What does GT5 have over FM3?

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Its not about the AI being a bully, it actually can intentionally go after you if your too nasty in Forza. The amount of times i've been sticking to my line, doing nothing crazy or unusual and had a car come up behind and just ram me off in GT5 is ridiculous :ouch:. Respect to the people who can ignore all the features of the game that arent up to spec compared to other racers out there but i cant. The game offers me more fun with the wheel when racing than any other game but feels very lacking in other areas when you've experienced better elsewhere. Was looking forward to GT5 for a long time but it looks like it may just go back on the shelf after completion like most of the other games ive bought this year :guilty: ... THEN AGAIN, if PD support it like they say they will, maybe not :)
 
Engine sound is probably one of the most complained about aspects on this forum... right after AI and standard cars. You may like it, but the opposite point of view is a fairly common one.

Change views. You can hear exactly what you'd expect to hear from each view.

The game is realistic in its depiction of sounds and for the most part the sounds are fantastic. its that simple.
 
how do you gauge the sound quality ?

I hook up my ps3 to normal altec lansing. or should I use my 5.1 HDMI Pioneer sound system to get the premium sound from GT5 ?

GT5 sound to me feels like vacuum cleaner
 
Physics and online. Those are the two big things. GT5 tires don't feel overboosted like Forza's where even 600 hp road cars struggle to lose grip (race cars and high power cars feel good in Forza though). I think Forza might have a better aerodynamics model. I haven't really gone in depth with that in GT yet though.

Online, Forza requires you to race with friends to have a decent room, or else it's random track that always changes with very boring PI limits (boring because each class limit is always 100 apart, which limits the number of competitive cars and pretty much forces tuning). GT5 lets you go online, set up a room your way, practice, and then race.
 
oh lord...............................................

why did someone have to make this thread...

this thread is going to end up nothing but mud slinging.

GT has better physics, FM has better customization.

both good games for different type of players.

/ thread.
 
I have a curveball to throw in.

Neither have good damage.
Neither have great physics.
Neither have a great online.

I''ll give you a hint of the sim I'm thinking of.
It starts with an i and ends with a g.

Back on topic: I don't think I will go back to playing FM3 after getting hooked on GT5, but FM3 is a great game in its own right.
 
I stopped reading when you said the sounds were bad.

The engine notes in this game are incredibly realistic and sound awesome.

Idem. Even if they're not perfect and some still sound synthesized overall it's a big improvement. When AI race cars and RUFs overtake you the sound is simply orgasmic, even more with a 5.1 home theater.

Mmmmm, I have to agree. When I first heard the news GT sounds, I immediately recognised a giant step beyond GT4 & GT5:P. I was blown away further yet, when I played with the sound options in GT5 and set them to 5.1 surround and then chose the large home theatre option.

Right after doing that, I played the first Top Gear challenge, and was completely floored by the huge engine sound eminating the speakers behind me.

To Morpheus: GT1 is a horrible comparison to make, and nothing more than pure grandstanding.

I would, however, like to see more events, personal customisation abilities, the option to save and share tunes, to bring back the ability to change individual gear ratios, manufacturer race series etc.

I love the creativity of the races and series, but I'd like A-Spec to be much larger and from what I've played, an update that provides extra race series wouldn't be a problem for PD, who could even include a separate percentage complete category. Although I'm not bothered in other games, when I've completed them and the had the devs release a DLC or update add-on; the percentage goes up, percentage goes down.
 
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People complain about the AI a lot but I did a little test today where I was very careful to treat the AI like a fellow human. Giving it room and not cutting it off nor braking hard in front of the AI and guess what. My car did not get scratched the AI seemed very careful not to hit me. I was a bit shocked as normally they bump me around quite a bit. But then I usally bump them around a bit as well and normally would not think twice about taking the inside line away even when the AI really has the right of way.

I suggest you try a couple of races where you treat the AI the way you would want it to treat you and see if you do not have better results.
 
I always hear what FM3 has over GT5, but I wanna hear honest opinions from FM3 players who played both games.
I don't need to play Forza to know that you can't turn off the steering aid.
For an enthusiast like myself, game over on that one simple factor.

People complain about the AI a lot but I did a little test today where I was very careful to treat the AI like a fellow human. Giving it room and not cutting it off nor braking hard in front of the AI and guess what. My car did not get scratched the AI seemed very careful not to hit me. I was a bit shocked as normally they bump me around quite a bit. But then I usally bump them around a bit as well and normally would not think twice about taking the inside line away even when the AI really has the right of way.

