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You buy their game,PD stay afloat and you will be able to whining and crying for years,which gives you tremendous pleasure.And yet you still haven't enlightened me to what you think my hidden agenda is?
You buy their game,PD stay afloat and you will be able to whining and crying for years,which gives you tremendous pleasure.And yet you still haven't enlightened me to what you think my hidden agenda is?
I understand perfectly well, you just need to stop making assumptions.I feel like you don't understand the structure of SCE. It includes other studios, so when you said backing of all, I assumed you meant PD had coding help from other studios.
Quote me saying the board are developers.You also don;t seem to understand that SCE board is not a developer. PD won't get help from those people. There's a specific team that helps SCE studios with hardware and software and its called ICE.
Didn't say that at all, it does however bring benefits.Furthermore, you also think being on this board is all win and you have no extra work to do. Kaz will be working very closely on the development of PS hardware being on that board.
Then you will have no problems explaining why.Questionable.
Those outsourcing artists are employees as well for the duration of their contract. So yes T10 does have 450 employees.
Meanwhile T10 hires other companies (in India and Vietnam as they are cheap) to do stuff like car modelling. These companies are now working for T10 under a contract and treated as employees of T10 (or MS). They can not be selling their creations to other companies.
Note the word hires, contract, employee and exclusivity (coming from the contract).
Dont know where the interview is but we've already posted, plenty of times, that PD had stated they are at 200+. Same with T10s count by an interview from the staff here at GTP, having 150~ full time staff with outsource contacting likely bringing it up to 300~ total as per their wiki page. We aren't just going off made up numbers.Unless there are links to interviews or conclusive evidence of each of these company's staff totals, there is just no point arguing about this - or making a claim that PD is inefficient.
Well then go for it. If you're going to join the discussion, join the discussion.And it really boils down to how someone describes inefficiency, because you could argue from all sides that the others are inefficient
You don't know how this works do you? T10 are not responsible for those people they've outsourced from, they are not employees of T10. If Kaz took a dump in the pooper down at PDI HQ and blocked the toilet then called in a plumber, do they now have one extra employee? No they don't. So this insistence that T10 have 450 employees just to validate your claim that PD is small is bordering on the ridiculous,I
Those outsourcing artists are employees as well for the duration of their contract. So yes T10 does have 450 employees.
Ironic as the only posts that look like trolling are coming from yourself.Guys, GT6mebe, stop feeding the trols... and i dont mean any in particular. Ofc, i have not seen any trols in this thread for decades... buuuut, just saying.
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Dont know where the interview is but we've already posted, plenty of times, that PD had stated they are at 200+. Same with T10s count by an interview from the staff here at GTP, having 150~ full time staff with outsource contacting likely bringing it up to 300~ total as per their wiki page. We aren't just going off made up numbers.
Well then go for it. If you're going to join the discussion, join the discussion.
Yeah, and that was his fault for using information from an article that is over 7 years old, not the website he took it from. We also know what T10 has stated about it's staff, because we also have the best possible source for that. Wiki has the same information about PD's staffing size as what's been said in videos and the interview here at GTP. So far so good, so it seems valid enough to use it as a source. That and T10 also falls in line with what @Scaff has mentioned about the interview done here with T10, that stated that they really have somewhere in the low hundred of full time staff, with the rest being staff used from other companies for outsourcing. I can not locate it, but I'm sure one of the staff would be able to do better than I can in that regard.I've always been very hesitant to use wiki as a source. @GT6mebe found a very good source that happened to be out-dated (the company website), and that is still a teasing point being used against him. Nevertheless, we know PD's numbers, because we have the best source possible for that.
Then don't make such claims if you're not interested in that part of the discussion. You spoke on it, so you seemed interested. If it was just to come in and white-knight PD, than you're not really adding anything other than "oh yeah!? Well other games don't do X."Unless there is evidence on the level of the quotes that came from Kaz's interview, I have no interest
Than it's odd to sayAnd besides, there are too many variables with this argument.
Didn't seem like there was that many variables when you first stated it. That makes it sounds like it would have been easier as you have info from "all sides" of others inefficiency.because you could argue from all sides that the others are inefficient.
It's not personal preference. If one company is doing literally all of those things and more, and one isn't, in the same amount of time than it's easy to make that comparison. Literally the only one that they have a small advantage over, Lets say T10, is the slight better modeling on aspects of vehicles.Then there is the personal preference as to where each company spent those man hours - whether someone prefers more cars/tracks v. better quality cars/tracks v. customizaiton v. dynamic settings etc.
Where and how?Also, past sales performance could come into play when discussing this topic.
Than don't come in and say you can "argue from all sides" of the competitions inefficiency.There is just way too much to consider for us not to be compensated for the level of analysis required to come to a conclusion.
