The GT6 Epic Whining and Crying Thread

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I know you didn't, which is why I start with "If it had". Also why wouldn't a remade GT1 or any GT be remastered in HD?

Not going to respond to the rest of your post because it's just you playing stupid. What I ment to say was... That some would buy any turd that comes from PD. Happy now? Sure this post will get deleted, thats why I used GT1 instead.
 
So tell me, does that giant stick hurt at all? Or are you used to it by now? "No coffee breaks! only serious racing! No moon car! Only fast cars! No standard cars! Premium or nothing!"...Did you ever think that they added those things...because they might be...fun.
What are you asking me?
Some of us actually find GT fun despite it's flaws.
Sure, but he still has a valid point. If GT5 was the exact same game, but named Enthusia 2 and developed by Konami, I bet not even half as many copies would've been sold.
 
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If GT5 was the exact same game, but named Enthusia 2 and developed by Konami

But it's not.

I have to whine about something though. Only two new GT500 cars will be added in GT6. Keihin and Raybrig HSV '13.

While no new GT500 Nissan and Lexus cars...

I'm sure they will come sonner or later via DLC but still really dissapointed that we don't get them from the start. Don't understand why as these cars are very popular in Japan and GT series.
 
Let's see how the AI-that-learns-things actually pans out first before claiming superiority...

As much as I like the sound of what FM are doing, I too would like more detail into how exactly they learn and how long exactly it will take for it to show and other factors.
 
sorry that the cars I like to race are slower than the ones you do. Taking a miata on a photo-perfect recreation of a track fit for an F1 car just isn't as much fun as the tighter and more scenic original tracks. Even the high speed original tracks are a lot more fun than the real-life ones, which just remind me of every other racing game. A large chunk of the game's 1200 cars are under 200hp, but PD doesn't put out many new tracks for them and it just seems like they could create original tracks with a lot less effort than they put into replicating real-life ones.
I too enjoy driving slower cars sometimes, but I always do it on real life tracks, as I think it adds to the immersiveness. Also, who has told you that all real life tracks are fit for F1 cars? Laguna Seca, Nordschleife, and Tsucuba Circuit are three examples of real life tracks that are not very suited to F1 cars at all.

I also fail to see any logic behind your argument for real life tracks to remind you of "every other racing game"
 
But it's not.

I have to whine about something though. Only two new GT500 cars will be added in GT6. Keihin and Raybrig HSV '13.

While no new GT500 Nissan and Lexus cars...

I'm sure they will come sonner or later via DLC but still really dissapointed that we don't get them from the start. Don't understand why as these cars are very popular in Japan and GT series.

Had the same feeling, but then I didn't care as long as the physics lives up to this supposed new abilities claimed by PD. I will care if they are DLC later on because that is asinine.
 
Forza 5 get AI that learns from the community

GT6 gets stars...that move...in the sky?


Someone is out of touch
GT6 gets stars...that move...in the sky!



Forza5 gets a load of marketing spiel. Just because they say AI learns from the community it doesnt actually mean they will or if it will actually work, We have heard it all before with Konami and EA and how the their footy games AI will learn how you play etc, I have never witnessed this to be true
 
Let's see how the AI-that-learns-things actually pans out first before claiming superiority...

The bar GT's terribad AI sets is pretty low, I'm sure it's not a very hard one to walk over. Especially as we haven't heard any news of it being updated for GT6 (at least at launch). I suppose we'll start seeing it in reviews in a few weeks though... both games AI's, come to think of it.
 
Isn't it quite amazing that we're one month away from the PS3's second GT title, while we're right at the end of it's life cycle, yet there are things that will still not make it to the launch version of the game? I mean, what have PD done for the last 9 years, seriously?!
 
GT5 sold 10+ million copies...and yet PD still houses 150 staff members. That's the main issue, in my opinion.

I don't think anybody has a problem with what PD has offered or can offer through updates, it's just many of these things should be ready for launch. And adding more staff could only help improve a small car list that is truly begging for more modelers.
 
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Isn't it quite amazing that we're one month away from the PS3's second GT title, while we're right at the end of it's life cycle, yet there are things that will still not make it to the launch version of the game? I mean, what have PD done for the last 9 years, seriously?!
That's a good question one that you should ask directly to Kaz on his twitter page if you are really
concerned. Would you like me to send you the link or would you like to look it up?:confused:

GT5 sold 10+ million copies...and yet PD still houses 150 staff members. That's the main issue, in my opinion.
I don't think anybody has a problem with what PD has offered or can offer through updates, it's just many of these things should be ready for launch. And adding more staff could only help improve a small car list that is truly begging for more modelers.

