Tribute to Rene Rast and Spa 24hr
This game is visually very impressive. But on the other hand I think the sounds aren't all that much to write home about. Especially how it's absolutely silent during downshifting with only a blip of sound during the shift.
Probably better ways to answer the question than laughing but I'm guessing the reason is because the real car sounds pretty much exactly the same as the one in the video. The downshifts are quite sublime and uneventful, that's just how the car sounds. If people would do a minute's worth of research before posting to compare real vs. game sounds they'd discover it for themselves.So I guess expressing one's opinion about the sound is laughed at now?
The audi probably isn't the best example, a good one would be the mclaren f1, and it most certainly is something to write home about, along with a lot of others of course. That generic up shift sound will be gone by release as wellThis game is visually very impressive. But on the other hand I think the sounds aren't all that much to write home about. Especially how it's absolutely silent during downshifting with only a blip of sound during the shift.
Agree with you 1000%, there is still this very digital feel to it... very few cars have a decent raw sound in pCARS at the moment, most of them are just meh!... Trackside is still super boring to watch in Project Cars, and the fact that they used DUBBED sound for the Halloween teaser really shows the limit of this all praised Fmod [crap] technology (I heard that Pcars too is based on this awful [so synthetic] sound engine) which achieve NOTHING like a good old hand-made sound engine like in RRE or Iracing. Just hear the Alpine replay then go on Youtube and hear any trackside replay of a full race of ADAC/WTCC/DTM in RRE and you measure the big gap between synthetic (pCARS, Forza, NFS, etc which use Fmod) and close to realistic (RRE).This game is visually very impressive. But on the other hand I think the sounds aren't all that much to write home about. Especially how it's absolutely silent during downshifting with only a blip of sound during the shift.
Well the game is still in development....Agree with you 1000%, there is still this very digital feel to it... very few cars have a decent raw sound in pCARS at the moment, the rest are just meh!... Trackside is still super boring to watch in Project Cars, and the fact that they used DUBBED sound for the Halloween teaser really shows the limit of this all praised Fmod [crap] technology (I heard that Pcars too is based on this awful [so synthetic] sound engine) which achieve NOTHING like a good old hand-made sound engine like in RRE or Iracing. Just hear the Alpine replay then go on Youtube and hear any trackside replay of a full race of ADAC/WTCC/DTM in RRE and you measure the big gap between synthetic (pCARS, Forza, NFS, etc which use Fmod) and close to realistic (RRE).
If people would do a minute's worth of research before posting to compare real vs. game sounds they'd discover it for themselves.
One small issue I still hear is the timing of the upshifts in many cars still don't seem as instant as their real life counter parts. I'm not talking about the gearing, I'm talking about the time between gears during upshifts.
For instance, here's the Aston Martin Vantage GT3:
Just listen closely and you'll hear that difference. And to be absolutely sure, I actually timed that gap between gears and found the PCARS one at least 2 milliseconds behind the Real life car.
Now I will say that they've managed to actually nail the Sauber Mercedes C9 as when I timed those, they were exactly the same:
For a lot of people the sound is more than 90% though.Regarding the sounds, if we are already timing milliseconds and analyzing down/up shifts in minute detail to see if there is any inconsistency, remember that many of us only stepped off the GT series recently and it can't possibly get worse than that. 90% accurate is good enough for me.
Oh and @rauf00 you've got a new subscriber 👍
Firstly, you're picking really old builds. Both have since had updated sounds. Secondly, the gear sound will change by the time of release, they've said this too many times.
The Aston now has a much faster shift, check the newer builds
No worriesExcept I didn't say both cars had this issue, I actually praised them on the job they did with Mercedes Sauber C9.
Also at the time, that was the latest direct capture video I could find at the time. If they have been saying they would fix the Gear timing (not sound, which seems it seems people are getting mixed up), then I do apologize. Its just something I noticed and its in no way me attacking the game.