The GT6 Epic Whining and Crying Thread

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The solution to SRF and other aids and leaderboards is simple. You can use any aids you want to run the Seasonals, but the only times posted for comparison are those done with ABS1. And if they fixed the ABS on/off model to the point where it was consistent and you could actually have reasonable range to tune the brake balances with ABS off, I'd say the leaderboards should only include times with no aids whatsoever. The official "winner", Top 200 etc., should be those that used no aids whatsover.
 
The solution to SRF and other aids and leaderboards is simple. You can use any aids you want to run the Seasonals, but the only times posted for comparison are those done with ABS1. And if they fixed the ABS on/off model to the point where it was consistent and you could actually have reasonable range to tune the brake balances with ABS off, I'd say the leaderboards should only include times with no aids whatsoever. The official "winner", Top 200 etc., should be those that used no aids whatsover.

http://[domain blocked due to malware]/instances/500x/45038739.jpg
 
But then, where does it

But if they did that, it wouldn't stop. Players would start demanding seperate leaderboards for DS3 user, and ASM users, and TC 1, and TC 2, and so on and so forth.

I dunno, whoever's not at the "top spot" is always going to find something to complain about as to why "they" are not better than that person.

"Well... It's not fair! He was born on a Tuesday... In California... During a snow storm. He clearly has an advantage! I demand a seperate leaderboard!"

Strawman much? It's quite reasonable to ask for the ability to sort seasonals based on what aids someone is using. In a game with a 10 million user install base you don't have a generic set of aids players prefer. And of course this type of info was already gathered and sorted by someone for GT5 so it can be done and quite easily, by one person.

http://www.mygranturismo.net/
 
The solution to SRF and other aids and leaderboards is simple. You can use any aids you want to run the Seasonals, but the only times posted for comparison are those done with ABS1. And if they fixed the ABS on/off model to the point where it was consistent and you could actually have reasonable range to tune the brake balances with ABS off, I'd say the leaderboards should only include times with no aids whatsoever. The official "winner", Top 200 etc., should be those that used no aids whatsover.

Isn't the use of aids in many ways like the use of various tunings on the same car? They depend on the driving-style of the individual driver.

So someone cleared a Seasonal with a time say 8 secs faster than me. He used SRF, manual, a wheel and a differently tuned transmission... I used no SRF, I used automatic and I have no clue how to fine tune my transmission...

Is that not unfair? NO.
I know I did my frigging best. I am proud of myself for clearing that Seasonal with what I deemed to be RIGHT FOR ME.

What the other does is none of my business, as long as I do my best.
 
The last Forza I played was 2 (used to co-own a 360 with my brother, then moved out, he kept 360 and I took PS3). At that time, I think it's fair to say Forza was definitely more arcadey. However I've seen plenty of multi-platform players (some of which play PC sims too) that say, as of Forza 4 Gran Turismo can no longer be regarded as the better simulator. From reading many opinions and trying to be as objective as possible, it seems each has its strengths and weaknesses in their handling models.

You know Jeremy then?
 
The last Forza I played was 2 (used to co-own a 360 with my brother, then moved out, he kept 360 and I took PS3). At that time, I think it's fair to say Forza was definitely more arcadey. However I've seen plenty of multi-platform players (some of which play PC sims too) that say, as of Forza 4 Gran Turismo can no longer be regarded as the better simulator. From reading many opinions and trying to be as objective as possible, it seems each has its strengths and weaknesses in their handling models.

My mate has Forza 5 and I've had a play, handling physics in my opinion are not as good as GT plus the fact that the game is like a demo next to GT6 in terms of content and options.
 
Well naming the bad replays isn't a very strong argument against T10's love for cars, you should check this out instead my good man:

https://www.gtplanet.net/forum/threads/january-dlc.296333/page-5#post-9215365

Nice but then it should be, its next gen...my point is Turn10 have been chasing GT for years and are still not quite there, I mean they only settled on a logo, Forza III 4 aint it ? lol you are obviously a huge Forza fan, you need to treat yourself to an XBOX ONE matey
 
My mate has Forza 5 and I've had a play, handling physics in my opinion are not as good as GT plus the fact that the game is like a demo next to GT6 in terms of content and options.
Being I haven't played Forza since the second game I'm unable to offer a personal opinion, but I have seen compelling arguments from both sides.

As for content, the lack of uniformity in the quality between cars (a big part of that being the lack of cockpits for all cars) is something that seriously takes away from the game for me. I'd personally prefer less cars if it meant the quality was the same between them.

