- 982
- Maryland
- r34love
Claimed numbers are in the first post; looks like those two are still free. đź‘Ť
Fuji GT.![]()
Good track! Since we're just testing, I'll take #24 until someone protests.
![GTPlanet Flag :gtpflag: :gtpflag:](/wp-content/themes/gtp16/images/smilies/gtp-flag-2x-animated.png)
Claimed numbers are in the first post; looks like those two are still free. đź‘Ť
Fuji GT.![]()
Subaru Impreza Base Model - Stage 1 Turbo/SM - 1:44.781 / 1:44.228 / 1:45.859. That's going to be good for me. Once I tune, the trans needs to be set because I'm hitting 151 on the straight, and I have to dial out that famous 4WD understeer, it should be good. The second lap is a less accurate measurement since I was driving much more aggressively than I will in the race. I was also offline. I'm going to tune it as is and do the remainder of my testing online.
BTW - I'm using a controller, so I'm going to be slower anyway. All the other cars I tested, I couldn't get below 1:47. Even the RX7 Stock on SMs. I may drop in to watch you all tonight if the room isn't full. Otherwise I'll leave a slot for those who are actually racing. Cheers from Charm City!
@hobbsy now I see why I was faster than you, because wang!!!
Looks like they fixed the sound bug, which is good because I was considering putting things on hold until it got fixed (as it was very annoying and a bit of a game-breaker). đź‘Ť
So, we have a few different events under our belts now, what's your guys opinion on how things are working? What do you like? What don't you like? What can I do better? Parity is a bit of a different beast and I've been somewhat making things up as I go. By now you can see it can be a bit tricky getting cars dialed into the targets but for the most part we've had good results. I know that during solo lapping it can be frustrating if you think you're a couple tenths off the target time, but once we get into race conditions it's quite obvious those couple of tenths are of no concern. Once you figure in traffic, slipstream and driver error then a couple of tenths get lost in the mix and the racing has been spectacular with very balanced cars. None of us can run perfect laps within .001 of the target lap after lap, and that's not the point of parity. The goal is to have the field within a half second of each other instead of 2-4 seconds from the fastest to slowest driver (as we saw with single-make stock racing), if we're all within a few tenths of each other the racing is great. So don't sweat it if you're a few tenths off the target, it will all balance out under race conditions. The way to excel at parity racing is racecraft, consistency, and minimizing mistakes, and to me that's all much more satisfying than simply being fast.
Let me know your thoughts, ideas, and where you'd like to see things go. I'm always open to feedback on how to improve things and want to make the experience enjoyable and simple for everyone. I notice the numbers have already begun to dwindle, I'm never sure if this is because I need to run things differently or just due to general apathy about the game. I'm also open to suggestions on car selections for future events. I have some ideas about a different selection of car categories that would somewhat mimic real-world racing, but it would involve really kitting out the cars and I'm not sure how well that would go over. The grids would look incredible though.![]()
@BrandonW77 , personally I think it's all going quite well, I have no real complaints. đź‘Ť
I suspect turnouts are related more to general apathy and real-life business than anything else. A lot of leagues seem to have similar issues, and in general it seems a fair amount of people who express interest in a racing series never actually show up. I would suggest changing the 'full' to 'open' on the thread title, though.
Also, at some point perhaps this should wander over to the 'Clubs and Leagues' section, might attract more pilots.
The only idea I'd toss out there regarding format is that of running three week instead of two week series. I'm still very fond of an occasional longer race -- we've previously discussed the idea of having a mini enduro, 50 minutes or so, for a third week race. This would depend on solid turnouts, I suppose, although even with a small crowd it would work for me.
And of course I'm 100% on board with mimicking real-world series, I'm perfectly willing to do a lot of legwork testing and prepping cars.![]()
I'll make a new thread for the Clubs section eventually, I just feel like I still have a few details to sort out before I do that. Having it here keeps it kind of unofficial so I can make changes as necessary without looking like I'm unprepared.
