Tourist Trophy: The Real Riding Simulator, General info and discussion

  • Thread starter zonekill
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It hasn't even been confirmed it will come out at all in PAL regions (Europe, Australia, New Zealand etc).
 
I have seen display boxes in gamerush for TT saying "coming soon" on them. This is enough confirmation for me that it is coming out in PAL territories.
 
FatAssBR
You, my friend, need goggles. It says NTSC-U/C.

NTSC-U/C is NTSC US . I have roughly about 30 US PS2 games and it's on every single cover :)
I'm not sure but I think it means NTSC USA/Canada....
 
SCEA Bike List – 12/02/06

Aprilia
  1. RSV1000R 2005 – Front Rear Data
  2. RSV1000R Factory 2005 – Front Rear Data
BMW Motorrad
  1. K1200R 2005 – Front Rear Data
  2. K1200S 2005 – Front Rear Data
  3. R1200ST 2005 – Front Rear Data
Buell
  1. Firebolt XB12R 2005 – Front Rear Data
Ducati
  1. 999R 2005 – Front Rear Data
Honda
  1. CB1300 SUPER BOL D’OR 2005 – Front Rear Data
  2. CB1300 SUPER FOUR 2005 – Front Rear Data
  3. CB400SS 2005 – Front Rear Data
  4. CB400 Four 1974 – Front Rear Data
  5. CB750F 1979 – Front Rear Data
  6. CB750F 1981 – Front Rear Data
  7. CB750F RACINGMODIFY 1981 – Front Rear Data
  8. CBR1000RR (JP) 2005 – Front Rear Data
  9. CBR1100XX 2001 – Front Rear Data
  10. CBR600RR (JP) 2005 – Front Rear Data
  11. CBR954 2002 – Front Rear Data
  12. FTR 2005 – Front Rear Data
  13. NR750 1992 – Front Rear Data
  14. NS250R 1984 – Front Rear Data
  15. NSR250R SE 1993 – Front Rear Data
  16. VFR400R 1989 – Front Rear Data
  17. VFR 2005 – Front Rear Data
  18. VT250F 1982 – Front Rear Data
  19. XR250 Motard 2005 – Front Rear Data
Kawasaki
  1. D-TRACKER 2005 – Front Rear Data
  2. GPZ400R 1985 – Front Rear Data
  3. GPZ900R 1984 – Front Rear Data
  4. Ninja ZX-10R 2005 – Front Rear Data
  5. Ninja ZX-6R 2005 – Front Rear Data
  6. Z1000 2005 – Front Rear Data
  7. Z1000 RacingModify 2005 – Front Rear Data
  8. Zephry1100 2005 – Front Rear Data
  9. Zephry1100 RacingModify 2005 – Front Rear Data
  10. ZX1200R 2005 – Front Rear Data
Moriwaki
  1. CBR600RR MORIWAKI 2005 – Front Rear Data
MV Agusta
  1. Brutale 910 2005 – Front Rear Data
  2. F4-1000S 2005 – Front Rear Data
Suzuki
  1. GSX-R 1000 2005 – Front Rear Data
  2. GSX-R 400 1984 – Front Rear Data
  3. GSX-R 600 2005 – Front Rear Data
  4. GSX-R 750 2005 – Front Rear Data
  5. GSX1100S KATANA Final Edition 2000 – Front Rear Data
  6. GSX 1300R HAYABUSA 2005 – Front Rear Data
  7. RG250 Gamma 1983 – Front Rear Data
  8. Skywave 250 SS 2005 – Front Rear Data
  9. Skywave 250 Type-S 2005 – Front Rear Data
  10. Skywave 650 2004 – Front Rear Data
Triumph
  1. Speed Triple 2005 – Front Rear Data
  2. Sprint ST 2005 – Front Rear Data
Yamaha
  1. FZR400 1986 – Front Rear Data
  2. GRAND MAJESTY 250 2005 – Front Rear Data
  3. MT-01 2005 – Front Rear Data
  4. RZ250 1980 – Front Rear Data
  5. SR400 2005 – Front Rear Data
  6. TDM900 2005 – Front Rear Data
  7. TMAX 2005 – Front Rear Data
  8. TW225E 2005 – Front Rear Data
  9. TZR250SPR 1995 – Front Rear Data
  10. TZR250 1985 – Front Rear Data
  11. Vmax 2005 – Front Rear Data
  12. XJR1300 2005 – Front Rear Data
  13. YXF-R1 RacingModify 2005 – Front Rear Data
  14. YZF-R1 2005 – Front Rear Data
  15. YZF-R6 2005 – Front Rear Data
Yoshimura
  1. HAYABUSA X-1 2000 – Front Rear Data
  2. KATANA 1135R 2001 – Front Rear Data

All done :)!
 
this has probably been answered before... but
is it possible to fall off of your bike and get injured in tourist trophy?
 
After playing TT i can say that graphics are realy nice, but physics....well they aren't real....more into arcade style :(

I can top out in 6gear on fuji main straight with any liter bike and achieve 320+ km/h !! Thats not real. They do 299-308 km/h maximum and on longer straights...With 600cc Yamaha R6 i can do ~290km/h very quickly....thats not real physics....


Other than that, its a nice little arcadish game.... :(
 
I do find it terribly disappointing that the pits are closed in all the arcade races. Why give us the options to adjust tire wear and lap counts if we can't go into the pits? A huge oversight on PD's part!
 
G-T-4-Fan
Thats the prob, I could do that but I wanna save a bit of money you know;)

LFS has problems with physics...they aren't real....


You can't do crazy drifts 140mph(230kmh) with stock car , full lock, half oval....thats not real...
 
when your in a time trial in arcade or free run in trophy world, what does the load replay from memory card do? , although I have replays saved, none come up listed. I thought it would load the best lap ghost from your replays.:confused:
 
methodofpayment
cant wait to get my copy today:dopey: 👍 👍 dont really care about the critics... any PD game is great to me:tup:
dont worry about the critics man , ive played this game and its the ****, people that slate this game proberly know nothing about motorcycle racing anyway...
 
the developer of TT is def a honda man. i noticed in the test for RM liter bikes on Valencia, that the honda had the fastest lap time. i would think the Gix...R1...Kawi...then honda. the gix RM had so much understeer, i couldn't believe it. but whateva...i got all the liter RM bikes, i'm happy now.
 
Hey, for all you people out their with the Chinese version of the game; is the description (write-up) for each bike written in Chinese or English?
 
ttfan
dont worry about the critics man , ive played this game and its the ****, people that slate this game proberly know nothing about motorcycle racing anyway...


Do you know anything about motorcycles? I don't think so...

I have ridden different sport-bikes for ten years now, and i know how they accelerate....this is not accurate.First three gears are way too slow and then 4,5,6 gears have some sort of boost that does not exist in reality.
 
YZF
Do you know anything about motorcycles? I don't think so...

I have ridden different sport-bikes for ten years now, and i know how they accelerate....this is not accurate.First three gears are way too slow and then 4,5,6 gears have some sort of boost that does not exist in reality.
dude......this is a game
 
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