Yup. They're definitely inefficient. Which is not very hard to see that it is nothing other than an opinion.So "PD is inefficient" is really just an opinion at this point - which is OK.
If it was just to come in and white-knight PD
This is a bit of a sad reply, considering you've been so good at keeping a discussion going before. You came in making a claim that we can argue so much about everything that others are doing that is inefficient, yet when questioned you back down saying that theres to many variables so you can't. So in turn you just made it look exactly like white-knighting.
We also know what T10 has stated about it's staff, because we also have the best possible source for that. Wiki has the same information about PD's staffing size as what's been said in videos and the interview here at GTP
You don't consider THREE main line Forza titles this generation to ONE somewhere between prologue and full game by PD to be something of a smoking gun?I'd really like to see these interviews, just to get more perspective.
Regarding the 100-300 range that is listed on wiki for T10, I don't think that takes the outsourced help into consideration. In order for a person to be considered an employee, they have to be on the company's payroll, and the company pays payroll taxes on them. If that is not the case, then the info on the wiki page takes a huge hit on credibility, because those outsourced contractors should never be mentioned in an employee count. Not to mention that that the actual range is more than the minimum figure (200 range, minimum is 100) <--- when did they have 100? 150? 200? 300?
We'd need enough concrete evidence of each company's staff before there can even be a debate about efficiency.
Regarding my status in PD's stable of elite trusted white knights, I thought I took a pretty non-committal approach when I mentioned that "PD is inefficient" is an opinion because of insufficient evidence. That comment, at this point, has no basis.
I'd really like to see these interviews, just to get more perspective.
http://www.ign.com/articles/2017/06...-steering-wheels-and-shifting-gears-ign-first
Dated: 6/28/2017
http://www.thedrive.com/watch-this/...-scenes-of-gran-turismo-at-polyphonys-offices
Dated: 6/13/2017
http://www.isrtv.com/gran-turismo-series/get-tour-polyphony-digitals-headquarters-kazunori-yamauchi/
Dated: 6/23/2017
Why not? If we're to completely ignore what the staff has said here in that regard, I suppose we can make that claim, but we've heard otherwise about how many full time staff they have. I think it might take exactly that into consideration, but I feel what might be happening its covering the size of both T10, and Playground games, as they have all the Forza Horizon entries listed as well.Regarding the 100-300 range that is listed on wiki for T10, I don't think that takes the outsourced help into consideration.
Probably not, but we definitely know it lines up with PD's staff from what's been going around directly from them. However, we do know what was said to the staff here, as @Scaff has already mentioned that.If that is not the case, then the info on the wiki page takes a huge hit on credibility, because those outsourced contractors should never be mentioned in an employee count.
We have a good range of figures to go by. Size of the teams, output, development time, those are all things we have a good gauge over. Do we have 100% irrefutable evidence? No, but we do have information from reputable sources that have shown that what we're talking about might actually be the truth, rather than not.We'd need enough concrete evidence of each company before there can even be a debate about efficiency.
It sure does have basis, because exactly what I wrote is exactly what you did. I'm not sure who other white knights are, as I'm only speaking to you on this matter, not other people. You took an approach to try to take the negative light away from the game you prefer. You added nothing to the subject, but pretty much pointed out how easy it would be to argue others inefficiency only to back pedal when questioned on it, to say that its not possible right now. If you originally didn't think it was actually possible(like you claimed originally) than you shouldn't have said we can "Argue it from all sides."Regarding my status in PD's stable of elite trusted white knights, I thought I took a pretty non-committal approach when I mentioned that "PD is inefficient" is an opinion because of insufficient evidence. That comment, at this point, has no basis.
https://blogs.microsoft.com/next/2011/09/16/forza-motorsport-pt1-turn-10-studios/The story of Turn 10 is one of an amazing culture within Microsoft – a studio with a startup feel that began with a dream and now owns a blockbuster. But they still feel like a small, nimble team – they’re about 70 full-time employees, rising to 400 including contractors as the production effort rises during the game. In fact there is an amazing story behind the ecosystem of partners that Forza has helped to build.
I understand perfectly well, you just need to stop making assumptions.
Quote me saying the board are developers.
Didn't say that at all, it does however bring benefits.
but if you're using that broad a brush to label an "employee
they are not employees of T10
If Kaz took a dump in the pooper down at PDI HQ and blocked the toilet then called in a plumber,
Weird, the source for 400+ employees seem to be missing.It really doesn't seem like it.
Then what assistance did you have in mind? Financial? Thats handled by Yoshida.
The benefits are being able to know the hardware and software environment in advance. The downside is you will have a lot more on your plate, to help develop or provide feedback on these tools. What else did you have in mind?
You guys really don't know how outsourcing works do you? They are legally employees per contract whether you like it or not.
