The Project CARS Video Thread

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Oh my, those animations for the most part look realistic and natural! :') I'm still curious to know how much control there will be in the pits, I mean, if there is full control, what will happen if you run into the pitcrew? Last thing we want is the game to be rated M17+ lol

 
Oh my, those animations for the most part look realistic and natural! :') I'm still curious to know how much control there will be in the pits, I mean, if there is full control, what will happen if you run into the pitcrew? Last thing we want is the game to be rated M17+ lol


Must be new technology...magnetized wheels that simply fly into place:idea:
 
Oh my, those animations for the most part look realistic and natural! :') I'm still curious to know how much control there will be in the pits, I mean, if there is full control, what will happen if you run into the pitcrew? Last thing we want is the game to be rated M17+ lol


There still a lot of work but I think the most likely animation will be them to jump out the way
 
VBR
Rene's at it again. The rain on the side windows effect looks utterly stunning! :drool:



i expected a kind of flow from the side windows to be honest... also the engine sounds too similar to the formula C i just saw lol
 

I really hope they allow you to create room names like in the GT games, that is one thing that I love about online mode on there. That's so people can tell if a lobby is clean, sub clean, aggressive, or just plain dirty and for types/names of races for leagues.







 
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I really hope they allow you to create room names like in the GT games, that is one thing that I love about online mode on there. That's so people can tell if a lobby is clean, sub clean, aggressive, or just plain dirty and for types/names of races for leagues.
i haven't found a dirty lobby yet and i've been racing on it constantly for the last few weeks. however the type of people with pcars at the moment are types you want playing the same wont said in november however.
 
I dunno @DG_Silva, maybe it's all been a big fabrication for 93 years. :)

@TheMinority -- It's a bit strange that it would be momentarily "stuck" even after countersteering back, but lifting onto two wheels over a curb is legit...
 
I don't even think it was stuck on countersteer, it's the player continuing to countersteer until all four wheels are on the ground and he comes off the grass. As for him going on to two wheels, he drove over the sausage kerb, launching it off. That would be normal in such a stiffly sprung car.
 
Hi

A return to the Audi LMS Ultra on the mythical circuit of Spa Francorchapms with gopro view and another view from outside the car to the great sound of this car is heard.
A test of my new dashoboard with 7 "screen



a greeting

Why is the cockpit view so high up I would have thought you would remove the wheel and hands from the car and then have a lower pov that's close to the car
 
I don't even think it was stuck on countersteer, it's the player continuing to countersteer until all four wheels are on the ground and he comes off the grass. As for him going on to two wheels, he drove over the sausage kerb, launching it off. That would be normal in such a stiffly sprung car.
No its not that, that was completely normal, its while he was on 2 wheels, I don't know what but when he tried to counter steer something didnt seem natural to me
 
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