What are the *small* additions, that you want to see in GT7?

TIRE STICKERS ON STREET CARS.
The ability to open doors in Scapes
The ability to have more than 3 cars in Scapes...especially the bigger areas
If we opt in to an engine swap, we should keep the old engine. Especially if it can go into another car.

  • improved car selling menu search. Sometimes it takes forever to find a specific car you want to sell.
To take it a step further, just let us sell our cars from the garage. The organizing options are weird at the UCD.
 
Whilst they're at it, why not just combine the two? They're both integral to modifying a car so why split them? Combine the three car buying sections under one section too, Brand Central, Used Cars and Legendary Cars. Three separate sections within a 'buying cars' section.
These (among with a change/tune car from the start button menu) are things that GT6 do (though in case of GT6 dealers, all cars are always available).
 
I'd like an easy way to just look at the cars in my garage.

The one you're currently driving shows up in turntable view for about five seconds before the game automatically switches to the extreme closeups. You can manually switch between the different views, but you aren't allowed to linger on any of them. It's like one of those websites with a poorly-programmed slideshow that doesn't have a pause option.

The cars you aren't driving don't even give you that much unless you "get in" them. My First Gran Turismo brought back the classic turntable view, and I was very happy about that.
Yep. I have always wanted a Project Gotham Racing 3 type walk around garage for GT. This would be fantastic. Even if you could only pick your top 10 cars or something.
 
  • The ability to use the VR showroom without a headset. Obviously not in VR, but just let us walk around and look inside the car with the controller stick. The showroom is a great feature but I never understood why it's only available if you spend hundreds on a virtual headset.
  • Perhaps a way to view all available colors for UCD or LCD car (not buy per se).
  • I think the weather radar should be disabled if there is no chance for rain at all (eg. if a track doesn't have rain support, like Trial Mountain). If the brake balance, torque controller, and fuel map only show up when relevant, I think this should also apply to the weather radar.
  • I like how the quick race lets you jump into a preset race very quickly. However, it would be nice if there is a small optional button when you create one that lets you change specific options like TOD or lap count. Otherwise you need to go through the whole custom race options.
  • Not a feature per se, but don't wait until I've configured a whole custom race (very carefully) to only then tell me I have incompatible tires, thus making me change my tires and have to go through all the settings again.
  • A more dynamic chase cam like in GT Sport. Perhaps as an option, just like how the interior view has two presets.
  • Let us preview what body parts are available if you widebody your car before committing to permanently widebodying it and not being able to go back.
  • Improvements to engine swapping. If you could see what cars an engine you were rewarded with go into, it would be a little better than having to search up an engine swap list.
  • Add any uncopyrighted song to brand central. If you have broadcast mode turned on, all you'll hear is silence when you go to brand central because each song is copyrighted and gets disabled. Maybe After The Rain or Night Birds will do!
  • I'm curious why ABS goes yellow when you turn it off. Other assists just gray out when disabled, so I'm not sure why ABS is a different color (this doesn't really matter but I found it odd).
  • Fix the Deep Forest track map in world circuits. If you look at the track animation the dot goes the wrong way (anyone else noticed this?)
  • Let us transmission swap cars - as in, for example, converting from semi-auto to manual. Would be cool if we could give certain cars the manuals they deserve (if that's your thing). I have no idea how realistic this kind of thing is, but I have a feeling a 787B engine does not fit in an MX5 either.
  • Window tinting perhaps?

-An option that automatically turns
driving assists like ABS on or off
depending on if that specific car has
these in reality or not
Yes, this please!
 
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Another idea I had: "S" versions of non-permanent, non-aspiration changing engine parts (i.e. ECU with wider power adjustment ranges, racing exhaust, filter, and/or exhaust manifold). This should mean more tuning potential for NA racing engines without turbo/supercharging them, especially when used as swap.
 
For me it would be the missing racing fuel tank upgrade or a racing upgrade in general
Yes I forgot about this.

This also has implications for the longer enduro races too, as you may have faster cars but they have less capacity for fuel. The blanket 100 for all cars kinda ruins this.
 
I know this probably defeats the purpose of perma mods, but it would so nice if PD were to add an of/off switch to the perma mods.
Also the ability to undo wide body and engine swap would be nice.
 
-An option to remove the steering wheel in the cockpit.

-Have more fov choices in the cockpit, the cars are well modeled so why have so little customization?

-An option that automatically turns
driving assists TCS /ABS on or off depending on the car. (in the main menu where the difficulty is located, for example)

-An option to DEFINITELY disable (destroy) the rubberbanding in custom races.


