Note to Fred: I realize that I am hijacking previous threads by Inkil, and a few others, but those are not really being managed. The “Suggestions other than cars” thread has grown to 88 pages. This topic lists today 194+ suggestions. Far too many for a single thread, don’t ya think? After the first 20 pages, almost everything is just repeated anyway, because no one wants to read 1600 posts before making their own.
Soooo, everyone, I am attempting to create an index of all suggestions here. Strictly a list of suggestions, and links to each discussion. I will edit this OP from time to time. Again, this is NOT a discussion it is only an index & link to the discussions listed. I will provide links to each subject as they are provided. I am aware that this will make all the discussions in the official suggestions thread –obsolete- but with this index, all subsequent discussion can be organized and perhaps useful.
For any suggestion topic, if there is no link, please post it here, or:
1) Create a thread with the subject listed, preferably with a poll.
2) THEN post in this thread with the link to your discussion
If everyone contributes, we will have an excellent suggestions database, and I may even add poll figures to this page, if they are usable and appropriate.
AI
AI needs drastic improvement
AI vehicles should be as susceptible to bumping and etc as our own cars
Dynamic AI – Avoid collisions instead of slamming into whatever is in its line
AI memory – AI drivers remember if you bashed them & so they bash you back
The same AI drivers/AI personality for the duration of a series
Selectable options & settings for AI opponents
A-SPEC
A-spec points should be shown before start of race
A-spec points should mean something rather than being just an arbitrary metric
Prize money should depend on A-spec points of win
A-spec points should account for crashes, starting position, win margin, etc.
Reduced A-spec points for finishing 2nd, 3rd, etc.
B-SPEC
More detailed options for racing in B-spec mode
Better system for improving B-spec driver skills
CARS
Include more cars in game
Allow users to import/add cars from online or USB device
Include more trucks and
more trucks
Include motorcycles
Include fewer cars in game
Include fewer Skylines
Eliminate useless cars
Eliminate / reduce trucks, vans, gimpy-mobiles
Make “special” cars useful, race-able or sell-able
Purchasing Cars
Fully 3D rendered interactive dealerships, walk around cars, test drive, etc
More information about cars before purchasing
Full model-appropriate option selections when buying a car
Used car auctions
Region specific used car lots
Online used car sales
Selling Cars
Better computation on the re-sell values,
Lower mileage cars should sell for more than same model with higher mileage.
Performance modded cars should sell for more, etc.
Car Modifications
Paint schemes, special paint jobs, winner only paint jobs
Body Kits – manufacturer specific
Cosmetics – neon, tint, headlights, taillights, gauges, exhaust tips, etc
Repainting of vehicle – for model specific paint colors only
Customizable sponsor decals
Radical modifications i.e. engine swaps, major parts
Personalized cars, imported paint schemes, decals, etc
Personalized license plates
Pet names for cars
More custom wheels
Purchased wheels should be available in my own garage
Car features
Better engine sounds
Cockpit view
Realistic mileage per gallon
Functional headlights, turn signals, reverse indicator,
Cruise control
Windshield wipers
Functional windows (would increase wind, engine noise, etc)
CAREER MODE / Professional Hall
(see Sponsorship)
CRASH DYNAMICS
Crash dynamics should be improved
Crashing should cause specific and appropriate damage
Crashing should require expenses to repair damage
DAMAGE
Damage should be included, not included, or optional
Damage system degrades performance but not appearance
Damage should impact resale value
DATA
Much more data stored and data management/display/export options
Car History, like in GT2 and GT3
Financial history & summary, per car and overall
Full end of race statistics
More than 10 cars in records history
Automatic storage of best lap times, including vehicle and date
Overview of progress
EXPENSES
You should have to spend money repairing things.
You should be required to buy things like fuel, tires, etc.
Entrance fees to championship races.
Massive crash results in car being totaled, race ends, driver hospitalized
Should be harder to earn money in GT5
GAMEPLAY OPTIONS/ENHANCEMENTS
Bikini Car Wash
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oh yeah.
Transfer ALL licenses from GT4 to GT5
3D garage view to walk around in, look at cars, take pics
Better introduction to the game for beginners
Unlockable features at 100% complete
Distinctive, user created driver suit & helmet
Driver avatar visible during non-driving activities
Add your own photo to driver avatar
Bring back the “Load Game” option
Customizable sound track, import mp3, iPod playlist/songs etc.
