The " I want a livery editor" thread.

  • Thread starter stucar17
  • 1,351 comments
  • 116,581 views
My preference would be R,B,G & H,S,B sliders under specific paint types, Metallic, Acrylic, etc;. previewing the whole car rotating under lighting, to the system we have, if I could pin it down to the numbers then I could match any color in the world.

Exactly. With a color wheel and sliders, you don't need paint chips from a manufacturer. You can match it yourself.

That's what makes the continued use of paint chips worrying.
 
I would not want color wheels, RGB numbers etc. I do not want color choices to be similar to what i have in photoshop.

I would like to continue with paint chips, and maybe "custom" paint chips where you can combine different "base" paint chips to something you want plus coats of special paint, eg. 20% green, 60% blue, 2 light coats of pearl, then 6 coats of clear. Something an expert auto painter would actually do to get a specific color/effect.
 
I would not want color wheels, RGB numbers etc. I do not want color choices to be similar to what i have in photoshop.

I would like to continue with paint chips, and maybe "custom" paint chips where you can combine different "base" paint chips to something you want plus coats of special paint, eg. 20% green, 60% blue, 2 light coats of pearl, then 6 coats of clear. Something an expert auto painter would actually do to get a specific color/effect.
what%20i%20really%20do%20as%20an%20advocate2.jpg
 
Is it really necessary to dogpile one guy just because he likes something different to everyone else?
 
Hey, Kaz! We found him! There IS one person who likes paint chips!

You better save that and file it away, paint chips aren't too bad, just the fact that one must collect them on a level beyond that of pokemon

Also I guess we are still no closer to know about the livery editor than the last time I viewed this thread, it's great to hear about the big things others are going to do with it. However, I doubt PD will be innovative and at this point does it really matter if they are innovative or just have a competent passable editor?
 
Hey Kaz! There is more then one who like the paint chips just on this page alone.:dunce:

There is, and I can see the use for them myself if some of the silly restrictions on them are lifted. Having exact manufacturer colours is useful.

They're not enough by themselves though. There are many ways to select colours in a generic way (colour wheels, RGB, etc), and at least one of those needs to be included alongside paint chips. You can't lock people out of having the exact tone of orange to replicate a Repsol logo just because no manufacturer decided to paint a car that colour.

Saying that paint chips by themselves are acceptable is just wrong. People are welcome to have opinions, but they shouldn't be surprised if they get flak when the opinions are daft.
 
I still like the ideas of paint chips...too be used as the base.


Most people will paint a car in a colour already available, may it be a factory colour, or a paint manufactures custom mix.


Then for the vinyls, the option of colour sliders would be the best.

It would be cool if you could add your own name on a window under your racing number.
 
I would not want color wheels, RGB numbers etc. I do not want color choices to be similar to what i have in photoshop.

I would like to continue with paint chips, and maybe "custom" paint chips where you can combine different "base" paint chips to something you want plus coats of special paint, eg. 20% green, 60% blue, 2 light coats of pearl, then 6 coats of clear. Something an expert auto painter would actually do to get a specific color/effect.

why-not-both.jpg
 
If PD do decide to implement greater levels of visual customisation, it would be nice if they could code a feature where the game reads TrueType/OpenType fonts stored on the HDD, then they could be imported into the game for application.
 
Exactly. With a color wheel and sliders, you don't need paint chips from a manufacturer. You can match it yourself.

That's what makes the continued use of paint chips worrying.

Colour wheels and sliders don't work that well for people that are colour blind and a significant percentage of men are colour blind. A larger, solid block of colour, is much easier to work with for us.
 
Exactly. With a color wheel and sliders, you don't need paint chips from a manufacturer. You can match it yourself.

That's what makes the continued use of paint chips worrying.

Colour wheels and sliders don't work that well for people that are colour blind and a significant percentage of men are colour blind. A larger, solid block of colour, is much easier to work with for us. If anything, I'd rather keep the colour chip mode and add any other kind of mode you want. The more options the better.
 
Not sure what you mean, any decent game will show you the live preview of the colour on the car as you move around the wheel. If you can't make out the colour on the car it's no different from paint chips.
 
There is, and I can see the use for them myself if some of the silly restrictions on them are lifted. Having exact manufacturer colours is useful.

