- 744
- NOS_Waster or GTP_NOS_Waster
- NOS Waster
snip to save space
Let's see.
You do seem to have a lot of experience with manual transmissions.
I'm only going to outline a few things that could be reasons as to why the Clutch in GT5 seems weird.
In real life you receive cues with your senses on how to drive the car without killing it.
NO racing sim can simulate those clues because the Clutch pedal and shifters provide no sort of feedback to know when the clutch is slipping.
Also, while the gears "grind" in Forza, i have tried to perform many shifts in forza that IRL would not necessarily need the clutch. The gears would still grind.
I would say that both games need a lot of work.
Driving a more modern car with a newer clutch can result in more success. I drive a 2005 (not really modern, but it isn't old as my dad's Mazda B2200) Toyota Camry. I can get roughly the same feel in this car because it has a synchro transmission and GT5 seems like it is trying to simulate a synchro transmission.
While i will not discount your experience with driving manuals, it appears that GT5 is only trying to simulate a transmission with synchronizer rings instead of the many types of transmissions that have existed. While comparing this to the Camry's clutch, i think it feels very similar.
If they would try to simulate the other transmission types and if we got better hardware to help us out, then it would be much better.
(Note: I am only trying to discuss, and do NOT want to start an argument.)