I guess we have different values of money then. Seriously not designing proper cooling is just a lack of testing. Putting a bigger fan in it and redesigning the plastic cover a bit differently would be easy enough to do. Also a bigger fan wouldn't really cost more or barely at least when massively purchased for product manufacturing.
As I wrote. I experienced a FFB power drop while at driver defaults at around 25 minutes of use in GTR Evolution on the Nordschleife with a WTCC Extreme car. Now imagine doing the 24hour of the Nurburgring with it? It could be done if it just had better cooling.
I do have GTR Evolution as well, actually I have all the Sim Bin racers and I don't have any problems you mentioned you have with your T500. In iRacing FFB is dependent on each car, some are quite strong and others not as much.
Of course you are able to adjust FFB in iRacing as well. By far iRacing is leading the pack in Sim racing and is ever evolving. I have not touched a console in a while now, iRacing just offers so much. Some of Sim Bins stuff is alright but not on the same page as iRacing, I take it you don't use iRacing's service?
priesty_lfcCan someone confirm the latest software is 38?
Thanks
Well, it is not a Frex or ECCI indeed but for device of 500 euros/dollars there should have been more then enough proper stress testing during R&D to avoid any cooling issues.
iRacing isn't a game with strong force feedback I believe.
I'm quite disappointed in that answer really. It seems a sim racing tool of 500 euros still qualifies as a toy according to them. I know the serious sim racers around the far corners of our globe didn't see this as a toy but a serious piece of kit for some serious racing when they bought it, something that'll last through 24 hours of hardships.
Sadly, I can say it doesn't even last 1 hour on the Nordschleife in GTR Evolution before the feedback starts to weaken. I had this happen to me tonight sadly enough.
For me all of this is a big thumbs down for Thrustmaster as they failed to reach the right audience for one (casual racer) and disappointed another category of people (serious sim racer) because they can't use it the way they expected to (full FFB for a long time). 👎
Also I am surprised this wasn't caught in beta testing either? Where is that beta tester that lurks around here. Maybe he can shed a light on how this happened.
New YorkerIt was the last time I checked, 1/11/12.
That cockpit looks very good Wildrun. 👍
Like left888 mentions the FFB changes from car to car. Cars on the Old tire model tends to feel stronger (like Riley DP) while cars on the NTM may feel a little weaker (like the mx-5). But iRacing, unlike other racing titles, includes road surface FFB so you should be feeling a lot on the tracks. but anyway I know that's not your sim
I'd rate FFB in this order:
1) iRacing or netkar pro
2) GTR Evolution
3) Game Stock Cars
4) rFactor + realFeel
5) Dirt 3 (I have ps3 version, should be much stronger on PC)
etc....
I never noticed that. I think I raced for an hour or close to it in gtr evo on that same track [edit] Then again I'm not 100% positive cause its been awhile since I've played it. For sure I've done it in iRacing in practice and official races. Plus I've never read any other t500rs mention this at iRacing. Check other titles to see if you get the same issue?
....
If you read the CSRE review that compared it to a Mk1 Frex, the amount of maintenance and difficulty of the Frex maintenance was shocking to me. That is a very expensive product that probably performs brilliantly, but I would never accept the compromise even if it was T500 priced.
I am sure I had a point in writing that, I think
I will have to look again like I said earlier, but I don't have time right now. I am spring cleaning my room a bit so that my new rig will fit in it. Maybe i'll even re-arrange it. That takes more priority for now right now then testing stuff.
Oh no rush or anything. I believe you. I was just wondering was it possibly a bug in the software or something because I really havent played gtr evo in a long time. Not since early August to be specific.
I'll pay more attention to iRacing soon as well. I think it might be better for me to race serious there and just keep GT5 for fun.
Excellent rig WRAnother nice rig (Pictures + Vids)
If you buy the one for the T500RS then it comes with the TH8RS mount (which I didn't use) and the G27 shifter mount which I used mounted upside down. It works pretty good.
Good idea Logi, start practicing with the MX5. Give me a friend request and I'll see you on the track. It's a lot of fun practicing at Lime Rock with 10-16 racers sometimes, other times there are only 4-6 cars.
Hot lapping is a good way to start but gets boring in a hurry. Do you have iSpeed? It's a good utility to run on a second monitor if you have one.
Excellent rig WR
That cockpit looks very good Wildrun. 👍
Like left888 mentions the FFB changes from car to car. Cars on the Old tire model tends to feel stronger (like Riley DP) while cars on the NTM may feel a little weaker (like the mx-5). But iRacing, unlike other racing titles, includes road surface FFB so you should be feeling a lot on the tracks. but anyway I know that's not your sim
I'd rate FFB in this order:
1) iRacing or netkar pro
2) GTR Evolution
3) Game Stock Cars
4) rFactor + realFeel
5) Dirt 3 (I have ps3 version, should be much stronger on PC)
etc....
I never noticed that. I think I raced for an hour or close to it in gtr evo on that same track [edit] Then again I'm not 100% positive cause its been awhile since I've played it. For sure I've done it in iRacing in practice and official races. Plus I've never read any other t500rs mention this at iRacing. Check other titles to see if you get the same issue?
guyboI'll update your order now that rFactor2 is out:
1) rFactor2
2) Everything else.
If you have a T500, get rF2. Even in the Beta stage it's amazing. rF2 really brings the T500 to life- the FFB is amazing
Regarding CARS - does anyone have a download link for the most current beta? I've been looking at their page but couldn't find one immediately.
rFactor has always been about the user community taking it all the way. I'm going to wait on a few weeks for the user mods to come out then I will purchase rf2 and test with csr-e & t500rs 👍
Mod teams been working on rf2 mods for years now. Plus I am sure the community will release an FFB plugin once again as long as they release the SDK again. So all that stuff I wouldn't about. CARS looks good and all but rf2 will simply slay everything except iRacing once the community release hundreds of cars & maps again
Besides that I'm keeping my eye on that project the netkar pro devs are working on
Download link is on the forum if you've logged in and contributed. It should be under the logo under a yellow "download" button.
Besides, you need to contribute to be able to log into the game, else you can't play anyway.
I totally disagree. The graphics of RF2 are from yesteryear and the FFB is bad for a Beta that just needs a few tweaks. So to be honest, relatively looking at the games in their current stage of development C.A.R.S. is going to be better as RF2 is almost finished already and C.A.R.S. just started with development. For one the graphics area already better then in RF2.
Right, I'll think about that. Thanks.
Regarding CARS - does anyone have a download link for the most current beta? I've been looking at their page but couldn't find one immediately.