They're not enough by themselves though. There are many ways to select colours in a generic way (colour wheels, RGB, etc), and at least one of those needs to be included alongside paint chips. You can't lock people out of having the exact tone of orange to replicate a Repsol logo just because no manufacturer decided to paint a car that colour.

Saying that paint chips by themselves are acceptable is just wrong. People are welcome to have opinions, but they shouldn't be surprised if they get flak when the opinions are daft.

Oh, I don't know... why not wait to see what GT6's paint system is all about first? We do NOT know the details yet and all I see is worst case scenario assumptions.

Look at your last paragraph. Read it it yet? Good. Who are you to tell anyone who is wrong when it is your opinion (not a fact)?
 
Look at your last paragraph. Read it it yet? Good. Who are you to tell anyone who is wrong when it is your opinion (not a fact)?

I'm more than happy to express my opinion that other people's opinions are daft. Having only manufacturer colours available in a livery editor is daft. It's theoretically possible, but any designer worth his salt would steer well clear of that one.

A livery editor with manufacturer colours only is STRICTLY inferior to one with a free palette. One with a free palette can do everything that the other can and more. There are advantages to including paint chips AS WELL, in that it's convenient when you want a certain colour. But paint chips are a convenience, nothing more.

Anyone who advocates a livery editor with less available options than the standard as set by a number of current racing games has got it wrong. A livery editor is supposed to enable expression, not cripple it with an arbitrary and incomplete colour space.

It's not about getting rid of paint chips. It's about that not being the ONLY option. Manufacturer colours only is the wrong choice for a livery editor.

If you think it's not, explain why.
 
Look at your last paragraph. Read it it yet? Good. Who are you to tell anyone who is wrong when it is your opinion (not a fact)?
It's wrong because it clearly doesn't help to customize the car quickly. When you'll learn how to use a color palet properly you'll get a much faster result. With the paint chip system you need to grind the game in order to get that particular rare color you are looking for.
It's not about getting rid of paint chips. It's about that not being the ONLY option. Manufacturer colours only is the wrong choice for a livery editor.

If you think it's not, explain why.
This.
 
I'm more than happy to express my opinion that other people's opinions are daft. Having only manufacturer colours available in a livery editor is daft. It's theoretically possible, but any designer worth his salt would steer well clear of that one.

A livery editor with manufacturer colours only is STRICTLY inferior to one with a free palette. One with a free palette can do everything that the other can and more. There are advantages to including paint chips AS WELL, in that it's convenient when you want a certain colour. But paint chips are a convenience, nothing more.

Anyone who advocates a livery editor with less available options than the standard as set by a number of current racing games has got it wrong. A livery editor is supposed to enable expression, not cripple it with an arbitrary and incomplete colour space.

It's not about getting rid of paint chips. It's about that not being the ONLY option. Manufacturer colours only is the wrong choice for a livery editor.

If you think it's not, explain why.

It's wrong because it clearly doesn't help to customize the car quickly. When you'll learn how to use a color palet properly you'll get a much faster result. With the paint chip system you need to grind the game in order to get that particular rare color you are looking for.

Both of you are attempting to incite a discussion over the unknown, in which by the way is all based on worse case scenarios.

1 - Do you know for a fact what GT6 is going to do with the paint chips?
2 - Do you know for a fact that GT6 isn't going to have a livery system?
3 - Do you know for a fact that GT6 isn't going to be more efficient in customizing?

Let us see what GT6 does before we automatically write it off as an inferior product.💡
 
I'm not sure why you're bringing up how elements of GT6 are unknown to try to dismiss the discussion in the first place when the entire thing was in response to a member implying that not having complete control over color customization was better than having it, rather than anything to do with GT6 specifically.


Which is nonsense regardless of what GT6 holds for its customization options.
 
Last edited:
I'm not sure why you're bringing up how elements of GT6 are unknown to try to dismiss the discussion in the first place when the entire thing was in response to a member implying not having complete control over color customization was better than having it, rather than anything to do with GT6 specifically.

I get that, and in response to what you said, read what I wrote below.

why not wait to see what GT6's paint system is all about first?

Not trying to dismiss the discussion, just dismissing the whole "oh boy, here comes the paint chip system so it's going to suck" mentality when we don't know what is coming our way.

Seriously Tornado, there could be some good things coming our way plus the paint chip system. Right?

