- 340
- Italy
- Il_Conte_Sky
Glad to help you guys!Thanks a million!
This community is incredible, we can always find a solution for every stupidity PD throws at us
Last edited:
Glad to help you guys!Thanks a million!
I tried to import a kml file. Nothing happens.Someone try to import a gpx or kml files? i can't find a way to have work them
-doesn't use .gpx/.kml files to autogenerate tracks (you'll always have to draw tracks from scratch, files are just to serve as overlay for drawing tracks)
l
Can this post be put in the OP?Found a solution for my case!
I uninstalled momentarily the PlayStation app from my phone, and then the Track Path app redirectered me on the browser login. There it worked!!!
So if you have the PSN app on your phone, you should try uninstall it
Yep. The last final corners at NJMP thunderbolt are considered too tight.Awful app,
-crashes every time I try to load .kml files created in Google Earth, had to convert .kml files to .gpx
-when using files from real world circuits as overlay, it considers plenty of track sections as being too short and corners as being too tight!! lol
Awful app,
-crashes every time I try to load .kml files created in Google Earth, had to convert .kml files to .gpx
-doesn't use elevation data from .gpx/.kml files
-doesn't use .gpx/.kml files to autogenerate tracks (you'll always have to draw tracks from scratch, files are just to serve as overlay for drawing tracks)
-when using files from real world circuits as overlay, it considers plenty of track sections as being too short and corners as being too tight!! lol
yep, it's the same!So you telling me that is the same as jpeg or png files? I hope with the next update they correct this aspect
yes, the scale seems to be correctDoes gpx/kml files have a right scale in app at least? I mean, if the track in this file is 6km long, will it be the same in app?
How do you transfer tracks to PS3?Sorry not sure if this has been mentioned before, thread's a bit too active. (it probably has)
Anyway just in case, for those who don't have tablets like me you could just download Bluestacks on your PC and download the Track Path app there. I only needed to sign in with my google account to download it. Works just fine, though I haven't created any tracks yet. Will try some other time.
It transfers automatically once you make the track and put in your PSN Email and Password.How do you transfer tracks to PS3?
ye
yes, the scale seems to be correct
Got that SPK installed on mah Samsung S4 Phone (Come at me, PD ).
Now, how do you guys do that importing a map and tracing over that? I don't think I'll be able to make a quality track from mah imagination
Awful app,
-crashes every time I try to load .kml files
-when using files from real world circuits as overlay, it considers plenty of track sections as being too short and corners as being too tight!! lol
If someone doesn't have the CM yet, they might find this Livestream interesting:
- Cruising Roads (No more having to just use Sierra or some other random track)
Speaking of cruising, I was hoping for the ability to actually drive in the city of Ronda with all the tight roads and everything. Oh well.
Can't believe I missed this!Found a solution for my case!
I uninstalled momentarily the PlayStation app from my phone, and then the Track Path app redirectered me on the browser login. There it worked!!!
So if you have the PSN app on your phone, you should try uninstall it
Just one problem - "country side road" look spoiled a little by "racing" barriers at the edges of the road.Well I guess we can't city driving for now, but we can do those wide open roads that flow through the country side. Throw in the weather and time settings and it makes it that much better.
Who said I wasn't reffering to Death Valley?
Country side roads was only an example of the kind of cruising roads we can do.
Throw in the weather and time settings and it makes it that much better.