Why no one is talking about how ridiculously expensive the Jaguar XJ13 is?

  • Thread starter talhaONE
  • 408 comments
  • 33,581 views
It was you that just said it should be considered an endgame reward. Are you redefining endgame then?
Nope, i am just telling you how it is. Want the cars, earn them, and like any other game endgame content it is hard to get because it's what keeps the game worth playing for those that want the best gear aka cars.

Do you actually play other games?

what is the point of having those car in the game but not letting most people to appreciate them, grinding is not fun at all.
It's how most of these games work, GT-Sport had several cars that was just like this, but the best players ended up with them anyway because over the years they earned the money just by playing. And the worst part was that the main game, online races, paid so little unless you were good (and did many races) that it was nearly impossible to earn enough unless you grinded AI races. We had plenty of discussions about these unicorns and i never understood why PD didn't implement other ways to earn them. To make things worse the unicorns were on the "daily wheel of misfortune" to begin with, but was later removed, that is, they would still show up, but no one could win them, such a crappy thing to do.

Without the daily roulette i would never have gotten this so early:



I naively thought that PD, at some point, would make the unicorns easier to obtain but they never did, and it really sucks. Other games have introduced ways to make sure that those that play endgame content will get their rewards.
 
Last edited:
problem is there is nothing to do in this game after you finished absolutely every race, only getting gold everywhere, circuit experience etc, but i just don't have the incentive, simply because you get pathetic payout and bunch of cars that you simply don't need anymore, not even slightly interested in online, this is the shortest gt campaign I've ever played
 
problem is there is nothing to do in this game after you finished absolutely every race, only getting gold everywhere, circuit experience etc, but i just don't have the incentive, simply because you get pathetic payout and bunch of cars that you simply don't need anymore, not even slightly interested in online, this is the shortest gt campaign I've ever played
Content like events etc will be added from now on and every month for the next years, but unless they provide considerable more credits many of the Unicorn won't make it to your garage.
 
The only reason these cars are so expensive is to make people pay real money for them. There’s no other reason.
Part of the fun of games like GT4 and GT2 was that you were getting so many different prize cars you had this whole back catalogue to try out on different tracks which was replay value in itself.
Even GTSport for me was ok cos despite the minimal prize money I was always being given new cars to try and the core Sport mode meant the racing would always be good.
 
Have you read all my posts? Especially the one where I think it’s disappointing we can’t sell cars, but the fact that the menus mean you end up with nearly a quarter of the cars in the game including Porsches and Ferraris for zero cost….so I understand (not like) why it’s structured the way it is.
You do? Can you please tell me then? Because I have no idea why it’s structured the way it is.

Oh, wait. I do actually. Micro transactions.
 
I've played every Gran Turismo since it turned up on a PS1 demo disc around 1996/97, Gran Turismo 1 had the roughest grind out of all the games in the series. second is Gran Turismo 5 (outside of endurance races), Gran Turismo 7 might not let you sell prize cars, but the payouts are still generally a bit better than those two + you can occasionally get lucky on the daily workout tickets.
Here's the post I was referring to, though it seems I was mistaken in thinking that GT7's earn rate was in the post (though I would be very curious to see how it stacks up compared to previous games).

An important distinction to make between GT7 and previous games is also what you can get for your cash relative to how long it'll take. While GT1 did have the lowest credit/hour rate of any previous GT game, in one-hours time of gameplay, you could potentially have enough cash to buy any one of the Special Model cars in the game, or have enough cash to buy, fully upgrade and/or Race Modify 1-3 normal cars in the game, depending on your choices. GT1 gave you a lot more for your credits compared to what we have now, and there was a variety of races in the "endgame" that produced similar payouts, meaning players weren't always tied to doing one event to get a lot of cash. Compare that to GT7, where there's a very large gulf between the credits earned playing Fishermans's Ranch and doing pretty much anything else in the game for cash.

Now, i'm not saying that players should be able to get the XJ13 or other similarly priced cars after just an hour of playing. However, I feel like players shouldn't have to need, best-case scenario, 8+ hours of grinding one specific event to get the cash for any car, especially a car tied to a revolving-door system that can make the grind meaningless if the player isn't fast enough. Of course, this is clearly where the games MTX system comes into play.