I suggest you try a couple of races where you treat the AI the way you would want it to treat you and see if you do not have better results.
(Buzzer)
Sorry, wrong answer.
It's true, it can and does happen, but it depends on which "AI" driver you're near, some are aggressive a-holes and ram you all day long, and others will leap out of your way.
I have a B-Spec driver that rams other cars, I hate seeing the damage, but I LOVE the way he gets it done. And by that, I mean he gets past slower cars SOOOO much easier it's unreal.
 
(Buzzer)
Sorry, wrong answer.
It's true, it can and does happen, but it depends on which "AI" driver you're near, some are aggressive a-holes and ram you all day long, and others will leap out of your way.
I have a B-Spec driver that rams other cars, I hate seeing the damage, but I LOVE the way he gets it done. And by that, I mean he gets past slower cars SOOOO much easier it's unreal.
Have you tried what I suggested? You might be surprised at the results.
 
Physics
Weather
Day/night
Rally off road and Snow
Track editor
Native 1080p at 60fps 'massive effort that gets lost on most'

I'm sure there's loads more but I can't be ****ed.
 
I don't need to play Forza to know that you can't turn off the steering aid.
For an enthusiast like myself, game over on that one simple factor.



I don't need to play Gran Turismo 5 to know that you can equip the ECU to the 1944 Kubelwagen. For an enthusiast like myself, game over on that one simp....

I don't need to play Gran Turismo 5 to know that you can't equip any brake upgrades. For an enthusiast like myself, game over on that one simpl....

I don't need to play Gran Turismo 5 to know that you can't customize gear ratios. For an enthusiast like myself, game over on that one simpl...

I don't need to play Gran Turismo 5 to know that you can't adjust tire pressures. For an enthusiast like myself, game over on that on.... several simple facts.
 
Physics [very much opinion, I find the opposite to be true. FM3's awesome physics are ruined by the steering assist though]
Weather [Restricted to certain tracks]
Day/night [Restricted to certain tracks]
Rally off road and Snow [Quite a poor representation of them]
Track editor [It's a generator, not editor]
Native 1080p at 60fps 'massive effort that gets lost on most' [It's not native 1080p (it's 1280x1080 upscaled) and it doesn't have a constant 60fps]

I'm sure there's loads more but I can't be ****ed.

:indiff:
 
gt5 has more cars, however it doesn not have a better lineup, not even close to matching the quality of cars in forza 3.

gt5 has better looking replays, more tv style

gt5's premium cars do look better, but not enough difference though to say the graphics are better, because to be able to say this they would have to update every single standard car in the game to premium, not just some, ALL.

gt5 has rally, weather and night.

gt5 has good physcis, however forza's are also good, but like forza players know the steering assist is what kills it kind of with a controller, with a wheel though the physics are top notch and gives you total control.

Overall Forza 3 is a way better game that was made in 2 years, while gt5 is worse with nearly 6 years of production. Im already back playing forza 3 because of all the problems with gt5, i cant stand it, and i really really hate saying this, because i love the gran turismo series. I feel very disappointed though, and the only ones who can honestly say they are not disappointed are the ones who have not played forza 3 and the ones who are dead set minded gt fanboys.

Im afraid to say that Forza 4 will blow the lid off of the racing games in fall 2011, PD better be working hard on getting GT6 out and they have a long way to go in order to offer something better than what is being offered with the forza series and they need to get it out quick or they are going to be losing lots of there followers and fans- me included unless they can show legit improvement and not broken promises
 
I don't need to play Gran Turismo 5 to know that you can equip the ECU to the 1944 Kubelwagen. For an enthusiast like myself, game over on that one simp....

I don't need to play Gran Turismo 5 to know that you can't equip any brake upgrades. For an enthusiast like myself, game over on that one simpl....

I don't need to play Gran Turismo 5 to know that you can't customize gear ratios. For an enthusiast like myself, game over on that one simpl...

I don't need to play Gran Turismo 5 to know that you can't adjust tire pressures. For an enthusiast like myself, game over on that on.... several simple facts.

The ones in red I can make a decent argument for. The one in black is unacceptable to not be in GT5.

You COULD theoretically put stuff onto a Kubelwagen to where it would need an ECU. So therefore, the ECU could be realistic. Key word being COULD, not IT.