-When you drive on dirt, the car can be extremely dirty, but it's pretty clean in the garage... I'd just like it to stay that dirty.

-Used vehicles in poor condition (lack of oil, dirty...) This would make the mechanics less... useless.

-An option to remove the rubberbanding from developers' computers.


-To be able to create customized grids “automatically”, i.e. to have an option to fill the grid with cars from our garage that match our own in terms of performance.

-An option for removing rubberbanding from developers' brains.
 
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-No more rubberbanding in custom race mode if boost is set to "off".

-Be able to select individually arrow's color for the cars in custom race mode. So I can quickly identify cars on the map / radar (in case of a multiclass race).

Capture d'écran 2025-03-21 135132.png
 
A separate career where car damage costs money to repair. Sort of an ironman mode.
And along this thought, why can you buy only one set of tires and they last forever? Why don’t you have to buy a few sets of tires before an endurance race? Why do your tires magically turn new again after a race? It’s odd that PD put in things like replacing the oil or giving your car a wash in to the game, but something like tires is never needed to be replaced?
 
And along this thought, why can you buy only one set of tires and they last forever? Why don’t you have to buy a few sets of tires before an endurance race? Why do your tires magically turn new again after a race? It’s odd that PD put in things like replacing the oil or giving your car a wash in to the game, but something like tires is never needed to be replaced?
A set of tyres for a GT3-spec car are around $2,200. What are they in GT7, about £4,500? So you are getting a couple of sets worth for that.

I had wondered about any damage taken in a race whether it should then show up in that state in your garage and then you have to have it fixed in GT Auto if you wanted it looking pristine again. Would certainly add some realism. Maybe have the option to take any repair costs out of your winnings at the awards screen?
 
I want Lamborghinis to be identified as German, Jaguar cars to be identified as Indian. Volvos are Chinese. Every last one, even the old ones.

Why? To be consistent with PD's decision to rewrite history and classify cars made in Britain by the British Motor Corporation in 1965 as being "German". I'm referring to the incorrectly named "Mini" Cooper S of 1965. It was never officially a "Mini". It was an Austin or a Morris.

So let's change Lamborghinis, Volvos and Jaguars too.
 
I want Lamborghinis to be identified as German, Jaguar cars to be identified as Indian. Volvos are Chinese. Every last one, even the old ones.

Why? To be consistent with PD's decision to rewrite history and classify cars made in Britain by the British Motor Corporation in 1965 as being "German". I'm referring to the incorrectly named "Mini" Cooper S of 1965. It was never officially a "Mini". It was an Austin or a Morris.

So let's change Lamborghinis, Volvos and Jaguars too.
Happy Season 4 GIF by The Simpsons
 
I want Lamborghinis to be identified as German, Jaguar cars to be identified as Indian. Volvos are Chinese. Every last one, even the old ones.

Why? To be consistent with PD's decision to rewrite history and classify cars made in Britain by the British Motor Corporation in 1965 as being "German". I'm referring to the incorrectly named "Mini" Cooper S of 1965. It was never officially a "Mini". It was an Austin or a Morris.

So let's change Lamborghinis, Volvos and Jaguars too.
Hasn't it been said time and time again, that BMW now owns the rights to the "Mini" and "Cooper" brand(s)? They didn't willingly rewrite history; they had to list the car as German because of licensing reasons.



Anyway, my 'small' addition would be to add three icons to the cars in the garage search (next to the favorite star and gift icon) that appropriately change color to indicate what condition your body/engine/oil is in, so you don't have to always change your current car to know what condition your other cars are in.
 
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Yeah, It would appear BMW own the rights to what people consider the old Mini to be, but the Morris and Austin names aren't under their ownership.

like it or not, licensing is complicated.
 
But doesn't each race have different tire wear rates? How would that work outside of said races?
Every race team knows they will go through a certain number of sets of tires for a race. The game could simply tell you that it is expected you will need 2 or 3 sets of tires to complete the race. They already have the "race shop" tab right there at the start of every race which would allow you to buy more sets of tires before the start. If PD were to implement something like this, I would expect them to lower the price of racing tires to maybe 1/4 the price they are now. But it would add a very slight sense of realism to the game when you begin to see just how expensive racing can be. You never have to pay for travel, lodging, fuel, damage to your car, your race team, R&D, track time for testing, etc.
 
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Well, people already complain about low payouts from the races. Just pretend that the missing money is going into your tire and vehicle repair fund.
 
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