Again, having not played Forza for a long time I am unable to comment about its options. When it comes to Gran Turismo however, the lack of options is the largest problem I have with the game. I've said it so many times before that people following this thread have probably become sick of me whining about it, but camera customisability is so important. I also play PC sims and the ability to adjust these settings make a world of difference when it comes to immersion, and this is sorely lacking from console racing games (every first person game should have FOV adjustment, but for racing games it's particularly important). The consoles are capable of it (there was a multi-display menu that allowed FOV adjustment in GT5, until it was moronically patched out) so there is no good reason not to have it.

Continuing on the lack of options theme, I have seen many people that want the ability to create a custom race event/championship. The next couple of gripes are from my knowledge of GT5 as I didn't buy GT6, but I bet they apply. No option to have qualifying sessions, no option for standing starts, no option to hand pick opponents and the list goes on and on. There are so many little, feasible options that would improve the game, that the platform is capable of but are omitted. Then you find out PD or Kaz has been squandering their/his time making sure the stars are accurate to real star maps, or been reworking the rendering (despite the fact that no one was complaining about it in the first place). There are so many heavily requested features and improvements to be made to the series, but PD/Kaz just ignores them and does their own thing. For the moment, I'm done with the series, or at least they are certainly not day one buys. I'll follow what's happening when GT7 is announced, but I personally don't have high hopes for it.
 
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Isn't the use of aids in many ways like the use of various tunings on the same car? They depend on the driving-style of the individual driver.

So someone cleared a Seasonal with a time say 8 secs faster than me. He used SRF, manual, a wheel and a differently tuned transmission... I used no SRF, I used automatic and I have no clue how to fine tune my transmission...

Is that not unfair? NO.
I know I did my frigging best. I am proud of myself for clearing that Seasonal with what I deemed to be RIGHT FOR ME.

What the other does is none of my business, as long as I do my best.

If you don't care what everyone else does because it's "none of your business", then why would you bother to comment on leaderboards at all and how they are arranged because it shouldn't matter to you? To those it does matter to, they would like to find a way to compare themselves to others that drive the same way that they do. This we were able to do with GT5 when someone organized the data on our behalf, something no longer an option for GT6.
 
Perfect. I can finally let this rant out.

this is utterly rediculous. How in the world am I supposed to make money and get a limp car for the class iA races when there is no place to make money except to freaking grind like the wind!! There is no b spec so of course I have to do it myself which is fine, but grinding so much is entirely stupid. And I'm not paying for in game cash. And if that's not enough, the new seasonals are a complete joke!!! I get the same money in the same amount of time grinding like the freaking wind! Oh and yet, I can get 10,000 for winning a petty online race, excellent. That's incredible, let me go put a fully customizable transmission on the car I won with. OH WAIT! I can hardly buy a titanium racing exhaust with this money!

The cash isn't the only issue, what the heck is with all this TC turning on when I'm off the track?!?! GUESS WHAT PD, I HAVE IT OFF FOR A REASON! If I wanted it on, don't you think I would have set it on?!

And back to the aspec championship, why are there nascars running group c and lmp cars?! Thanks for getting in my wan and hitting me once again!
 
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there is no place to make money except to freaking grind like the wind!!

Did this for a while, then discovered the NASCAR race at Motegi SuperSpeedway. Pays out a whole lot more in about a minute less time. And it's an actual race rather than a "blast past everyone in a straight line and do nothing again for five minutes" affair.
 
Being I haven't played Forza since the second game I'm unable to offer a personal opinion, but I have seen compelling arguments from both sides.

As for content, the lack of uniformity in the quality between cars (a big part of that being the lack of cockpits for all cars) is something that seriously takes away from the game for me. I'd personally prefer less cars if it meant the quality was the same between them.

Again, having not played Forza for a long time I am unable to comment about its options. When it comes to Gran Turismo however, the lack of options is the largest problem I have with the game. I've said it so many times before that people following this thread have probably become sick of me whining about it, but camera customisability is so important. I also play PC sims and the ability to adjust these settings make a world of difference when it comes to immersion, and this is sorely lacking from console racing games (every first person game should have FOV adjustment, but for racing games it's particularly important). The consoles are capable of it (there was a multi-display menu that allowed FOV adjustment in GT5, until it was moronically patched out) so there is no good reason not to have it.