Also, no, I don't consider the daily workout gifts (which is just plain RNG) nearly enough compensation to make up for not being able to sell unwanted cars. It's too similar to the Wheelspin system in Forza Horizon, and it's actually one of my biggest gripes with the game (though the Wheelspin system at least lets you sell duplicates when you earn them).
 
Last edited:
You do? Can you please tell me then? Because I have no idea why it’s structured the way it is.

Oh, wait. I do actually. Micro transactions.
If they give you 25% of the cars, all the money in the world and the ability to sell them.

We’d all have full garages 1 week, 1 week in to the game.

It was like how it is in previous games that didn’t have micro transactions, just you could game those version of gt to artificially get more money through selling prise cars or using rubber bands….
 
Without races to run these cars in, I'd say worrying about the Jag right now doesn't make much sense.

Invitationals are more annoying, since most (if not all) of those cars can be used in the current events, but you have a limit of 2 weeks to amass more than 6 million in some cases.
 
If they give you 25% of the cars, all the money in the world and the ability to sell them.

We’d all have full garages 1 week, 1 week in to the game.

It was like how it is in previous games that didn’t have micro transactions, just you could game those version of gt to artificially get more money through selling prise cars or using rubber bands….
Yes, and if it took over 250-300 hours of repeating one race to buy all the cars in the game we'd never have full garages at all.

Which is actually the case here.
 
If they give you 25% of the cars, all the money in the world and the ability to sell them.

We’d all have full garages 1 week, 1 week in to the game.

It was like how it is in previous games that didn’t have micro transactions, just you could game those version of gt to artificially get more money through selling prise cars or using rubber bands….
Why is everything either black or white for you? Is there nothing in between having to grind the same boring race for hours to afford a car, and having all the money and all cars at once?

I don’t want eveything in a week, nobody does. Stop saying that, it’s getting on my nerves.

When a car that I want shows up in the Legendary dealership, I don’t wanna have to be forced to grind the same goddamn race over and over for several hours the following days to afford it before it goes away. Why is this so goddamn hard to understand? Why can’t you admit that the economy in this game is unfair and outright sucks, and that the reason for that is micro transactions?

And no, for the 100th time, this is not like the previous games. This is way worse.
 
Last edited:
Hey look peeps, you keep fuelling each other.

Im not going to defend a game in which I didn’t make nor make the choices they made.

I’m gonna go drive some more for fun.

I understand you want more money or easier to get cars. I can’t change that so can only play the game in front of me and enjoy it for what I think it is. That’s all really, am I getting my £80 worth, feels like it for me. I’ve spent more on worse. But look we have differing opinions.

Horses for courses.
 
I finished the game and I’m having a good time still going to each of the events testing new cars getting 50k for 2/3 laps. I gold all the license, now gotta get gold on all the other test.. saving for these cars(the Porsche that just drop messed me up big time I want it 😂 I mean it’s just up to the player.. some will get bored quickly some will find things to do and have a good time. I’m just enjoying the driving and track environment and sounds a lot!
 
Im not going to defend a game in which I didn’t make nor make the choices they made.
Then why do you seem intent on defending Polyphony for their bad decisions when it comes to the in game economy?

Why is everything either black or white for you? Is there nothing in between having to grind the same boring race for hours to afford a car, and having all the money and all cars at once?

I don’t want eveything in a week, nobody does. Stop saying that, it’s getting on my nerves.

When a car that I want shows up in the Legendary dealership, I don’t wanna have to be forced to grind the same goddamn race over and over for several hours the following days to afford it before it goes away. Why is this so goddamn hard to understand? Why can’t you admit that the economy in this game is unfair and outright sucks, and that the reason for that is micro transactions?

And no, for the 100th time, this is not like the previous games. This is way worse.
Read this post again. Specifically the third paragraph. Do you see a problem with how this is all set up, and how calculated and predatory this all is?
 
Last edited:
They haven’t made bad decisions? They decided what they want?

The economy isn’t broken it’s just not easy.

If I had to guess, I think the ability spectrum in this game has a lot to do with it and also why people buy driving games.

I’m not going near the MTX I’m also not bothered with a “career” mode. The game for me is cars and tracks that’s it. The menu stuff was somewhat of a blocker to both of those. I have no time for digital versions of Ferraris, I’ve never enjoyed them either virtually or in real life. But here we are I have 3 in my garage in the game :/

I’m too old but no GT I played had a career mode for example, it had progressive mission unlocks and some championships.

