- 1,332
- ^mfw that Midget II
- Silhouette Drops
She even has a purple aura too.Patch notes of the Ver.0.10.2
Ps: The new version of Melancholic Angel is even more competitive but it was fun to challenge her again.
She even has a purple aura too.Patch notes of the Ver.0.10.2
Ps: The new version of Melancholic Angel is even more competitive but it was fun to challenge her again.
Before first time beating her she's now a proper Level 14. After beating she becomes 21 (basically like it was before the patch, minus the brake glitch). I think that's a great way of having replayability.Ps: The new version of Melancholic Angel is even more competitive but it was fun to challenge her again.
There's a wanderer that said no neons but I needed neons to race with it.Have not verified, but I think it’s the exact opposite of ‘no aero’ -> full aero. The description is wrong but the dialog was correct if I read correctly.
There's a wanderer that said no neons but I needed neons to race with it.
There's a wanderer that said no neons but I needed neons to race with it.
And don't forget that a wanderer named White Revolution is changed to Perfect Revolution. The sticker of it is also changed.Patch notes of the Ver.0.10.2
Ps: The new version of Melancholic Angel is even more competitive but it was fun to challenge her again.
Yeah, no doubt there's some text that need to be updated as they probably changed their minds on the requirements, but didn't get a chance to fix them yet. But it's certainly not a dealbreaker if that's the worst problem the game has right now.I talked about it a few pages ago (precisely on page 18) on this thread, it happened to me too in version 0.10.1, that to challenge Comedic Disruptor i had to mount the neon lights when in the description it was written that i shouldn't.
I can see why that was changed…. lolAnd don't forget that a wanderer named White Revolution is changed to Perfect Revolution. The sticker of it is also changed.
RX-7 seems to be the fastest stock car if we go by the speed metric, though other cars in the same range should suffice.Skill Issue question: Which car should I buy to defeat Final flight? That race is basically on straights and I made the grave mistake of buying the Mark X (which has a ridiculously long gear ratio) instead of going for an RX7 or maybe a Supra? Thanks.
If we're going by what to use for Cinderella and gloomy angel right before, this is way out of left field.Skill Issue question: Which car should I buy to defeat Final flight? That race is basically on straights and I made the grave mistake of buying the Mark X (which has a ridiculously long gear ratio) instead of going for an RX7 or maybe a Supra? Thanks.
jangelelcangry was talking about just Final Flight/Last Flight who only battles against players with a completely stock vehicle. I was struggling to think of what to challenge them with myself as I also tried the Mark X.If we're going by what to use for Cinderella and gloomy angel right before, this is way out of left field.
The NB miata. For some reason, the Miata's speed rating is just shy of 366 when maxed out at Stage 2. I have both the NB miata and the 180SX maxed out, and it's night and day difference.
For comparison, my 180SX is only 338
That's NA by the way, imagine the rating once a turbo's slapped on with the stage six engine
The main thing is 180SX's powerband has a narrower range, lower revs and more torque, which is great for drifting but not so much for top speed runs. I did notice that this plays more of a part than it did in the PS2 games, where you could just concentrate more on raw horsepower and the actual engine stats weren't that critical.For some reason, the Miata's speed rating is just shy of 366 when maxed out at Stage 2. I have both the NB miata and the 180SX maxed out, and it's night and day difference.
For comparison, my 180SX is only 338
View attachment 1426487
View attachment 1426489
Thanks.RX-7 seems to be the fastest stock car if we go by the speed metric, though other cars in the same range should suffice.
In other news, cloud saves are coming:
View attachment 1426437
If there's one gripe that I share with this video, it's how the game introduces the Perks and BP system. I wouldn't mind they are used for leveling up and obtaining skills, but tuning upgrades and car unlocks should only happen for rival/boss defeats only.
Other than that, I'd say the game's basis is solid in its current state, with just some polishing needed (even for the AI because it sucks getting a draw when you're ahead and even used the signals).
I assumed there was overflow everywhere after I defeated Melancholic Angel (which does overflow above the cap). Boy was I disappointed on my next boss/wanderer while being near the cap.Especially when you defeat some random driver you didn't realize was a mega super boss when you challenged them and it dumps 800,000 credits into your bank and you had room for 150,000.
Agree with everything you say, sadly. I feel worn out by the endless live service FOMO "forcing" you to play 1-2 hours of every game every week. It becomes impossible to actually get "into" a game properly. It's great to hear TXR is NOT built that way (also sounds like AC Evo may avoid this "trap" as well).Just got done with the early access of Tokyo Xtreme Racer. And can I say, what an incredible game it is? Here I was about to lose faith in the racing genre because every game I played started to feel either stale or tiresome, notably devs losing their originally of what made their games great, or the games' formula changing so much they lost their flavour (ala GT and Forza). I forgot how fun racing games felt back in the 2000's when they had so much character, vibe, as well as progression.
Every game just wants to be a live service (nothing wrong with that, but it's often how they go about it, which is usually FOMO and adding an obnoxious grind, i.e. purposely make grinding for credits difficult for the sake of it etc, that it starts to make said games feel like a chore IMO). So dare I say, it felt funny (yet satisfying) to play a game that ACTUALLY felt like a game for once, and having a focus on offline at that! And I can confidently say that, because I got addicted to it.Oh, and let me also add that TXR '25 worked flawlessly with no crashes! Incredibly rare in today's climate of AAA games which do the total opposite, ESPECIALLY AT LAUNCH. I don't even need to mention TDUSC here, as that game is a total wreakfest from what I've heard (FM '23 included, which I did played at launch).
Anyway, I truly hope TXR becomes successful to the point Genki can start making sequels onward. Need to shake up the competition on how to freakin' make fun and workable games again with online not being the main focus of everything.
Haha! I should consider such a name, it’s got a nice ring to it!Agree with everything you say, sadly. I feel worn out by the endless live service FOMO "forcing" you to play 1-2 hours of every game every week. It becomes impossible to actually get "into" a game properly. It's great to hear TXR is NOT built that way (also sounds like AC Evo may avoid this "trap" as well).
Also, you may have to change your username to TokyoTurismo now![]()