Continuing on the lack of options theme, I have seen many people that want the ability to create a custom race event/championship. The next couple of gripes are from my knowledge of GT5 as I didn't buy GT6, but I bet they apply. No option to have qualifying sessions, no option for standing starts, no option to hand pick opponents and the list goes on and on. There are so many little, feasible options that would improve the game, that the platform is capable of but are omitted. Then you find out PD or Kaz has been squandering their/his time making sure the stars are accurate to real star maps, or been reworking the rendering (despite the fact that no one was complaining about it in the first place). There are so many heavily requested features and improvements to be made to the series, but PD/Kaz just ignores them and does their own thing. For the moment, I'm done with the series, or at least they are certainly not day one buys. I'll follow what's happening when GT7 is announced, but I personally don't have high hopes for it.

Being as you neither own GT6 or Forza 5 I find it somewhat strange that you can offer an opinion and I wonder why people like you are actually on this forum, if you like PC games so much maybe you should stick to those. As far as options go I think GT6 is packed with options. I do not understand all the complaints thrown at GT, when it comes to console racing games I think GT pretty much ticks all the boxes with more content on the way and if you compared GT to Forza, well there is just so much that GT has that Forza has not. The replay always annoys me in Forza, same camera angle every lap, GT has different angles, something it has been doing since atleast GT4 and then people moan about the unrealistic damage in GT? name a console racer that has realistic damage? there isn't one so why single out GT. The new rendering makes all the difference and people were moaning about that in GT5, the jagged edges around the car caused by dust or smoke, that's all gone. GT6 is a much better game than GT5 and in my opinon is the best console racer. Yes standard cars are still there ( I would rather have them than not ) but a load of them have been reworked and look like premiums, they stand up to close scrutiny. I don't know why you didn't buy GT6 but its your loss.
 
Burnout series. It may not have realistic handling but this has to have by far the best damage model.
I've got another one; the racers made by Codies (e.g. Dirt, F1, Grid). I'm can't remember for F1 and Grid, but I know for sure that Dirt 2 and 3 had mechanical damage as well.
 
Being as you neither own GT6 or Forza 5 I find it somewhat strange that you can offer an opinion and I wonder why people like you are actually on this forum
I've been following this thread since before GT6 was released. I have seen people like you come to a thread dedicated to moaning about the series and tell us why we are all wrong, and say things like "you don't know they wont improve (insert feature here)". Yet just about everything I've said has been true. I can offer my opinion because I am able to read reviews, user's opinions and watch videos confirming my suspicions about the series, supplemented by my long term experience. While I have not investigated every in and out of Forza (like the options available) I can get an impression of the game and see what they are doing that appeals to me. Why you are on this forum is a more relevant query. If you are here to argue with me for being disappointed with GT6 you are wasting your time

if you like PC games so much maybe you should stick to those
I've been following the series since day one. I'll play and comment about what I like so don't give me that attitude!

The replay always annoys me in Forza, same camera angle every lap, GT has different angles, something it has been doing since atleast GT4 and then people moan about the unrealistic damage in GT? name a console racer that has realistic damage? there isn't one so why single out GT
I never mentioned, and in my entire time as a member of this forum don't think I've ever mentioned car damage or the replays. I would like to see better car damage in the series but it is certainly not a high priority for me, and I only tend to use the replays nowadays in chase view to analyse my racing line.

the new rendering makes all the difference and people were moaning about that in GT5, the jagged edges around the car caused by dust or smoke, that's all gone. GT6 is a much better game than GT5 and in my opinon is the best console racer. Yes standard cars are still there ( I would rather have them than not ) but a load of them have been reworked and look like premiums, they stand up to close scrutiny. I don't know why you didn't buy GT6 but its your loss.
I personally have not seen anyone complain about the car rendering itself (which is what adaptive tesselation is for). I have seen people complain about the shadow rendering and shimmering background objects which as I understand it are still an issue, but not the car rendering itself. As for the rest of the quoted, you and I obviously prioritise what we deem important differently. I personally don't feel I'm missing out as the game has failed to evolve in ways that are important to me.
 
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I've been following this thread since before GT6 was released. I have seen people like you come to a thread dedicated to moaning about the series and tell us why we are all wrong, and say things like "you don't know they wont improve (insert feature here)". Yet just about everything I've said has been true. I can offer my opinion because I am able to read reviews, user's opinions and watch videos confirming my suspicions about the series, supplemented by my long term experience. While I have not investigated every in and out of Forza (like the options available) I can get an impression of the game and see what they are doing that appeals to me. Why you are on this forum is a more relevant query. If you are here to argue with me for being disappointed with GT6 you are wasting your time


I've been following the series since day one. I'll play and comment about what I like so don't give me that attitude!