Greatly expanded options in Arcade mode
Dynamic background items like planes, helicopters, wave-runners, boats etc
Smoke – more smoke, that lasts longer
Realistic city/urban streets with traffic, traffic lights, stop signs, pedestrians, etc
GAME PLAY MECHANICS
Need much better physics
Clock – tuner shops, dealers, races, sponsors available only at certain times of day
Transmission should have –neutral-
Out of gas should really be –out of gas-
Tires should eventually blow out
Engine and interior views
Rear-view mirror more accurate
Clutch
H-pattern shifter
Elimate “5 second penalty”
Realistic night driving
In-car camera view reacts/moves in response to accel/decel/g’s etc
Driver teams, pit crews that improve their skills over time, etc
No more invisible walls
ONLINE
Leaderboard, race records
Bracket racing,
Ladder system,
In-race chat
Online used car auctions; bid against other players
Online new car sales from PD or ?
One-off or very rare cars that cannot be copied/resold
Use your own garage in online racing
Block detailed vehicle inspection by other players
Total end-user control over creation of race, laps, car restrictions, etc
PHOTOMODE
Should allow you to adjust items on the car, hood, doors, lights, etc.
Take pics of more than one car at a time
RACES
Pit babes, woot!
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An easier way to balance yourself against the opposition
The opponents/vehicles should be more evenly balanced against each other
Better process for selecting appropriate car for race when there are restrictions
Create your own race
More cars on the track
Different classes of cars on the road
Allow qualifying on all races
Restrictions on horsepower
Better/more restrictions for races to make it harder to win and longer to get 100%
Pace cars, yellow/red flags after accidents, and penalties for infringements
Mid race damage or problems that impact the vehicles performance
Checkered flag at the end of the race
Working scoreboard on the track
Change music during race
Race announcer
Winners circle animation
Headset support, talkback to pit crew or B-spec driver
Racing line editor
Select start/end points for practice runs
Region based racing
Pit area
In-car radio for pit manager to message you with race info, when to pit,
Random mishaps in the pit area
Pit stops should be planned before you enter the pits
Allow more adjustments & changes in the pit, minor suspension, tire press, etc.
Endurance races
Allow mid-race saves
Disable pause in endurance races
48 hour endurance race
New Race types
Drag racing
Hybrid vehicle race with only one tank of gas and try to see who goes the farthest
Drift races
Use your own garage in LAN racing mode
Championships
Championships with random track selection, variable track selection, or race series editor
Rally championships on non-loop tracks like Pikes Peak
"Race the Clock" instead of another car on the track
Championship races on non-consecutive days
Championship racing in stages, and lowest cumulative time wins the series.
Be able to go to the tune shop during a series
REPLAY THEATER
Needs vastly improved controls like pause, slow, camera angle etc
Replays edit, save, export, output to DVD or USB
SPONSORSHIP
Sponsored mode or hall that requires manufacturer/retailer sponsorships
Sponsored teams with more highly skilled pit crews, team, b-spec drivers etc
Scripted career racing, i.e. Get a manager who can advise you, help decide on cars, which sponsors to accept offers from, organise sponsorship deals when you are doing well.
Poor driving performance impacts sponsorship deals
Earn more money as a sponsored driver
TRACKS
More tracks
Every real-life track/circuit in the world
More tracks that are for specific classes only.
Tracks that require specific licensing, i.e., Rally, Nascar, Indianapolis, etc.
Less tracks with ‘jumps’
Skid marks
Debris / objects / wildlife on the road or running across it
Import additional tracks
Ability to ‘walk’ around the track
User-created
Imported tracks
TUNING
Faster tuning process
Templates for what modifications to add for each saved set
Named and saved tuning presets for each car
Real tire makes
Drag racing tires
Adjustable tire pressure
Make/Model specific tuning
Tune options should be year/model appropriate; ECU does not exist for pre 1970 cars, etc
Adjustable wheel sizes, axle independent wheel size
More wheel & tire options
More expensive tuning options
Better descriptions for what settings do and how they affect other settings.
ECU tuning, multiple saved ECU tuning maps
Dyno testing
Vastly improved analyzer
More detailed weight reduction
More real tuner companies in the tuner village
A scrapyard which sells wrecked cars, engines and other used parts
Actual reliability/unreliability of parts, modifications, cars
Improper tuning damages vehicle
Tuning dependencies, i.e. larger turbo requires larger injectors for full benefit; ECU is % based
UI
Add or remove selected gauges
Short cut keys at main menu for important locations like GT2.
Better menus
Indicate which cars are “special”
WEATHER
Time of Day changes
Temperature changes
Weather Transitions
“Season” mode
Real-time weather, time-of-day
Dynamic or date/calendar related weather
Snow/rain etc should cause car to get dirtier faster
Windshield gets dirty with bugs, grime, rain, etc.
If someone would like to help, some sort of count on how many GTPlanet users support each suggestion would be nice. I just can’t think of any way to make something like that functional. I can’t see doing it with polls, since there are dozens of suggestions, can we have a single thread with 200 polls?