What does GT5 have over FM3?

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It's the same models being rendered in different res and polycounts. The polycounts get knocked down when in game versus photomode.
Thats what I mean, the bends on the car model aren't as perfect while in GT5they look the same all the time.
 
That is because GT5 do not swap models in photomode, that photo shows what you see ingame.

Instead Forza ingame cars are lower in detail but are swaped to a better quality in photomode:

forza3bullshots2.png
So what? i rather have ""SMOOTH" 60 frames a second instead looking at how beautifull my rearlights are modeled. During racing i dont give two ducks about details i'm concerned with forcefeedback and smooth sailing in graphics. C'mon have you seen the screentearing in GT5? O try this enable roofview in gt5 and look left or right and tell me with a straight face that 60 frames a second. Any track.:sly: I still think GT5P was the better game than this.(except cars, tracks, special events and physics)It did not have these terrible shadows.
 
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Does it in photomode too. You can see the change live right in front of you.
I dont know what you're talking about. prove it and upload pictures. you should be able to get a close up pic of a car in bspec, since it uses replay camera angles during live "gameplay."
then take a picture of the same car in photomode. (dont take the picture with the photomode, take the picture while it's IN photomode.)
 
Thats what I mean, the bends on the car model aren't as perfect while in GT5they look the same all the time.

Really? Not on my PS3. Matter fact the "bends" on the road don't even look the same in game versus photomode. Nothing more distracting than looking at the white lines in an upcoming curve and thinking the guy who painted them on must have used the "connect-the-dot" method to do it.
 
Am I the only racer that wishes that someone, anyone, would develop a console game called Photoshop Pro? That way they could take all this photomode stupidity out of racing games and return the focus to you know, that novel idea of racing. All the picture gamers could go play the picture game, maybe even expand their picture taking beyond cars, and us racers can actually get back to having real racing games.

No. Absolutely not will I pay an additional $60 just to get a few high-quality screenshots.
 
you guys know that GT5 has model swapping too, right?

yes, it's not as evident, but it's there.

the graphical problem in FM3 is not the car models, it's far from that. the real problem in FM3 that makes GT5 look so much better is the lighting.
 
you guys know that GT5 has model swapping too, right?

yes, it's not as evident, but it's there.

the graphical problem in FM3 is not the car models, it's far from that. the real problem in FM3 that makes GT5 look so much better is the lighting.

the real problem is their ugly car shaders. I have to use chrome paint to get cars to look good in FM3. The lighting is hit and miss.
 
Agreed Dawg. It's the majority of people clamouring for better graphics that screw up the core gameplay.

Recently just started playing live for speed on a low end laptop ( my PC is crap ).
Graphics are nowhere near the level of GT.
Thing is I don't give a damn. The physics are top notch and full racing regulations are prominent.

Much more important than the graphics. I've always said GT is about the graphics first and formost. Until PD threw the standard curveball anyway.

Yea, I mean fair play to those who enjoy the photo taking stuff. I have zero use for taking virtual pictures of a virtual car in a video game. But if that's what interests you then so be it.

But really, picture taking should be a complete sideshow to the real feature, which should be racing. But it seems like now the racing on these games is being held hostage to the demands of the graphic obsessed picture takers. It's ridiculous. It's supposed to be a racing game. You want to take pictures, buy a camera.
 
the graphical problem in FM3 is not the car models, it's far from that. the real problem in FM3 that makes GT5 look so much better is the lighting.

Exactly, that's where the (most of the time) cartoonish look hails from. Oversautration and kinda unnatural reflexes on the cars.

But it seems like now the racing on these games is being held hostage to the demands of the graphic obsessed picture takers. It's ridiculous. It's supposed to be a racing game. You want to take pictures, buy a camera.
I doubt that that's the big problem at hand. It feels more like certain developers focus too much on the eye candy, that's all. I just don't think anyone involved in GT5's photo mode would've demanded it to be more polished than the racing in the game.
Can't blame people for at least enjoying what was done by PD.
 