We got our first free downloads from PD around Christmas or New Years day if my memory is working right. That being said, hopefully we shouldn't have long to wait before that list which is incomplete will be added to. (hopefully):scared:
 
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Just noticed that the Miura is still ridiculously priced. Nice going, PD. Please let there be a production Miura in there to compensate for this.
The Murcielago Chrome Line is also more expensive than the SuperVeloce. Damn that is a very expensive paint job..
 
The bar GT's terribad AI sets is pretty low, I'm sure it's not a very hard one to walk over...
Well, I wasn't comparing the two; more suggesting that a new feature needs to be seen in operation before being lauded in such a comparitive way.
 
Strittan said
Sure, but he still has a valid point. If GT5 was the exact same game, but named Enthusia 2 and developed by Konami, I bet not even half as many copies would've been sold.
Indeed. GT7 has sold 7 million+ copies already. That is how powerful the brand is without direct competition.
Konami; Metal Gear Solid, ISS, Silent Hill, did you ever play 'Lethal Enforcers'?!... not sure you're getting your facts right regards predictable sales ;)
 
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Konami, Metal Gear Solid... not sure you're getting your facts right regards predictable sales ;)

You're going to have to elaborate on that one. Are you saying MGS sales tanked at some point? Well if that's the case then fair enough but I stand firm by what I said, GT7 is a guaranteed sales machine, just as the last five have been. The only qualifer I would add is if a direct competitor appears on PS4, ie another GT/Forza type game on PS4.

Come back and quote me in 6 years, see if I'm wrong.
 
You're going to have to elaborate on that one. Are you saying MGS sales tanked at some point? Well if that's the case then fair enough but I stand firm by what I said, GT7 is a guaranteed sales machine, just as the last five have been. The only qualifer I would add is if a direct competitor appears on PS4, ie another GT/Forza type game on PS4.

Come back and quote me in 6 years, see if I'm wrong.
Sorry Samus, I actually meant to quote Strittan and his point that the same product released by Konami would be any less sucessful, implying it wouldn't.
 
Finally had a chance to go through everything on the GT6 website. It seems like a joke. Like PD is just punking us. Knocking down cones? Eco challenge? All the worst of GT5 remains except XP (but now we get stars!).

PD, what have you been doing for the last 3 years????

As low as my expectations were I never expected this.
 
I like the way Strittan is thinking. I remember each GT game released so far, and the trend always been the same. First, Kaz is announcing a pletora of new features. Then, more than half of those new features just cease to exist. Kaz just stop to talk about them, and that's it. Then, there is another portion of those "new" features that Kaz say that are going to be delayed. One half of those features are really delayed, but when they finally appear on game, they are a lot different from the original announcement. Stripped down would be the appropriate word. Another half portion of those features "delayed" are nowhere to be found again. Finally, two things.

1- Yep, GT6, is going to be GT4.2, or GT5.1 if you prefer.
2- Nothing that Kaz may say, or not, is having any value.

One example of this :

week 1 : track creator : 10 000 km2
week 2 : track creator : 50 x 50 km
Week 3 : track creator : might be 20 x 20 km finally.
Week 4 : track creator : delayed.

Do I need to post here each and every feature being announced for GT5, and being stripped down of the final game?

But all of this wouldn't matter if the game did right certain key areas.

1- Proper Hood view (I'm not talking about the Roof View)
2- Livery editor
3- A car list that would please to EVERYONE. Like Forza is doing way way better in there. (Where are the new everyday cars? Why nothing American from the 1970-90? Do we really need thousands of S-2000, Lancers and Miatas?)
4- All models with interiors
5- A long single player experience
6- Difficulty/challenge? Now, the game is nothing about simulating a driver experience, but rather living the life of Bill Gates collecting cars.

I'm not an Xbox fan. Never had any Xbox console in my life before, and I'm not going to start now. Always purchased GT series titles at launch since GT2, but this time, I will not be doing so. I'm sure plenty of you guys are still going to enjoy the title, and this is perfect that way. However, I will not join the bandwagon till the game is on sale. And it's not like I will be missing much.

In the meanwhile, I will be gladly waiting for news on the PS4 version of MLB 14 the Show. The San Diego SCEA team that is crafting this game released monday a "teaser trailer" of what that game was going to look on the next gen. And yes, we are talking about real improvements! Of course, the official fact sheet won't be out till one month before the actual release. That way, they don't have to spread false rumors, or spread the idea that new features are going to make the game, when they are not.

You know, Like Kaz is doing?
 
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