After that you just did them over and over again with different cars to make it interesting???
 
Then why do you seem intent on defending Polyphony for their bad decisions when it comes to the in game economy?


Read this post again. Specifically the third paragraph. Do you see a problem with how this is all set up, and how calculated and predatory this all is?
The thing is: Nobody forces anybody to grind the same goddam race over and over for several hours...

There is no need to do that, and there is also no need to be able to buy all the most expensive cars there are in the game within the first 10 days after the release of the game...

The Haggerty Showroom shows you what is possible to buy and not what you have to buy instantly...

Some of you critisize consumerism and the microtransactions(which should be critisized, don't get me wrong...) and at the same time advocate consumerism because they demand, that all those overprized unicorn cars should be easily obtainable right from the start..
 
They haven’t made bad decisions? They decided what they want?

The economy isn’t broken it’s just not easy.

If I had to guess, I think the ability spectrum in this game has a lot to do with it and also why people buy driving games.

I’m not going near the MTX I’m also not bothered with a “career” mode. The game for me is cars and tracks that’s it. The menu stuff was somewhat of a blocker to both of those. I have no time for digital versions of Ferraris, I’ve never enjoyed them either virtually or in real life. But here we are I have 3 in my garage in the game :/

I’m too old but no GT I played had a career mode for example, it had progressive mission unlocks and some championships.

After that you just did them over and over again with different cars to make it interesting???
I’m sure it’s not, but let’s just pretend that the Jaguar XJ13 was a car you wanted in GT7. It’s 12,000,000 cr. What do you do?

This will be interesting.
The Haggerty Showroom shows you what is possible to buy and not what you have to buy instantly…
If you want to drive them, you have to buy them. No, not instantly, but when it’s gone, how do you know when it’ll become available again?

You guy’s fanboyism is on another level.
 
Last edited:
They haven’t made bad decisions?
Then what the **** is the micro-transactions that they've built GT7's in game economy around? A good decision?

The economy isn’t broken it’s just not easy.
Why the hell are the micro-transactions in the game then?

I’m not going near the MTX I’m also not bothered with a “career” mode.
Good job! Too bad you're not indicative of even a quarter of the player base. That you can't seem to wrap your head around this fact makes me think that you believe that your enjoyment is paramount to anyone else's. That because it doesn't effect you in your enjoyment of the game that it doesn't effect anyone else.

Which is an utterly blinkered view of games, and an absolute admission of defense of PD's tactics with the in game economy and how so much of it is predicated on grinding.

The thing is: Nobody forces anybody to grind the same goddam race over and over for several hours...

There is no need to do that, and there is also no need to be able to buy all the most expensive cars there are in the game within the first 10 days after the release of the game...

1647269822845.png


Huh. Strange! And how much are those legendary 24 hour cars again...?
 
They haven’t made bad decisions? They decided what they want?

The economy isn’t broken it’s just not easy.

If I had to guess, I think the ability spectrum in this game has a lot to do with it and also why people buy driving games.

I’m not going near the MTX I’m also not bothered with a “career” mode. The game for me is cars and tracks that’s it. The menu stuff was somewhat of a blocker to both of those. I have no time for digital versions of Ferraris, I’ve never enjoyed them either virtually or in real life. But here we are I have 3 in my garage in the game :/

I’m too old but no GT I played had a career mode for example, it had progressive mission unlocks and some championships.

After that you just did them over and over again with different cars to make it interesting???
I'd say the economy of the game is set with microtransactions in mind.

What I wanted from GT7 was for Kaz go back to when the game truly was great. He didn't. What it comes down too is that it just isn't as good as GT2 or GT3 or GT4... As for what you did with them, you set any personal rule you want and play thought GT-Mode in multiple ways.
 
They haven’t made bad decisions? They decided what they want?

The economy isn’t broken it’s just not easy.

If I had to guess, I think the ability spectrum in this game has a lot to do with it and also why people buy driving games.

