that is very similar but isn't selling as well, which one are you going to axe? The less popular one. It's common sense.
 
So you think PD should have been closed in favor of a studio whose games sold nowhere near as well just because you don't like recent GT installments?

If I ever start a company, remind me not to make you CEO. :odd:

Put the GT name on Driveclub I guarantee it'd have sold a lot more. A huge amount of their sales are on brand name and reputation, not game quality.
 
7HO
But now you have 140 cars instead of 137!
pffft, more like 70!

In which, I can't find the thought process behind this. 140 cars isn't that much better than the real number of models in the game anyway. I understood it for GT5 & 6 to some degree as over 1,000 or 1,200 cars sounds like a nice thing to advertise. But for a car list this small, no! Just be fricken honest, it's not complex!
 
Why do you think GT still sells? Not because of the quality of their games but only because of Sony's backing, the marketing machine that goes with it, and the brand name.

All of those goodies can easily be handed over to Evo, and they will grow in popularity and sales numbers as a consequence.
Gt still sells because people still enjoy the games Pd make also Evolution studios had a golden opportunity and they blew it.
 
Put the GT name on Driveclub I guarantee it'd have sold a lot more. A huge amount of their sales are on brand name and reputation, not game quality.
Probably. But the fact is, GT6 sold more than Driveclub did in the same span. Therefore it's smarter to axe DC's developers than GT's. Is it a pleasant decision to have to make? No. But at the end it's more logical.
 
Because it's only relevant in comparison to other titles. If you're in as big a financial ****-hole as Sony is at the moment, and you have one franchise that's selling well right now, and another franchise that is very similar but isn't selling as well, which one are you going to axe? The less popular one. It's common sense.
Gran Turismo 6 sold 7.23 million units less than Gran Turismo 5; its sold 4.70 million.

Driveclub sold around 3 million short of GT6 on its first outing.

Common sense would be taking more than just numbers into account.
 
Gran Turismo 6 sold 7.23 million units less than Gran Turismo 5; its sold 4.70 million.

Driveclub sold around 3 million short of GT6 on its first outing.

Common sense would be taking more than just numbers into account.
But, if you go that route, none of Evo's games have even come close to any GT title. So your opinion doesn't make any sense from that angle either.

And, sure, you can try to twist words to make DC's debut sound more impressive than it actually was, but look at it like this: it sold less than a quarter of what GT6 did.
 
Gt still sells because people still enjoy the games Pd make also Evolution studios had a golden opportunity and they blew it.
They blew the launch but by all accounts they really turned it around after that and ended up selling 2 million units, close to recent Forza games in sales and pretty good for an arcade racer. I guess Sony was looking for a home run but ended up with a stand up double instead and just weren't satisfied.

But, if you go that route, none of Evo's games have even come close to any GT title. So your opinion doesn't make any sense from that angle either.

And, sure, you can try to twist words to make DC's debut sound more impressive than it actually was, but look at it like this: it sold less than a quarter of what GT6 did.
Nope, probably closer to half actually.
 
But, if you go that route, none of Evo's games have even come close to any GT title. So your opinion doesn't make any sense from that angle either.

And, sure, you can try to twist words to make DC's debut sound more impressive than it actually was, but look at it like this: it sold less than a quarter of what GT6 did.
Think outside the box, imagine the GT logo and "evolution studios" in small letters on the same case. 3-4 million copies guaranteed. Won't happen now and brand names don't get carried over like that but things can chance and DC can become the next GT with the right backing.
 
Probably. But the fact is, GT6 sold more than Driveclub did in the same span. Therefore it's smarter to axe DC's developers than GT's. Is it a pleasant decision to have to make? No. But at the end it's more logical.

Obviously if they had to choose between them 'Gran Turismo' is the IP to keep but when it comes to who develops it, given a straight choice, they'd have to base it on more than sales because as Blackberry and countless other companies will tell you, name alone doesn't sell forever. GT is not going to keep selling on name and reputation.

They didn't have a straight choice though because as mentioned Kaz has a lot of power in the group and so the likelihood of PD being replaced by anyone as devs of GT games seems extremely low.
 
They blew the launch but by all accounts they really turned it around after that and ended up selling 2 million units, close to recent Forza games in sales and pretty good for an arcade racer..

And this is why I wish they had a shot at making Gran Turismo, a franchise that really needs someone who can turn it around with regards to the basics (sound, damage, AI...).
 
Probably. But the fact is, GT6 sold more than Driveclub did in the same span. Therefore it's smarter to axe DC's developers than GT's. Is it a pleasant decision to have to make? No. But at the end it's more logical.

Gran Turismo games in the past have had no competition, want a racing sim on PlayStation? It's got to be Gran Turismo because there's never been anything else (until now)

Want an arcade racer on PlayStation? Take your pick, Driveclub is one of many.

That makes a huge difference when it comes to sales.

Gran Turismo has always been in a fairly unique position in gaming, It's a sim that will sell merely because its core fanbase has no other options on that console, plus it has the added bonus of the more casual gamers also giving it a try to see what it's all about.
 
But, if you go that route, none of Evo's games have even come close to any GT title. So your opinion doesn't make any sense from that angle either.

And, sure, you can try to twist words to make DC's debut sound more impressive than it actually was, but look at it like this: it sold less than a quarter of what GT6 did.
Half of 4,710,000 is 2,355,000. Last I checked, Driveclub sold over 2 million copies as of July 2015. A quarter of GT6's sales would be 1,177,500, so come again as to how Driveclub sold less than 1.18 million copies.

If anything by reason, Driveclub sold less than half, not a quarter of GT6. Then again, you should also explain how Dec. 2013 is the "same span" as Nov. 2014 up to 2016.

Again, it's not "more logical" to just look at numbers. Quit ignoring the fact that GT6's sells are half of GT5's to the point where even GT5: Prologue outsold it. Driveclub did very well based on the industry norm, & it needed more than just 1 title to see if it really could keep the success.
 
pffft, more like 70!

In which, I can't find the thought process behind this. 140 cars isn't that much better than the real number of models in the game anyway. I understood it for GT5 & 6 to some degree as over 1,000 or 1,200 cars sounds like a nice thing to advertise. But for a car list this small, no! Just be fricken honest, it's not complex!
I thought the sarcasm would have been easy to detect as I liked your post.
 
You can compare it to Nokia. They were the masters of cell phones and had a rep of build quality that could survive a nuclear holocaust. But then it all started going downhill and MS eventually bought them out.

I still purchased a Nokia Lumia (windows phone), but i'm disappointed with the overall quality now. Buttons already broke after a year and the phone lags as hell. So whereas i would be loyal to Nokia before since i've bought them since the late '90's, i will now probably look for an android Samsung for my next phone. And Nokia ends up being a relic of times gone past.

Same is happening to PD right now. Short term it still sells on brand recognition alone, but the downfall is already happening and it won't take much more for people to pass on them.
 
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