Did not Kaz say this when asked (by Jordan) about a decal system?

KAZ - Both are technically possible, and we might be preparing it (laughs).

That is more of hint for one then against one. I mean he didn't say no everyone!
 
Kaz also said something to the effect of "Expect perfection", he also gave zero indication of Standards and how many tracks day/night and weather would apply to during the first couple of months and instead chose to highlight the picture as it were, half-baked.

His apparent ambiguity counts for naught.

And as I've said elsewhere, regardless of whatever improvements the system will see come launch it's still an overly-complex system that serves no real purpose, and it instills zero faith in me that the eventual livery editor won't be marred by nonsense as well.
 
My point about color wheel vs. paint chips ...

- I do not want to buy cars to get a paint chip.
- I would like to be able to buy the paint chip itself from the manufacturer.
- Maybe have a paint store where we can actually buy colors, effects and finish we want.

Primarily, I do not want "302F30" as the color of my car, i would rather have "charcoal grey".

Vinyls, if they are available is a different story, color wheels or color pickers are fine for vinyls.

My 2 cents ... bash away!
 
Last edited:
I agree with those that say customizable paint chips do NOT rule out a livery editor. But yes, I do agree that their return is worrisome.

Customizable paint chips potentially soind like you can mix and match different colors, possibly with stripes and decals embedded into those chips. So the chips, themselves, could be the livery design and the color scheme wrapped together. And perhaps you can give away those livery designs/color schemes, also known as the "paint chips", to other people.
 
Kaz also said something to the effect of "Expect perfection", he also gave zero indication of Standards and how many tracks day/night and weather would apply to during the first couple of months and instead chose to highlight the picture as it were, half-baked.

I guess that is where you and I are different T12. Sure, GT5 had some ugly warts and all, but I chose not to get hung up on all the small "irritation fixations". Instead, I decided to appreciate all that GT5 was and as a result, I was able to play GT5 for over two years.

Plus, what piece of entertainment is perfect for everyone?

And as I've said elsewhere, regardless of whatever improvements the system will see come launch it's still an overly-complex system that serves no real purpose, and it instills zero faith in me that the eventual livery editor won't be marred by nonsense as well.

We will see come launch, but as I have said, we won't know if it's overly-complex until then. I personally enjoyed the paint chips due the change of pace. Mind you it wasn't perfect (only one use, organization was limited), but nonetheless it didn't cause me to lose any beauty sleep.

I agree with those that say customizable paint chips do NOT rule out a livery editor. But yes, I do agree that their return is worrisome.

Of course it doesn't rule out a livery editor. Perhaps I giving Kaz the benefit of the doubt here, but I take the fact that he said "probably working on one" pretty serious.

Customizable paint chips potentially sound like you can mix and match different colors, possibly with stripes and decals embedded into those chips. So the chips, themselves, could be the livery design and the color scheme wrapped together. And perhaps you can give away those livery designs/color schemes, also known as the "paint chips", to other people.

I am not quite clear what to make of the "customizable paint chips", but I have a feeling that we'll know soon enough, for the better or for the worse.

Like I have said before, this from (granturismo.com) should excite a lot of people.

• Players can create their own personalized custom car in the game.
 
Of course it doesn't rule out a livery editor. Perhaps I giving Kaz the benefit of the doubt here
You giving 15 years and counting of benefit of the doubt there.
but I take the fact that he said "probably working on one" pretty serious.
CorvetteConquer has a pic of a pretty serious conference where K Y announced never released features. Guess what, livery editor is one of them.
 
Like I have said before, this from (granturismo.com) should excite a lot of people.

So let me get this straight. You're saying people shouldn't make assumptions about the paint chips working the same way they do in GT5 just because they're going to be in GT6, but you're going to make your own assumption about a vague statement that doesn't necessarily mean signifactly better customozation?

Personally, I'm not excited about that, I'm skeptical. Looking at GT5's track record, that could mean anything, so I'm not getting my hopes up.
 
Last edited:
So let me get this straight. You're saying people shouldn't make assumptions about the paint chips working the same way they do in GT5 just because they're going to be in GT6, but people should be excited about a vague statement that doesn't necessarily mean signifactly better customozation?
Sounds like this.
please-be-excited-square-enix.jpg


LOL.
 

Latest Posts

Back