I can fully agree with you. They could have atleast release it parallel on both systems.
I think many dont understand how I and others feel about the PS3 release at this time. Just for example:
The new Ipad 4 (I dont buy apple stuff) will release in oktober 2013. Sure, I want to buy it. New system, better hardware and new apps. And the most important apple-app I always use on my Ipad 3 probably will have a new version for launch too. And now there begins the problem: The new improved app will officially release in Oktober 2013. "Yay!" On the Ipad 3. "What?" Heavily updated and new features. But you, who invest in their expensive hardware, who love this very useful and great app wont get a piece of the cake. Go away, we dont care if you are a core fan, we want to make money and you can buy it for Ipad 3 now. Maybe we will bring the same app on Ipad 4 later too. "Then I will pay twice for it?!!!" Well, you could wait for it to release. "But I dont want to wait so long." Then buy it now and later the updated version. "Then I have to pay twice and dlcs?" Hey, we want to make money.
I am utterly confused why so many people hate the PS4? I just dont see the reason. It is a new generation, way more power, many new features, new games and more. Is it the price? Or just because it is new? Is it now a bad thing to like the latest creations from the top console producers?
It just wont get in my head. Especially when you see how other racing games use the new power to exceed many boundaries of current gen racers.
Things like "PS4 fanboy" on a forum that is mainly focused on the playstation consoles and Sony/PD is just another sign that something is not quite right.
Thats actually a very good comparison. It reminds me of my first post in this thread where I mention TGS 2012. I was expecting to see GT6 running on the PS3, with a launch date of Q1 or Q2 2014. Instead, nothing. Fast forward a few months, and Sony announces the PS4 in February. 10x more power then PS3, new features like share and live gameplay streaming. OK, surely Sony is not talking about GT6 because they are planning it as a PS4 title in 2014. They will give Drive Club to the launch, and have GT6 carry the console after that.
And then they come out and say GT6 is going to be on PS3 around the same time as the PS4 launch? PS4 is not backwards compatible, so I will not be able to play it on the console. Which takes us back to your comparison. Why are you releasing a new Ipad at the same time you release the very best app exclusively for the old Ipad?
Furthermore, we will have to wait as many as 4 years to see how great the app can be on the newer Ipad. We saw just how gorgeous a certain other racer looks on a next gen console. Now imagine Polyphony Digital going to work on a console that is estimated 33-50% more powerful then the rival's console. Such magnificence will be put on hold for years because...its a good (short-term)business decision?
Sorry...but I cannot agree with not striving for excellence and the very best of quality. Aiming for the best and creating the best can be very profitable. If that wasnt the case, we should all be driving Honda Civics because who needs a Porsche or a Ferrari? People will pay 10x the price of a Honda Civic to experience premium quality and performance. They would have done the same for a GT6 PS4 at launch or shortly after launch. Releasing on PS3 is the cowards way.
And BTW, people hate new consoles because they're not instant gratification, meaning you have to put thought into saving up for them. You cant just walk down the street and buy them like you do a $60 game. Or they feel like the new console is being "forced" on them. Its not Sony's fault you waited until the end of the PS3's life and right before the beginning of the PS4's life to get a PS3. Im sure its hard to find someone whos had a PS3 for 6+ years thats not ready for the PS4
You do have to take into account that are there are roughly 75 million more PS2s then there are PS3s. A lot of those who have a PS2 may not have purchased a PS3.
Doesnt account for the drop from GT3 to GT4. As I've said earlier, GT4 gets praise as a bigger, better GT3, when in reality it wasn't, and the sales showed that. GT4 was the epitome of quantity over quality, though GT6 may give it a run for that crown.
Did they all cost the same amount to develop?
Simply looking at units shifted will only allow you to (roughly) calculate income figures, without accounting for costs you can't work out profit.
I've worked that out roughly for GT5 (in a number of threads) and it covered development and made a small profit.
If you talk to TenaciousD, each Forza title has a budget that vastly exceeds Polyphony Digital's. Thats partly how he explains Polyphony Digital's tardiness when it comes to releasing new titles.
Gran Turismo is not primarily a title for Sony to generate revenue through software sales. Its arguably their biggest system seller. People use to buy consoles just for Final Fantasy. They use to buy consoles just for Gran Turismo. So even if a Gran Turismo Title leaves Polyphony Digital in the red somewhat, it doesnt matter if that game sold Sony a few million extra consoles. In a very similar way Sony will likely sell the PS4 at a loss. But its something they must do to establish an install base. Putting GT6 on the PS4 early its life may initially be done at a loss, but such a plan could be very rewarding in the long run, as GT3 and its early console life launch was.
What happens after Polyphony Digital sells 5 or 6 million copies of GT6 on PS3? They pay for development and then? They pocket some cash? Really, thats it? This is about generating profit instead of pushing your brand forward? Seems rather shortsighted to me. PS3 will continue to sell strong with or without GT6. Its not like Microsoft is releasing a new Halo on the 360 at the end of the year, and Sony is totally defenseless with the PS3. In fact Microsoft is all but finished with the 360. Sony wants to ride the PS3 as long as possible like they did with the PS2, but again, the PS3 is not the PS2. The PS3 has way more staying power then the PS2, and thats a danger for Sony and the PS4.
The problem here is Polyphony Digital and the company's inability to prioritize. If you're going to add weather or time of day change, do it right and do it on every track. If your're going to add damage, do it right and on every car. If you're going to add NASCAR, top gear, WRC, etc, then do it right and flesh it out.
They take on so much, take years upon years working on it, and then inevitably release it unfinished. Just like the half-baked karting which they admitted was a GT6 feature, but they decided on throwing it into GT5 because of all the countless delays.
You only have to look at the countless animations and assets seen in trailers that never make it into the final game to witness the gross waste of time and resources that happens at Polyphony Digital.
This is a racing game for crying out loud. Model cars in an orderly manner, some tracks, improve the physics, and release whatever you have finished every 2 years. Its not rocket science.
I predict GT6 will sell under 9 million in total sales.
I honestly don't see how the casual fans that tried GT5 could have been impressed. Many were probably surprised at the standard vs premium divisions and the terrible A-spec mode. I think few will return.
GT6 will be the worst selling full-numbered GT title. 8 million is still a lot, so it's difficult to call that a failure.
I think they lost more then just casuals.
Theres alot of guys I remember from this forum in the build up for GT5, even from the GT5P days, who have't been back on the forum in months or years. I watched them play the game on my friends list and kept track of their progress in game. Most only played sporadically for the first week or two and then just vanished.
I very much doubt they will be back for GT6. Polyphony Digital really tarnished their reputation with GT5, and the 3 year wait for that weak announcement 10 days ago did not help. All the apology patches didnt matter much because many people like myself had given up on GT5 long before all of that.
A real apology would have been a GT6 last November, but that opportunity is gone.
Then theres those who will be buying a PS4 this Novemember instead of GT6.
My estimate for GT5 sales is
4.0M Europe
1.5M North America
1.0M Rest of World
.50M - Japan
7M max