I never mentioned, and in my entire time as a member of this forum don't think I've ever mentioned car damage or the replays. I would like to see better car damage in the series but it is certainly not a high priority for me, and I only tend to use the replays nowadays in chase view to analyse my racing line.


I personally have not seen anyone complain about the car rendering itself (which is what adaptive tesselation is for). I have seen people complain about the shadow rendering and shimmering background objects which as I understand it are still an issue, but not the car rendering itself. As for the rest of the quoted, you and I obviously prioritise what we deem important differently. I personally don't feel I'm missing out as the game has failed to evolve in ways that are important to me.

Reading other peoples reviews can never replace actually experiencing the game itself and I really don't understand how you can be disappointed with something you have not actually played, its a bit bizarre.
 
Burnout series. It may not have realistic handling but this has to have by far the best damage model.

Yes Burnout had damage, was it totally realistic? but graphically that game was no match for GT and I would rather have more realistic graphics, the damage is there in GT and in my opinion its enough. Can't believe we are comparing Burnout to GT, I played Burnout and enjoyed it but really?
 
Perfect. I can finally let this rant out.

this is utterly rediculous. How in the world am I supposed to make money and get a limp car for the class iA races when there is no place to make money except to freaking grind like the wind!! There is no b spec so of course I have to do it myself which is fine, but grinding so much is entirely stupid. And I'm not paying for in game cash. And if that's not enough, the new seasonals are a complete joke!!! I get the same money in the same amount of time grinding like the freaking wind! Oh and yet, I can get 10,000 for winning a petty online race, excellent. That's incredible, let me go put a fully customizable transmission on the car I won with. OH WAIT! I can hardly buy a titanium racing exhaust with this money!

The cash isn't the only issue, what the heck is with all this TC turning on when I'm off the track?!?! GUESS WHAT PD, I HAVE IT OFF FOR A REASON! If I wanted it on, don't you think I would have set it on?!

And back to the aspec championship, why are there nascars running group c and lmp cars?! Thanks for getting in my wan and hitting me once again!

There are other places to earn money...the Red Bull Junior Championship with 200% bonus pays just over 1.2M credits for 25 minutes or so, run 2 of them and you can buy an LMP, depending on which LMP you want.

The TC is set, presumably, to cater for those not as experienced...yes, it is a bit inconvenient having to remember to change it in each new car but, once you've driven that car once, it remembers the setting so you don't need to change it again.
 
Being as you neither own GT6 or Forza 5 I find it somewhat strange that you can offer an opinion and I wonder why people like you are actually on this forum, if you like PC games so much maybe you should stick to those. As far as options go I think GT6 is packed with options. I do not understand all the complaints thrown at GT, when it comes to console racing games I think GT pretty much ticks all the boxes with more content on the way and if you compared GT to Forza, well there is just so much that GT has that Forza has not. The replay always annoys me in Forza, same camera angle every lap, GT has different angles, something it has been doing since atleast GT4 and then people moan about the unrealistic damage in GT? name a console racer that has realistic damage? there isn't one so why single out GT. The new rendering makes all the difference and people were moaning about that in GT5, the jagged edges around the car caused by dust or smoke, that's all gone. GT6 is a much better game than GT5 and in my opinon is the best console racer. Yes standard cars are still there ( I would rather have them than not ) but a load of them have been reworked and look like premiums, they stand up to close scrutiny. I don't know why you didn't buy GT6 but its your loss.
Forza wipes the floor with GT when it comes to damage. When I shift down too early, I'll over-rev the engine and damage it. If I run into the back of someone, I'll damage my front bumper and lose downforce. You can even trash the gearbox, so that some gears become unusable.

GT needs to badly catch up with damage simulation.

And if you want a fine example of visual damage, pick up a DiRT game and drive your car headlong into a tree, thank me later rave repeat etc. etc.
 
Reading other peoples reviews can never replace actually experiencing the game itself and I really don't understand how you can be disappointed with something you have not actually played, its a bit bizarre.
Reading reviews cannot replace playing in the respect of how it feels or handles, but researching the game can tell me what features have been implemented and improved (or not). I am disappointed as the game has not implemented any of the improvements or features I was hoping for.
 
Isn't the use of aids in many ways like the use of various tunings on the same car? They depend on the driving-style of the individual driver.

