The GT Sport Epic Whining and Crying Thread

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"70% complete"!?

The game is less than 3 🤬 months from going gold and it has to find 30% improvement!?

I don't know whether this is rediculous or hilarious. Probably both.

It's just evidence that the 50% and 70% numbers are pretty much wholesale fabrications. They have no real basis in reality, other than Kaz saying "it's not finished yet" and "it's still not finished, but it's closer than it was".

It's another example of Kaz very cleverly appearing to give solid information on the game but really it's nothing more than hot air. We are no more informed with those statements than without.
 
No the game code, all of it, is on the disc and copied over from that. Which is why it still does it even if you have no internet connection.
I was exaggerating a little,
But is there anyone out there actually playing GT6 in v1.00...?

Truthfully. All my music has been bought on CD, but ripped to HDD within hours of buying it.
But games are now an evolving product, where physical media is less important and also less reliable.
But I do see other peoples reasons for liking it.
 
I thought these % figures were quality estimates not quantity. I expect the content for release is complete or nearly so at this point and they are down to polishing/optimizing, etc.
Pretty sure you are correct.

Particularly considering this '% game complete' assumption came out of Copperbox and was debated to death until it was said the % referred to quality, not quantity.
And in the news item it says "The progress during the London reveal was at 50%, and now it’s around 70%. There are still many aspects which can be further improved."

I would have thought this was understood by now.
But apparently not.
 
It's just evidence that the 50% and 70% numbers are pretty much wholesale fabrications. They have no real basis in reality, other than Kaz saying "it's not finished yet" and "it's still not finished, but it's closer than it was".

You mean Kaz didn't actually run the Gran Turismo Quality Completion Percentage Analysis Machine™ for us? :P
 
It's just evidence that the 50% and 70% numbers are pretty much wholesale fabrications. They have no real basis in reality, other than Kaz saying "it's not finished yet" and "it's still not finished, but it's closer than it was".

It's another example of Kaz very cleverly appearing to give solid information on the game but really it's nothing more than hot air. We are no more informed with those statements than without.

Agreed.

The more I read about this game the more frustrated and under whelmed I become. So it is now 70% complete, but to me it looks like half a game and unfortunately the half that I like appears to be missing.
 
lol wut, I tought they used the london build for E3?
Is there any noticable diffrence between Copper box and E3 builds?

@Johnnpenso Already answered your question.
I thought these % figures were quality estimates not quantity. I expect the content for release is complete or nearly so at this point and they are down to polishing/optimizing, etc.

Also John Sable On Inside Sim Racing: Day Two at E3 At the Polyphony Digital Explorer Studio In Venice Beach California gave the latest that GT Sport has to offer. Start at 8:43 into the video.

 
@Johnnpenso Already answered your question.


Also John Sable On Inside Sim Racing: Day Two at E3 At the Polyphony Digital Explorer Studio In Venice Beach California gave the latest that GT Sport has to offer. Start at 8:43 into the video.



Btw John 's real name is John Sabol :)
 
"70% complete"!?

The game is less than 3 🤬 months from going gold and it has to find 30% improvement!?

I don't know whether this is rediculous or hilarious. Probably both.

50% quality. The word complete is in use now.

A game that's taken 3 years to develop to 70% completion does not finish the last 30% in less than 3 months.

....You know I was being sarcastic, right?

Obviously three years (or more, we don't know for sure) and 70% done isn't exactly confidence-inspiring. But well, it is what it is, according to the translations of a translation.





....Or is it???

Yes. You're suggesting they completed 50% of the game in 3 years but are then able to finish the other 50% in 6 months. Think about how little that makes sense for a moment.

Exactly what i tried conveying months ago! But got ripped apart by the 'fan club' :indiff: for highlighting the gaps in the games development time frame. Stating it was concerning like the above have said.
 
"Improvements are happening on a daily basis."

Boy, I sure hope they would work on improving the game every day. Did Kaz really need to assure us this? Maybe this is why GT5 and GT6 fell so short; some of the staff were literally doing nothing on some days during development. It all makes sense now.
 
Fun fact; if you compare this thread to the epic praising (tears of joy) one, the ratio of whiners vs praisers is 6/1 at the moment :P
 
Fun fact; if you compare this thread to the epic praising (tears of joy) one, the ratio of whiners vs praisers is 6/1 at the moment :P
And that is my problem with the franchise. Too many people opt to look at the negatives and call that a "realistic" approach to looking at GT as a whole. I mean, some of the grievances here are understandable - sound and physics - but others seem to just be nitpicking at tiny details just to complain. At the same time, people should be trying to look at the positives as well...

*Just a side note, we, as a species, are wired to look at the negative more than the positive.
 