You can use the brake controller to increase the pressure of the brakes and their balancing. While it is a primitive tool, i expect this to be updated.

Final Drive gear ratio can be adjusted. Granted that is only ONE ratio, but by golly it's a gear ratio that can be tuned. I also expect to see this aspect updated.

Tire pressure ought to be in GT5 :ouch:
 
Final Drive gear ratio can be adjusted. Granted that is only ONE ratio, but by golly it's a gear ratio that can be tuned. I also expect to see this aspect updated.

No, you can't. Increasing the Max Speed adjusts all the gear ratios.
 
Realistic physics and driving.

There's much more, but that's 'nuff said. GT5 qualifies as a simulator, Forza 3 doesn't (it's still a quite great game, simply another kind of game).
Anyone that says that Forza 3's physics and driving behavioir are even near realistic probably has never driven a real car in his life (or is an xbox fanboy in serious denial).
 
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I don't need to play Gran Turismo 5 to know that you can equip the ECU to the 1944 Kubelwagen. For an enthusiast like myself, game over on that one simp....

I don't need to play Gran Turismo 5 to know that you can't equip any brake upgrades. For an enthusiast like myself, game over on that one simpl....

I don't need to play Gran Turismo 5 to know that you can't customize gear ratios. For an enthusiast like myself, game over on that one simpl...

I don't need to play Gran Turismo 5 to know that you can't adjust tire pressures. For an enthusiast like myself, game over on that on.... several simple facts.

You wouldn't care anyway if you didn't play GT5.
 
Realistic physics and driving.

There's much more, but that's 'nuff said. GT5 qualifies as a simulator, Forza 3 doesn't (it's still a quite great game, simply another kind of game).
Anyone that says that Forza 3's physics and driving behavioir are even near realistic probably has never driven a real car in his life (or is an xbox fanboy in serious denial).

ive own a corvette and have droven friends c5 vette and they handle exactly in forza as they do in real life. so obviously you have never drove these cars in real life. (this is they handle precisely when you are using a wheel instead of controller(controller adds steering assist))
 
^ I have (C4 ZR-1, C5 Z06, C6 Z06) and I disagree with you, so I guess we can agree to disagree. GT5 physics feel much more refined and accurate compared to F3's. It's almost as if F3 has permanent driving aids even when you turn them all off.
 
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Well GT may be a car collecting game but so is Forza, but in a whole different way. The cars you collect, or buy are unique, very unique sometimes.
The ability of the livery editor and upgrading/tuning along with the storefronts and Auction House puts Forza in a whole different realm imo when it comes to car collecting. I mean you can own cars like anyone of these four made in the game. Most likely if you have seen pictures of some awesome looking race cars with great paints on it or some kicking drift cars, they have probably been replicated in Forza and you can own them.


This video only shows the problem with Forza's physics. At 1:31 you see the lambo hit the Veyron, go sideways and behave totally unrealistically yet somehow it loses only about 2 seconds.

It's hard to lose control of your car in FM3 and the cars feel like they have little weight. In GT5 when you when you catch that back end from sliding you feel like a pro and when you don't you totally wipe out and crash. In FM3 it's so unrealistically easy to catch any oversteer.

And how I hate that sticky grass. You're going over 100 mph you hit some sticky grass and it's like your car has been hit by a Klingon tractor beam. Your car stops dead. It kills the immersion.

It baffles me why anyone who plays both games with a wheel can claim they are even close in physics.

And can you use a G25 or a DFP in Forza? No. It's either a crappy MS Wheel or an outrageously expensive Fanatec wheel.

But yes in almost every other category other than graphics and physics FM3 is better.

But physics are at the heart of a racing game.

/THREAD
 
Realistic physics and driving.

There's much more, but that's 'nuff said. GT5 qualifies as a simulator, Forza 3 doesn't (it's still a quite great game, simply another kind of game).
You might want to check on what the word simulator means before making that claim, by the basic definition of the word Burnout is a driving simulator.

You may also want to read this post....

https://www.gtplanet.net/forum/showthread.php?p=4335564#post4335564

....before saying I'm wrong.



Anyone that says that Forza 3's physics and driving behavioir are even near realistic probably has never driven a real car in his life (or is an xbox fanboy in serious denial).
I've got over twenty years driving experience, have worked in the motor industry most of my life, have delivered driver training and taught vehicles dynamics within the industry. I have hundreds of hours seat time on track and proving grounds.