The more I watch Pirelli World Challenge and Continental Tire Sports Car Challenge the more I want to take the street versions of those cars and build our own race cars to match those series. We could have a GT group with the Vette's, Cadillac's, Camaro's, Mustang's, Aston's, 458's, Bimmer's, 370Z's, etc. and kit them out with racing suspension/transmission, aero kits, wangs, full weight reduction, and most of the power goodies (leaving some power on the table to allow for individual tuning). Then we could also have a ST group with lower power cars like the Miata, BRZ, RX7/RX8, Genesis, 3series Bimmer, S2K, etc. that also had aero kits and wangs and some power goodies but kept a little bit closer to stock. We could do ST one month, GT the next, then back to ST, rinse and repeat as necessary. So we'd have a garage full of cars that once they are dialed in should be relatively good to go for the next round. I could designate a master track with master targets so everyone could get cars prepped ahead of time and then they'd just need minor adjustments for each new track. This method would take eventually take some of the prep work out and make everything a lot easier for everyone, and we'd still have dozens of cars to race with. Eventually we could add other groups, like AWD race cars or FF race cars, to broaden our garages. Since the actual race cars have limited tuning abilities this would be a more flexible way of accomplishing a similar concept.
What happened to the other themes like Classic Murican and Modern Murican and so on. I remember we did some test early on. I liked them a lot.
I'd prefer less cars at more locations myself. 3-4 weeks sounds good to me đź‘Ť
I cannot condone a mish-mash of series! That's just wrong.I think this would be more similar to PWC. They have 3 classes...GT, GTS and TC (oh, and a seperate TCB) Continental is with minimal modifications. PWC is a bit more unclear. Although GT as you know is essentially European GT3 cars. I don't know if anyone is interested in that, but we can simply modify it so it's more "inspired by". The cars wouldn't have the downforce though. Still, diverse grid and all. The kitted out cars would be more like GTS cars (with the car selection we have), but. You know, I'm a nitpicker.
I just love Continental so much.
Oh, and moar Vintage too. Lots moar please!![]()
I know nothing about real life racing except for F1 which I find very boring to watch...
So all the references to real life series' are lost for me
It is ok as long I find a cool car that I can tune to my liking đź‘Ť
I would say the cars you're talking about being "like" the Continental ST class has been what we've been doing. No wangs and such. Minimal modifications in general...What you are proposing for the lower class is closer to GTS and TC in the PWC. *iz so picky, argh!*
someone say American Muscle....![]()
@BrandonW77 - What's your call in the Impreza. I did edit my post above, so there is something in it now.I'm going to need to pick something soon or go Subaru. I still have to start picking and tuning for XFEL this week, design a logo and talk to the group's leader about the very same parity that I believe is what keeps memberships low in many of the leagues. Once I have enough time in to have an opinion, I'll share my observations.
I have gone as far as Stage 1 turbo and SM tires on, RX7 - Impreza - C-West Silvia - Advan? MR2 - BR-Z - Lexus IS - NSX LM and Silvia S15 LM (Both came up in the GT Database as GT300 Class).
I don't want it to be an RX7 Sausage fest, so I'm trying to avoid that. Can't keep the Lexus and NSX & Silvia LMs pointed forward.
I may be able to balance the BR-Z with some weight. That leaves the MR2 and C-West Silvia. Although an MR car, the Mr.2 is the next most stable to the Impreza, and thus a more enjoyable drive. (That plays very heavily into people wanting to race. Fighting a car for 10 or 11 laps is a b***h)! I can work on those 2 online tonight and let you know what I come up with? Maybe I can find a good grip tune for the BR-Z I really like that car, but it's too slippery on Sport tires IMHO. Thanks for the advice. I'll report back tomorrow morning.
On the other racing, I'm down for whatever. Would love to keep more options though for all drivetrains or lobby to at least keep FWD on the menu for some things. There are ways to match up just about anything. I will post the results of my Power-to Weight testing as soon as I'm finished with it. I have a lot of people interested in that data. They changed it a little in this last update but I still think it's more accurate than PP.
Later team!
Just a suggestion on the AWD in a FR , in the BTCC (British touring cars...) the BMW used to blitz the Front wheel drive cars of the line, so much so that quali grid position didn't count for much. The drivers complained, like they do and the BMW's had a restriction 1st gear ratio so that they were no quicker of the line.
The same could possibly be done with the AWD's! if the driver does not do this it will be obvious, unsporting and detrimental to the event.
As far as I can tell, the advantage is mostly at the start so the remainder of the race should balance out!
Just and idea, that would need proving.