The Xbox One Thread - One X & One SXBOne 

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Agreed. Also, I really don't understand the gigantic backlash against DRM on console. PC largely hasn't allowed used games for easily a decade since the invention of the CD Key, and with Steam and such, DRM is really, really common now on PC.
Why is it such an anathema on console?

Why does literally anyone care about the name? What difference at all does it make? They could call it the Xbox One+ Super Awesome-o >9000 Whirrlygig Extreme for all that it matters to functionality...

Consoles are family oriented, PC games are for the minority elite. Bejeweled, Spank The Frank, or Math Blaster aren't the "PC games" you or 99% of people,with gaming rigs play. I literally have 5 PS3's in my household, do you have any idea how much it pisses me off that DLC or PSN games are limited to 2 consoles? And some Plus content is limited to my account. My 12 year old daughter was extremely upset because I installed LBP2 through my account, and her preorder DLC is only usable on my account.

The RIAA genuinely wants you to buy a CD and mp3's for every person and or device that the piece of music will be played on. Put you "They Live" sunglasses on, you're not seeing what you should.

That is why DRM is pure evil.
 
Actually, they see you as a future sale. If you enjoy their game, you might buy the next one new. And you know, they even see pirates like that. That's not to say piracy a good thing - they're taking another's efforts for no recompense at all (the used game buyer pays the shop, who pays the guy who traded it in, who can use it to buy more new games) - but there is a try-before-you-buy angle on it.

It is, ironically, the bigger devs who want this. EA have recently canned their online pass while Ubisoft retain theirs. Smaller ones don't bother with DRM because they just want the exposure and they don't want genuine gamers to have their experience hobbled by ludicrous hoop jumping. Same reason GTPEDIA's pdf has no DRM - we want you to enjoy it on whatever device you put it on and hope we can count on your support to keep the site going rather than nicking it.

No other industry I'm aware of levies a sell-on charge to secondary consumers. It's a ludicrous business practice.
I see what you mean. As I've said, I'm just trying to show the other side here, because there definitely is one.
The thing for me, that I keep coming back to, is this: Why do you buy a game used instead of new? If it's for the cost-savings, then it's been mentioned that you can wait for sales. If it's specifically to keep the dev from getting any of your money, then fair enough, but why buy the game in the first place then? I just see no real reason why this would effect people very much, especially since we have no idea how much this charge will be...


Incidentally, I buy 100% of my cars used. Whenever I take them into the garage, the dealers see it as an opportunity to sell me stuff like new cars. Though since I tend to wield my own spanner these days, that's quite rare :lol:
Indeed. And that's a big part of why I think Microtransactions will be much, much more common in the coming years. That way, it doesn't matter who's playing, the money is still coming in. Same concept as a garage for cars; thing is, that hasn't existed in gaming until very recently.


EDIT: Also, can I just say, split-quoting you or Toronado is really irritating :lol: stupid special colours...
 
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Consoles are family oriented, PC games are for the minority elite. Bejeweled, Spank The Frank, or Math Blaster aren't the "PC games" you or 99% of people,with gaming rigs play. I literally have 5 PS3's in my household, do you have any idea how much it pisses me off that DLC or PSN games are limited to 2 consoles? And some Plus content is limited to my account. My 12 year old daughter was extremely upset because I installed LBP2 through my account, and her preorder DLC is only usable on my account.

The RIAA genuinely wants you to buy a CD and mp3's for every person and or device that the piece of music will be played on. Put you "They Live" sunglasses on, you're not seeing what you should.

That is why DRM is pure evil.
So, ok, here's the thing:
Developers/artists/whomever want things to be 1 payment per customer. You want 1 payment per household. You are upset that the nebulous 'they' are taking steps to make things the way they want them to be, 1 payment per customer.

Where is it written that you have a right to distribute media that you buy to any number of people? It's actually written very clearly in many cases that you don't have that right, and now you're upset because 'they' are trying to hold you to the agreement you accepted regarding 'their' media?



EDIT: DP again. Thought someone would've broken them up by now. My bad.
 
I know you say PC gaming is the minority elite, but if you combine those casual games with the vast array of free to play or indie games, throw that in with the big name multi platform games then the PC market is currently bigger than either of the consoles.

I'd go as far to say that the "elite super gaming rig" type games are a minority of the PC gaming market, the big games like World of Warcraft, League of Legends and Minecraft can be run on fairly average systems, as most of the indie games and all of the casual browser type games.
 
So I just watched the conference from start to finish.


Overall, not exactly sure I like what I'm seeing. Now I will acknowledge that Sony also had some Entertainment gimmicks going on with the PS3 (What else did they mean when they said "It Only Does Everything"?), but what makes this different for me is the focus. As far as I can tell, Sony has exuded a sense of "Games First, Everything else second" when it came to their console, whereas this conference from Microsoft feels the complete opposite with them putting far more emphasis on Entertainment. While I don't have a problem with having entertainment on a console, I kinda don't like the idea of it taking somewhat of a higher priority over games.