This thread has turned into a steaming pile of fanboy arguing about STUPID points, you guys are arguing about headlight details and model swapping. Please, get over it, you should be racing anyway. The comparison should be about how much enjoyment you got from the expensive game and equipment to play said game not stupid arguments about photos. And to make it worse comparing a game over a year old to a NEW game with a longer dev cycle, AND both games are exclusive to different consoles. I think the bottom of the barrel comments out of all this nonsense is the ones from posters who only own one of the consoles "Yea I played it by my friends house for five minutes and I am sorry but it sucks". Fanboys smh
 
Native support for 900 degree steering wheel and H-gate shifter and clutch?

Does FM3 support the Fanatec clutch and 6 speed shifter?

Yes but I really am worried about the feel of that Fanatec shifter. It looks so plasticky.
 
This thread has turned into a steaming pile of fanboy arguing about STUPID points

I disagree. This thread didn't turn into that, it was destined to be from the get go. :lol:

Any thread comparing any part of the 2 turns into the same thing.

I have both consoles and both games. GT5 happened to make me not want to play FM3 anymore (and yes, I played it a lot). But that's me, and I don't expect everyone else to have the same opinion. People need to learn to agree to disagree.
 
It's all about the graphics boys.

Don't worry about bugs, my cars really shine and look great.
 
Race pro doesn't have shiny cars like GT either.
Loved race pro but indeed a very buggy game. Excellent racing and physics though.

GT isn't far behind in the bugs tally though.
 
Race pro doesn't have shiny cars like GT either.
Loved race pro but indeed a very buggy game. Excellent racing and physics though.

GT isn't far behind in the bugs tally though.

LOL I was actually referring to the bugs that splats on your windshield in Race On.
 
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Good job GT doesn't have them bugs either then. My wipers don't work. (G27).
 
You don't have to leave anything be...

1. Sony's online is free.
2. I don't have to worry about my system RROD'ing
3. It comes on a virtually indestructible bluray as opposed to the DVD of the Xbox which is prone to scratching.
4. The multiplats are practically identical.
5. The exclusives of PS3 trump the Xbox IMO.

So yes, I have my reasons for preferring the PS3 and if you or anybody else doesn't like it that's fine with me. My brand loyalty at this point is based strictly on quality control. If the Xbox 360 had the advantages of the PS3 my brand loyalty would be with MS.


As for the wheel you are downplaying it. The Fanatec wheel that's compatible with both costs more than the XBox. The way I see it, I may as well buy a T500RS for a bit more money and have a much higher quality wheel.

Sorry but you keep showing yourself as a GT/Sony brand loyalist with your comments... LIVE fees, RROD, might as well preach HDDVDEAD messages 💡
1. Yes, Sony's online is free. There's no question about it. LIVE Gold only costs $60 a year for 1 account (or $100 for 4 accounts per the family plans) and that's not all that much. PSN today is much much better than what it was in the past but I still notice in the same multiplat titles they run better online via LIVE than PSN. COD:BO I experience lag, FIFA I've noticed the same, list goes on but lag hits every now and again.. well except for COD:BO... that to me just doesn't run as smooth as on LIVE. Same goes for updates which take a lot longer on PSN than LIVE. I'm not here to argue which one is better, just that $60 a year isn't a lot at all and was arguing points by fanboiz 4+ years ago.
2. 360s don't RROD anymore, especially the slims. The slims have the auto-shutdown feature if things get too hot. But PS3's have had their own failures with failed BD drives and the YLOD. I should know, my 40gb non-BC PS3's BD drive failed on me playing MGS4 and a buddy of mine got the YLOD. If you want to discuss console reliability, please bring up the Wii since that thing can get kicked, dropped, liquid spilled on it, etc and still work flawlessly without any hiccups or lockups (mine has been that way and I got it at launch).
3. You're really making a talking point of the scratch resistant layer of BD? I have CDs that are over 10 years old that look brand new without a single scratch. Take care of your stuff and you won't have an issue with scratches. Besides, that scratch resistant layer on BDs is needed since BDs are a lot more prone to disc failure with a scratch than DVD/CD. If it wasn't for that layer, the BD laser would have difficulty reading the data that's closer to the surface if a scratch arose. Ask your local Blockbuster if they ever had issues with scratched BDs.
4. For the most part, yes. But on many occasions they run better on 360. Just look at Bayonetta, amongst many other multiplat titles that run better on 360. It's one of those... you pick the platform you prefer more (because of controller, cheevos/trophies, PSN/LIVE, whatever) unless the game really does play a lot better or has additional features you'd want on the other platform (like Batman:AA had Joker exclusive maps, if you wanted them then opt for the PS3 version).
5. PS3 exclusives do tend to look better than 360 exclusives. That's not saying they look bad at all on the MS side. Even with lower resolution and less particle effects, these games look great. The thing is, graphics don't make a game great, they make a game better.

