- 24,553
- Frankfort, KY
- GTP_FoolKiller
- FoolKiller1979
I never had to face more than nine or ten guys in one area, usually in two or three waves.I guess its because of hanging around too long in one area and more and more people are arriving (I call it spawning)...
Or missed. They will duck and cover. Or see my AK-47 comments below.I have fired at a guy 3 times and he didn't die, maybe just hit his limbs...
I found 40 rounds for a hand gun to be generous as I didn't see anywhere on his outfit to hold that many clips. But yes, part of the tactical side of the game is ammunition management. You don't just have to kill every guy, but do it in a way so you have an opening to grab another clip someone else dropped. That is the joy of a cover system is that you aren't having to spray bullets everywhere.I'm used to games with hundreds of rounds where you can be trigger happy... thats probably why I'm running out of ammo..... I just spray the general area where a baddy is!.. guess its more of a tactical game than that!
Also, if you are using an AK-47 and not being careful it could explain why you think you hit a guy three times, but didn't. If you keep firing it actually begins to kick back and up, so you have to hold it down against the kick if you want to actually hit with anything more than your first shot. While realistic, I found it annoying and so I stuck with the shotgun instead. Besides, one upper body shot with the shot gun took out most guys who were close. That was another thing I liked is that the shotgun didn't just have a limited range, but its effectiveness decreased with distance. Most games just make it a short range gun, but here you could hit anyone at a distance and they would react and take cover, a mid-range distance would actually knock them down, and a close shot made them splatter and die.
Even for an early build this was one of the better demos in a while, especially with all the crappy ones we've gotten from EA lately.Besides all this, it just wasn't quite what I expected.. but then again demos are demos.. I think someone said this was an old build??