Oh and I know this won't make a difference because people will still buy this and the company won't care because of this, but I'm continually growing tired of COD.
 
So, ok, here's the thing:
Developers/artists/whomever want things to be 1 payment per customer. You want 1 payment per household. You are upset that the nebulous 'they' are taking steps to make things the way they want them to be, 1 payment per customer.

Where is it written that you have a right to distribute media that you buy to any number of people? It's actually written very clearly in many cases that you don't have that right, and now you're upset because 'they' are trying to hold you to the agreement you accepted regarding 'their' media?

I bought it, it's mine, if I want to rip a cd and put it on my iPhone, iPad, daughter's iPhone, wife's iPhone, son iPhone, other son's iPod, PS3(s), burn it for each of our 3 cars, and my daughter's boom box, it's my prerogative. The artists aren't getting screwed by the consumer, they are getting screwed by their record label.

You know, in some states, interracial marriage is against the law? At least it was. In Indiana, gas stations and convenience stores cannot sell "cold" beer in favor of liquor stores? Just because something is a law, doesn't make it right. Something that might be a law in your state isn't a law in mine.

Even Apple sees the benefit of sharing apps up to 5 accounts. They changed their policy a couple of years ago. SONY stopped it because there were massive abuses above and beyond family sharing or even close friends. Because of the policy change from 5 to 2, I rarely buy any DLC. We don't even buy that many games any longer. And for us, rentals often led to purchases, because a lot of games are far from worth "my" $60. Especially the annuals.
 
The thing for me, that I keep coming back to, is this: Why do you buy a game used instead of new? If it's for the cost-savings, then it's been mentioned that you can wait for sales. If it's specifically to keep the dev from getting any of your money, then fair enough, but why buy the game in the first place then? I just see no real reason why this would effect people very much, especially since we have no idea how much this charge will be...
I buy used games on a whim. Oddly, the majority of used games in my collection are copies of Gran Turismo from around the world (and they all work when I plug them in).

In fact I very rarely buy games of any kind - often just slipping them into Birthmas lists for other people to get them. I tend to play a game to death and beyond before I move on - but then I grew up in the era where you had to play for 8 straight hours because that's what you needed to do to get to the end. Or leave the computer on and risk your mum turning it off when you went to bed. Currently I can be found still playing Skyrim to death (I restarted with new set goals and rules I couldn't breach), but I'll often play GT5 still and MW2 online - less so now. My last new game was GT5AE (and Skyrim) in December...

If I don't want a dev to get my coin, I don't buy their game at all. Not even secondhand or in sales. I've stopped buying Ubisoft's games (after they destroyed AC3 with DRM) and I won't push any money Activision's way through Call of Duty until they start actually supporting their current game (banning cheats and fixing hacks), rather than whoring DLC for it and hawking the next one.

In many ways, I'm quite a good consumer. If I like something I'll buy it and reward the devs, but if I don't, I won't. Used (and rental) games facilitate this - a nice big array of titles I can pay £6 for (okay, that applies to a Lovefilm subscription more than a Used Games rack) "just to see", and if it's crap the future games are avoided - but if it's good, the future ones go on the Birthmas lists...
 
I bought it, it's mine, if I want to rip a cd and put it on my iPhone, iPad, daughter's iPhone, wife's iPhone, son iPhone, other son's iPod, PS3(s), burn it for each of our 3 cars, and my daughter's boom box, it's my prerogative.
Nope.
You bought a license to use it. That license extends exactly as far as it says in the EULA, and not one step farther. Like it or not, you agreed to it when you bought it.

You know, in some states, interracial marriage is against the law? At least it was. In Indiana, gas stations and convenience stores cannot sell "cold" beer in favor of liquor stores? Just because something is a law, doesn't make it right. Something that might be a law in your state isn't a law in mine.
True enough. Law=/=right. But it is still the law. If you don't like it, get the law changed. Until you do, breaking it is still breaking the law.

Even Apple sees the benefit of sharing apps up to 5 accounts. They changed their policy a couple of years ago. SONY stopped it because there were massive abuses above and beyond family sharing or even close friends. Because of the policy change from 5 to 2, I rarely buy any DLC. We don't even buy that many games any longer. And for us, rentals often led to purchases, because a lot of games are far from worth "my" $60. Especially the annuals.
This is the right attitude. If you don't like the terms of the sale, don't buy it. No one forces you to. Vote with your wallet.
 
dr_evil.jpg

We're not so different, you and I...
 
I had some seriously low expectations for this but I was left even underwhelmed. The people involved in the presentation didn't come across as looking enthusiastically about the new console either. It looks like it is going to be a hard sell now, cloud will probably be needed to compete with PS4 on technical level, rather than take it a step further. Subsidising and cut backs will probably happen early if it struggles a lot in retail.