I’m not going near the MTX I’m also not bothered with a “career” mode. The game for me is cars and tracks that’s it. The menu stuff was somewhat of a blocker to both of those. I have no time for digital versions of Ferraris, I’ve never enjoyed them either virtually or in real life. But here we are I have 3 in my garage in the game :/

I’m too old but no GT I played had a career mode for example, it had progressive mission unlocks and some championships.

After that you just did them over and over again with different cars to make it interesting???
GT didn't used to be about grinding the same race 1000s of times just to unlock some interesting cars. It used to give you interesting cars to drive and if you didn't like them you could sell them and help contribute towards cars you wanted to buy.

And you can keep going on about how 'if it's not for you then that's fine, don't play it' but then basically the public at large will just play this for 2 weeks, realise they cba devoting their whole life to GT7 just to try out a 917 and will go and buy an XBOX and play Forza.

PD have already this mistake before when they delayed GT5 for ages and then everyone went to play Forza where it gave you MORE STUFF TO GO AND PLAY WITH LIKE AN OLD GT DID. The only reason I've come back to GT7 is cos I came to GTSport late when it was fixed and I could drive a load of interesting stuff. Or edit multiple liveries on multiple different cars (goodbye community) because it was relatively PAIN-FREE (when did grind become a positive word in gaming???) to obtain them.

Honestly, this game could be dead in about a month if they don't fix it and they'll be throwing away another 5-10 years in the GT% & GT6 wilderness.
 
I’m sure it’s not, but let’s just pretend that the Jaguar XJ13 was a car you wanted in GT7. It’s 12,000,000 cr. What do you do?

This will be interesting.

If you want to drive them, you have to buy them. No, not instantly, but when it’s gone, how do you know when it’ll become available again?

You guy’s fanboyism is on another level.
Can you come with arguments and contend instead of calling everybody who has another opinion than yours a "fanboy"...?
That's insulting and that's also a very poor way of discussing something...

I played other GTs before and cars that disapeared from the UCD always came back after some time, so I am pretty sure that this will also happen in GTS as well(for example I waited for a long, long time in GT4 to be able to buy the Lancia Delta Integrale because you couldn't buy it always...)
In GTS there were also those 20 000 000credit cars and the XJ13 was one of them...it took me a little less than a year until I was able to buy it and it was the only 20mio car I ever was able to obtain im GTS...when I was playing Witcher3 I wasn't complaining that I didn't get the best weapons and sets of armor right from the start, so I also don'T complain here, that I don't get the most rare cars right from the start...
 
problem is not the priced unicorns or whatever it's abysmal payout in any race except for the once that are fast to do, there is a le mans race that takes approximately 20 minutes to complete and pays 5k, i mean like seriously, who is gonna do that over and over and considering how short campaign is everyone gonna go with least resistance and grind that which will turn into ani-fun
 
I literally said I play it to drive cars on tracks.

It’s everyone else that is unhappy that they can’t drive all the expensive stuff in the first week..

I’m sure that’s frustrating but to be honest I’m 40 years old so maybe able to deal with the “let down” a bit more? I dunno.

I’m sorry for everyone that feels annoyed that it’s hard to get the halo stuff, I’m sorry the payouts are low, I’m sorry the campaign is short and not a career mode but an extended walkthrough. I’m sorry Kaz wanted a celebration of cars, I’m sorry that i even like the game now….

What do you want people to say? The only thing I can say is enjoy driving cars and save your really money and don’t buy the MTX
 
Hey look peeps, you keep fuelling each other.

Im not going to defend a game in which I didn’t make nor make the choices they made.

I’m gonna go drive some more for fun.

I understand you want more money or easier to get cars. I can’t change that so can only play the game in front of me and enjoy it for what I think it is. That’s all really, am I getting my £80 worth, feels like it for me. I’ve spent more on worse. But look we have differing opinions.

Horses for courses.
You forgot the rules around here, no one is allowed to have fun on Gran Turismo 7, they much all agree that the game is terrible and that Polyphony Digital are wholly incompetent or they shall incur the perpetually argumentative wrath of the same 5 or 6 users calling them a "circle-jerk".
 
By the way, can we do away with the whole "earning money has to be boring and repetitive" thing? If there was a 10 race championship of 90 minute races that gave the player 20 million credits for winning it would still be less efficient than doing the Fisherman's Ranch over and over (!), but it would certainly be less boring and torturous. Even if it would be 15 hours of racing in total.
 
Back