Another poor analogy. Kaz is not hiring the plumber to do his work that he will later sell. Please try harder.
This is where I got the 450 number. Already posted this ages ago so I don't see why some are acting like I never sourced the number
That's because you keep making assumptions.It really doesn't seem like it.
I've already outlined this, now how about you answer the actual questions you have been asked rather than this rather poor avoidance dance you have been doing.Then what assistance did you have in mind? Financial? Thats handled by Yoshida.
Why on earth are you making statements about things I have already stated?The benefits are being able to know the hardware and software environment in advance. The downside is you will have a lot more on your plate, to help develop or provide feedback on these tools. What else did you have in mind?
Not alwaysYou guys really don't know how outsourcing works do you? They are legally employees per contract whether you like it or not.
You guys really don't know how outsourcing works do you? They are legally employees per contract whether you like it or not.
So your source is effectively hearsay.
I've already outlined this
How many other similar devs sit on SCEs board?
Or maybe you don't think being among the first to gain access to these brings any advantage at all?
Not always
Here, let me go post on facebook really quick. The post will say "T10 only has 7 employees." Afterwards I'll come in here and post it as a source.This is where I got the 450 number. Already posted this ages ago so I don't see why some are acting like I never sourced the number
They rise as high as 400 through contractors. Yeah, so 330~ of that staff are not their employees. Its funny that you omit the actual part where they list the full time employees at 70.Not at all, but if you choose to believe that, here's a MS blog from 2011 again listing how they have 400 through outsourcing:
So that's not 400 permanent employees as your first source suggested.Not at all, but if you choose to believe that, here's a MS blog from 2011 again listing how they have 400 through outsourcing:
https://blogs.microsoft.com/next/2011/09/16/forza-motorsport-pt1-turn-10-studios/
My posts are all here for you to read.Tell me then.
Why am I not surprised.I don't know.
I've read what you wrote, I've not disputed or disagreed with it at all, it simply has **** all to do with the question I asked.How about you actually read what I wrote, because I listed it clearly as a benefit. Meanwhile you continue to ignore the downside as it suits your agenda.
You have access to the contract that deals with this for T10 and have calculated the FTE details for comparison?Well it is in T10's case and thats all that matters for this argument.
That's actually what you're doing because you don't know how outsourcing works despite numerous examples.I see, now that you have lost the point of contention (number of employees), you are trying hard to shift the goal post to full time employees. Sorry, game development numbers don't work like that. Those 330 are employees at that time and will be credited in the game for their work.
So that's not 400 permanent employees as your first source suggested.
How long did these additional people work for so we can calculate an FTE value of staff for comparison?
What other racing sim devs have this kind of access (both positive and negative to make you happy).
You have access to the contract that deals with this for T10 and have calculated the FTE details for comparison?
No matter how many times you repeat this, it is not going to make it true.Doesn't change the fact T10 had 400 employees, while PD have 200.
Which is why I decribed it as hearsay.Source never suggested permanent employees. For someone that accuses others of assuming you just did it yourself.
I'm not making numbers up, I pointing out a rather basic and important point about how you manage contractors (hell how you manage staff numbers full stop).Sure, make some numbers up. Doesn't change the fact T10 had 400 employees, while PD have 200.
Not that I am aware of.Do T10 have it? If not just PD.
No, it was your claim that PD is a small team. As such you have to compare apples to apples, and as such unless you are able to show what the FTE value for the 330 subcontractors T10 used, you are not doing so. To simply compare them on a 1 to 1 basis is missleading.Don't need to. The point has always been about the number of employees. Goal shifting is not going to work, especially to fields that are not available to the public.
If you don't need the contracts to figure out the info, than the only logical info that is smacking you in the face is that they had only 70 full time employees. They also had 330 contracts out that they're paying a different company to do the work for them.Don't need to. The point has always been about the number of employees. Goal shifting is not going to work, especially to fields that are not available to the public.
If you don't need the contracts to figure out the info, than the only logical info that is smacking you in the face is that they had only 70 full time employees. They also had 330 contracts out that they're paying a different company to do the work for them.
PD are not small! We know they have 200 employees. How many employees T10 is immaterial. 200 is not a small team for a dev. T10 maybe bigger but that does not make 200 small.Two major considerations:
1- The article is from 2011 (6 year old information)
2 - We don't know how long these employees were under contract
There just isn't enough information. We can't say PD is small, we can't say PD is inefficient, and we can't quantify the priority factor (car quantity/car quality/dynamic conditions/design/features). It is a pointless argument whether you want to argue for or against PD. OK we can, but we'd need current information that is clear enough to not require detailed interpretation.
marcvic
Honorary PD White Knight
Section 582-B
32nd Battalion, 4th Zone
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