Games will probably look a generation above on the PS4 regarding ones that don't require cloud on Xbox One and if it is cheaper to be a PS4 gamer as well as consoles costing the same then I think Microsoft is going to struggle. I am surprised by name, I thought Wii U was bad but Xbox One seems worse for differentiation and buzz.
 
Just because something is in an EULA doesn't mean it is the law.

It surely doesn't. However, it is a legal agreement that you have accepted upon usage of said media, and breaching it leaves you open to the legal recourse defined in said EULA.


And :lol: VCR. It's retro!
 
Am I the only one that isn't very impressed at all by what they're showing on these new game systems? EA Sports Ignite looks like a flaming pile of crap. Forza looks super arcadey.

I'm just not feeling it.
 
My opinion is Microsoft had their chance to swing alot of the core gamer consumers their way and blew it. Its quite obvious they are after the casual audience, while hoping the core gamer will tag along like a good little puppy.

It better not be the rumored $499 US dollars...not for what I saw. I dont care about Kinect, voice commands, and moving things around on the screen with my hands.

I want to get a Xbox One and Forza 5 and enjoy myself. The idea the cost of the console will be higher because of Kinect and whatever TV stuff they're packing in there is upsetting. Im hoping for a "stripped down", cheaper Xbox One thats just a games machine with no Kinect, but that probably wont happen.

And they're still carrying over the Xbox live subscription fees. I mean, I really, really want to get this next Xbox but they're making everything overly expensive and a hassle. PS4/PC sims may be the way to go in a few months. Even though Forza 5 probably will be amazing, I dont know if its worth an expensive console with a monthly online fee.

Am I the only one that isn't very impressed at all by what they're showing on these new game systems? EA Sports Ignite looks like a flaming pile of crap. Forza looks super arcadey.

I'm just not feeling it.

All Forza trailers look Arcadey. I believe a previous Forza trailer showed 2 cars doing donuts with other cars zooming between them.

What does it have to do to look like a sim? Show us some oddball openwheel car going around a turn like some other bore you to sleep trailer?
 
I had some seriously low expectations for this but I was left even underwhelmed. The people involved in the presentation didn't come across as looking enthusiastically about the new console either. It looks like it is going to be a hard sell now, cloud will probably be needed to compete with PS4 on technical level, rather than take it a step further. Subsidising and cut backs will probably happen early if it struggles a lot in retail.

Games will probably look a generation above on the PS4 regarding ones that don't require cloud on Xbox One and if it is cheaper to be a PS4 gamer as well as consoles costing the same then I think Microsoft is going to struggle. I am surprised by name, I thought Wii U was bad but Xbox One seems worse for differentiation and buzz.
Say what now?
 
It surely doesn't. However, it is a legal agreement that you have accepted upon usage of said media, and breaching it leaves you open to the legal recourse defined in said EULA.

And :lol: VCR. It's retro!

Contracts are negotiable.

Put on your "They Live" sunglasses and join us in Realville.

I wonder how long it will take M$ to pull the plug on 360 online use like they did Xbox1?
 
Xbox One game

Know why they call the Xbox One an Xbox One?
You take one look and walk away

Xbox Done
 
Contracts are negotiable.

Put on your "They Live" sunglasses and join us in Realville.

I wonder how long it will take M$ to pull the plug on 360 online use like they did Xbox1?

Are you insinuating they did that quickly? Because it was 2010, five years into 360 life. Seems reasonable to me. I don't expect PS3 online gaming still active beyond 2018.

On another note I find it hard to take anyone that refers to them as M$ seriously.
 
I had some seriously low expectations for this but I was left even underwhelmed. The people involved in the presentation didn't come across as looking enthusiastically about the new console either. It looks like it is going to be a hard sell now, cloud will probably be needed to compete with PS4 on technical level, rather than take it a step further. Subsidising and cut backs will probably happen early if it struggles a lot in retail.

Games will probably look a generation above on the PS4 regarding ones that don't require cloud on Xbox One and if it is cheaper to be a PS4 gamer as well as consoles costing the same then I think Microsoft is going to struggle. I am surprised by name, I thought Wii U was bad but Xbox One seems worse for differentiation and buzz.

Do you have something other than your own wild opinion to back that up?
 
That list should be corrected:

- PS4 with the same color as Xbox One. Red against green is kind of biased.
- PS4 Subscription fee (online service): No. Xbox: most probably.
- PS4 Used game fee: No. Xbox: Yes.
- GPU: Allegedly AMD, both consoles, and allegedly (again) nvidia said ps4's is more powerful than xbox one's, yet still weak according to them.


On paper the ps4 looks better, but the same happened with the ps3 and we know how that ended.
 
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