So someone cleared a Seasonal with a time say 8 secs faster than me. He used SRF, manual, a wheel and a differently tuned transmission... I used no SRF, I used automatic and I have no clue how to fine tune my transmission...

Is that not unfair? NO.
I know I did my frigging best. I am proud of myself for clearing that Seasonal with what I deemed to be RIGHT FOR ME.

What the other does is none of my business, as long as I do my best.
For tips on tuning your transmission, I suggest checking out Praiano's Tunes forum here on GTPlanet
 
My two cents on the "GTplanet suggestions"

While I appreciate the input that Jordan is trying to give us; I also hope that those suggestions never reach PD headquarters. Why? because it's a very bad idea. Take a look at the cars, for example. What cars, do you think are going to reach the top of the poll? LaFerrari, The New MacLaren, Lambos, and all those supercars that we don't need, and that we already have plenty of signifiant similar models.

Kids love those new supercars. And they are going to vote for them. But that's the last thing we need in the game.

We need more American cars, more every day out of the dealership cars, more regular BMWs like the M3 and the 850 CSI, not just a bunch of Ferraris that are driving exactly the same as the ones we already have.

As for tracks, I don't give a crap. What we need, is not new tracks. What we need is a fully scaled track creator based on Google maps and the likes. And when I say fully, I mean fully. With the ability to create depht stuff with two lanes, freeways, one way gravel roads and such.
We need the next level.
 
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My two cents on the "GTplanet suggestions"

While I appreciate the input that Jordan is trying to give us; I also hope that those suggestions never reach PD headquarters. Why? because it's a very bad idea. Take a look at the cars, for example. What cars, do you think are going to reach the top of the poll? LaFerrari, The New MacLaren, Lambos, and all those supercars that we don't need, and that we already have plenty of signifiant similar models.

Kids love those new supercars. And they are going to vote for them. But that's the last thing we need in the game.

We need more American cars, more every day out of the dealership cars, more regular BMWs like the M3 and the 850 CSI, not just a bunch of Ferraris that are driving exactly the same as the ones we already have.
Cars are something nobody will agree on as tastes differ, but the suggestion part regarding the game itself could be very beneficial if PD bothers to take a look at our feedback for once.

These same suggestions regarding flaws with the game, features we desire and things we want updated have long been mentioned on GTP itself in the regular threads over the years, so this really is summing it up nicely and with a handy oversight so it couldn't be made easier to PD to have all the feedback in one place, sorted on importance. We practically hand it to them on a silver platter now with the new GTP suggestion part.

Now if they would ignore this once again, that would be damn tragic IMO :irked:...
 
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My two cents on the "GTplanet suggestions"


Kids love those new supercars. And they are going to vote for them. But that's the last thing we need in the game.

We need more American cars, more every day out of the dealership cars, more regular BMWs like the M3 and the 850 CSI, not just a bunch of Ferraris that are driving exactly the same as the ones we already have.
So you're basically saying: Don't listen to them, listen to me?
 
And you qualify to make that call because...?

What the hell is wrong with you? A game must please to everyone,; not just the vocal majority who's asking for Ferraris or Bugattis. If PD was listening to the car suggestion thread, exactly like the results were going to show up, what would we get do you think? That depht and variety that GT series is missing, or 50 Ferraris and Lambos?

Same thing could apply to Rocksmith. What would happen if Ubisoft was listening to the DLC suggestions exactly the way they are coming up? If Ubisoft did that, all we would get is songs coming from Metallica, Linkin Park and Dragonforce. I'm not sure that would be a great thing.
 
A game must please to everyone
:lol: by listening to your wishes and ignoring the majority?
...depht and variety that GT series is missing...
:confused: WWII jeeps, historical race cars, modern race cars, open wheelers, sports cars, rally cars, hillclimb cars, shopping carts, family saloons, 4X4s, supercars, muscle cars, concepts, tuning cars, kei cars, hot hatches, historical cars, GT class cars, lunar rover?
 
:lol: by listening to your wishes and ignoring the majority?

If I was listening to my wishes, I'd say BMW Alpina, BMW M3, Mercedes W123, 1959 Plymouth Fury, Renault 5 (non turbo model) and Plymouth Duster. But I am not. Unlike you, I know the difference between my wishes, the cars I love; and the cars that should be in the game because they add something to it.

Right now, the game is not lacking Ferraris or Lambos, but American cars and everyday out of the dealership new offers.
 
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