The Project CARS Video Thread

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This game is visually very impressive. But on the other hand I think the sounds aren't all that much to write home about. Especially how it's absolutely silent during downshifting with only a blip of sound during the shift.
 
So I guess expressing one's opinion about the sound is laughed at now?
 
So I guess expressing one's opinion about the sound is laughed at now?
Probably better ways to answer the question than laughing but I'm guessing the reason is because the real car sounds pretty much exactly the same as the one in the video. The downshifts are quite sublime and uneventful, that's just how the car sounds. If people would do a minute's worth of research before posting to compare real vs. game sounds they'd discover it for themselves.

 
That was just my issue. He comes in and states his opinion (not even trashing the game) and instead of a response like yours, he gets that.
 
This game is visually very impressive. But on the other hand I think the sounds aren't all that much to write home about. Especially how it's absolutely silent during downshifting with only a blip of sound during the shift.
The audi probably isn't the best example, a good one would be the mclaren f1, and it most certainly is something to write home about, along with a lot of others of course. That generic up shift sound will be gone by release as well
 
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This game is visually very impressive. But on the other hand I think the sounds aren't all that much to write home about. Especially how it's absolutely silent during downshifting with only a blip of sound during the shift.
Agree with you 1000%, there is still this very digital feel to it... very few cars have a decent raw sound in pCARS at the moment, most of them are just meh!... Trackside is still super boring to watch in Project Cars, and the fact that they used DUBBED sound for the Halloween teaser really shows the limit of this all praised Fmod [crap] technology (I heard that Pcars too is based on this awful [so synthetic] sound engine) which achieve NOTHING like a good old hand-made sound engine like in RRE or Iracing. Just hear the Alpine replay then go on Youtube and hear any trackside replay of a full race of ADAC/WTCC/DTM in RRE and you measure the big gap between synthetic (pCARS, Forza, NFS, etc which use Fmod) and close to realistic (RRE).
 
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Agree with you 1000%, there is still this very digital feel to it... very few cars have a decent raw sound in pCARS at the moment, the rest are just meh!... Trackside is still super boring to watch in Project Cars, and the fact that they used DUBBED sound for the Halloween teaser really shows the limit of this all praised Fmod [crap] technology (I heard that Pcars too is based on this awful [so synthetic] sound engine) which achieve NOTHING like a good old hand-made sound engine like in RRE or Iracing. Just hear the Alpine replay then go on Youtube and hear any trackside replay of a full race of ADAC/WTCC/DTM in RRE and you measure the big gap between synthetic (pCARS, Forza, NFS, etc which use Fmod) and close to realistic (RRE).
Well the game is still in development....
 
yeah, except that the game was normally scheduled for release this November so this usual [lame] excuse doesn't really stand. In 3 years the sound didn't improve that much and only for a hand full of cars, so It's not few more months that will make a huge difference IMHO.
 
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Even then, the difference is not as OMG mindblowingly night and day different as you make it sound. Here is RRRE a proto replay: And here is the pcars Alpine solo: Does RRRE sound better? Well maybe a little bit, yeah. But not so much that you have to keep banging on about it as if the fate of the entire western world would depend on it. And surely not so much that everyone has to agree with your opinion.
 
If people would do a minute's worth of research before posting to compare real vs. game sounds they'd discover it for themselves.

Put on a pair of headphones and re-watch both videos before you make such a display of arrogance. Because sound-wise, both videos are 2 worlds apart.
 
One small issue I still hear is the timing of the upshifts in many cars still don't seem as instant as their real life counter parts. I'm not talking about the gearing, I'm talking about the time between gears during upshifts.

For instance, here's the Aston Martin Vantage GT3:





Just listen closely and you'll hear that difference. And to be absolutely sure, I actually timed that gap between gears and found the PCARS one at least 2 milliseconds behind the Real life car.



Now I will say that they've managed to actually nail the Sauber Mercedes C9 as when I timed those, they were exactly the same:




 
Yep it would have been released on Tuesday. And to be honest, from the comments, the game is far away from finished. Even with a day one patch on Tuesday it would have been a desaster, just like a lot of unfinished games these days like AC Unity, Driveclub, Watch Dogs and more. Good that they delayed it. Bad that they only delayed it because of marketing and not because of that the game is not finished yet.
 
One small issue I still hear is the timing of the upshifts in many cars still don't seem as instant as their real life counter parts. I'm not talking about the gearing, I'm talking about the time between gears during upshifts.

For instance, here's the Aston Martin Vantage GT3:





Just listen closely and you'll hear that difference. And to be absolutely sure, I actually timed that gap between gears and found the PCARS one at least 2 milliseconds behind the Real life car.



Now I will say that they've managed to actually nail the Sauber Mercedes C9 as when I timed those, they were exactly the same:





Firstly, you're picking really old builds. Both have since had updated sounds. Secondly, the gear sound will change by the time of release, they've said this too many times.

The Aston now has a much faster shift, check the newer builds
 
Regarding the sounds, if we are already timing milliseconds and analyzing down/up shifts in minute detail to see if there is any inconsistency, remember that many of us only stepped off the GT series recently and it can't possibly get worse than that. 90% accurate is good enough for me.

Oh and @rauf00 you've got a new subscriber 👍
 
Regarding the sounds, if we are already timing milliseconds and analyzing down/up shifts in minute detail to see if there is any inconsistency, remember that many of us only stepped off the GT series recently and it can't possibly get worse than that. 90% accurate is good enough for me.

Oh and @rauf00 you've got a new subscriber 👍
For a lot of people the sound is more than 90% though.











All five of those are amazing
 
Firstly, you're picking really old builds. Both have since had updated sounds. Secondly, the gear sound will change by the time of release, they've said this too many times.

The Aston now has a much faster shift, check the newer builds

Except I didn't say both cars had this issue, I actually praised them on the job they did with Mercedes Sauber C9.

Also at the time, that was the latest direct capture video I could find at the time. If they have been saying they would fix the Gear timing (not sound, which seems it seems people are getting mixed up), then I do apologize. Its just something I noticed and its in no way me attacking the game.
 
Except I didn't say both cars had this issue, I actually praised them on the job they did with Mercedes Sauber C9.

Also at the time, that was the latest direct capture video I could find at the time. If they have been saying they would fix the Gear timing (not sound, which seems it seems people are getting mixed up), then I do apologize. Its just something I noticed and its in no way me attacking the game.
No worries

The gt3 aston is currently a test bed for a new shift sound



It's significantly faster, and will get better. It's currently the only car with the faster shift sound (I think)
 
These are the best new videos that I've seen today.



Project Cars | Eifelwald Onbord | Ultra Grafik | …:


Project Cars | 4 Laps Bathurst | Ultra Grafik | @…:


Project CARS Gameplay - Bathurst Day Clear Race -…:


Multiplayer here..... Obviously a slight issue with the F1 at the start but the rest looks great.

Project CARS [프로젝트 카스] - Multiplay @ Raod B:


Project CARS | Ford Sierra RS500 Cosworth | Calif…:

Project CARS Build 851 - Complete SMS Cars Showca…: http://youtu.be/VKwioktd6oI

Project CARS Build 851 - BMW E30 M3 DTM Group A S…: http://youtu.be/PSoD70iWCTY

Project Cars Florence Aston Martin V12 GT3 race: http://youtu.be/lC79LW9QHow
 

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