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- NLinks
- MonSpaNur
Again, you are implying that something "should be done already" purely because you subjectively think so without having any real idea about how much time, effort or process is actually involved in making something done. So, you have no idea about something, but you insist on being right.
If somebody said to me that something can be finished in the next 64 days, I don't expect to still be waiting for such thing to be finished 117 days later.
Production of games is complex and highly demanding work that involves countless challenges and problems. More complex your game is, more issues are likely to happen. Someone can say something in the goodwill or with the position he was at some particular point of time, but the situation may change and some particular goal becomes postponed.
If you would ever have a chance to see how does a PS3 game code looks like - and especially how does a cross offline-online PS3 gamecode looks like - you would maybe have a better idea what it actually takes to develop and make functional the software of GT6 complexity.
Kas is a game developer, he knows that.
And he basically said "the track maker is so near completion, that we are trying to finish it in time for the launch of the game", creating, that way, the expectations to have that feature, either at launch, or in a short time after that date.
So, why he tried to create unreasonable expectations?
Quoting developers - any developer, not just PD - is useless.
That's the answer to my early question, developers are liars.
And that explains why Poyphony tried to convince us, that nobody in their organisation is controlling the messages they post in the game and looking for the odd typing mistake.
From what I have learned in past decades of my life regarding game development - and especially about game development of extremely complex games such as Gran Turismo 6 - gives me the grounds to say how I find the existence of various bugs and glitches "reasonable".
Also, you sound very childish with calls about "incompetence" or calling GT6 a "piece of crap". You have all rights to do so - everyone is free to have an opinion - but if you truly believe in aforementioned attributes, I have to tell you are either demanding the impossible, or living in the bubble where complex software lives without bugs or you are simply deliberately setting your expectations too high, assuring the foundations for disappointment.
So, in your opinion, to have low expectations about the quality of a game (or any product, not only games) is reasonable and to expect an developer (or any other supplier) to sell a high quality product is unreasonable.
Sorry, but I think that it is the wrong way.
As a example, imagine what would happen if the aviation industry (and their clients) decide to follow your standards.
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