Your reasons are that you're a Sony fan and don't want the MS console. Not because of time, not because of money... because of, well let me just leave at that...

The T500RS, I'm sorry... it's too expensive. It looks really nice but $600 for a high quality wheel which doesn't have an Hgate shifter (and not available yet) and only has the FFB working on PS3 with only GT5 (until PC FFB drivers are available and other games get patched).... :ill: No other game on PS3 nor PC utilizes the FFB today. Fanatec's wheel is also a high quality wheel but works on all 3 platforms, with FFB and mind you it's $100 cheaper. I say $100 cheaper by including the pricier clubsport pedals btw.
 
First off those two pictures aren't taken at the same "camera" settings. Look at the background between both photos around the car. The angles are off. If angle are off you can't make any comparisons between photos and pawn them off as Bible. Look to the right of the photo on top, you can see grass between the wall and the top of the hood, now look in the second photo. The grass is gone. Why? Because the photo was taken at different angles. This would EASILY explain all these some of these "gotchas". There is NO model swap going on. But from photomode to gamemode BOTH games go into a different "program" for viewing. Come on guys you have to do better than this, who would be slow enough to fall for this?

http://us.gran-turismo.com/gt5/photo/image/y4yLOZuQDrZ4OY28WL_0.jpg

Of course this is a bogus photo because I skewed the image. Clear example of the same thing with those two photos.
Currently only the player car is swaped in FM3 photomode so you can still see the original ingame low poly models in the AI cars.

Photomode of the player car:
s1stg0.jpg


Photomode of the AI car:
8z2qgk.jpg


More examples of photomode in the AI cars:
1sjipu.jpg


2h6hlrb.jpg


It has nothing to do with the camera angles. Even the player car swaps before the race:
117fkma.gif
 
Sorry but you keep showing yourself as a GT/Sony brand loyalist with your comments... LIVE fees, RROD, might as well preach HDDVDEAD messages 💡
1. Yes, Sony's online is free. There's no question about it. LIVE Gold only costs $60 a year for 1 account (or $100 for 4 accounts per the family plans) and that's not all that much. PSN today is much much better than what it was in the past but I still notice in the same multiplat titles they run better online via LIVE than PSN. COD:BO I experience lag, FIFA I've noticed the same, list goes on but lag hits every now and again.. well except for COD:BO... that to me just doesn't run as smooth as on LIVE. Same goes for updates which take a lot longer on PSN than LIVE. I'm not here to argue which one is better, just that $60 a year isn't a lot at all and was arguing points by fanboiz 4+ years ago.
2. 360s don't RROD anymore, especially the slims. The slims have the auto-shutdown feature if things get too hot. But PS3's have had their own failures with failed BD drives and the YLOD. I should know, my 40gb non-BC PS3's BD drive failed on me playing MGS4 and a buddy of mine got the YLOD. If you want to discuss console reliability, please bring up the Wii since that thing can get kicked, dropped, liquid spilled on it, etc and still work flawlessly without any hiccups or lockups (mine has been that way and I got it at launch).
3. You're really making a talking point of the scratch resistant layer of BD? I have CDs that are over 10 years old that look brand new without a single scratch. Take care of your stuff and you won't have an issue with scratches. Besides, that scratch resistant layer on BDs is needed since BDs are a lot more prone to disc failure with a scratch than DVD/CD. If it wasn't for that layer, the BD laser would have difficulty reading the data that's closer to the surface if a scratch arose. Ask your local Blockbuster if they ever had issues with scratched BDs.
4. For the most part, yes. But on many occasions they run better on 360. Just look at Bayonetta, amongst many other multiplat titles that run better on 360. It's one of those... you pick the platform you prefer more (because of controller, cheevos/trophies, PSN/LIVE, whatever) unless the game really does play a lot better or has additional features you'd want on the other platform (like Batman:AA had Joker exclusive maps, if you wanted them then opt for the PS3 version).
5. PS3 exclusives do tend to look better than 360 exclusives. That's not saying they look bad at all on the MS side. Even with lower resolution and less particle effects, these games look great. The thing is, graphics don't make a game great, they make a game better.