And that is my problem with the franchise. Too many people opt to look at the negatives and call that a "realistic" approach to looking at GT as a whole. I mean, some of the grievances here are understandable - sound and physics - but others seem to just be nitpicking at tiny details just to complain. At the same time, people should be trying to look at the positives as well...

*Just a side note, we, as a species, are wired to look at the negative more than the positive.
There's a lot more justified grievances than sounds and physics though
professor.gif

Actually, i think most would agree that the physics are one of the positive aspects of GT.
 
There's a lot more justified grievances than sounds and physics though
professor.gif

Actually, i think most would agree that the physics are one of the positive aspects of GT.
Indeed, they are. I was just naming examples, though.
 
I'm not one of them.
There's flaws in there for sure so you can't call it a proper sim ( same with Forza), but i think it is quite an enjoyable drive overall. At least it was the last time i tried it years ago.
 
That's because you want extreme simulation.
I do not find nothing extreme if one developer tries to replicate as close as possible real world physics.(not iRacing,Asseto Corsa or any other game physics just real world physics)I personally find driving in the real world for great fun,but most people think that Gran Turismo with real world physics is going to be terrible(to hard to drive)Yep,this is true if you drive like a maniac,but if you drive around 90% or below of the car potential then driving is easy,it is getting hard only when you drive on the limit.
 
I do not find nothing extreme if one developer tries to replicate as close as possible real world physics.(not iRacing,Asseto Corsa or any other game physics just real world physics)I personally find driving in the real world for great fun,but most people think that Gran Turismo with real world physics is going to be terrible(to hard to drive)Yep,this is true if you drive like a maniac,but if you drive around 90% or below of the car potential then driving is easy,it is getting hard only when you drive on the limit.
By extreme I mean the height of simulation like the games you listed. You need to understand that gran turismo does not pursue that level of realism and probably never will. You need to look into those other games.
 
And that is my problem with the franchise. Too many people opt to look at the negatives and call that a "realistic" approach to looking at GT as a whole. I mean, some of the grievances here are understandable - sound and physics - but others seem to just be nitpicking at tiny details just to complain. At the same time, people should be trying to look at the positives as well...

*Just a side note, we, as a species, are wired to look at the negative more than the positive.

As your side note touches on, it's hardly unique to the GT fanbase. I can look at Forza's Facebook page, where the negative (and downright crazy) comments on the latest DLC pack outnumber the positive. It's more or less the same story at the PCARS page, too.

Oddly enough, the physics are very low on my personal list of things I'd like to see improved in GT. I think it — and Forza — cover a happy middle ground that's approachable enough for beginners, but deep enough to require a lot of time to perfect. I think this whole "simcade" term does both a huge disservice, as it's a dismissive reaction to the games not meeting some nebulous level of "acceptable". Both games are aiming to simulate reality: whether they're the most accurate on the market doesn't make them less of a simulation.

It treats the genre on a sliding scale: if a new game were to release five years from now, wowing people with a previously-unseen level of physics accuracy, would we then have to refer to AC, or iRacing, as "simcade"? Of course not.
 
Fun fact; if you compare this thread to the epic praising (tears of joy) one, the ratio of whiners vs praisers is 6/1 at the moment :P
Fun fact: People like licking negatives more than positives because its addicting and make them superior.

Welcome to life.
 
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Fun fact: People like licking negatives more than positives because its addicting and make them superior.

Welcome to life.
At a 6/1 ratio there's bound to be something wrong with a product don't you think?
Or are we all hateful supremacists and these 36 pages are filled with posts that make us feel better :lol:
 
At a 6/1 ratio there's bound to be something wrong with a product don't you think?
Or are we all hateful supremacists and these 36 pages are filled with posts that make us feel better :lol:
Yeah. But keep in mind that other franchises have this at some point. PCars and Forza being the more notorious ones.

@SlipZtrEm has a point above.
 
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GTP is only minority compared to the whole GT players, maybe less than 1% overall are posting on either praising or crying, we only have less than 1000 user online everyday, a portion of that are GT players, and less than 20 maybe are vocal frequent poster on GTS threads.

I wouldn't care or worry about whining or praising threads, no matter how many posts there on either side, that's for GT, other games on GTP like PCars or AC, they are even smaller than GT ( regular posters )
 
GTP is only minority compared to the whole GT players, maybe less than 1% overall are posting on either praising or crying, we only have less than 1000 user online everyday, a portion of that are GT players, and less than 20 maybe are vocal frequent poster on GTS threads.

I wouldn't care or worry about whining or praising threads, no matter how many posts there on either side, that's for GT, other games on GTP like PCars or AC, they are even smaller than GT ( regular posters )
We are still representative, when people do opinion polls or surveys they also interview a minority of folk compared to everyone that's out there. It still provides a good insight over the general consensus.
 
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