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We have a very, extreemely, barely implemented livery painter in GT5, but it's there.
We do? Where?
We have a very, extreemely, barely implemented livery painter in GT5, but it's there.
We do? Where?
Kind of, yes. When you race mod one of the 17 eligible cars in GT5, it comes with a livery, and you can color in one of the areas on the car body. Hey, I did say it was "very, extreemely, barely implemented."It's called "Paint chips" I think.
RCG, I love your links, other than the last one which seems to have pooped out at this late hour. I've been pouring over the nets for ideas myself much of the day, and hope by Sunday to have a few things whipped up to share.
I know a lot of people are down on the Livery Editor idea simply because nothing like it has ever been in Gran Turismo - to this point. We have a very, extreemely, barely implemented livery painter in GT5, but it's there. With a massive boost to GT6's online structure, even to being able to create our own clubs and leagues, and hosting championships, I think that two items in particular are just about essential to make this have any serious appeal.
I know I'm one of the starry eyed dreamers of the boards, but some of my outrageous E3 predictions have already been fulfilled, so let's hope for the best for these as well. Now, I need to konk out for a while...
- An Event Maker, allowing the creation of single races, series, championships, and even an online racing "season" if I'm right.
- A Livery Editor, with at least the power of the one in Shift. Perhaps even the one in Forza 5.
- And along with those two, Race Mod for the vast majority of cars in the game.
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You know, I've been wondering what it was that I posted that was so awful about Forza that has your underwear all bunched. I guess it's that "horrendous driving model" remark. Okay, look, I'll be a little plainer and less bashy or whatever, you know, like some of you are so cavalierly around here towards a certain game which these forums are based around, and the members thereof.
I do have problems with the Forza driving model. A lot of people do, it's not exactly a state secret or anything. I shouldn't have to be reluctant to say that, as much as Gran Turismo is routinely trashed around here. I don't know why it's such a problem for me, for others, ask them. Believe me, there are awesome things about Forza 4 in particular that I would love to give a virtual tongue bath like I do GT5. But I can't. Oh well.
And as for "staying on topic," first of all, conversations happen.
When I did discover Forza, I ended up spending more time creating race cars than racing them. Which was a good thing.![]()
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I can't believe they are putting SRF in GT6. I'm certainly not pre-ordering the game and if they force SRF to be on for any of the events like the license tests, special events, etc. I won't waste my time with gran turismo anymore.
How on earth can they be the 'real driving simulator' when they include the skid force recovery that gives you more traction as the tires slip? How is that realistic? Oh, right, it's not. Not to mention, not being able to tell in a replay if it's being used or not since it provides a huge advantage.
And I'm betting there will still be standard cars too? I think there is a real possibility I won't be buying GT4 3.0
Jerome
Well, Forza 4 is worse, and this hasn't hurt its reputation all that much. And these simmish games need aids in order for the newbs and kids to have a fun time and keep buying the new games in the series (err... what he said ^).
It's called "Paint chips" I think.
I couldn't care less about a livery editor, I rather have more cars, tracks and racing events.
RCG, I love your links, other than the last one which seems to have pooped out at this late hour. I've been pouring over the nets for ideas myself much of the day, and hope by Sunday to have a few things whipped up to share.
That's fine, I don't either. Let me edit in while my 360 Leet updates endlessly that since you Forza fans go so completely hysterical when your game is painted in a less than favorable light, I will refrain from responding in kind while you guys say all manner of unfriendly things about Gran Turismo, Polyphony, and those of us here who are so utterly blind as to see no flaw in such a poorly made game series. Have fun being 78% friendlier or something.I don't give a damn
Right-o. Anyhow, while Forza updates, do you have any idea whether or not these skins - really superb by the way - are from real world racing series? It seems like motorsports these days are a Chinese puzzle box which opens into seemingly endless racing series and leagues. I'm going to be wedgie-ing in some cars which aren't legitimately in any current racing leagues, but I'm hoping to spice up my liveries with a dash of authenticity.Enough of this GT vs Forza argument.
Wish I could drive one of those in GT6.Enough of this GT vs Forza argument. They booth have their flaws, keep the subject in another thread.
Now back to liveries: www.kodafactory.com
One of the best skinners in the World, period.
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@ RandomCarGuy
I wish I was retired and could spend my life doing these creative things. Every livery I come across has me ravenous to see that Forza-like Livery Editor in GT6. I would love to recreate some of these incredible cars from past GTs and real life, but I think I'll focus on the original stuff for now, and springboard from that into how other games enable custom liveries and sharing of livery elements to other members in online clubs and leagues. In particular, Forza 3 was the engine driving a group of us (ba dum bum) here at GT Planet to produce GT Planet liveries for our little group. I made a decal "sheet" and shared it with the gang, and they used them to produce a number of really good looking skins for various cars.
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It's the number one unwritten rule of any forum, stay on topic. Criticism of GT6 in the GT6 forum is in the right place. What you don't need to do is constantly compare it to another similar product. You seem to have an obsession with doing so.
If you want to bash Forza, go to the Forza forum on the board. There is no need to bring it up at any tedious link to GT6.
To me a good livery is a good livery no matter if fictional or not, anyway in my previous post all cars are from real life series. The ones with black numberplates are from "Blancpain Endurance Series 2012" which feature GT3 cars and an outstanding 24h of Spa amongs other iconic tracks. http://www.blancpain-endurance-series.com/Right-o. Anyhow, while Forza updates, do you have any idea whether or not these skins - really superb by the way - are from real world racing series? It seems like motorsports these days are a Chinese puzzle box which opens into seemingly endless racing series and leagues. I'm going to be wedgie-ing in some cars which aren't legitimately in any current racing leagues, but I'm hoping to spice up my liveries with a dash of authenticity.
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Tokyo Game Show 2006. Still waiting.
Honestly, I wouldn't really care too much if there wasn't a livery editor. I've survived this long without one in a GT game and it wouldn't matter now or in the future, for me at least. It's not the biggest thing on my wishlist for a racing game.
I only come to this thread to watch people post their livery creations![]()
I´m a bit ambivalent to a livery editor. Sure, it´s really nice, but I end up doing nothing but liveries instead of actually playing the game
But here are some I made in FM2:
Vodaphone Mercedes
*epic car liveries*
Would love to be able to do things like this in GT6!