Your reasons are that you're a Sony fan and don't want the MS console. Not because of time, not because of money... because of, well let me just leave at that...

The T500RS, I'm sorry... it's too expensive. It looks really nice but $600 for a high quality wheel which doesn't have an Hgate shifter (and not available yet) and only has the FFB working on PS3 with only GT5 (until PC FFB drivers are available and other games get patched).... :ill: No other game on PS3 nor PC utilizes the FFB today. Fanatec's wheel is also a high quality wheel but works on all 3 platforms, with FFB and mind you it's $100 cheaper. I say $100 cheaper by including the pricier clubsport pedals btw.

This by far is the most overzealous and ridiculous message I've read on this forum to date, and I've seen some crazy ones.

1. I spend my money how I want to spend it and you nor anyone else will tell me what costs are justified. COD:BO is probably the only thing that I can think of that runs differently and it's because Activision and MS worked out a deal, "the best way to play". The rest of those games are pretty much the same and sometimes better on PSN.

2. You want me to buy another Xbox because Slims don't RROD according to you. It took about 2-3 years for the first batch of them to start RROD'ing. The idea of you acting as if it wasn't a big deal proves you seriously aren't connecting the dots.

3. Your reply is completely ignorant. If you so much as nudge a 360 you'll get disc burn. The idea of mentioning what would happen to blu rays if not for the scratch resistance is absolutely destructive to any credibility you may have had. The point is that it's there and that's all that matters.

4. Hence my point, they're pretty much the same.

5. As I've said the Sony exclusives, especially for 2011 crush the 360s. No spin zone when you talk to me bro.

As for you mentioning price on the T500RS, please. All of a sudden when your argument about owning every system and device under the sun fails, you want to bring in price. Your logic is seriously in outer space. I gave sound reasons for preferring the PS3 and if you don't like them it's because you are a fanboy yourself.
 
Oohh graphics again.

Edit @Inc mind.

Point 3. You can install your xbox games to hardrive to avoid wear and tear.
Some people are worried about their PS laser because there keeping the system on so it can play itself in GT5.

Invade you didn't know.
 
Oohh graphics again.

Edit @Inc mind.

Point 3. You can install your xbox games to hardrive to avoid wear and tear.
Some people are worried about their PS laser because there keeping the system on so it can play itself in GT5.

Invade you didn't know.

I'm aware of that but I still feel more secure with blu ray. I've had my PS3 since late'07 and have 200 blu rays and do all of my gaming on it.

However, it's not the laser as the data the game needs is already installed from the disc once you begin the race, it's YLOD that they fear. Nevertheless I highly doubt the incidences of YLOD can come remotely close to RROD.
 
That's the point, in replay or photomode the models get swapped with the higher res ones.

Uhm... This is actually a genuine question, so don't get angry at me, but doesn't GT5 do the same?
I haven't taken a look myself, but that's what I read a few times, so I'm really not sure.
 
Uhm... This is actually a genuine question, so don't get angry at me, but doesn't GT5 do the same?
I haven't taken a look myself, but that's what I read a few times, so I'm really not sure.
No they don't lol.
Just some guy trying to justify FM3 XD
 
Who really cares if the car looks a bit worse during racing, I spend more timing focusing on driving than looking at car....
 
Uhm... This is actually a genuine question, so don't get angry at me, but doesn't GT5 do the same?
I haven't taken a look myself, but that's what I read a few times, so I'm really not sure.

I have the same question. The photo's you take from a replay look a lot better than in game. Also when they are taken in photo travel they look a lot better than when you are moving around in photo travel. So do they have better car model's for the photo's in GT5. Or is just that a still picture will always look better than a moving image? In a game sense anyway.
 
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