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- FuriousDemon
Playing through Ghost of Tsushima and it’s a pretty good game. Decent story so far, good voice acting overall, enjoying the combat system, and it has good visuals, considering it launched on PS4. It’s not perfect though, as some quests are really not very interesting and a lot of the come down to “clear out this village of mongols”. One of the legendary armor quests has you do that 8 times all to complete one quest, which gets really repetitive and tiring. I’d say the game makes a great first impression but goes from “great” to “good” as you progress. Still on Act 2, so it may end up getting better again. Overall, maybe it was a little bit overhyped, but it is a good game and worth a buy.
Now one game that does not make a good first impression that I’ve just tried is Death Stranding. I’m on episode 2 right now, and I’m really not excited to keep playing. The story, which is probably the least of its problems, is typical Kojima with tons of exposition and constant cutscenes, weird lore and millions of acronyms. I used to like his stuff in my early 20s but I think nowadays I’m not as excited about it. Even ignoring all the typical weirdness, it is not something that makes me care about playing the game yet. Maybe that’s the point as it seems like Sam is of the same opinion, but still, not a great impression. Still, if the gameplay was great, it’s not a showstopper. However, so far it feels like fetch quests dialed up to a 1000. Absolutely mind numbingly boring. I did hear that it gets better after episode 2, so I’m still trying, but it’s just really, really boring at this point. Not only that, but I think the UI design and the way the information is pitched to you is also bad. So yeah, if this game is supposed to make you care about Sam’s quest it does a terrible job of it in the first 6-7 hours. I almost fell asleep at some point.
Now one game that does not make a good first impression that I’ve just tried is Death Stranding. I’m on episode 2 right now, and I’m really not excited to keep playing. The story, which is probably the least of its problems, is typical Kojima with tons of exposition and constant cutscenes, weird lore and millions of acronyms. I used to like his stuff in my early 20s but I think nowadays I’m not as excited about it. Even ignoring all the typical weirdness, it is not something that makes me care about playing the game yet. Maybe that’s the point as it seems like Sam is of the same opinion, but still, not a great impression. Still, if the gameplay was great, it’s not a showstopper. However, so far it feels like fetch quests dialed up to a 1000. Absolutely mind numbingly boring. I did hear that it gets better after episode 2, so I’m still trying, but it’s just really, really boring at this point. Not only that, but I think the UI design and the way the information is pitched to you is also bad. So yeah, if this game is supposed to make you care about Sam’s quest it does a terrible job of it in the first 6-7 hours. I almost fell asleep at some point.
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