I'll certainly check out the GT4 challenges, but regarding the test driver preliminary rounds I'm not too sure it's statistically required if we have enough applicants. I sent you a PM regarding this.
Or notAlso, don't forget, prohibiting TCS when it comes time to tune the Minolta/Toyota car would be pretty silly.
1. Sometimes a tune is perfect for top end drivers, but average / low end drivers just won't be able to handle it. By having poor drivers, we could easily be harming those tuners who absolutely nail the numbers on a car for top drivers.
Overall I like the idea of set limits on driving aids. Maybe have defined settings for all tuners. Say TCS 3 and ABS 1, all others off.
While i agree on the defined aids point of view. Not sure about the poor drivers point of view.
To me a good tuner should be able to tune most cars for the majority of the population to drive and handle. Obviously good drivers will be able to extract more out of the car then a poor driver, but having a mix of drivers will give you the overall ability of the car for the general populace. You will find even good drivers will favour a tune. That's why if you want to extract the absolute most out of the car you would have to get the tuners to fine tune it to your particular driving style i.e. more oversteer or understeer etc etc.
And to add to that if you have 5 good drivers and 5 poor drivers it will even itself out anyway. Or you might just use only the top 5 times to work out the fastest. Least that way nobody is left out.
If i have missed your point entirely or are just plain wrong let me know.![]()
I wanna say I'm not independent anymore, since I have set up my own garage
Count me in as being the WTG or Wienish' Tuning Garage.
Thanks
Btw, is this going to be a contest of which car drives best or which car does a lap fastest? Cuz I see some people discussing about good drivers, bad drivers, cars suitable for all kinds of drivers, and stuff...
While i agree on the defined aids point of view. Not sure about the poor drivers point of view.
To me a good tuner should be able to tune most cars for the majority of the population to drive and handle. Obviously good drivers will be able to extract more out of the car then a poor driver, but having a mix of drivers will give you the overall ability of the car for the general populace. You will find even good drivers will favour a tune. That's why if you want to extract the absolute most out of the car you would have to get the tuners to fine tune it to your particular driving style i.e. more oversteer or understeer etc etc.
And to add to that if you have 5 good drivers and 5 poor drivers it will even itself out anyway. Or you might just use only the top 5 times to work out the fastest. Least that way nobody is left out.
If i have missed your point entirely or are just plain wrong let me know.![]()
i'll start as a driver. we'll see how this develop in later stages.
thanks, good luck
I'd be happy to be a driver. if your still looking for them that is.
Or not
I'd say any driving aids exept SRF will be ok. The other trade speed over control so in the end, the speed can make a difference.
For the car, what about the car we can either win through the game or cheap (<200k cr) premium cars ? The car isn't fixed , it's a "find a car/tune that is the best" ? I was hoping for the same car for all participants !
For the tracks, Suzuka is a good all-around track but you forget the Nür...
I'd like to test some of these out if you still need drivers
psn - nelson8403
Personally I really like the idea of a tournament style bracket...I think it adds more of a personal touch to a battle between two garages, instead of being entirely grouped together and somewhat faceless
Issues with driving aids and lower standard drivers.
1. Sometimes a tune is perfect for top end drivers, but average / low end drivers just won't be able to handle it. By having poor drivers, we could easily be harming those tuners who absolutely nail the numbers on a car for top drivers.
2. Changing driving aids could cause further problems if we have poor drivers testing. If we have a lot of poor drivers, you essentially have to cater your tune to them and turn all the driving aids on for maximum time returns from those drivers. Yes you will lose out a small amount from the best drivers, but it won't even be close to the amount you will gain from the poor drivers actually being able to get round the track.
Overall I like the idea of set limits on driving aids. Maybe have defined settings for all tuners. Say TCS 3 and ABS 1, all others off.
Having defined aid settings and good drivers will allow the tuners to do what they do best and actually tune the car, rather than having to constantly worry about these other factors.
I wanna say I'm not independent anymore, since I have set up my own garage
Count me in as being the WTG or Wienish' Tuning Garage.
Thanks
Btw, is this going to be a contest of which car drives best or which car does a lap fastest? Cuz I see some people discussing about good drivers, bad drivers, cars suitable for all kinds of drivers, and stuff...
Well, you see, since the poor drivers MUST submit lap times for ALL the tunes, it shouldn't matter. If the driver posts a 1'41, 1'42, and 1'43 for setups A, B and C, and a great driver posts 1'37, 1'38, and 1'39 for the same setups, the result will be the same.
Really, only the delta between setups for the drivers matter, NOT the actual lap times posted. We could have them submit them using a "+" system and the result would be the same (setup B was +1.0 sec slower than the absolute fastest setup, which is granted a zero, thus the fastest).
We're also throwing around the idea for penalizing setups which may be extremely quick, but extremely unforgiving at the same time (tracking this by looking for a high variance, or standard deviation, of lap times submitted).
That isn't where the problem arises for me.
A perfect tune may get shot down very quickly purely because one bad driver couldnt get warmed up and posted a few very poor lap times (through no fault of the tune).
This would take care of it's self, seeing as how there will be 10+ drivers doing the testing. If a single driver is having an off day, it will stick out to everyone. While the other 9 drivers had that specific tune in the top 3 of their lap times.
I can help with the rule system.Yeah... I'm starting to come around to that way of thinking as well. Problem is, I totally suck at making brackets. Anyone do fantasy sports leagues in their spare time who can help out with the tourney setup?
I don't know if you have to penalize them, seeing as how a lot of it will be biased, to driving styles, especially when looking at LSD specifics. The 'stability' of the car, can be directly related to the 'throttle control' of the driver. It seems unfair in general, seeing as how it's impossible to set a 'standard' LSD that works for everyone. Heavy footed people will always find the car less 'stable' then feathered footers. Just seems like more variables than needed.
Besides, we all know the closer to the edge of out of control, the faster you get![]()
This would take care of it's self, seeing as how there will be 10+ drivers doing the testing. If a single driver is having an off day, it will stick out to everyone. While the other 9 drivers had that specific tune in the top 3 of their lap times.
I'm in as a tuner, Deutsch Rennsport
I can help with the rule system.
I play a lot Super Street Figther games, the most popular 1v1 tournament in Japan is with winner/looser brackets.
Why penalty the extremely good tunes? In my opinion, every tune has it's good points, but also some bad ones. Like if you are going for acceleration and speed, you have to search what the actual possible top speed is, and there's a great chance of not having a good handling once you managed to get your car to over 400.
@ the point system above here. There are like 10 test drivers, that each drive 8 tunes, right? I think they should drive 10 laps with every car (if you drive the car for the first time, you might not know the car yet, and you might not know the circuit yet, which results in worse times. If you do this system in where people could lose chance to get the title. If you want to ask what I want to see: I was thinking of this point system. Fastest time on track 1 receives 10 points, number 2 receives 7, 3 gets 5, 4 gets for and so on. If you think the lap time is all that matters, I think this could work out good. If you also want to rate the tunes in other aspects, like handling, just let the test drivers give points for that as well. To point out that it's still a speed contest, but with this little approvement, let the test drivers give a maximum of 5 points for the other stuff.
could you please change my psn id to GTP_shaneth. thank you
are we still doing this thing?
Well it's the new year I think it's about time we started to debate about what car everyone will be tuning.
I'd also like to apply as a tuner if this battle will ever take off..
No euro's? Why?