I own all three current consoles, I've owned every machine Sonah and MS have made, I've played all GT titles (still have them all) and FM & FM3.

Now why do I say all of that?

Because FM3's physics and driving behavior are not a million miles behind that of GT5's and a few things are still better (tyre scrub and the ability to tune in-depth both spring straight to mind).

Now do you fancy calling me a fanboy (because I sure as hell have plenty of experience driving a car)?

You post is, in my opinion, baseless and inaccurate. At best its ill informed nonsense and at worst you are flame-baiting.


Scaff
 
I've been a longtime lurker and recently registered but sometimes I wonder if I'm at forzaplanet. :sly:
 
ive own a corvette and have droven friends c5 vette and they handle exactly in forza as they do in real life. so obviously you have never drove these cars in real life. (this is they handle precisely when you are using a wheel instead of controller(controller adds steering assist))

So I take it that your Corvette's steering wheel only turns less than 300 degrees? :sly:
 
Three very important things,
Number one, better cars than the mighty Audi destroyer of all makes
Number two, no dumb AWD conversions
Number three, better driving physics with a wheel like the Fanatec PWTS with CS pedals
Because in FM3 all you needed were Audi's to beat every class and make the rest of the cars to AWD to make them drive in rails.
 
Here is my honest opinions and facts on why Forza 3 is better and why Gran Turismo 5 is better!

FORZA 3
  • More Tracks (Including Variations)
  • All 400+ cars have damage, cockpit view, and customization
  • Livery Editor
  • More and Better tuning options
  • More online modes and easy match making in online

GRAN TURISMO 5
  • 1000+ Cars!!!
  • Graphics and Sound are authentic and very realistic
  • Car Physics are much better than in Forza 3
  • Special Events such as NASCAR, Top Gear Test Track, Kart Racing, and B-Spec
  • Photo Travel Mode
  • 16 Player races
  • Dynamic Weather and Day Night Cycles

If you're a casual racing fan, I think it would be a better choice for Forza 3 since you can easily jump into a race quickly and it offers many assist and a rewind feature. If you're really into cars, racing, and realism, than GT5 is hands down your better choice.

I have both games and enjoy them separately for different reasons. Played FM2/FM3 to death and owned every GT in the series from GT1 back in the day, up to now apart from GT5 Prologue. Bought a PS3 a few days ago to play GT5 and after about 10 hours of play the above comments pretty much sum it up in simple terms. FM3 is more accessible and fun, GT5 is more of the enthusiasts choice. Both feel like unfinished games as they are missing elements that I feel are inexcusable - if you combined the best parts of the two, the game would feel like the (almost) complete package. I won't stop playing FM3 now that I have GT5, as it's different enough to warrant playing and I want to eventually collect all the cars.

Also, Scaff hits the nail on the head (as usual) with his comments.
 
This is like a religious battle of who has the best prophet.

The Loyal followers of the Lord Sony, the merciful but sometimes vengeful. He who gave to the common people the messiah Gran Turismo the Fifth reincarnation through the holy virgin mother the Playstation 3. Gran Turismo V seeks not to obtain all glory, only to be the best it can be for it's people and for all people, unfortunately it's teachings are misinterpreted often creating varying experiences for all. There are rumors of Gran Turismo returning to the earthly realm a sixth time, but there has been no finite proof, but believers remain certain it will return.

Then there is the god-fearing those who worship the great and all-mighty Microsoft who shined his will upon Take 10 game developers in the form of a game console he called The X-box 360, with their new knowledge they created the epitome for all to experience, the great Forza Motorsport 3. Forza of Motorsport III believes that all people should partake in the good word, and it's practitioners are the word to bring all who breath into it's folds. Forza of Motorsport III has written that he will return a forth time, he claims that it will return a fourth time to spread the good will a short few months after the holy Ramadan.

Gran Turismo 5 = Jesus?
Forza Motorsport 3 = Mohammad?
 
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^^^
The god for the GT series is actually Kazunori Yamauchi. Playstation (or Praystation as the Japanese would call it) is the Church of where the players (or prayers) congregate. If there's Jesus in the GT series it would be the G25 (not fully supported). Turn 10 is the anti-christ. Xbox is where non-believers are banished. Forza 3 is Purgatory.
 
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